зеркало из https://github.com/mozilla/pjs.git
Bug 158129 Add support for Adobe's Type1 Euro fonts
patch by Roland.Mainz@informatik.med.uni-giessen.de r=bstell@ix.netcom.com sr=roc+moz
This commit is contained in:
Родитель
8ea69a78ef
Коммит
6f6b802dd3
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@ -350,6 +350,9 @@ static nsFontCharSetInfo ISO106461 =
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static nsFontCharSetInfo AdobeSymbol =
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{ "Adobe-Symbol-Encoding", SingleByteConvert, 0,
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TT_OS2_CPR1_SYMBOL, 0 };
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static nsFontCharSetInfo AdobeEuro =
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{ "x-adobe-euro", SingleByteConvert, 0,
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0, 0 };
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#ifdef MOZ_MATHML
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static nsFontCharSetInfo CMCMEX =
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@ -553,6 +556,9 @@ static nsFontCharSetMap gNoneCharSetMap[] = { { nsnull }, };
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static nsFontCharSetMap gSpecialCharSetMap[] =
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{
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{ "symbol-adobe-fontspecific", &FLG_NONE, &AdobeSymbol },
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{ "euromono-adobe-fontspecific", &FLG_NONE, &AdobeEuro },
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{ "eurosans-adobe-fontspecific", &FLG_NONE, &AdobeEuro },
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{ "euroserif-adobe-fontspecific", &FLG_NONE, &AdobeEuro },
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#ifdef MOZ_MATHML
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{ "cmex10-adobe-fontspecific", &FLG_NONE, &CMCMEX },
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@ -621,11 +627,34 @@ static PRUint16* gDoubleByteSpecialCharsCCMap = nsnull;
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// fonts are too large to use is western fonts.
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// Here we define those characters.
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//
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static PRUnichar gDoubleByteSpecialChars[] = {
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0x0152, 0x0153, 0x0160, 0x0161, 0x0178, 0x017D, 0x017E, 0x0192,
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0x02C6, 0x02DC, 0x2013, 0x2014, 0x2018, 0x2019, 0x201A, 0x201C,
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0x201D, 0x201E, 0x2020, 0x2021, 0x2022, 0x2026, 0x2030, 0x2039,
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0x203A, 0x20AC, 0x2122,
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static const PRUnichar gDoubleByteSpecialChars[] = {
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0x0152, /* LATIN CAPITAL LIGATURE OE */
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0x0153, /* LATIN SMALL LIGATURE OE */
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0x0160, /* LATIN CAPITAL LETTER S WITH CARON */
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0x0161, /* LATIN SMALL LETTER S WITH CARON */
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0x0178, /* LATIN CAPITAL LETTER Y WITH DIAERESIS */
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0x017D, /* LATIN CAPITAL LETTER Z WITH CARON */
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0x017E, /* LATIN SMALL LETTER Z WITH CARON */
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0x0192, /* LATIN SMALL LETTER F WITH HOOK */
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0x02C6, /* MODIFIER LETTER CIRCUMFLEX ACCENT */
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0x02DC, /* SMALL TILDE */
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0x2013, /* EN DASH */
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0x2014, /* EM DASH */
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0x2018, /* LEFT SINGLE QUOTATION MARK */
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0x2019, /* RIGHT SINGLE QUOTATION MARK */
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0x201A, /* SINGLE LOW-9 QUOTATION MARK */
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0x201C, /* LEFT DOUBLE QUOTATION MARK */
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0x201D, /* RIGHT DOUBLE QUOTATION MARK */
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0x201E, /* DOUBLE LOW-9 QUOTATION MARK */
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0x2020, /* DAGGER */
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0x2021, /* DOUBLE DAGGER */
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0x2022, /* BULLET */
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0x2026, /* HORIZONTAL ELLIPSIS */
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0x2030, /* PER MILLE SIGN */
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0x2039, /* SINGLE LEFT-POINTING ANGLE QUOTATION MARK */
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0x203A, /* SINGLE RIGHT-POINTING ANGLE QUOTATION MARK */
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0x20AC, /* EURO SIGN */
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0x2122, /* TRADE MARK SIGN */
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0
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};
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@ -4612,8 +4641,12 @@ if (gAllowDoubleByteSpecialChars) {
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// add the symbol font before the early transliterator
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// to get the bullet (hack)
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nsCAutoString ffre("*-symbol-adobe-fontspecific");
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nsFontGTK* symbol_font = TryNodes(ffre, 0x0030);
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nsCAutoString symbol_ffre("*-symbol-adobe-fontspecific");
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nsFontGTK* symbol_font = TryNodes(symbol_ffre, 0x0030);
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// Add the Adobe Euro fonts before the early transliterator
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nsCAutoString euro_ffre("*-euro*-adobe-fontspecific");
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nsFontGTK* euro_font = TryNodes(euro_ffre, 0x20AC);
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// add the early transliterator
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// to avoid getting Japanese "special chars" such as smart
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@ -4630,6 +4663,9 @@ if (gAllowDoubleByteSpecialChars) {
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else if (symbol_font && CCMAP_HAS_CHAR(symbol_font->mCCMap, aChar)) {
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return symbol_font;
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}
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else if (euro_font && CCMAP_HAS_CHAR(euro_font->mCCMap, aChar)) {
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return euro_font;
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}
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else if (sub_font && CCMAP_HAS_CHAR(sub_font->mCCMap, aChar)) {
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FIND_FONT_PRINTF((" transliterate special chars for single byte docs"));
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return sub_font;
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@ -2557,6 +2557,13 @@
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<FILEKIND>Text</FILEKIND>
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<FILEFLAGS>Debug</FILEFLAGS>
