зеркало из https://github.com/mozilla/pjs.git
Merge the last green PGO changeset from birch to mozilla-central
This commit is contained in:
Коммит
82b2ad1f74
1
.hgtags
1
.hgtags
|
@ -79,3 +79,4 @@ bbc7014db2de49e2301680d2a86be8a53108a88a AURORA_BASE_20120131
|
|||
0000000000000000000000000000000000000000 AURORA_BASE_20120131
|
||||
bbc7014db2de49e2301680d2a86be8a53108a88a AURORA_BASE_20120131
|
||||
b6627f28b7ec17e1b46a594df0f780d3a40847e4 FIREFOX_AURORA_13_BASE
|
||||
357da346ceb705d196a46574804c7c4ec44ac186 FIREFOX_AURORA_14_BASE
|
||||
|
|
|
@ -38,7 +38,7 @@
|
|||
MOZ_APP_BASENAME=B2G
|
||||
MOZ_APP_VENDOR=Mozilla
|
||||
|
||||
MOZ_APP_VERSION=14.0a1
|
||||
MOZ_APP_VERSION=15.0a1
|
||||
MOZ_APP_UA_NAME=Firefox
|
||||
|
||||
MOZ_BRANDING_DIRECTORY=b2g/branding/unofficial
|
||||
|
|
|
@ -1 +1 @@
|
|||
14.0a1
|
||||
15.0a1
|
||||
|
|
|
@ -10,4 +10,4 @@
|
|||
# hardcoded milestones in the tree from these two files.
|
||||
#--------------------------------------------------------
|
||||
|
||||
14.0a1
|
||||
15.0a1
|
||||
|
|
|
@ -10,4 +10,4 @@
|
|||
# hardcoded milestones in the tree from these two files.
|
||||
#--------------------------------------------------------
|
||||
|
||||
14.0a1
|
||||
15.0a1
|
||||
|
|
|
@ -38,7 +38,7 @@
|
|||
MOZ_APP_BASENAME=Fennec
|
||||
MOZ_APP_VENDOR=Mozilla
|
||||
|
||||
MOZ_APP_VERSION=14.0a1
|
||||
MOZ_APP_VERSION=15.0a1
|
||||
MOZ_APP_UA_NAME=Firefox
|
||||
|
||||
MOZ_BRANDING_DIRECTORY=mobile/android/branding/unofficial
|
||||
|
|
|
@ -38,7 +38,7 @@
|
|||
MOZ_APP_BASENAME=Fennec
|
||||
MOZ_APP_VENDOR=Mozilla
|
||||
|
||||
MOZ_APP_VERSION=14.0a1
|
||||
MOZ_APP_VERSION=15.0a1
|
||||
|
||||
MOZ_BRANDING_DIRECTORY=mobile/xul/branding/unofficial
|
||||
MOZ_OFFICIAL_BRANDING_DIRECTORY=mobile/xul/branding/official
|
||||
|
|
|
@ -87,7 +87,7 @@ ThreadActor.prototype = {
|
|||
_scripts: {},
|
||||
|
||||
/**
|
||||
* Add a debuggee global to the JSInspector.
|
||||
* Add a debuggee global to the Debugger object.
|
||||
*/
|
||||
addDebuggee: function TA_addDebuggee(aGlobal) {
|
||||
// Use the inspector xpcom component to turn on debugging
|
||||
|
|
|
@ -0,0 +1,485 @@
|
|||
/* -*- Mode: javascript; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
|
||||
/* vim: set ft=javascript ts=2 et sw=2 tw=80: */
|
||||
/* ***** BEGIN LICENSE BLOCK *****
|
||||
* Version: MPL 1.1/GPL 2.0/LGPL 2.1
|
||||
*
|
||||
* The contents of this file are subject to the Mozilla Public License Version
|
||||
* 1.1 (the "License"); you may not use this file except in compliance with
|
||||
* the License. You may obtain a copy of the License at
|
||||
* http://www.mozilla.org/MPL/
|
||||
*
|
||||
* Software distributed under the License is distributed on an "AS IS" basis,
|
||||
* WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License
|
||||
* for the specific language governing rights and limitations under the
|
||||
* License.
|
||||
*
|
||||
* The Original Code is mozilla.org code.
|
||||
*
|
||||
* The Initial Developer of the Original Code is
|
||||
* Mozilla Foundation
|
||||
* Portions created by the Initial Developer are Copyright (C) 2011
|
||||
* the Initial Developer. All Rights Reserved.
|
||||
*
|
||||
* Contributor(s):
|
||||
* Dave Camp <dcamp@mozilla.com>
|
||||
*
|
||||
* Alternatively, the contents of this file may be used under the terms of
|
||||
* either the GNU General Public License Version 2 or later (the "GPL"), or
|
||||
* the GNU Lesser General Public License Version 2.1 or later (the "LGPL"),
|
||||
* in which case the provisions of the GPL or the LGPL are applicable instead
|
||||
* of those above. If you wish to allow use of your version of this file only
|
||||
* under the terms of either the GPL or the LGPL, and not to allow others to
|
||||
* use your version of this file under the terms of the MPL, indicate your
|
||||
* decision by deleting the provisions above and replace them with the notice
|
||||
* and other provisions required by the GPL or the LGPL. If you do not delete
|
||||
* the provisions above, a recipient may use your version of this file under
|
||||
* the terms of any one of the MPL, the GPL or the LGPL.
