зеркало из https://github.com/mozilla/pjs.git
Reduce the size of EntityNode from 92 bytes to 8 bytes (on 32-bit platforms) by holding a pointer to the string in the text segment or string owned by the creator instead of copying that string into an nsCAutoString. b=81746 r=harishd@netscape.com sr=vidur@netscape.com a=asa@mozilla.org
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eb2dc0ac61
Коммит
9c4247f6c7
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@ -27,27 +27,36 @@
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#include "nsString.h"
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#include "nsAVLTree.h"
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MOZ_DECL_CTOR_COUNTER(EntityNode)
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struct EntityNode {
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EntityNode(void)
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: mStr(),
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: mStr(nsnull),
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mUnicode(-1)
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{}
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{
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MOZ_COUNT_CTOR(EntityNode);
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}
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EntityNode(const nsCString& aStringValue)
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: mStr(),
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EntityNode(const char* aStringValue)
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: mStr(aStringValue),
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mUnicode(-1)
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{ // point to the incomming buffer
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// note that the incomming buffer may really be 2 byte
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nsStr::Initialize(mStr, aStringValue.mStr, aStringValue.mCapacity,
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aStringValue.mLength, aStringValue.mCharSize, PR_FALSE);
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{
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MOZ_COUNT_CTOR(EntityNode);
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}
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EntityNode(PRInt32 aUnicode)
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: mStr(),
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: mStr(nsnull),
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mUnicode(aUnicode)
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{}
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{
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MOZ_COUNT_CTOR(EntityNode);
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}
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nsCAutoString mStr;
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~EntityNode()
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{
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MOZ_COUNT_DTOR(EntityNode);
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}
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const char* mStr; // never owns buffer
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PRInt32 mUnicode;
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};
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@ -57,7 +66,7 @@ public:
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virtual PRInt32 operator()(void* anItem1,void* anItem2) {
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EntityNode* one = (EntityNode*)anItem1;
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EntityNode* two = (EntityNode*)anItem2;
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return one->mStr.CompareWithConversion(two->mStr, PR_FALSE);
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return nsCRT::strcmp(one->mStr, two->mStr);
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}
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};
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@ -81,13 +90,13 @@ static EntityCodeComparitor* gCodeComparitor;
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// define array of entity names
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#define HTML_ENTITY(_name, _value) #_name,
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static char* gEntityNames[] = {
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static const char* const gEntityNames[] = {
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#include "nsHTMLEntityList.h"
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};
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#undef HTML_ENTITY
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#define HTML_ENTITY(_name, _value) _value,
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static PRInt32 gEntityCodes[] = {
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static const PRInt32 gEntityCodes[] = {
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#include "nsHTMLEntityList.h"
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};
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#undef HTML_ENTITY
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@ -162,10 +171,10 @@ nsHTMLEntities::EntityToUnicode(const nsCString& aEntity)
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}
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EntityNode node(aEntity);
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EntityNode node(aEntity.get());
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EntityNode* found = (EntityNode*)gEntityToCodeTree->FindItem(&node);
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if (found) {
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NS_ASSERTION(found->mStr.Equals(aEntity), "bad tree");
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NS_ASSERTION(!nsCRT::strcmp(found->mStr, aEntity.get()), "bad tree");
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return found->mUnicode;
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}
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}
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@ -184,7 +193,7 @@ nsHTMLEntities::EntityToUnicode(const nsAReadableString& aEntity) {
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}
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const nsCString&
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const char*
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nsHTMLEntities::UnicodeToEntity(PRInt32 aUnicode)
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{
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NS_ASSERTION(gCodeToEntityTree, "no lookup table, needs addref");
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@ -196,12 +205,7 @@ nsHTMLEntities::UnicodeToEntity(PRInt32 aUnicode)
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return found->mStr;
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}
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}
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static const nsCString* kNullStr=0;
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if(!kNullStr) {
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kNullStr=new nsCString("");
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}
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return *kNullStr;
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return nsnull;
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}
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#ifdef NS_DEBUG
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@ -222,7 +226,7 @@ public:
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NS_ASSERTION(value == gEntityArray[i].mUnicode, "bad unicode value");
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entity.AssignWithConversion(nsHTMLEntities::UnicodeToEntity(value));
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NS_ASSERTION(entity.EqualsWithConversion(gEntityArray[i].mStr.mStr), "bad entity name");
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NS_ASSERTION(entity.EqualsWithConversion(gEntityArray[i].mStr), "bad entity name");
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}
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// Make sure we don't find things that aren't there
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@ -42,11 +42,11 @@ public:
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/**
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* Translate an entity string into it's unicode value. This call
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* returns an empty string if the entity cannot be mapped.
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* returns null if the entity cannot be mapped.
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* Note that the string returned DOES NOT have the leading "&" nor
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* the trailing ";" in it.
