зеркало из https://github.com/mozilla/pjs.git
Fix scissor rect and use the Java compositor's cached viewport metrics when drawing decorations
This commit is contained in:
Родитель
70b8c86816
Коммит
79c9ae2965
|
@ -1345,16 +1345,6 @@ protected:
|
|||
bool mDirty;
|
||||
};
|
||||
|
||||
#ifdef MOZ_WIDGET_ANDROID
|
||||
class TransformLayerUserData : public LayerUserData {
|
||||
public:
|
||||
gfx3DMatrix matrix;
|
||||
|
||||
TransformLayerUserData(gfx3DMatrix& aMatrix) : matrix(aMatrix) {}
|
||||
virtual ~TransformLayerUserData() {}
|
||||
};
|
||||
|
||||
#endif
|
||||
|
||||
}
|
||||
}
|
||||
|
|
|
@ -186,14 +186,6 @@ CompositorParent::Composite()
|
|||
//layer->AsShadowLayer()->SetShadowTransform(worldTransform);
|
||||
#endif
|
||||
|
||||
#ifdef MOZ_WIDGET_ANDROID
|
||||
// Hang the transform of the root layer off the layer manager.
|
||||
gfx3DMatrix transform = layer->GetTransform();
|
||||
transform *= v;
|
||||
TransformLayerUserData* transformUserData = new TransformLayerUserData(transform);
|
||||
mLayerManager->SetUserData(nsGkAtoms::transform, transformUserData);
|
||||
#endif
|
||||
|
||||
mLayerManager->EndEmptyTransaction();
|
||||
|
||||
#ifdef COMPOSITOR_PERFORMANCE_WARNING
|
||||
|
|
|
@ -225,24 +225,17 @@ public class GeckoGLLayerClient extends GeckoLayerClient
|
|||
}
|
||||
|
||||
/** For Gecko to use. */
|
||||
public LayerRenderer.Frame createFrame(float offsetX, float offsetY, float zoomFactor) {
|
||||
public LayerRenderer.Frame createFrame() {
|
||||
// Create the shaders and textures if necessary.
|
||||
if (!mLayerRendererInitialized) {
|
||||
mLayerRenderer.createProgram();
|
||||
mLayerRendererInitialized = true;
|
||||
}
|
||||
|
||||
// FIXME: This geometry is surely wrong.
|
||||
ViewportMetrics metrics = getLayerController().getViewportMetrics();
|
||||
FloatSize pageSize = metrics.getPageSize(), screenSize = metrics.getSize();
|
||||
RectF viewport = new RectF(offsetX, offsetY, offsetX + screenSize.width,
|
||||
offsetY + screenSize.height);
|
||||
|
||||
// Build the contexts and create the frame.
|
||||
Layer.RenderContext pageContext = mLayerRenderer.createContext(viewport, pageSize,
|
||||
zoomFactor);
|
||||
Layer.RenderContext pageContext = mLayerRenderer.createPageContext();
|
||||
Layer.RenderContext screenContext = mLayerRenderer.createScreenContext();
|
||||
return mLayerRenderer.createFrame(false, pageContext, screenContext);
|
||||
return mLayerRenderer.createFrame(pageContext, screenContext);
|
||||
}
|
||||
|
||||
/** For Gecko to use. */
|
||||
|
|
|
@ -277,7 +277,7 @@ public class LayerRenderer implements GLSurfaceView.Renderer {
|
|||
*/
|
||||
public void onDrawFrame(GL10 gl) {
|
||||
RenderContext pageContext = createPageContext(), screenContext = createScreenContext();
|
||||
Frame frame = createFrame(true, pageContext, screenContext);
|
||||
Frame frame = createFrame(pageContext, screenContext);
|
||||
synchronized (mView.getController()) {
|
||||
frame.beginDrawing();
|
||||
frame.drawBackground();
|
||||
|
@ -316,7 +316,7 @@ public class LayerRenderer implements GLSurfaceView.Renderer {
|
|||
return createContext(viewport, pageSize, 1.0f);
|
||||
}
|
||||
|
||||
private RenderContext createPageContext() {