|
||||
*
|
||||
* ***** END LICENSE BLOCK ***** */
|
||||
|
||||
"use strict";
|
||||
/**
|
||||
* Toolkit glue for the remote debugging protocol, loaded into the
|
||||
* debugging global.
|
||||
*/
|
||||
|
||||
const Ci = Components.interfaces;
|
||||
const Cc = Components.classes;
|
||||
const CC = Components.Constructor;
|
||||
const Cu = Components.utils;
|
||||
|
||||
Cu.import("resource://gre/modules/Services.jsm");
|
||||
let wantLogging = Services.prefs.getBoolPref("devtools.debugger.log");
|
||||
|
||||
function dumpn(str) {
|
||||
if (wantLogging) {
|
||||
dump("DBG-SERVER: " + str + "\n");
|
||||
}
|
||||
}
|
||||
|
||||
function dbg_assert(cond, e) {
|
||||
if (!cond) {
|
||||
return e;
|
||||
}
|
||||
}
|
||||
|
||||
loadSubScript.call(this, "chrome://global/content/devtools/dbg-transport.js");
|
||||
|
||||
// XPCOM constructors
|
||||
const ServerSocket = CC("@mozilla.org/network/server-socket;1",
|
||||
"nsIServerSocket",
|
||||
"init");
|
||||
|
||||
/***
|
||||
* Public API
|
||||
*/
|
||||
var DebuggerServer = {
|
||||
_listener: null,
|
||||
_transportInitialized: false,
|
||||
xpcInspector: null,
|
||||
|
||||
/**
|
||||
* Initialize the debugger server.
|
||||
*/
|
||||
init: function DH_init() {
|
||||
if (this.initialized) {
|
||||
return;
|
||||
}
|
||||
|
||||
// Hack: Merely loading jsdebugger.jsm will not work, because it will load
|
||||
// in the chrome compartment, and then we'd get a cross-compartment wrapper
|
||||
// of that. The Debugger object must be created in the sandbox compartment,
|
||||
// that is, this file's compartment.
|
||||
const init = Cc["@mozilla.org/jsdebugger;1"].createInstance(Ci.IJSDebugger);
|
||||
init.addClass(); // adds global variable Debugger to this global.
|
||||
|
||||
this.xpcInspector = Cc["@mozilla.org/jsinspector;1"].getService(Ci.nsIJSInspector);
|
||||
this.initTransport();
|
||||
this.addActors("chrome://global/content/devtools/dbg-script-actors.js");
|
||||
},
|
||||
|
||||
/**
|
||||
* Initialize the debugger server's transport variables. This can be
|
||||
* in place of init() for cases where the jsdebugger isn't needed.
|
||||
*/
|
||||
initTransport: function DH_initTransport() {
|
||||
if (this._transportInitialized) {
|
||||
return;
|
||||
}
|
||||
|
||||
this._connections = {};
|
||||
this._nextConnID = 0;
|
||||
this._transportInitialized = true;
|
||||
},
|
||||
|
||||
get initialized() { return !!this.xpcInspector; },
|
||||
|
||||
/**
|
||||
* Load a subscript into the debugging global.
|
||||
*
|
||||
* @param aURL string A url that will be loaded as a subscript into the
|
||||
* debugging global. The user must load at least one script
|
||||
* that implements a createRootActor() function to create the
|
||||
* server's root actor.
|
||||
*/
|
||||
addActors: function DH_addActors(aURL) {
|
||||
loadSubScript.call(this, aURL);
|
||||
},
|
||||
|
||||
/**
|
||||
* Install Firefox-specific actors.
|
||||
*/
|
||||
addBrowserActors: function DH_addBrowserActors() {
|
||||
this.addActors("chrome://global/content/devtools/dbg-browser-actors.js");
|
||||
},
|
||||
|
||||
/**
|
||||
* Listens on the given port for remote debugger connections.
|
||||
*
|
||||
* @param aPort int
|
||||
* The port to listen on.
|
||||
* @param aLocalOnly bool
|
||||
* If true, server will listen on the loopback device.
|
||||
*/
|
||||
openListener: function DH_openListener(aPort, aLocalOnly) {
|
||||
this._checkInit();
|
||||
|
||||
if (this._listener) {
|
||||
throw "Debugging listener already open.";
|
||||
}
|
||||
|
||||
try {
|
||||
let socket = new ServerSocket(aPort, aLocalOnly, 4);
|
||||
socket.asyncListen(this);
|
||||
this._listener = socket;
|
||||
} catch (e) {
|
||||
dumpn("Could not start debugging listener on port " + aPort + ": " + e);
|
||||
throw Cr.NS_ERROR_NOT_AVAILABLE;
|
||||
}
|
||||
|
||||
return true;
|
||||
},
|
||||
|
||||
/**
|
||||
* Close a previously-opened TCP listener.
