Add default implemenations for OnDataAvailable, OnStartBinding, OnStopBinding. Push even more functionality for loading a url up into the base class.

This commit is contained in:
mscott%netscape.com 1999-06-05 20:21:27 +00:00
Родитель 810f5b6875
Коммит a256015110
2 изменённых файлов: 69 добавлений и 13 удалений

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@ -18,6 +18,7 @@
#include "msgCore.h" #include "msgCore.h"
#include "nsMsgProtocol.h" #include "nsMsgProtocol.h"
#include "nsIMsgMailNewsUrl.h"
#include "nsINetService.h" #include "nsINetService.h"
static NS_DEFINE_CID(kNetServiceCID, NS_NETSERVICE_CID); static NS_DEFINE_CID(kNetServiceCID, NS_NETSERVICE_CID);
@ -52,7 +53,7 @@ nsresult nsMsgProtocol::OpenNetworkSocket(nsIURL * aURL, PRUint32 aPort, const c
return rv; return rv;
} }
nsresult nsMsgProtocol::OpenFileSocket(nsIURL * aURL, nsFileSpec * aFileSpec) nsresult nsMsgProtocol::OpenFileSocket(nsIURL * aURL, const nsFileSpec * aFileSpec)
{ {
nsresult rv = NS_OK; nsresult rv = NS_OK;
@ -132,3 +133,46 @@ PRInt32 nsMsgProtocol::SendData(nsIURL * aURL, const char * dataBuffer)
return status; return status;
} }
// Whenever data arrives from the connection, core netlib notifices the protocol by calling
// OnDataAvailable. We then read and process the incoming data from the input stream.
NS_IMETHODIMP nsMsgProtocol::OnDataAvailable(nsIURL* aURL, nsIInputStream *aIStream, PRUint32 aLength)
{
// right now, this really just means turn around and churn through the state machine
return ProcessProtocolState(aURL, aIStream, aLength);
}
NS_IMETHODIMP nsMsgProtocol::OnStartBinding(nsIURL* aURL, const char *aContentType)
{
nsCOMPtr <nsIMsgMailNewsUrl> aMsgUrl = do_QueryInterface(aURL);
return aMsgUrl->SetUrlState(PR_TRUE, NS_OK);
}
// stop binding is a "notification" informing us that the stream associated with aURL is going away.
NS_IMETHODIMP nsMsgProtocol::OnStopBinding(nsIURL* aURL, nsresult aStatus, const PRUnichar* aMsg)
{
nsCOMPtr <nsIMsgMailNewsUrl> aMsgUrl = do_QueryInterface(aURL);
return aMsgUrl->SetUrlState(PR_FALSE, aStatus);
}
nsresult nsMsgProtocol::LoadUrl(nsIURL * aURL)
{
// okay now kick us off to the next state...
// our first state is a process state so drive the state machine...
PRBool transportOpen = PR_FALSE;
nsresult rv = NS_OK;
nsCOMPtr <nsIMsgMailNewsUrl> aMsgUrl = do_QueryInterface(aURL);
rv = m_transport->IsTransportOpen(&transportOpen);
if (NS_SUCCEEDED(rv))
{
rv = aMsgUrl->SetUrlState(PR_TRUE, NS_OK); // set the url as a url currently being run...
if (!transportOpen)
rv = m_transport->Open(aURL); // opening the url will cause to get notified when the connection is established
else // the connection is already open so we should begin processing our new url...
rv = ProcessProtocolState(aURL, nsnull, 0);
}
return rv;
}

