Bug 634759 Allow buffer rotation for mobile r=roc

This commit is contained in:
Benjamin Stover 2011-08-29 10:56:50 -07:00
Родитель 4b76c62ff4
Коммит 6bca62e7c7
2 изменённых файлов: 6 добавлений и 3 удалений

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@ -713,12 +713,13 @@ BasicThebesLayer::PaintThebes(gfxContext* aContext,
{
PRUint32 flags = 0;
#ifndef MOZ_GFX_OPTIMIZE_MOBILE
gfxMatrix transform;
if (!GetEffectiveTransform().CanDraw2D(&transform) ||
transform.HasNonIntegerTranslation() ||
MustRetainContent() /*<=> has shadow layer*/) {
transform.HasNonIntegerTranslation()) {
flags |= ThebesLayerBuffer::PAINT_WILL_RESAMPLE;
}
#endif
Buffer::PaintState state =
mBuffer.BeginPaint(this, contentType, flags);
mValidRegion.Sub(mValidRegion, state.mRegionToInvalidate);

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@ -749,8 +749,9 @@ ThebesLayerOGL::RenderLayer(int aPreviousFrameBuffer,
CanUseOpaqueSurface() ? gfxASurface::CONTENT_COLOR :
gfxASurface::CONTENT_COLOR_ALPHA;
gfxMatrix transform2d;
PRUint32 flags = 0;
#ifndef MOZ_GFX_OPTIMIZE_MOBILE
gfxMatrix transform2d;
if (GetEffectiveTransform().Is2D(&transform2d)) {
if (transform2d.HasNonIntegerTranslation()) {
flags |= ThebesLayerBufferOGL::PAINT_WILL_RESAMPLE;
@ -758,6 +759,7 @@ ThebesLayerOGL::RenderLayer(int aPreviousFrameBuffer,
} else {
flags |= ThebesLayerBufferOGL::PAINT_WILL_RESAMPLE;
}
#endif
Buffer::PaintState state = mBuffer->BeginPaint(contentType, flags);
mValidRegion.Sub(mValidRegion, state.mRegionToInvalidate);