Bug 680321 - Media preload state should reset in resource selection algorithm. r=cpearce

This commit is contained in:
David Seifried 2012-02-20 10:02:08 +13:00
Родитель ac5645815a
Коммит 90bbafec42
3 изменённых файлов: 69 добавлений и 21 удалений

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@ -456,6 +456,12 @@ protected:
*/
void SelectResource();
/**
* A wrapper function that allows us to cleanly reset flags after a call
* to SelectResource()
*/
void SelectResourceWrapper();
/**
* Asynchronously awaits a stable state, and then causes SelectResource()
* to be run on the main thread's event loop.
@ -739,6 +745,9 @@ protected:
// or while we're running SelectResource().
bool mIsRunningSelectResource;
// True when we already have select resource call queued
bool mHaveQueuedSelectResource;
// True if we suspended the decoder because we were paused,
// preloading metadata is enabled, autoplay was not enabled, and we loaded
// the first frame.

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@ -538,6 +538,7 @@ void nsHTMLMediaElement::AbortExistingLoads()
mIsLoadingFromSourceChildren = false;
mSuspendedAfterFirstFrame = false;
mAllowSuspendAfterFirstFrame = true;
mHaveQueuedSelectResource = false;
mLoadIsSuspended = false;
mSourcePointer = nsnull;
@ -625,11 +626,11 @@ void nsHTMLMediaElement::QueueLoadFromSourceTask()
void nsHTMLMediaElement::QueueSelectResourceTask()
{
// Don't allow multiple async select resource calls to be queued.
if (mIsRunningSelectResource)
if (mHaveQueuedSelectResource)
return;
mIsRunningSelectResource = true;
mHaveQueuedSelectResource = true;
mNetworkState = nsIDOMHTMLMediaElement::NETWORK_NO_SOURCE;
AsyncAwaitStableState(this, &nsHTMLMediaElement::SelectResource);
AsyncAwaitStableState(this, &nsHTMLMediaElement::SelectResourceWrapper);
}
/* void load (); */
@ -658,6 +659,13 @@ static bool HasSourceChildren(nsIContent *aElement)
return false;
}
void nsHTMLMediaElement::SelectResourceWrapper()
{
SelectResource();
mIsRunningSelectResource = false;
mHaveQueuedSelectResource = false;
}
void nsHTMLMediaElement::SelectResource()
{
if (!HasAttr(kNameSpaceID_None, nsGkAtoms::src) && !HasSourceChildren(this)) {
@ -666,7 +674,6 @@ void nsHTMLMediaElement::SelectResource()
mNetworkState = nsIDOMHTMLMediaElement::NETWORK_EMPTY;
// This clears mDelayingLoadEvent, so AddRemoveSelfReference will be called
ChangeDelayLoadStatus(false);
mIsRunningSelectResource = false;
return;
}
@ -677,6 +684,12 @@ void nsHTMLMediaElement::SelectResource()
// AddRemoveSelfReference, since it must still be held
DispatchAsyncEvent(NS_LITERAL_STRING("loadstart"));
// Delay setting mIsRunningSeletResource until after UpdatePreloadAction
// so that we don't lose our state change by bailing out of the preload
// state update
UpdatePreloadAction();
mIsRunningSelectResource = true;
// If we have a 'src' attribute, use that exclusively.
nsAutoString src;
if (GetAttr(kNameSpaceID_None, nsGkAtoms::src, src)) {
@ -691,13 +704,11 @@ void nsHTMLMediaElement::SelectResource()
// preload:none media, suspend the load here before we make any
// network requests.
SuspendLoad();
mIsRunningSelectResource = false;
return;
}
rv = LoadResource();
if (NS_SUCCEEDED(rv)) {
mIsRunningSelectResource = false;
return;
}
} else {
@ -710,7 +721,6 @@ void nsHTMLMediaElement::SelectResource()
mIsLoadingFromSourceChildren = true;
LoadFromSourceChildren();
}
mIsRunningSelectResource = false;
}
void nsHTMLMediaElement::NotifyLoadError()
@ -1441,6 +1451,7 @@ nsHTMLMediaElement::nsHTMLMediaElement(already_AddRefed<nsINodeInfo> aNodeInfo)
mIsLoadingFromSourceChildren(false),
mDelayingLoadEvent(false),
mIsRunningSelectResource(false),
mHaveQueuedSelectResource(false),
mSuspendedAfterFirstFrame(false),
mAllowSuspendAfterFirstFrame(true),
mHasPlayedOrSeeked(false),

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@ -385,17 +385,16 @@ var tests = [
v.preload = "metadata";
},
},
{
// 13. Change preload value from metadata to none after load started,
// should still load up to metadata, should not halt immediately.
loadeddata:
// 13. Change preload value from auto to none after specifying a src
// should load according to preload none, no buffering should have taken place
suspend:
function(e) {
var v = e.target;
is(v._gotLoadStart, true, "(13) Must get loadstart.");
is(v._gotLoadedMetaData, true, "(13) Must get loadedmetadata.");
ok(v.readyState >= v.HAVE_CURRENT_DATA, "(13) ReadyState must be >= HAVE_CURRENT_DATA.");
is(v.networkState, v.NETWORK_IDLE, "(13) NetworkState must be NETWORK_IDLE.");
is(v._gotLoadedMetaData, false, "(13) Must not get loadedmetadata.");
is(v.readyState, v.HAVE_NOTHING, "(13) ReadyState must be HAVE_NOTHING");
is(v.networkState, v.NETWORK_IDLE, "(13) NetworkState must be NETWORK_IDLE");
maybeFinish(v, 13);
},
@ -403,14 +402,15 @@ var tests = [
function(v) {
v._gotLoadStart = false;
v._gotLoadedMetaData = false;
v.preload = "metadata";
v.addEventListener("loadstart", function(e){v._gotLoadStart = true;}, false);
v.addEventListener("loadedmetadata", function(e){v._gotLoadedMetaData = true;}, false);
v.addEventListener("loadeddata", this.loadeddata, false);
v.src = test.name; // Causes implicit load.
document.body.appendChild(v);
v.preload = "auto";
v.src = test.name;
v.preload = "none";
},
v.addEventListener("loadedmetadata", function(e){v._gotLoadedMetaData = true;}, false);
v.addEventListener("loadstart", function(e){v._gotLoadStart = true;}, false);
v.addEventListener("suspend", this.suspend, false);
document.body.appendChild(v); // Causes implicit load, should load according to preload none
var s = document.createElement("source");
}
},
{
// 14. Add preload:metadata video with src to document. Play(), should play through.
@ -521,7 +521,35 @@ var tests = [
document.body.appendChild(v);
v.play(); // Should cause preload:none to be overridden.
},
},
{
// 19. Set preload='auto' on first video source then switching preload='none' and swapping the video source to another.
// The second video should not start playing as it's preload state has been changed to 'none' from 'auto'
loadedmetadata: function(e) {
var v = e.target;
is(v.preload === "auto", true, "(19) preload is initially auto");
setTimeout(function() {
// set preload state to none and switch video sources
v.preload="none";
v.src = test.name + "?asdf";
setTimeout(function() {
is(v.readyState === 0, true, "(19) no buffering has taken place");
maybeFinish(v, 19);
}, 2000);
}, 2000);
},
setup:
function(v) {
var that = this;
v.preload = "auto";
v.src = test.name;
// add a listener for when the video has loaded, so we know preload auto has worked
v.addEventListener( "loadedmetadata", this.loadedmetadata, false);
document.body.appendChild(v);
}
}
];
var iterationCount = 0;