|
||||
public RenderContext createPageContext() {
|
||||
LayerController layerController = mView.getController();
|
||||
|
||||
Rect viewport = new Rect();
|
||||
|
@ -327,7 +327,7 @@ public class LayerRenderer implements GLSurfaceView.Renderer {
|
|||
return createContext(new RectF(viewport), pageSize, zoomFactor);
|
||||
}
|
||||
|
||||
public RenderContext createContext(RectF viewport, FloatSize pageSize, float zoomFactor) {
|
||||
private RenderContext createContext(RectF viewport, FloatSize pageSize, float zoomFactor) {
|
||||
return new RenderContext(viewport, pageSize, zoomFactor, mPositionHandle, mTextureHandle,
|
||||
mCoordBuffer);
|
||||
}
|
||||
|
@ -448,9 +448,8 @@ public class LayerRenderer implements GLSurfaceView.Renderer {
|
|||
return shader;
|
||||
}
|
||||
|
||||
public Frame createFrame(boolean scissor, RenderContext pageContext,
|
||||
RenderContext screenContext) {
|
||||
return new Frame(scissor, pageContext, screenContext);
|
||||
public Frame createFrame(RenderContext pageContext, RenderContext screenContext) {
|
||||
return new Frame(pageContext, screenContext);
|
||||
}
|
||||
|
||||
class FadeRunnable implements Runnable {
|
||||
|
@ -490,8 +489,6 @@ public class LayerRenderer implements GLSurfaceView.Renderer {
|
|||
}
|
||||
|
||||
public class Frame {
|
||||
// Whether to use a scissor rect to clip the page.
|
||||
private final boolean mScissor;
|
||||
// The timestamp recording the start of this frame.
|
||||
private long mFrameStartTime;
|
||||
// A rendering context for page-positioned layers, and one for screen-positioned layers.
|
||||
|
@ -499,12 +496,18 @@ public class LayerRenderer implements GLSurfaceView.Renderer {
|
|||
// Whether a layer was updated.
|
||||
private boolean mUpdated;
|
||||
|
||||
public Frame(boolean scissor, RenderContext pageContext, RenderContext screenContext) {
|
||||
mScissor = scissor;
|
||||
public Frame(RenderContext pageContext, RenderContext screenContext) {
|
||||
mPageContext = pageContext;
|
||||
mScreenContext = screenContext;
|
||||
}
|
||||
|
||||
private void setScissorRect() {
|
||||
Rect scissorRect = transformToScissorRect(getPageRect());
|
||||
GLES20.glEnable(GLES20.GL_SCISSOR_TEST);
|
||||
GLES20.glScissor(scissorRect.left, scissorRect.top,
|
||||
scissorRect.width(), scissorRect.height());
|
||||
}
|
||||
|
||||
public void beginDrawing() {
|
||||
mFrameStartTime = SystemClock.uptimeMillis();
|
||||
|
||||
|
@ -574,23 +577,22 @@ public class LayerRenderer implements GLSurfaceView.Renderer {
|
|||
if (!untransformedPageRect.contains(mView.getController().getViewport()))
|
||||
mShadowLayer.draw(mPageContext);
|
||||
|
||||
/* Define the scissor rect, if necessary. */
|
||||
if (mScissor) {
|
||||
Rect scissorRect = transformToScissorRect(pageRect);
|
||||
GLES20.glEnable(GLES20.GL_SCISSOR_TEST);
|
||||
GLES20.glScissor(scissorRect.left, scissorRect.top,
|
||||
scissorRect.width(), scissorRect.height());
|
||||
}
|
||||
|
||||
/* Draw the checkerboard. */
|
||||
setScissorRect();
|
||||
mCheckerboardLayer.draw(mScreenContext);
|
||||
GLES20.glDisable(GLES20.GL_SCISSOR_TEST);
|
||||
}
|
||||
|
||||
// Draws the layer the client added to us.
