Bug 753642. Rip out the codegen for the Xray-related bits of worker bindings, since we don't have Xrays in workers. r=peterv

This commit is contained in:
Boris Zbarsky 2012-05-23 12:44:48 -04:00
Родитель 89e1f0b09d
Коммит 7aa408ae9b
1 изменённых файлов: 28 добавлений и 21 удалений

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@ -64,8 +64,12 @@ class CGNativePropertyHooks(CGThing):
CGThing.__init__(self)
self.descriptor = descriptor
def declare(self):
if self.descriptor.workers:
return ""
return " extern const NativePropertyHooks NativeHooks;\n"
def define(self):
if self.descriptor.workers:
return ""
parent = self.descriptor.interface.parent
parentHooks = ("&" + toBindingNamespace(parent.identifier.name) + "::NativeHooks"
if parent else 'NULL')
@ -92,6 +96,7 @@ class CGDOMJSClass(CGThing):
while len(protoList) < self.descriptor.config.maxProtoChainLength:
protoList.append('prototypes::id::_ID_Count')
prototypeChainString = ', '.join(protoList)
nativeHooks = "NULL" if self.descriptor.workers else "&NativeHooks"
return """
DOMJSClass Class = {
{ "%s",
@ -113,12 +118,13 @@ DOMJSClass Class = {
},
{ %s },
-1, %s, DOM_OBJECT_SLOT,
&NativeHooks
%s
};
""" % (self.descriptor.interface.identifier.name,
ADDPROPERTY_HOOK_NAME if self.descriptor.concrete and not self.descriptor.workers else 'JS_PropertyStub',
FINALIZE_HOOK_NAME, traceHook, prototypeChainString,
str(self.descriptor.nativeIsISupports).lower())
str(self.descriptor.nativeIsISupports).lower(),
nativeHooks)
class CGPrototypeJSClass(CGThing):
def __init__(self, descriptor):
@ -657,14 +663,12 @@ class PropertyDefiner:
return "NULL"
def usedForXrays(self, chrome):
# We only need Xrays for methods and attributes. And we only need them
# for the non-chrome ones if we have no chromeonly things or if we're a
# worker descriptor. Otherwise (we're non-worker and have chromeonly
# attributes) we need Xrays for the chrome methods/attributes.
# for the non-chrome ones if we have no chromeonly things. Otherwise
# (we have chromeonly attributes) we need Xrays for the chrome
# methods/attributes. Finally, in workers there are no Xrays.
return ((self.name is "Methods" or self.name is "Attributes") and
# XXXbz workers init the normal array but then use the chrome
# one, for Xrays, so we need to treat both as relevant. See
# bug 753642.
(self.descriptor.workers or chrome == self.hasChromeOnly()))
chrome == self.hasChromeOnly() and
not self.descriptor.workers)
def __str__(self):
# We only need to generate id arrays for things that will end
@ -944,17 +948,16 @@ class CGCreateInterfaceObjectsMethod(CGAbstractMethod):
assert needInterfaceObject or needInterfacePrototypeObject
idsToInit = []
for var in self.properties.xrayRelevantArrayNames():
props = getattr(self.properties, var)
# We only have non-chrome ids to init if we're workers or if we
# have no chrome ids.
# XXXbz workers init the normal array but then use the chrome
# one, for Xrays. See bug 753642. Hence the weird worker check.
if (props.hasNonChromeOnly() and
(self.descriptor.workers or not props.hasChromeOnly())):
idsToInit.append(props.variableName(False))
if props.hasChromeOnly() and not self.descriptor.workers:
idsToInit.append(props.variableName(True))
# There is no need to init any IDs in workers, because worker bindings
# don't have Xrays.
if not self.descriptor.workers:
for var in self.properties.xrayRelevantArrayNames():
props = getattr(self.properties, var)
# We only have non-chrome ids to init if we have no chrome ids.
if props.hasChromeOnly():
idsToInit.append(props.variableName(True))
elif props.hasNonChromeOnly():
idsToInit.append(props.variableName(False))
if len(idsToInit) > 0:
initIds = CGList(
[CGGeneric("!InitIds(aCx, %s, %s_ids)" % (varname, varname)) for
@ -3171,7 +3174,11 @@ class CGDescriptor(CGThing):
else:
cgThings.append(CGIndenter(CGGetConstructorObjectMethod(descriptor)))
if descriptor.concrete or descriptor.interface.hasInterfacePrototypeObject():
# Set up our Xray callbacks as needed. Note that we don't need to do
# it in workers.
if ((descriptor.concrete or
descriptor.interface.hasInterfacePrototypeObject()) and
not descriptor.workers):
cgThings.append(CGResolveProperty(descriptor, properties))
cgThings.append(CGEnumerateProperties(descriptor, properties))