зеркало из https://github.com/mozilla/pjs.git
Bug 457326: refactor deckbrowser layout to better support canvas sized relative to the viewport (and other minor cleanup), r=mfinkle
This commit is contained in:
Родитель
8f186479ae
Коммит
6b9fe265b9
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@ -41,9 +41,12 @@ pref("general.useragent.extra.mobile", "@APP_UA_NAME@/@APP_VERSION@");
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pref("browser.chromeURL", "chrome://browser/content/");
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pref("browser.startup.homepage", "http://www.mozilla.org/");
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pref("browser.ui.cursor", false);
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pref("browser.ui.cursor", true);
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pref("browser.ui.panning.kinetic", true);
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pref("javascript.options.showInConsole", true);
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pref("browser.dom.window.dump.enabled", true);
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/* cache prefs */
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pref("browser.cache.disk.enable", false);
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pref("browser.cache.disk.capacity", 0);
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@ -52,6 +52,24 @@ const UIMODE_PANEL = 7;
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const kMaxEngines = 4;
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const kDefaultFavIconURL = "chrome://browser/skin/images/default-favicon.png";
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[
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["gContentBox", "contentBox"],
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].forEach(function (elementGlobal) {
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var [name, id] = elementGlobal;
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window.__defineGetter__(name, function () {
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var element = document.getElementById(id);
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if (!element)
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return null;
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delete window[name];
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return window[name] = element;
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});
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window.__defineSetter__(name, function (val) {
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delete window[name];
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return window[name] = val;
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});
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});
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var BrowserUI = {
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_panel : null,
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_caption : null,
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@ -61,6 +79,19 @@ var BrowserUI = {
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_favicon : null,
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_faviconAdded : false,
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_setContentPosition : function (aProp, aValue) {
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if (aProp == "left") {
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gContentBox.style.marginLeft = aValue + "px";
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gContentBox.style.marginRight = -aValue + "px";
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} else if (aProp == "top") {
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gContentBox.style.marginTop = aValue + "px";
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gContentBox.style.marginBottom = -aValue + "px";
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}
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},
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get _contentTop() {
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return parseInt(gContentBox.style.marginTop);
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},
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_titleChanged : function(aDocument) {
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var browser = Browser.currentBrowser;
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if (browser && aDocument != browser.contentDocument)
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@ -94,18 +125,17 @@ var BrowserUI = {
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this._favicon.src = browser.mIconURL || kDefaultFavIconURL;
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let toolbar = document.getElementById("toolbar-main");
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let browserBox = document.getElementById("browser");
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if (Browser.content.currentTab.chromeTop) {
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// Browser box was panned, so let's reset it
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browserBox.top = Browser.content.currentTab.chromeTop;
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browserBox.left = 0;
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toolbar.top = browserBox.top - toolbar.boxObject.height;
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// content box was panned, so let's reset it
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this._setContentPosition("top", Browser.content.currentTab.chromeTop);
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this._setContentPosition("left", 0);
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toolbar.top = this._contentTop - toolbar.boxObject.height;
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}
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else {
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// Must be initial conditions
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toolbar.top = 0;
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browserBox.top = toolbar.boxObject.height;
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browserBox.left = 0;
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this._setContentPosition("top", toolbar.boxObject.height);
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this._setContentPosition("left", 0);
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}
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this.show(UIMODE_NONE);
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@ -186,21 +216,20 @@ var BrowserUI = {
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_scrollToolbar : function bui_scrollToolbar(aEvent) {
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var [scrollWidth, ] = Browser.content._contentAreaDimensions;
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var [canvasW, ] = Browser.content._effectiveCanvasDimensions;
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var [viewportW, ] = Browser.content._effectiveViewportDimensions;
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var pannedUI = false;
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if (this._dragData.dragging && Browser.content.scrollY == 0) {
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let toolbar = document.getElementById("toolbar-main");
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let browser = document.getElementById("browser");
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let dy = this._dragData.lastY - aEvent.screenY;
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this._dragData.dragY += dy;
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// NOTE: We should only be scrolling the toolbar if the sidebars are not
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// visible (browser.left == 0)
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// visible (gContentBox.style.marginLeft == "0px")
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let sidebarVisible = gContentBox.style.marginLeft != "0px";
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let newTop = null;
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if (dy > 0 && (toolbar.top > -toolbar.boxObject.height && browser.left == 0)) {
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if (dy > 0 && (toolbar.top > -toolbar.boxObject.height && !sidebarVisible)) {
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// Scroll the toolbar up unless it is already scrolled up
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newTop = this._dragData.sTop - dy;
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@ -212,7 +241,7 @@ var BrowserUI = {
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Browser.content.dragData.sX = aEvent.screenX;
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Browser.content.dragData.sY = aEvent.screenY;
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}
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else if (dy < 0 && (toolbar.top < 0 && browser.left == 0)) {
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else if (dy < 0 && (toolbar.top < 0 && !sidebarVisible)) {
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// Scroll the toolbar down unless it is already down
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newTop = this._dragData.sTop - dy;
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@ -225,21 +254,20 @@ var BrowserUI = {
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// getting to the deckbrowser.