|
||||
void drawRootLayer() {
|
||||
Layer rootLayer = mView.getController().getRoot();
|
||||
if (rootLayer != null)
|
||||
rootLayer.draw(mPageContext);
|
||||
if (rootLayer == null) {
|
||||
return;
|
||||
}
|
||||
|
||||
setScissorRect();
|
||||
rootLayer.draw(mPageContext);
|
||||
GLES20.glDisable(GLES20.GL_SCISSOR_TEST);
|
||||
}
|
||||
|
||||
public void drawForeground() {
|
||||
|
|
|
@ -387,8 +387,7 @@ AndroidGeckoGLLayerClient::InitGeckoGLLayerClientClass(JNIEnv *jEnv)
|
|||
|
||||
jGetViewTransformMethod = getMethod("getViewTransform",
|
||||
"()Lorg/mozilla/gecko/gfx/ViewTransform;");
|
||||
jCreateFrameMethod = getMethod("createFrame",
|
||||
"(FFF)Lorg/mozilla/gecko/gfx/LayerRenderer$Frame;");
|
||||
jCreateFrameMethod = getMethod("createFrame", "()Lorg/mozilla/gecko/gfx/LayerRenderer$Frame;");
|
||||
jActivateProgramMethod = getMethod("activateProgram", "()V");
|
||||
jDeactivateProgramMethod = getMethod("deactivateProgram", "()V");
|
||||
#endif
|
||||
|
@ -931,8 +930,7 @@ AndroidGeckoGLLayerClient::GetViewTransform(AndroidViewTransform& aViewTransform
|
|||
}
|
||||
|
||||
void
|
||||
AndroidGeckoGLLayerClient::CreateFrame(AndroidLayerRendererFrame& aFrame,
|
||||
float aXOffset, float aYOffset, float aZoomFactor)
|
||||
AndroidGeckoGLLayerClient::CreateFrame(AndroidLayerRendererFrame& aFrame)
|
||||
{
|
||||
JNIEnv *env = GetJNIForThread();
|
||||
NS_ABORT_IF_FALSE(env, "No JNI environment at CreateFrame()!");
|
||||
|
@ -940,8 +938,7 @@ AndroidGeckoGLLayerClient::CreateFrame(AndroidLayerRendererFrame& aFrame,
|
|||
return;
|
||||
}
|
||||
|
||||
jobject frameJObj = env->CallObjectMethod(wrapped_obj, jCreateFrameMethod, aXOffset, aYOffset,
|
||||
aZoomFactor);
|
||||
jobject frameJObj = env->CallObjectMethod(wrapped_obj, jCreateFrameMethod);
|
||||
NS_ABORT_IF_FALSE(frameJObj, "No frame object!");
|
||||
aFrame.Init(frameJObj);
|
||||
}
|
||||
|
|
|
@ -270,8 +270,7 @@ public:
|
|||
: mViewTransformGetter(*this) { Init(jobj); }
|
||||
|
||||
void GetViewTransform(AndroidViewTransform& aViewTransform);
|
||||
void CreateFrame(AndroidLayerRendererFrame& aFrame, float aXOffset, float aYOffset,
|
||||
float aZoomFactor);
|
||||
void CreateFrame(AndroidLayerRendererFrame& aFrame);
|
||||
void ActivateProgram();
|
||||
void DeactivateProgram();
|
||||
|
||||
|
|
|
@ -2396,18 +2396,9 @@ void
|
|||
nsWindow::DrawWindowUnderlay(LayerManager* aManager, nsIntRect aRect) {
|
||||
AndroidBridge::AutoLocalJNIFrame jniFrame(GetJNIForThread());
|
||||
|
||||
mozilla::layers::LayerUserData* userData = aManager->GetUserData(nsGkAtoms::transform);
|
||||
mozilla::layers::TransformLayerUserData* transformUserData =
|
||||
static_cast<mozilla::layers::TransformLayerUserData*>(userData);
|
||||
NS_ABORT_IF_FALSE(userData, "No transform user data!");
|
||||
|
||||
// Transform the unit square to figure out the offset and scale we need.
|
||||
gfxRect rect(0, 0, 1, 1);
|
||||
transformUserData->matrix.TransformBounds(rect);
|
||||
|
||||
AndroidGeckoLayerClient& client = AndroidBridge::Bridge()->GetLayerClient();
|
||||
AndroidGeckoGLLayerClient& glClient = static_cast<AndroidGeckoGLLayerClient&>(client);
|
||||
glClient.CreateFrame(mLayerRendererFrame, rect.x, rect.y, rect.width);
|
||||
glClient.CreateFrame(mLayerRendererFrame);
|
||||
|
||||
glClient.ActivateProgram();
|
||||
mLayerRendererFrame.BeginDrawing();
|
||||
|
|
Загрузка…
Ссылка в новой задаче