зеркало из https://github.com/mozilla/pjs.git
bug #66562: r=harishd, sr=brendan, a=brendan. Allow insertion into sliding string buffers
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Родитель
7fa17c08f1
Коммит
8cfcacc812
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@ -38,13 +38,25 @@ nsScannerString::nsScannerString(PRUnichar* aStorageStart,
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}
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void
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nsScannerString::InsertBuffer(PRUnichar* aStorageStart,
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PRUnichar* aDataEnd,
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PRUnichar* aStorageEnd)
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nsScannerString::InsertData(const PRUnichar* aDataStart,
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const PRUnichar* aDataEnd)
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/*
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* Warning: this routine manipulates the shared buffer list in an unexpected way.
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* The original design did not really allow for insertions, but this call promises
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* that if called for a point after then end of all extant token strings, that no token string
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* nor the work string will be invalidated.
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*/
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{
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// XXX This is where insertion of a buffer at the head
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// of the buffer list will take place pending checkins
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// from scc.
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mBufferList->SplitBuffer(mStart, nsSharedBufferList::kSplitCopyRightData);
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// splitting to the right keeps the work string and any extant token pointing to and
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// holding a reference count on the same buffer
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Buffer* new_buffer = nsSharedBufferList::NewSingleAllocationBuffer(aDataStart, aDataEnd-aDataStart, 0);
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// make a new buffer with all the data to insert...
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// BULLSHIT ALERT: we may have empty space to re-use in the split buffer, measure the cost
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// of this and decide if we should do the work to fill it
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mBufferList->LinkBuffer(mStart.mBuffer, new_buffer, mStart.mBuffer->mNext);
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}
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void
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@ -48,9 +48,8 @@ class nsScannerString : public nsSlidingString {
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nsScannerString(PRUnichar* aStorageStart,
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PRUnichar* aDataEnd,
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PRUnichar* aStorageEnd);
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virtual void InsertBuffer(PRUnichar* aStorageStart,
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PRUnichar* aDataEnd,
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PRUnichar* aStorageEnd);
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virtual void InsertData(const PRUnichar* aDataStart,
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const PRUnichar* aDataEnd);
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virtual void ReplaceCharacter(nsReadingIterator<PRUnichar>& aPosition,
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PRUnichar aChar);
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};
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@ -38,13 +38,25 @@ nsScannerString::nsScannerString(PRUnichar* aStorageStart,
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}
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void
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nsScannerString::InsertBuffer(PRUnichar* aStorageStart,
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PRUnichar* aDataEnd,
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PRUnichar* aStorageEnd)
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nsScannerString::InsertData(const PRUnichar* aDataStart,
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const PRUnichar* aDataEnd)
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/*
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* Warning: this routine manipulates the shared buffer list in an unexpected way.
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* The original design did not really allow for insertions, but this call promises
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* that if called for a point after then end of all extant token strings, that no token string
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* nor the work string will be invalidated.
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*/
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{
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// XXX This is where insertion of a buffer at the head
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// of the buffer list will take place pending checkins
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// from scc.
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mBufferList->SplitBuffer(mStart, nsSharedBufferList::kSplitCopyRightData);
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// splitting to the right keeps the work string and any extant token pointing to and
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// holding a reference count on the same buffer
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Buffer* new_buffer = nsSharedBufferList::NewSingleAllocationBuffer(aDataStart, aDataEnd-aDataStart, 0);
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// make a new buffer with all the data to insert...
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// BULLSHIT ALERT: we may have empty space to re-use in the split buffer, measure the cost
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// of this and decide if we should do the work to fill it
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mBufferList->LinkBuffer(mStart.mBuffer, new_buffer, mStart.mBuffer->mNext);
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}
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void
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@ -48,9 +48,8 @@ class nsScannerString : public nsSlidingString {
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nsScannerString(PRUnichar* aStorageStart,
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PRUnichar* aDataEnd,
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PRUnichar* aStorageEnd);
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virtual void InsertBuffer(PRUnichar* aStorageStart,
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PRUnichar* aDataEnd,
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PRUnichar* aStorageEnd);
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virtual void InsertData(const PRUnichar* aDataStart,
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const PRUnichar* aDataEnd);
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virtual void ReplaceCharacter(nsReadingIterator<PRUnichar>& aPosition,
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PRUnichar aChar);
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};
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@ -54,7 +54,7 @@
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* If we turn out to have a need for multi-fragment ASCII strings, then perhaps we'll templatize
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* or else duplicate this class.
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*/
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class nsSharedBufferList
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class NS_COM nsSharedBufferList
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{
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public:
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@ -165,7 +165,15 @@ class nsSharedBufferList
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public:
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void LinkBuffer( Buffer*, Buffer*, Buffer* );
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Buffer* UnlinkBuffer( Buffer* );
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void SplitBuffer( const Position& );
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enum SplitDisposition // when splitting a buffer in two...