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if (newTop != null) {
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toolbar.top = newTop;
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browser.top = newTop + toolbar.boxObject.height;
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this._setContentPosition("top", newTop + toolbar.boxObject.height);
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// Cache the current top so we can use it when switching tabs
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Browser.content.currentTab.chromeTop = browser.top;
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Browser.content.currentTab.chromeTop = this._contentTop;
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pannedUI = true;
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}
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}
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if (this._dragData.dragging && (Browser.content.scrollX == 0 || (Browser.content.scrollX + canvasW) == scrollWidth)) {
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if (this._dragData.dragging && (Browser.content.scrollX == 0 || (Browser.content.scrollX + viewportW) == scrollWidth)) {
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let tabbar = document.getElementById("tab-list-container");
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let sidebar = document.getElementById("browser-controls");
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let panelUI = document.getElementById("panel-container");
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let toolbar = document.getElementById("toolbar-main");
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let browser = document.getElementById("browser");
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let dx = this._dragData.lastX - aEvent.screenX;
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this._dragData.dragX += dx;
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@ -249,7 +277,7 @@ var BrowserUI = {
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let tabbarW = tabbar.boxObject.width;
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let sidebarW = sidebar.boxObject.width;
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let browserW = browser.boxObject.width;
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let contentW = gContentBox.boxObject.width;
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// Limit the panning
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if (newLeft > 0)
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@ -269,11 +297,11 @@ var BrowserUI = {
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if (newLeft + tabbarW != 0)
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toolbar.top = 0;
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else
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toolbar.top = browser.top - toolbar.boxObject.height;
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toolbar.top = this._contentTop - toolbar.boxObject.height;
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browser.left = newLeft + tabbarW;
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sidebar.left = newLeft + tabbarW + browserW;
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panelUI.left = newLeft + tabbarW + browserW + sidebarW;
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this._setContentPosition("left", newLeft + tabbarW);
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sidebar.left = newLeft + tabbarW + contentW;
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panelUI.left = newLeft + tabbarW + contentW + sidebarW;
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// Set the UI mode based on where we ended up
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if (newLeft > -(tabbarW - tabbarW / 3) && newLeft <= 0)
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@ -281,7 +309,7 @@ var BrowserUI = {
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else if (newLeft >= -(tabbarW + sidebarW) && newLeft < -(tabbarW + sidebarW / 3))
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this.mode = UIMODE_CONTROLS;
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else
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this.mode = (browser.top == 0 ? UIMODE_NONE : UIMODE_URLVIEW);
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this.mode = (gContentBox.style.marginTop == "0px" ? UIMODE_NONE : UIMODE_URLVIEW);
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pannedUI = true;
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}
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@ -304,7 +332,6 @@ var BrowserUI = {
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_showToolbar : function(aShow) {
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var toolbar = document.getElementById("toolbar-main");
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var browser = document.getElementById("browser");
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if (aShow) {
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// Always show the toolbar, either by floating or panning
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@ -315,12 +342,12 @@ var BrowserUI = {
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else if (toolbar.top < 0) {
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// Partially showing, so show it completely
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toolbar.top = 0;
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browser.top = toolbar.boxObject.height;
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this._setContentPosition("top", toolbar.boxObject.height);
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}
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}
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else {
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// If we are floating the toolbar, then hide it again
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if (browser.top == 0) {
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if (gContentBox.style.marginTop == "0px") {
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toolbar.top = -toolbar.boxObject.height;
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}
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}
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@ -347,11 +374,10 @@ var BrowserUI = {
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let sidebar = document.getElementById("browser-controls");
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let panelUI = document.getElementById("panel-container");
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let toolbar = document.getElementById("toolbar-main");
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let browser = document.getElementById("browser");
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let tabbarW = tabbar.boxObject.width;
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let sidebarW = sidebar.boxObject.width;
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let browserW = browser.boxObject.width;
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let contentW = gContentBox.boxObject.width;
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let newLeft = -tabbarW;
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switch (aMode) {
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@ -359,7 +385,7 @@ var BrowserUI = {
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Shortcuts.deinit();
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break;
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case UIMODE_PANEL:
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newLeft = -browserW;
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newLeft = -contentW;
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this._initPanel();