|
||||
*/
|
||||
closeListener: function DH_closeListener() {
|
||||
this._checkInit();
|
||||
|
||||
if (!this._listener) {
|
||||
return false;
|
||||
}
|
||||
|
||||
this._listener.close();
|
||||
this._listener = null;
|
||||
|
||||
return true;
|
||||
},
|
||||
|
||||
/**
|
||||
* Creates a new connection to the local debugger speaking over an
|
||||
* nsIPipe.
|
||||
*
|
||||
* @returns a client-side DebuggerTransport for communicating with
|
||||
* the newly-created connection.
|
||||
*/
|
||||
connectPipe: function DH_connectPipe() {
|
||||
this._checkInit();
|
||||
|
||||
let toServer = Cc["@mozilla.org/pipe;1"].createInstance(Ci.nsIPipe);
|
||||
toServer.init(true, true, 0, 0, null);
|
||||
let toClient = Cc["@mozilla.org/pipe;1"].createInstance(Ci.nsIPipe);
|
||||
toClient.init(true, true, 0, 0, null);
|
||||
|
||||
let serverTransport = new DebuggerTransport(toServer.inputStream,
|
||||
toClient.outputStream);
|
||||
this._onConnection(serverTransport);
|
||||
|
||||
return new DebuggerTransport(toClient.inputStream, toServer.outputStream);
|
||||
},
|
||||
|
||||
|
||||
// nsIServerSocketListener implementation
|
||||
|
||||
onSocketAccepted: function DH_onSocketAccepted(aSocket, aTransport) {
|
||||
dumpn("New debugging connection on " + aTransport.host + ":" + aTransport.port);
|
||||
|
||||
try {
|
||||
let input = aTransport.openInputStream(0, 0, 0);
|
||||
let output = aTransport.openOutputStream(0, 0, 0);
|
||||
let transport = new DebuggerTransport(input, output);
|
||||
DebuggerServer._onConnection(transport);
|
||||
} catch (e) {
|
||||
dumpn("Couldn't initialize connection: " + e + " - " + e.stack);
|
||||
}
|
||||
},
|
||||
|
||||
onStopListening: function DH_onStopListening() { },
|
||||
|
||||
/**
|
||||
* Raises an exception if the server has not been properly initialized.
|
||||
*/
|
||||
_checkInit: function DH_checkInit() {
|
||||
if (!this._transportInitialized) {
|
||||
throw "DebuggerServer has not been initialized.";
|
||||
}
|
||||
|
||||
if (!this.createRootActor) {
|
||||
throw "Use DebuggerServer.addActors() to add a root actor implementation.";
|
||||
}
|
||||
},
|
||||
|
||||
/**
|
||||
* Create a new debugger connection for the given transport. Called
|
||||
* after connectPipe() or after an incoming socket connection.
|
||||
*/
|
||||
_onConnection: function DH_onConnection(aTransport) {
|
||||
let connID = "conn" + this._nextConnID++ + '.';
|
||||
let conn = new DebuggerServerConnection(connID, aTransport);
|
||||
this._connections[connID] = conn;
|
||||
|
||||
// Create a root actor for the connection and send the hello packet.
|
||||
conn.rootActor = this.createRootActor(conn);
|
||||
conn.addActor(conn.rootActor);
|
||||
aTransport.send(conn.rootActor.sayHello());
|
||||
aTransport.ready();
|
||||
},
|
||||
|
||||
/**
|
||||
* Remove the connection from the debugging server.
|
||||
*/
|
||||
_connectionClosed: function DH_connectionClosed(aConnection) {
|
||||
delete this._connections[aConnection.prefix];
|
||||
}
|
||||
};
|
||||
|
||||
/**
|
||||
* Construct an ActorPool.
|
||||
*
|
||||
* ActorPools are actorID -> actor mapping and storage. These are
|
||||
* used to accumulate and quickly dispose of groups of actors that
|
||||
* share a lifetime.
|
||||
*/
|
||||
function ActorPool(aConnection)
|
||||
{
|
||||
this.conn = aConnection;
|
||||
this._cleanups = {};
|
||||
this._actors = {};
|
||||
}
|
||||
|
||||
ActorPool.prototype = {
|
||||
/**
|
||||
* Add an actor to the actor pool. If the actor doesn't have an ID,
|
||||
* allocate one from the connection.
|
||||
*
|
||||
* @param aActor object
|
||||
* The actor implementation. If the object has a
|
||||
* 'disconnected' property, it will be called when the actor
|
||||
* pool is cleaned up.
|
||||
*/
|
||||
addActor: function AP_addActor(aActor) {
|
||||
aActor.conn = this.conn;
|
||||
if (!aActor.actorID) {
|
||||
aActor.actorID = this.conn.allocID(aActor.actorPrefix || undefined);
|
||||
}
|
||||
|
||||
if (aActor.registeredPool) {
|
||||
aActor.registeredPool.removeActor(aActor);
|
||||
}
|
||||
aActor.registeredPool = this;
|
||||
|
||||
this._actors[aActor.actorID] = aActor;
|
||||
if (aActor.disconnect) {
|
||||
this._cleanups[aActor.actorID] = aActor;
|
||||
}
|
||||
},
|
||||
|
||||
get: function AP_get(aActorID) {
|
||||
return this._actors[aActorID];
|
||||
},
|
||||
|
||||
has: function AP_has(aActorID) {
|
||||
return aActorID in this._actors;
|
||||
},
|
||||
|
||||
/**
|
||||
* Remove an actor from the actor pool.
