зеркало из https://github.com/mozilla/pjs.git
Revert incorrect patch
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a506a17d09
Коммит
71d0836f0c
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@ -41,7 +41,6 @@
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#include "nsISupports.idl"
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interface nsIURI;
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interface nsIFile;
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interface nsIInputStream;
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[scriptable, uuid(58e4f602-a7c8-4cd1-9dca-716705e826ef)]
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@ -163,17 +162,9 @@ interface nsISearchEngine : nsISupports
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};
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[scriptable, uuid(c2e8ae4f-9fea-4a24-81e3-c94cdc055c1b)]
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[scriptable, uuid(8307b8f2-08ea-45b8-96bf-b1dc7688fe3b)]
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interface nsIBrowserSearchService : nsISupports
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{
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/**
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* Loads all the engines in the supplied directory.
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*
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* @param enginesDir
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* The directory containing the engine description files.
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*/
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void loadEngines(in nsIFile enginesDir);
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/**
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* Adds a new search engine from the file at the supplied URI, optionally
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* asking the user for confirmation first. If a confirmation dialog is
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@ -2222,7 +2222,7 @@ SearchService.prototype = {
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while (locations.hasMoreElements()) {
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var location = locations.getNext().QueryInterface(Ci.nsIFile);
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this.loadEngines(location);
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this._loadEngines(location);
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}
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// Now that all engines are loaded, build the sorted engine list
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@ -2298,8 +2298,8 @@ SearchService.prototype = {
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}
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},
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loadEngines: function SRCH_SVC_loadEngines(aDir) {
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LOG("loadEngines: Searching in " + aDir.path + " for search engines.");
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_loadEngines: function SRCH_SVC_loadEngines(aDir) {
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LOG("_loadEngines: Searching in " + aDir.path + " for search engines.");
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// Check whether aDir is the user profile dir
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var isInProfile = aDir.equals(getDir(NS_APP_USER_SEARCH_DIR));
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@ -2338,7 +2338,7 @@ SearchService.prototype = {
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addedEngine = new Engine(file, dataType, !isWritable);
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addedEngine._initFromFile();
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} catch (ex) {
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LOG("loadEngines: Failed to load " + file.path + "!\n" + ex);
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LOG("_loadEngines: Failed to load " + file.path + "!\n" + ex);
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continue;
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}
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@ -2347,7 +2347,7 @@ SearchService.prototype = {
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try {
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this._convertSherlockFile(addedEngine, fileURL.fileBaseName);
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} catch (ex) {
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LOG("loadEngines: Failed to convert: " + fileURL.path + "\n" + ex);
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LOG("_loadEngines: Failed to convert: " + fileURL.path + "\n" + ex);
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// The engine couldn't be converted, mark it as read-only
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addedEngine._readOnly = true;
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}
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