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{
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kSplitCopyRightData, // copy the data right of the split point to a new buffer
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kSplitCopyLeastData, // copy the smaller amount of data to the new buffer
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kSplitCopyLeftData // copy the data left of the split point to a new buffer
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};
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void SplitBuffer( const Position&, SplitDisposition = kSplitCopyLeastData );
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static
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Buffer*
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@ -92,7 +92,7 @@ nsSharedBufferList::LinkBuffer( Buffer* aPrevBuffer, Buffer* aNewBuffer, Buffer*
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}
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void
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nsSharedBufferList::SplitBuffer( const Position& aSplitPosition )
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nsSharedBufferList::SplitBuffer( const Position& aSplitPosition, SplitDisposition aSplitDirection )
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{
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Buffer* bufferToSplit = aSplitPosition.mBuffer;
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@ -102,18 +102,23 @@ nsSharedBufferList::SplitBuffer( const Position& aSplitPosition )
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NS_ASSERTION(0 <= splitOffset && splitOffset <= bufferToSplit->DataLength(), "|splitOffset| within buffer");
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if ( (bufferToSplit->DataLength() >> 1) > splitOffset )
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{
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Buffer* new_buffer = NewSingleAllocationBuffer(bufferToSplit->DataStart(), PRUint32(splitOffset));
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LinkBuffer(bufferToSplit->mPrev, new_buffer, bufferToSplit);
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bufferToSplit->DataStart(aSplitPosition.mPosInBuffer);
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}
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else
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// if the caller specifically asked to split off the right side of the buffer-to-be-split
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// or else if they asked for the minimum amount of work, and that turned out to be the right side...
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if ( aSplitDirection==kSplitCopyRightData ||
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( aSplitDirection==kSplitCopyLeastData && ((bufferToSplit->DataLength() >> 1) <= splitOffset) ) )
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{
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// ...then allocate a new buffer initializing it by copying all the data _after_ the split in the source buffer (i.e., `split right')
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Buffer* new_buffer = NewSingleAllocationBuffer(bufferToSplit->DataStart()+splitOffset, PRUint32(bufferToSplit->DataLength()-splitOffset));
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LinkBuffer(bufferToSplit, new_buffer, bufferToSplit->mNext);
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bufferToSplit->DataEnd(aSplitPosition.mPosInBuffer);
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}
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else
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{
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// ...else move the data _before_ the split point (i.e., `split left')
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Buffer* new_buffer = NewSingleAllocationBuffer(bufferToSplit->DataStart(), PRUint32(splitOffset));
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LinkBuffer(bufferToSplit->mPrev, new_buffer, bufferToSplit);
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bufferToSplit->DataStart(aSplitPosition.mPosInBuffer);
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}
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}
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@ -92,7 +92,7 @@ nsSharedBufferList::LinkBuffer( Buffer* aPrevBuffer, Buffer* aNewBuffer, Buffer*
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}
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void
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nsSharedBufferList::SplitBuffer( const Position& aSplitPosition )
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nsSharedBufferList::SplitBuffer( const Position& aSplitPosition, SplitDisposition aSplitDirection )
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{
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Buffer* bufferToSplit = aSplitPosition.mBuffer;
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@ -102,18 +102,23 @@ nsSharedBufferList::SplitBuffer( const Position& aSplitPosition )
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NS_ASSERTION(0 <= splitOffset && splitOffset <= bufferToSplit->DataLength(), "|splitOffset| within buffer");
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if ( (bufferToSplit->DataLength() >> 1) > splitOffset )
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{
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Buffer* new_buffer = NewSingleAllocationBuffer(bufferToSplit->DataStart(), PRUint32(splitOffset));
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LinkBuffer(bufferToSplit->mPrev, new_buffer, bufferToSplit);
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bufferToSplit->DataStart(aSplitPosition.mPosInBuffer);
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}
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else
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// if the caller specifically asked to split off the right side of the buffer-to-be-split
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// or else if they asked for the minimum amount of work, and that turned out to be the right side...