|
||||
*/
|
||||
removeActor: function AP_remove(aActorID) {
|
||||
delete this._actors[aActorID];
|
||||
delete this._cleanups[aActorID];
|
||||
},
|
||||
|
||||
/**
|
||||
* Run all cleanups previously registered with addCleanup.
|
||||
*/
|
||||
cleanup: function AP_cleanup() {
|
||||
for each (let actor in this._cleanups) {
|
||||
actor.disconnect();
|
||||
}
|
||||
this._cleanups = {};
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Creates a DebuggerServerConnection.
|
||||
*
|
||||
* Represents a connection to this debugging global from a client.
|
||||
* Manages a set of actors and actor pools, allocates actor ids, and
|
||||
* handles incoming requests.
|
||||
*
|
||||
* @param aPrefix string
|
||||
* All actor IDs created by this connection should be prefixed
|
||||
* with aPrefix.
|
||||
* @param aTransport transport
|
||||
* Packet transport for the debugging protocol.
|
||||
*/
|
||||
function DebuggerServerConnection(aPrefix, aTransport)
|
||||
{
|
||||
this._prefix = aPrefix;
|
||||
this._transport = aTransport;
|
||||
this._transport.hooks = this;
|
||||
this._nextID = 1;
|
||||
|
||||
this._actorPool = new ActorPool(this);
|
||||
this._extraPools = [];
|
||||
}
|
||||
|
||||
DebuggerServerConnection.prototype = {
|
||||
_prefix: null,
|
||||
get prefix() { return this._prefix },
|
||||
|
||||
_transport: null,
|
||||
get transport() { return this._transport },
|
||||
|
||||
send: function DSC_send(aPacket) {
|
||||
this.transport.send(aPacket);
|
||||
},
|
||||
|
||||
allocID: function DSC_allocID(aPrefix) {
|
||||
return this.prefix + (aPrefix || '') + this._nextID++;
|
||||
},
|
||||
|
||||
/**
|
||||
* Add a map of actor IDs to the connection.
|
||||
*/
|
||||
addActorPool: function DSC_addActorPool(aActorPool) {
|
||||
this._extraPools.push(aActorPool);
|
||||
},
|
||||
|
||||
/**
|
||||
* Remove a previously-added pool of actors to the connection.
|
||||
*/
|
||||
removeActorPool: function DSC_removeActorPool(aActorPool) {
|
||||
let index = this._extraPools.splice(this._extraPools.lastIndexOf(aActorPool), 1);
|
||||
},
|
||||
|
||||
/**
|
||||
* Add an actor to the default actor pool for this connection.
|
||||
*/
|
||||
addActor: function DSC_addActor(aActor) {
|
||||
this._actorPool.addActor(aActor);
|
||||
},
|
||||
|
||||
/**
|
||||
* Remove an actor to the default actor pool for this connection.
|
||||
*/
|
||||
removeActor: function DSC_removeActor(aActor) {
|
||||
this._actorPool.removeActor(aActor);
|
||||
},
|
||||
|
||||
/**
|
||||
* Add a cleanup to the default actor pool for this connection.
|
||||
*/
|
||||
addCleanup: function DSC_addCleanup(aCleanup) {
|
||||
this._actorPool.addCleanup(aCleanup);
|
||||
},
|
||||
|
||||
/**
|
||||
* Look up an actor implementation for an actorID. Will search
|
||||
* all the actor pools registered with the connection.
|
||||
*
|
||||
* @param aActorID string
|
||||
* Actor ID to look up.
|
||||
*/
|
||||
getActor: function DSC_getActor(aActorID) {
|
||||
if (this._actorPool.has(aActorID)) {
|
||||
return this._actorPool.get(aActorID);
|
||||
}
|
||||
|
||||
for each (let pool in this._extraPools) {
|
||||
if (pool.has(aActorID)) {
|
||||
return pool.get(aActorID);
|
||||
}
|
||||
}
|
||||
|
||||
if (aActorID === "root") {
|
||||
return this.rootActor;
|
||||
}
|
||||
|
||||
return null;
|
||||
},
|
||||
|
||||
// Transport hooks.
|
||||
|
||||
/**
|
||||
* Called by DebuggerTransport to dispatch incoming packets as appropriate.
|
||||
*
|
||||
* @param aPacket object
|
||||
* The incoming packet.
|
||||
*/
|
||||
onPacket: function DSC_onPacket(aPacket) {
|
||||
let actor = this.getActor(aPacket.to);
|
||||
if (!actor) {
|
||||
this.transport.send({ from: aPacket.to ? aPacket.to : "root",
|
||||
error: "noSuchActor" });
|
||||
return;
|
||||
}
|
||||
|
||||
var ret = null;
|
||||
|
||||
// Dispatch the request to the actor.