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break;
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case UIMODE_CONTROLS:
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@ -378,10 +404,10 @@ var BrowserUI = {
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newToolbarLeft += tabbarW + sidebarW;
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toolbar.left = newToolbarLeft;
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browser.left = newLeft + tabbarW;
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sidebar.left = newLeft + tabbarW + browserW;
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panelUI.left = newLeft + tabbarW + browserW + sidebarW;
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panelUI.width = browserW;
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this._setContentPosition("left", newLeft + tabbarW);
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sidebar.left = newLeft + tabbarW + contentW;
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panelUI.left = newLeft + tabbarW + contentW + sidebarW;
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panelUI.width = contentW;
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},
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_initPanel : function() {
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@ -405,10 +431,6 @@ var BrowserUI = {
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var toolbar = document.getElementById("toolbar-main");
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var toolbarH = toolbar.boxObject.height;
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var browser = document.getElementById("browser");
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browser.width = containerW;
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browser.height = containerH;
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var sidebar = document.getElementById("browser-controls");
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var panelUI = document.getElementById("panel-container");
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var tabbar = document.getElementById("tab-list-container");
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@ -470,8 +492,7 @@ var BrowserUI = {
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this._faviconAdded = false;
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}
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else if (aState == TOOLBARSTATE_LOADED) {
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var container = document.getElementById("browser");
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container.top = toolbar.boxObject.height;
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this._setContentPosition("top", toolbar.boxObject.height);
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toolbar.setAttribute("mode", "view");
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@ -189,9 +189,11 @@
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</popupset>
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<stack id="browser-container" flex="1" style="overflow: hidden;">
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<vbox id="browser" style="-moz-stack-sizing: ignore; width: 800px; height: 480px;" top="60">
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<vbox id="contentBox" style="-moz-stack-sizing: ignore; margin-top: 60px; margin: 0;">
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<notificationbox id="notifications" flex="1">
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<deckbrowser id="content" autocompletepopup="popup_autocomplete_content" flex="1"
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<deckbrowser id="content"
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autocompletepopup="popup_autocomplete_content"
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flex="1"
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onnewtab="CommandUpdater.doCommand('cmd_newTab');"/>
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</notificationbox>
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</vbox>
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@ -10,10 +10,12 @@
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<binding id="deckbrowser">
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<content>
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<xul:deck flex="1" selectedIndex="0">
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<xul:stack anonid="cstack" flex="1" style="overflow: hidden;">
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<xul:stack flex="1">
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<html:div anonid="viewport" style="-moz-stack-sizing: ignore; overflow: hidden;">
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<html:canvas anonid="ccanvas"
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moz-opaque="true"
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style="-moz-stack-sizing: ignore;"/>
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style="height: 100%; width: 100%;"/>
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</html:div>
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</xul:stack>
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<xul:deck anonid="display-list" flex="1"/>
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</xul:deck>
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@ -27,21 +29,21 @@
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<constructor><![CDATA[
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this._zoomLevel = 1;
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// panning
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this._stack.addEventListener("mousedown", this.stackEventHandler, true);
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// need mouseup handled on the window to catch mouseups on e.g. the toolbar
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window.addEventListener("mouseup", this.stackEventHandler, true);
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this._stack.addEventListener("mousemove", this.stackEventHandler, true);
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var prefsvc = Components.classes["@mozilla.org/preferences-service;1"].
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getService(Components.interfaces.nsIPrefBranch2);
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this._allowKinetic = prefsvc.getBoolPref("browser.ui.panning.kinetic");
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// panning
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this._viewport.addEventListener("mousedown", this.stackEventHandler, true);
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// need mouseup handled on the window to catch mouseups on e.g. the toolbar
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window.addEventListener("mouseup", this.stackEventHandler, true);
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this._viewport.addEventListener("mousemove", this.stackEventHandler, true);
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// zoom
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// FIXME: dblclicks don't work on the device
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// this._stack.addEventListener("dblclick", this.stackEventHandler, true);
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this._stack.addEventListener("DOMMouseScroll", this.stackEventHandler, true);
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// this._viewport.addEventListener("dblclick", this.stackEventHandler, true);
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this._viewport.addEventListener("DOMMouseScroll", this.stackEventHandler, true);
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var self = this;
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var obs = Components.classes["@mozilla.org/observer-service;1"].