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if ( aSplitDirection==kSplitCopyRightData ||
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( aSplitDirection==kSplitCopyLeastData && ((bufferToSplit->DataLength() >> 1) <= splitOffset) ) )
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{
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// ...then allocate a new buffer initializing it by copying all the data _after_ the split in the source buffer (i.e., `split right')
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Buffer* new_buffer = NewSingleAllocationBuffer(bufferToSplit->DataStart()+splitOffset, PRUint32(bufferToSplit->DataLength()-splitOffset));
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LinkBuffer(bufferToSplit, new_buffer, bufferToSplit->mNext);
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bufferToSplit->DataEnd(aSplitPosition.mPosInBuffer);
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}
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else
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{
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// ...else move the data _before_ the split point (i.e., `split left')
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Buffer* new_buffer = NewSingleAllocationBuffer(bufferToSplit->DataStart(), PRUint32(splitOffset));
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LinkBuffer(bufferToSplit->mPrev, new_buffer, bufferToSplit);
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bufferToSplit->DataStart(aSplitPosition.mPosInBuffer);
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}
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}
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@ -54,7 +54,7 @@
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* If we turn out to have a need for multi-fragment ASCII strings, then perhaps we'll templatize
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* or else duplicate this class.
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*/
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class nsSharedBufferList
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class NS_COM nsSharedBufferList
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{
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public:
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@ -165,7 +165,15 @@ class nsSharedBufferList
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public:
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void LinkBuffer( Buffer*, Buffer*, Buffer* );
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Buffer* UnlinkBuffer( Buffer* );
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void SplitBuffer( const Position& );
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enum SplitDisposition // when splitting a buffer in two...
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{
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kSplitCopyRightData, // copy the data right of the split point to a new buffer
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kSplitCopyLeastData, // copy the smaller amount of data to the new buffer
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kSplitCopyLeftData // copy the data left of the split point to a new buffer
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};
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void SplitBuffer( const Position&, SplitDisposition = kSplitCopyLeastData );
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static
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Buffer*
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@ -54,7 +54,7 @@
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* If we turn out to have a need for multi-fragment ASCII strings, then perhaps we'll templatize
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* or else duplicate this class.
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*/
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class nsSharedBufferList
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class NS_COM nsSharedBufferList
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{
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public:
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@ -165,7 +165,15 @@ class nsSharedBufferList
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public:
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void LinkBuffer( Buffer*, Buffer*, Buffer* );
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Buffer* UnlinkBuffer( Buffer* );
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void SplitBuffer( const Position& );
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enum SplitDisposition // when splitting a buffer in two...
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{
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kSplitCopyRightData, // copy the data right of the split point to a new buffer
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kSplitCopyLeastData, // copy the smaller amount of data to the new buffer
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kSplitCopyLeftData // copy the data left of the split point to a new buffer
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};
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void SplitBuffer( const Position&, SplitDisposition = kSplitCopyLeastData );
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static
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Buffer*
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@ -92,7 +92,7 @@ nsSharedBufferList::LinkBuffer( Buffer* aPrevBuffer, Buffer* aNewBuffer, Buffer*
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}
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void
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nsSharedBufferList::SplitBuffer( const Position& aSplitPosition )
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nsSharedBufferList::SplitBuffer( const Position& aSplitPosition, SplitDisposition aSplitDirection )
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{
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Buffer* bufferToSplit = aSplitPosition.mBuffer;
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@ -102,18 +102,23 @@ nsSharedBufferList::SplitBuffer( const Position& aSplitPosition )
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NS_ASSERTION(0 <= splitOffset && splitOffset <= bufferToSplit->DataLength(), "|splitOffset| within buffer");
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if ( (bufferToSplit->DataLength() >> 1) > splitOffset )
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{
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Buffer* new_buffer = NewSingleAllocationBuffer(bufferToSplit->DataStart(), PRUint32(splitOffset));
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LinkBuffer(bufferToSplit->mPrev, new_buffer, bufferToSplit);
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bufferToSplit->DataStart(aSplitPosition.mPosInBuffer);
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}
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else
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// if the caller specifically asked to split off the right side of the buffer-to-be-split
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// or else if they asked for the minimum amount of work, and that turned out to be the right side...
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if ( aSplitDirection==kSplitCopyRightData ||
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( aSplitDirection==kSplitCopyLeastData && ((bufferToSplit->DataLength() >> 1) <= splitOffset) ) )
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{
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// ...then allocate a new buffer initializing it by copying all the data _after_ the split in the source buffer (i.e., `split right')
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Buffer* new_buffer = NewSingleAllocationBuffer(bufferToSplit->DataStart()+splitOffset, PRUint32(bufferToSplit->DataLength()-splitOffset));
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LinkBuffer(bufferToSplit, new_buffer, bufferToSplit->mNext);
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bufferToSplit->DataEnd(aSplitPosition.mPosInBuffer);
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}
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else
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{
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// ...else move the data _before_ the split point (i.e., `split left')
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Buffer* new_buffer = NewSingleAllocationBuffer(bufferToSplit->DataStart(), PRUint32(splitOffset));
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LinkBuffer(bufferToSplit->mPrev, new_buffer, bufferToSplit);
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bufferToSplit->DataStart(aSplitPosition.mPosInBuffer);
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}
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}
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