|
||||
if (actor.requestTypes && actor.requestTypes[aPacket.type]) {
|
||||
try {
|
||||
ret = actor.requestTypes[aPacket.type].bind(actor)(aPacket);
|
||||
} catch(e) {
|
||||
Cu.reportError(e);
|
||||
ret = { error: "unknownError",
|
||||
message: "An unknown error has occurred while processing request." };
|
||||
}
|
||||
} else {
|
||||
ret = { error: "unrecognizedPacketType",
|
||||
message: 'Actor "' + actor.actorID + '" does not recognize the packet type "' + aPacket.type + '"' };
|
||||
}
|
||||
|
||||
if (!ret) {
|
||||
// XXX: The actor wasn't ready to reply yet, don't process new
|
||||
// requests until it does.
|
||||
return;
|
||||
}
|
||||
|
||||
if (!ret.from) {
|
||||
ret.from = aPacket.to;
|
||||
}
|
||||
|
||||
this.transport.send(ret);
|
||||
},
|
||||
|
||||
/**
|
||||
* Called by DebuggerTransport when the underlying stream is closed.
|
||||
*
|
||||
* @param aStatus nsresult
|
||||
* The status code that corresponds to the reason for closing
|
||||
* the stream.
|
||||
*/
|
||||
onClosed: function DSC_onClosed(aStatus) {
|
||||
dumpn("Cleaning up connection.");
|
||||
|
||||
this._actorPool.cleanup();
|
||||
this._actorPool = null;
|
||||
this._extraPools.map(function(p) { p.cleanup(); });
|
||||
this._extraPools = null;
|
||||
|
||||
DebuggerServer._connectionClosed(this);
|
||||
}
|
||||
};
|
|
@ -39,456 +39,38 @@
|
|||
|
||||
"use strict";
|
||||
/**
|
||||
* Toolkit glue for the remote debugging protocol, loaded into the
|
||||
* debugging global.
|
||||
* Loads the remote debugging protocol code into a sandbox, in order to
|
||||
* shield it from the debuggee. This way, when debugging chrome globals,
|
||||
* debugger and debuggee will be in separate compartments.
|
||||
*/
|
||||
|
||||
const Ci = Components.interfaces;
|
||||
const Cc = Components.classes;
|
||||
const CC = Components.Constructor;
|
||||
const Cu = Components.utils;
|
||||
|
||||
var EXPORTED_SYMBOLS = ["DebuggerServer"];
|
||||
|
||||
Cu.import("resource://gre/modules/Services.jsm");
|
||||
let wantLogging = Services.prefs.getBoolPref("devtools.debugger.log");
|
||||
|
||||
function loadSubScript(aURL)
|
||||
{
|
||||
try {
|
||||
let loader = Components.classes["@mozilla.org/moz/jssubscript-loader;1"]
|
||||
.getService(Components.interfaces.mozIJSSubScriptLoader);
|
||||
let loader = Cc["@mozilla.org/moz/jssubscript-loader;1"]
|
||||
.getService(Ci.mozIJSSubScriptLoader);
|
||||
loader.loadSubScript(aURL, this);
|
||||
} catch(e) {
|
||||
dumpn("Error loading: " + aURL + ": " + e + " - " + e.stack + "\n");
|
||||
dump("Error loading: " + aURL + ": " + e + " - " + e.stack + "\n");
|
||||
|
||||
throw e;
|
||||
}
|
||||
}
|
||||
|
||||
function dumpn(str) {
|
||||
if (wantLogging) {
|
||||
dump("DBG-SERVER: " + str + "\n");
|
||||
}
|
||||
}
|
||||
Cu.import("resource:///modules/devtools/dbg-client.jsm");
|
||||
|
||||
function dbg_assert(cond, e) {
|
||||
if (!cond) {
|
||||
return e;
|
||||
}
|
||||
}
|
||||
// Load the debugging server in a sandbox with its own compartment.
|
||||
var systemPrincipal = Cc["@mozilla.org/systemprincipal;1"]
|
||||
.createInstance(Ci.nsIPrincipal);
|
||||
|
||||
loadSubScript.call(this, "chrome://global/content/devtools/dbg-transport.js");
|
||||
var gGlobal = Cu.Sandbox(systemPrincipal);
|
||||
gGlobal.importFunction(loadSubScript);
|
||||
gGlobal.loadSubScript("chrome://global/content/devtools/dbg-server.js");
|
||||
|
||||
// XPCOM constructors
|
||||
const ServerSocket = CC("@mozilla.org/network/server-socket;1",
|
||||
"nsIServerSocket",
|
||||
"init");
|
||||
|
||||
/***
|
||||
* Public API
|
||||
*/
|
||||
var DebuggerServer = {
|
||||
_listener: null,
|
||||
_transportInitialized: false,
|
||||
xpcInspector: null,
|
||||
|
||||
/**
|
||||
* Initialize the debugger server.