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</FILE>
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<FILE>
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<PATHTYPE>Name</PATHTYPE>
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<PATH>nsUnicodeToAdobeEuro.cpp</PATH>
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<PATHFORMAT>MacOS</PATHFORMAT>
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<FILEKIND>Text</FILEKIND>
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<FILEFLAGS>Debug</FILEFLAGS>
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</FILE>
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</FILELIST>
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<LINKORDER>
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<FILEREF>
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@ -3659,6 +3666,11 @@
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<PATH>nsUCRegUtils.cpp</PATH>
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<PATHFORMAT>MacOS</PATHFORMAT>
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</FILEREF>
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<FILEREF>
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<PATHTYPE>Name</PATHTYPE>
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<PATH>nsUnicodeToAdobeEuro.cpp</PATH>
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<PATHFORMAT>MacOS</PATHFORMAT>
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</FILEREF>
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</LINKORDER>
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</TARGET>
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<TARGET>
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@ -6165,6 +6177,13 @@
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<FILEKIND>Text</FILEKIND>
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<FILEFLAGS>Debug</FILEFLAGS>
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</FILE>
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<FILE>
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<PATHTYPE>Name</PATHTYPE>
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<PATH>nsUnicodeToAdobeEuro.cpp</PATH>
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<PATHFORMAT>MacOS</PATHFORMAT>
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<FILEKIND>Text</FILEKIND>
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<FILEFLAGS>Debug</FILEFLAGS>
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</FILE>
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</FILELIST>
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<LINKORDER>
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<FILEREF>
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@ -7267,6 +7286,11 @@
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<PATH>nsUCRegUtils.cpp</PATH>
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<PATHFORMAT>MacOS</PATHFORMAT>
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</FILEREF>
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<FILEREF>
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<PATHTYPE>Name</PATHTYPE>
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<PATH>nsUnicodeToAdobeEuro.cpp</PATH>
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<PATHFORMAT>MacOS</PATHFORMAT>
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</FILEREF>
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</LINKORDER>
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</TARGET>
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</TARGETLIST>
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@ -7995,6 +8019,12 @@
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<PATH>nsUnicodeToGEOSTD8.cpp</PATH>
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<PATHFORMAT>MacOS</PATHFORMAT>
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</FILEREF>
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<FILEREF>
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<TARGETNAME>uconv.shlb</TARGETNAME>
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<PATHTYPE>Name</PATHTYPE>
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<PATH>nsUnicodeToAdobeEuro.cpp</PATH>
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<PATHFORMAT>MacOS</PATHFORMAT>
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</FILEREF>
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</GROUP>
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<GROUP><NAME>Mac Decoder</NAME>
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<FILEREF>
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@ -186,6 +186,7 @@
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#include "nsUnicodeToUserDefined.h"
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#include "nsUnicodeToSymbol.h"
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#include "nsUnicodeToZapfDingbat.h"
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#include "nsUnicodeToAdobeEuro.h"
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#include "nsMacArabicToUnicode.h"
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#include "nsMacDevanagariToUnicode.h"
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#include "nsMacFarsiToUnicode.h"
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@ -1281,6 +1282,11 @@ static const nsModuleComponentInfo components[] =
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NS_UNICODEENCODER_CONTRACTID_BASE "x-zapf-dingbats",
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nsUnicodeToZapfDingbatConstructor,
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},
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{
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ENCODER_NAME_BASE "x-adobe-euro", NS_UNICODETOADOBEEURO_CID,
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NS_UNICODEENCODER_CONTRACTID_BASE "x-adobe-euro",
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nsUnicodeToAdobeEuroConstructor,
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},
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{
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ENCODER_NAME_BASE "x-mac-arabic" , NS_UNICODETOMACARABIC_CID,
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NS_UNICODEENCODER_CONTRACTID_BASE "x-mac-arabic",
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@ -160,6 +160,7 @@ CPPSRCS = \
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nsUnicodeToUserDefined.cpp \
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nsUnicodeToSymbol.cpp \
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nsUnicodeToZapfDingbat.cpp \
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nsUnicodeToAdobeEuro.cpp \
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$(NULL)
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EXPORTS = nsUCvLatinCID.h
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@ -585,6 +585,10 @@
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#define NS_UNICODETOZAPFDINGBATS_CID \
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{ 0x21dd6a03, 0x413c, 0x11d3, {0xb3, 0xc3, 0x0, 0x80, 0x5f, 0x8a, 0x66, 0x70}}
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// Class ID for our UnicodeToAscii charset converter
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#define NS_UNICODETOADOBEEURO_CID \
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{ 0x822cb9ae, 0x6421, 0x4484, {0xb3, 0xc3, 0x0, 0x80, 0x5f, 0x8a, 0x66, 0x70}}
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// {4F26B731-46CB-11d3-B3C3-00805F8A6670}
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#define NS_UNICODETOTIS620WIN_CID \
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{ 0x4f26b731, 0x46cb, 0x11d3, {0xb3, 0xc3, 0x0, 0x80, 0x5f, 0x8a, 0x66, 0x70}}
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