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@ -56,6 +58,20 @@
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this._panEventTrackerIndex = 0;
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]]></constructor>
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<property name="viewportDimensions" readonly="true">
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<getter><![CDATA[
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var rect = this._viewport.getBoundingClientRect();
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return [rect.width, rect.height];
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]]></getter>
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</property>
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<property name="_effectiveViewportDimensions" readonly="true">
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<getter><![CDATA[
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var [w, h] = this.viewportDimensions;
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return [this._screenToPage(w), this._screenToPage(h)];
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]]></getter>
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</property>
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<property name="dragData" readonly="true">
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<getter>
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<![CDATA[
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@ -77,8 +93,8 @@
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</getter>
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</property>
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<field name="_stack">
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document.getAnonymousElementByAttribute(this, "anonid", "cstack");
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<field name="_viewport">
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document.getAnonymousElementByAttribute(this, "anonid", "viewport");
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</field>
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<field name="_canvas">
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@ -119,17 +135,12 @@
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<method name="updateCanvasState">
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<body><![CDATA[
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this._updateViewState();
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// clear the whole canvas and redraw
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// Clear the whole canvas
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// XXX is this really necessary given zoomToPage's redraw?
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var ctx = this._canvas.getContext("2d");
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ctx.clearRect(0, 0, this._canvas.width, this._canvas.height);
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this._browserToCanvas();
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]]></body>
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</method>
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<method name="_updateViewState">
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<body><![CDATA[
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// Reset the pan data.
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// Reset pan data
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this.dragData.pageX = 0;
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this.dragData.pageY = 0;
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@ -650,11 +661,11 @@
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// Adjust the zoomLevel to fit the page contents in our window
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// width
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var [contentWidth, ] = this._contentAreaDimensions;
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var canvasRect = this._canvas.getBoundingClientRect();
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var canvasWidth = canvasRect.right - canvasRect.left;
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var [viewportW, ] = this.viewportDimensions;
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if (contentWidth)
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this._zoomLevel = canvasWidth / contentWidth;
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this._zoomLevel = viewportW / contentWidth;
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this._browserToCanvas();
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]]></body>
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</method>
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@ -786,13 +797,6 @@
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</getter>
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</property>
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<property name="_effectiveCanvasDimensions" readonly="true">
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<getter><![CDATA[
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return [this._screenToPage(this._canvas.width),
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this._screenToPage(this._canvas.height)];
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]]></getter>
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</property>
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<property name="scrollX" readonly="true">
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<getter><![CDATA[
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return this.dragData.pageX - this._screenToPage(this.dragData.dragX);
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@ -817,25 +821,25 @@
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<parameter name="aY"/>
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<body><![CDATA[
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var [contentAreaWidth, contentAreaHeight] = this._contentAreaDimensions;
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var [canvasW, canvasH] = this._effectiveCanvasDimensions;
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var [viewportW, viewportH] = this._effectiveViewportDimensions;
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var offscreenWidth = contentAreaWidth - canvasW;
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var offscreenWidth = contentAreaWidth - viewportW;
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if (offscreenWidth <= 0) {
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// Content is narrower than viewport, no need to pan horizontally
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aX = 0;
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} else {
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// min of 0, max of contentAreaWidth - canvasW
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// min of 0, max of contentAreaWidth - viewportW
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var newPageX = Math.min(this.dragData.pageX + aX, offscreenWidth);
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newPageX = Math.max(newPageX, 0);
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aX = newPageX - this.dragData.pageX;
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}
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var offscreenHeight = contentAreaHeight - canvasH;
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var offscreenHeight = contentAreaHeight - viewportH;
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if (offscreenHeight <= 0) {
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// Content is shorter than viewport, no need to pan vertically
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aY = 0;
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} else {
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||||
// min of 0, max of contentAreaHeight - canvasH
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// min of 0, max of contentAreaHeight - viewportH
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var newPageY = Math.min(this.dragData.pageY + aY, offscreenHeight);
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newPageY = Math.max(newPageY, 0);
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aY = newPageY - this.dragData.pageY;
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@ -1039,11 +1043,11 @@
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this.dragData.pageX -= this._screenToPage(this.dragData.dragX);
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||||
this.dragData.pageY -= this._screenToPage(this.dragData.dragY);
|
||||
|
||||
// relocate the canvas to 0x0 in the window
|
||||
// reset the drag data
|
||||
this.dragData.dragX = 0;
|
||||
this.dragData.dragY = 0;
|
||||
|
||||
// update canvas position and draw the canvas at the new location
|
||||
// update the canvas and move it to the right position
|
||||
this._browserToCanvas();
|
||||
this._updateCanvasPosition();
|
||||
]]></body>
|
||||
|
|
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