|
||||
*/
|
||||
init: function DH_init() {
|
||||
if (this.initialized) {
|
||||
return;
|
||||
}
|
||||
|
||||
Cu.import("resource://gre/modules/jsdebugger.jsm");
|
||||
this.xpcInspector = Cc["@mozilla.org/jsinspector;1"].getService(Ci.nsIJSInspector);
|
||||
this.initTransport();
|
||||
this.addActors("chrome://global/content/devtools/dbg-script-actors.js");
|
||||
},
|
||||
|
||||
/**
|
||||
* Initialize the debugger server's transport variables. This can be
|
||||
* in place of init() for cases where the jsdebugger isn't needed.
|
||||
*/
|
||||
initTransport: function DH_initTransport() {
|
||||
if (this._transportInitialized) {
|
||||
return;
|
||||
}
|
||||
|
||||
this._connections = {};
|
||||
this._nextConnID = 0;
|
||||
this._transportInitialized = true;
|
||||
},
|
||||
|
||||
get initialized() { return !!this.xpcInspector; },
|
||||
|
||||
/**
|
||||
* Load a subscript into the debugging global.
|
||||
*
|
||||
* @param aURL string A url that will be loaded as a subscript into the
|
||||
* debugging global. The user must load at least one script
|
||||
* that implements a createRootActor() function to create the
|
||||
* server's root actor.
|
||||
*/
|
||||
addActors: function DH_addActors(aURL) {
|
||||
loadSubScript.call(this, aURL);
|
||||
},
|
||||
|
||||
/**
|
||||
* Install Firefox-specific actors.
|
||||
*/
|
||||
addBrowserActors: function DH_addBrowserActors() {
|
||||
this.addActors("chrome://global/content/devtools/dbg-browser-actors.js");
|
||||
},
|
||||
|
||||
/**
|
||||
* Listens on the given port for remote debugger connections.
|
||||
*
|
||||
* @param aPort int
|
||||
* The port to listen on.
|
||||
* @param aLocalOnly bool
|
||||
* If true, server will listen on the loopback device.
|
||||
*/
|
||||
openListener: function DH_openListener(aPort, aLocalOnly) {
|
||||
this._checkInit();
|
||||
|
||||
if (this._listener) {
|
||||
throw "Debugging listener already open.";
|
||||
}
|
||||
|
||||
try {
|
||||
let socket = new ServerSocket(aPort, aLocalOnly, 4);
|
||||
socket.asyncListen(this);
|
||||
this._listener = socket;
|
||||
} catch (e) {
|
||||
dumpn("Could not start debugging listener on port " + aPort + ": " + e);
|
||||
throw Cr.NS_ERROR_NOT_AVAILABLE;
|
||||
}
|
||||
|
||||
return true;
|
||||
},
|
||||
|
||||
/**
|
||||
* Close a previously-opened TCP listener.
|
||||
*/
|
||||
closeListener: function DH_closeListener() {
|
||||
this._checkInit();
|
||||
|
||||
if (!this._listener) {
|
||||
return false;
|
||||
}
|
||||
|
||||
this._listener.close();
|
||||
this._listener = null;
|
||||
|
||||
return true;
|
||||
},
|
||||
|
||||
/**
|
||||
* Creates a new connection to the local debugger speaking over an
|
||||
* nsIPipe.
|
||||
*
|
||||
* @returns a client-side DebuggerTransport for communicating with
|
||||
* the newly-created connection.
|
||||
*/
|
||||
connectPipe: function DH_connectPipe() {
|
||||
this._checkInit();
|
||||
|
||||
let toServer = Cc["@mozilla.org/pipe;1"].createInstance(Ci.nsIPipe);
|
||||
toServer.init(true, true, 0, 0, null);
|
||||
let toClient = Cc["@mozilla.org/pipe;1"].createInstance(Ci.nsIPipe);
|
||||
toClient.init(true, true, 0, 0, null);
|
||||
|
||||
let serverTransport = new DebuggerTransport(toServer.inputStream,
|
||||
toClient.outputStream);
|
||||
this._onConnection(serverTransport);
|
||||
|
||||
return new DebuggerTransport(toClient.inputStream, toServer.outputStream);
|
||||
},
|
||||
|
||||
|
||||
// nsIServerSocketListener implementation
|
||||
|
||||
onSocketAccepted: function DH_onSocketAccepted(aSocket, aTransport) {
|
||||
dumpn("New debugging connection on " + aTransport.host + ":" + aTransport.port);
|
||||
|
||||
try {
|
||||
let input = aTransport.openInputStream(0, 0, 0);
|
||||
let output = aTransport.openOutputStream(0, 0, 0);
|
||||
let transport = new DebuggerTransport(input, output);
|
||||
DebuggerServer._onConnection(transport);
|
||||
} catch (e) {
|
||||
dumpn("Couldn't initialize connection: " + e + " - " + e.stack);
|
||||
}
|
||||
},
|
||||
|
||||
onStopListening: function DH_onStopListening() { },
|
||||
|
||||
/**
|
||||
* Raises an exception if the server has not been properly initialized.
|
||||
*/
|
||||
_checkInit: function DH_checkInit() {
|
||||
if (!this._transportInitialized) {
|
||||
throw "DebuggerServer has not been initialized.";
|
||||
}
|
||||
|
||||
if (!this.createRootActor) {
|
||||
throw "Use DebuggerServer.addActors() to add a root actor implementation.";
|
||||
}
|
||||
},
|
||||
|
||||
/**
|
||||
* Create a new debugger connection for the given transport. Called
|
||||
* after connectPipe() or after an incoming socket connection.