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*/
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static const nsCString& UnicodeToEntity(PRInt32 aUnicode);
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static const char* UnicodeToEntity(PRInt32 aUnicode);
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};
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@ -115,8 +115,8 @@ NS_IMETHODIMP
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nsParserService::HTMLConvertUnicodeToEntity(PRInt32 aUnicode,
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nsCString& aEntity) const
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{
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const nsCString& str = nsHTMLEntities::UnicodeToEntity(aUnicode);
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if (str.Length() > 0) {
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const char* str = nsHTMLEntities::UnicodeToEntity(aUnicode);
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if (str) {
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aEntity.Assign(str);
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}
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return NS_OK;
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@ -27,27 +27,36 @@
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#include "nsString.h"
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#include "nsAVLTree.h"
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MOZ_DECL_CTOR_COUNTER(EntityNode)
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struct EntityNode {
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EntityNode(void)
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: mStr(),
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: mStr(nsnull),
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mUnicode(-1)
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{}
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{
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MOZ_COUNT_CTOR(EntityNode);
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}
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EntityNode(const nsCString& aStringValue)
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: mStr(),
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EntityNode(const char* aStringValue)
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: mStr(aStringValue),
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mUnicode(-1)
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{ // point to the incomming buffer
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// note that the incomming buffer may really be 2 byte
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nsStr::Initialize(mStr, aStringValue.mStr, aStringValue.mCapacity,
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aStringValue.mLength, aStringValue.mCharSize, PR_FALSE);
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{
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MOZ_COUNT_CTOR(EntityNode);
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}
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EntityNode(PRInt32 aUnicode)
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: mStr(),
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: mStr(nsnull),
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mUnicode(aUnicode)
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{}
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{
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MOZ_COUNT_CTOR(EntityNode);
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}
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nsCAutoString mStr;
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~EntityNode()
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{
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MOZ_COUNT_DTOR(EntityNode);
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}
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const char* mStr; // never owns buffer
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PRInt32 mUnicode;
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};
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@ -57,7 +66,7 @@ public:
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virtual PRInt32 operator()(void* anItem1,void* anItem2) {
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EntityNode* one = (EntityNode*)anItem1;
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EntityNode* two = (EntityNode*)anItem2;
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return one->mStr.CompareWithConversion(two->mStr, PR_FALSE);
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return nsCRT::strcmp(one->mStr, two->mStr);
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}
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};
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@ -81,13 +90,13 @@ static EntityCodeComparitor* gCodeComparitor;
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// define array of entity names
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#define HTML_ENTITY(_name, _value) #_name,
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static char* gEntityNames[] = {
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static const char* const gEntityNames[] = {
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#include "nsHTMLEntityList.h"
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};
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#undef HTML_ENTITY
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#define HTML_ENTITY(_name, _value) _value,
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static PRInt32 gEntityCodes[] = {
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static const PRInt32 gEntityCodes[] = {
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#include "nsHTMLEntityList.h"
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};
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#undef HTML_ENTITY
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@ -162,10 +171,10 @@ nsHTMLEntities::EntityToUnicode(const nsCString& aEntity)
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}
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EntityNode node(aEntity);
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EntityNode node(aEntity.get());
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EntityNode* found = (EntityNode*)gEntityToCodeTree->FindItem(&node);
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if (found) {
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NS_ASSERTION(found->mStr.Equals(aEntity), "bad tree");
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NS_ASSERTION(!nsCRT::strcmp(found->mStr, aEntity.get()), "bad tree");
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return found->mUnicode;
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}
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}
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@ -184,7 +193,7 @@ nsHTMLEntities::EntityToUnicode(const nsAReadableString& aEntity) {
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}
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const nsCString&
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const char*
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nsHTMLEntities::UnicodeToEntity(PRInt32 aUnicode)
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{
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NS_ASSERTION(gCodeToEntityTree, "no lookup table, needs addref");
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@ -196,12 +205,7 @@ nsHTMLEntities::UnicodeToEntity(PRInt32 aUnicode)
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return found->mStr;
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}
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}
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static const nsCString* kNullStr=0;
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if(!kNullStr) {
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kNullStr=new nsCString("");
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}
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return *kNullStr;
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return nsnull;
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}
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#ifdef NS_DEBUG
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@ -222,7 +226,7 @@ public:
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NS_ASSERTION(value == gEntityArray[i].mUnicode, "bad unicode value");
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entity.AssignWithConversion(nsHTMLEntities::UnicodeToEntity(value));
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NS_ASSERTION(entity.EqualsWithConversion(gEntityArray[i].mStr.mStr), "bad entity name");
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NS_ASSERTION(entity.EqualsWithConversion(gEntityArray[i].mStr), "bad entity name");
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}
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// Make sure we don't find things that aren't there
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@ -42,11 +42,11 @@ public:
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/**
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* Translate an entity string into it's unicode value. This call
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* returns an empty string if the entity cannot be mapped.
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* returns null if the entity cannot be mapped.
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* Note that the string returned DOES NOT have the leading "&" nor
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* the trailing ";" in it.
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*/
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static const nsCString& UnicodeToEntity(PRInt32 aUnicode);
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static const char* UnicodeToEntity(PRInt32 aUnicode);
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};
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@ -115,8 +115,8 @@ NS_IMETHODIMP
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nsParserService::HTMLConvertUnicodeToEntity(PRInt32 aUnicode,
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nsCString& aEntity) const
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{
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const nsCString& str = nsHTMLEntities::UnicodeToEntity(aUnicode);
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if (str.Length() > 0) {
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const char* str = nsHTMLEntities::UnicodeToEntity(aUnicode);
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if (str) {
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aEntity.Assign(str);
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}
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return NS_OK;
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