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@ -41,17 +41,18 @@ public:
// we suppport the nsIStreamListener interface // we suppport the nsIStreamListener interface
//////////////////////////////////////////////////////////////////////////////////////// ////////////////////////////////////////////////////////////////////////////////////////
// mscott; I don't think we need to worry about this yet so I'll leave it stubbed out for now
NS_IMETHOD GetBindInfo(nsIURL* aURL, nsStreamBindingInfo* aInfo) { return NS_OK;} ;
// Whenever data arrives from the connection, core netlib notifies the protocol by calling // Whenever data arrives from the connection, core netlib notifies the protocol by calling
// OnDataAvailable. We then read and process the incoming data from the input stream. // OnDataAvailable. We then read and process the incoming data from the input stream.
NS_IMETHOD OnDataAvailable(nsIURL* aURL, nsIInputStream *aIStream, PRUint32 aLength) = 0; // a typical protocol shouldn't need to override this method
NS_IMETHOD OnDataAvailable(nsIURL* aURL, nsIInputStream *aIStream, PRUint32 aLength);
NS_IMETHOD OnStartBinding(nsIURL* aURL, const char *aContentType) = 0; // I expect most protocols to override this method AND call into the base class
// the base class takes the url and sets the state of the url passed in to be running
NS_IMETHOD OnStartBinding(nsIURL* aURL, const char *aContentType);
// stop binding is a "notification" informing us that the stream associated with aURL is going away. // stop binding is a "notification" informing us that the stream associated with aURL is going away.
NS_IMETHOD OnStopBinding(nsIURL* aURL, nsresult aStatus, const PRUnichar* aMsg) = 0; // the base class implementation takes the url and sets the url state to NOT running.
NS_IMETHOD OnStopBinding(nsIURL* aURL, nsresult aStatus, const PRUnichar* aMsg);
// Ideally, a protocol should only have to support the stream listener methods covered above. // Ideally, a protocol should only have to support the stream listener methods covered above.
// However, we don't have this nsIStreamListenerLite interface defined yet. Until then, we are using // However, we don't have this nsIStreamListenerLite interface defined yet. Until then, we are using
@ -59,6 +60,7 @@ public:
NS_IMETHOD OnProgress(nsIURL* aURL, PRUint32 aProgress, PRUint32 aProgressMax) { return NS_OK;} NS_IMETHOD OnProgress(nsIURL* aURL, PRUint32 aProgress, PRUint32 aProgressMax) { return NS_OK;}
NS_IMETHOD OnStatus(nsIURL* aURL, const PRUnichar* aMsg) { return NS_OK;} NS_IMETHOD OnStatus(nsIURL* aURL, const PRUnichar* aMsg) { return NS_OK;}
NS_IMETHOD GetBindInfo(nsIURL* aURL, nsStreamBindingInfo* aInfo) { return NS_OK;} ;
//////////////////////////////////////////////////////////////////////////////////////// ////////////////////////////////////////////////////////////////////////////////////////
// End of nsIStreamListenerSupport // End of nsIStreamListenerSupport
@ -74,16 +76,27 @@ protected:
// mscott -okay this is lame. I should break this up into a file protocol and a socket based // mscott -okay this is lame. I should break this up into a file protocol and a socket based
// protocool class instead of cheating and putting both methods here... // protocool class instead of cheating and putting both methods here...
virtual nsresult OpenNetworkSocket(nsIURL * aURL, PRUint32 aPort, const char * aHostName); // open a connection on this url virtual nsresult OpenNetworkSocket(nsIURL * aURL, PRUint32 aPort, const char * aHostName); // open a connection on this url
virtual nsresult OpenFileSocket(nsIURL * aURL, nsFileSpec * aFileSpec); // used to open a file socket connection virtual nsresult OpenFileSocket(nsIURL * aURL, const nsFileSpec * aFileSpec); // used to open a file socket connection
// a Protocol typically overrides this method. They free any of their own connection state and then
// they call up into the base class to free the generic connection objects
virtual nsresult CloseSocket();
virtual nsresult SetupTransportState(); // private method used by OpenNetworkSocket and OpenFileSocket virtual nsresult SetupTransportState(); // private method used by OpenNetworkSocket and OpenFileSocket
virtual nsresult CloseSocket();
// LoadUrl -- A protocol typically overrides this function, sets up any local state for the url and
// then calls the base class which opens the socket if it needs opened. If the socket is
// already opened then we just call ProcessProtocolState to start the churning process.
virtual nsresult LoadUrl(nsIURL * aURL);
// ProcessProtocolState - This is the function that gets churned by calls to OnDataAvailable.
// As data arrives on the socket, OnDataAvailable calls ProcessProtocolState.
virtual nsresult ProcessProtocolState(nsIURL * url, nsIInputStream * inputStream, PRUint32 length) = 0;
// SendData -- Writes the data contained in dataBuffer into the current output stream. // SendData -- Writes the data contained in dataBuffer into the current output stream.
// It also informs the transport layer that this data is now available for transmission. // It also informs the transport layer that this data is now available for transmission.
// Returns a positive number for success, 0 for failure (not all the bytes were written to the // Returns a positive number for success, 0 for failure (not all the bytes were written to the
// stream, etc). // stream, etc).
virtual PRInt32 SendData(nsIURL * aURL, const char * dataBuffer); virtual PRInt32 SendData(nsIURL * aURL, const char * dataBuffer);
// Ouput stream for writing commands to the socket // Ouput stream for writing commands to the socket
@ -93,8 +106,7 @@ protected:
PRBool m_socketIsOpen; // mscott: we should look into keeping this state in the nsSocketTransport... PRBool m_socketIsOpen; // mscott: we should look into keeping this state in the nsSocketTransport...
// I'm using it to make sure I open the socket the first time a URL is loaded into the connection // I'm using it to make sure I open the socket the first time a URL is loaded into the connection
PRUint32 m_flags; // used to store flag information
PRUint32 m_flags; // used to store flag information
}; };
#endif nsMsgProtocol_h__ #endif nsMsgProtocol_h__