|
||||
*/
|
||||
_onConnection: function DH_onConnection(aTransport) {
|
||||
let connID = "conn" + this._nextConnID++ + '.';
|
||||
let conn = new DebuggerServerConnection(connID, aTransport);
|
||||
this._connections[connID] = conn;
|
||||
|
||||
// Create a root actor for the connection and send the hello packet.
|
||||
conn.rootActor = this.createRootActor(conn);
|
||||
conn.addActor(conn.rootActor);
|
||||
aTransport.send(conn.rootActor.sayHello());
|
||||
aTransport.ready();
|
||||
},
|
||||
|
||||
/**
|
||||
* Remove the connection from the debugging server.
|
||||
*/
|
||||
_connectionClosed: function DH_connectionClosed(aConnection) {
|
||||
delete this._connections[aConnection.prefix];
|
||||
}
|
||||
};
|
||||
|
||||
/**
|
||||
* Construct an ActorPool.
|
||||
*
|
||||
* ActorPools are actorID -> actor mapping and storage. These are
|
||||
* used to accumulate and quickly dispose of groups of actors that
|
||||
* share a lifetime.
|
||||
*/
|
||||
function ActorPool(aConnection)
|
||||
{
|
||||
this.conn = aConnection;
|
||||
this._cleanups = {};
|
||||
this._actors = {};
|
||||
}
|
||||
|
||||
ActorPool.prototype = {
|
||||
/**
|
||||
* Add an actor to the actor pool. If the actor doesn't have an ID,
|
||||
* allocate one from the connection.
|
||||
*
|
||||
* @param aActor object
|
||||
* The actor implementation. If the object has a
|
||||
* 'disconnected' property, it will be called when the actor
|
||||
* pool is cleaned up.
|
||||
*/
|
||||
addActor: function AP_addActor(aActor) {
|
||||
aActor.conn = this.conn;
|
||||
if (!aActor.actorID) {
|
||||
aActor.actorID = this.conn.allocID(aActor.actorPrefix || undefined);
|
||||
}
|
||||
|
||||
if (aActor.registeredPool) {
|
||||
aActor.registeredPool.removeActor(aActor);
|
||||
}
|
||||
aActor.registeredPool = this;
|
||||
|
||||
this._actors[aActor.actorID] = aActor;
|
||||
if (aActor.disconnect) {
|
||||
this._cleanups[aActor.actorID] = aActor;
|
||||
}
|
||||
},
|
||||
|
||||
get: function AP_get(aActorID) {
|
||||
return this._actors[aActorID];
|
||||
},
|
||||
|
||||
has: function AP_has(aActorID) {
|
||||
return aActorID in this._actors;
|
||||
},
|
||||
|
||||
/**
|
||||
* Remove an actor from the actor pool.
|
||||
*/
|
||||
removeActor: function AP_remove(aActorID) {
|
||||
delete this._actors[aActorID];
|
||||
delete this._cleanups[aActorID];
|
||||
},
|
||||
|
||||
/**
|
||||
* Run all cleanups previously registered with addCleanup.
|
||||
*/
|
||||
cleanup: function AP_cleanup() {
|
||||
for each (let actor in this._cleanups) {
|
||||
actor.disconnect();
|
||||
}
|
||||
this._cleanups = {};
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Creates a DebuggerServerConnection.
|
||||
*
|
||||
* Represents a connection to this debugging global from a client.
|
||||
* Manages a set of actors and actor pools, allocates actor ids, and
|
||||
* handles incoming requests.
|
||||
*
|
||||
* @param aPrefix string
|
||||
* All actor IDs created by this connection should be prefixed
|
||||
* with aPrefix.
|
||||
* @param aTransport transport
|
||||
* Packet transport for the debugging protocol.
|
||||
*/
|
||||
function DebuggerServerConnection(aPrefix, aTransport)
|
||||
{
|
||||
this._prefix = aPrefix;
|
||||
this._transport = aTransport;
|
||||
this._transport.hooks = this;
|
||||
this._nextID = 1;
|
||||
|
||||
this._actorPool = new ActorPool(this);
|
||||
this._extraPools = [];
|
||||
}
|
||||
|
||||
DebuggerServerConnection.prototype = {
|
||||
_prefix: null,
|
||||
get prefix() { return this._prefix },
|
||||
|
||||
_transport: null,
|
||||
get transport() { return this._transport },
|
||||
|
||||
send: function DSC_send(aPacket) {
|
||||
this.transport.send(aPacket);
|
||||
},
|
||||
|
||||
allocID: function DSC_allocID(aPrefix) {
|
||||
return this.prefix + (aPrefix || '') + this._nextID++;
|
||||
},
|
||||
|
||||
/**
|
||||
* Add a map of actor IDs to the connection.
|
||||
*/
|
||||
addActorPool: function DSC_addActorPool(aActorPool) {
|
||||
this._extraPools.push(aActorPool);
|
||||
},
|
||||
|
||||
/**
|
||||
* Remove a previously-added pool of actors to the connection.
|
||||
*/
|
||||
removeActorPool: function DSC_removeActorPool(aActorPool) {
|
||||
let index = this._extraPools.splice(this._extraPools.lastIndexOf(aActorPool), 1);
|
||||
},
|
||||
|
||||
/**
|
||||
* Add an actor to the default actor pool for this connection.
|
||||
*/
|
||||
addActor: function DSC_addActor(aActor) {
|
||||
this._actorPool.addActor(aActor);
|
||||
},
|
||||
|
||||
/**
|
||||
* Remove an actor to the default actor pool for this connection.
|
||||
*/
|
||||
removeActor: function DSC_removeActor(aActor) {
|
||||
this._actorPool.removeActor(aActor);
|
||||
},
|
||||
|
||||
/**
|
||||
* Add a cleanup to the default actor pool for this connection.
|
||||
*/
|
||||
addCleanup: function DSC_addCleanup(aCleanup) {
|
||||
this._actorPool.addCleanup(aCleanup);
|
||||
},
|
||||
|
||||
/**
|
||||
* Look up an actor implementation for an actorID. Will search
|
||||
* all the actor pools registered with the connection.
|
||||
*
|
||||
* @param aActorID string
|
||||
* Actor ID to look up.
|
||||
*/
|
||||
getActor: function DSC_getActor(aActorID) {
|
||||
if (this._actorPool.has(aActorID)) {
|
||||
return this._actorPool.get(aActorID);
|
||||
}
|
||||
|
||||
for each (let pool in this._extraPools) {
|
||||
if (pool.has(aActorID)) {
|
||||
return pool.get(aActorID);
|
||||
}
|
||||
}
|
||||
|
||||
if (aActorID === "root") {
|
||||
return this.rootActor;
|
||||
}
|
||||
|
||||
return null;
|
||||
},
|
||||
|
||||
// Transport hooks.
|
||||
|
||||
/**
|
||||
* Called by DebuggerTransport to dispatch incoming packets as appropriate.
|
||||
*
|
||||
* @param aPacket object
|
||||
* The incoming packet.
|
||||
*/
|
||||
onPacket: function DSC_onPacket(aPacket) {
|
||||
let actor = this.getActor(aPacket.to);
|
||||
if (!actor) {
|
||||
this.transport.send({ from: aPacket.to ? aPacket.to : "root",
|
||||
error: "noSuchActor" });
|
||||
return;
|
||||
}
|
||||
|
||||
var ret = null;
|
||||
|
||||
// Dispatch the request to the actor.
|
||||
if (actor.requestTypes && actor.requestTypes[aPacket.type]) {
|
||||
try {
|
||||
ret = actor.requestTypes[aPacket.type].bind(actor)(aPacket);
|
||||
} catch(e) {
|
||||
Cu.reportError(e);
|
||||
ret = { error: "unknownError",
|
||||
message: "An unknown error has occurred while processing request." };
|
||||
}
|
||||
} else {
|
||||
ret = { error: "unrecognizedPacketType",
|
||||
message: 'Actor "' + actor.actorID + '" does not recognize the packet type "' + aPacket.type + '"' };
|
||||
}
|
||||
|
||||
if (!ret) {
|
||||
// XXX: The actor wasn't ready to reply yet, don't process new
|
||||
// requests until it does.
|
||||
return;
|
||||
}
|
||||
|
||||
if (!ret.from) {
|
||||
ret.from = aPacket.to;
|
||||
}
|
||||
|
||||
this.transport.send(ret);
|
||||
},
|
||||
|
||||
/**
|
||||
* Called by DebuggerTransport when the underlying stream is closed.
|
||||
*
|
||||
* @param aStatus nsresult
|
||||
* The status code that corresponds to the reason for closing
|
||||
* the stream.
|
||||
*/
|
||||
onClosed: function DSC_onClosed(aStatus) {
|
||||
dumpn("Cleaning up connection.");
|
||||
|
||||
this._actorPool.cleanup();
|
||||
this._actorPool = null;
|
||||
this._extraPools.map(function(p) { p.cleanup(); });
|
||||
this._extraPools = null;
|
||||
|
||||
DebuggerServer._connectionClosed(this);
|
||||
}
|
||||
};
|
||||
var DebuggerServer = gGlobal.DebuggerServer;
|
||||
|
|
|
@ -1,4 +1,5 @@
|
|||
toolkit.jar:
|
||||
content/global/devtools/dbg-transport.js (debugger/dbg-transport.js)
|
||||
content/global/devtools/dbg-server.js (debugger/server/dbg-server.js)
|
||||
content/global/devtools/dbg-script-actors.js (debugger/server/dbg-script-actors.js)
|
||||
content/global/devtools/dbg-browser-actors.js (debugger/server/dbg-browser-actors.js)
|
||||
|
|
|
@ -53,7 +53,7 @@ namespace mozilla {
|
|||
*/
|
||||
struct Module
|
||||
{
|
||||
static const unsigned int kVersion = 14;
|
||||
static const unsigned int kVersion = 15;
|
||||
|
||||
struct CIDEntry;
|
||||
|
||||
|
|
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