зеркало из https://github.com/mozilla/pjs.git
Add default implemenations for OnDataAvailable, OnStartBinding, OnStopBinding. Push even more functionality for loading a url up into the base class.
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Родитель
810f5b6875
Коммит
a256015110
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@ -18,6 +18,7 @@
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#include "msgCore.h"
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#include "nsMsgProtocol.h"
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#include "nsIMsgMailNewsUrl.h"
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#include "nsINetService.h"
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static NS_DEFINE_CID(kNetServiceCID, NS_NETSERVICE_CID);
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@ -52,7 +53,7 @@ nsresult nsMsgProtocol::OpenNetworkSocket(nsIURL * aURL, PRUint32 aPort, const c
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return rv;
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}
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nsresult nsMsgProtocol::OpenFileSocket(nsIURL * aURL, nsFileSpec * aFileSpec)
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nsresult nsMsgProtocol::OpenFileSocket(nsIURL * aURL, const nsFileSpec * aFileSpec)
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{
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nsresult rv = NS_OK;
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@ -132,3 +133,46 @@ PRInt32 nsMsgProtocol::SendData(nsIURL * aURL, const char * dataBuffer)
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return status;
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}
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// Whenever data arrives from the connection, core netlib notifices the protocol by calling
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// OnDataAvailable. We then read and process the incoming data from the input stream.
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NS_IMETHODIMP nsMsgProtocol::OnDataAvailable(nsIURL* aURL, nsIInputStream *aIStream, PRUint32 aLength)
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{
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// right now, this really just means turn around and churn through the state machine
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return ProcessProtocolState(aURL, aIStream, aLength);
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}
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NS_IMETHODIMP nsMsgProtocol::OnStartBinding(nsIURL* aURL, const char *aContentType)
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{
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nsCOMPtr <nsIMsgMailNewsUrl> aMsgUrl = do_QueryInterface(aURL);
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return aMsgUrl->SetUrlState(PR_TRUE, NS_OK);
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}
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// stop binding is a "notification" informing us that the stream associated with aURL is going away.
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NS_IMETHODIMP nsMsgProtocol::OnStopBinding(nsIURL* aURL, nsresult aStatus, const PRUnichar* aMsg)
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{
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nsCOMPtr <nsIMsgMailNewsUrl> aMsgUrl = do_QueryInterface(aURL);
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return aMsgUrl->SetUrlState(PR_FALSE, aStatus);
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}
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nsresult nsMsgProtocol::LoadUrl(nsIURL * aURL)
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{
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// okay now kick us off to the next state...
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// our first state is a process state so drive the state machine...
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PRBool transportOpen = PR_FALSE;
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nsresult rv = NS_OK;
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nsCOMPtr <nsIMsgMailNewsUrl> aMsgUrl = do_QueryInterface(aURL);
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rv = m_transport->IsTransportOpen(&transportOpen);
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if (NS_SUCCEEDED(rv))
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{
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rv = aMsgUrl->SetUrlState(PR_TRUE, NS_OK); // set the url as a url currently being run...
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if (!transportOpen)
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rv = m_transport->Open(aURL); // opening the url will cause to get notified when the connection is established
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else // the connection is already open so we should begin processing our new url...
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rv = ProcessProtocolState(aURL, nsnull, 0);
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}
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return rv;
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}
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@ -41,17 +41,18 @@ public:
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// we suppport the nsIStreamListener interface
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////////////////////////////////////////////////////////////////////////////////////////
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// mscott; I don't think we need to worry about this yet so I'll leave it stubbed out for now
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NS_IMETHOD GetBindInfo(nsIURL* aURL, nsStreamBindingInfo* aInfo) { return NS_OK;} ;
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// Whenever data arrives from the connection, core netlib notifies the protocol by calling
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// OnDataAvailable. We then read and process the incoming data from the input stream.
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NS_IMETHOD OnDataAvailable(nsIURL* aURL, nsIInputStream *aIStream, PRUint32 aLength) = 0;
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// a typical protocol shouldn't need to override this method
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NS_IMETHOD OnDataAvailable(nsIURL* aURL, nsIInputStream *aIStream, PRUint32 aLength);
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NS_IMETHOD OnStartBinding(nsIURL* aURL, const char *aContentType) = 0;
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// I expect most protocols to override this method AND call into the base class
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// the base class takes the url and sets the state of the url passed in to be running
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NS_IMETHOD OnStartBinding(nsIURL* aURL, const char *aContentType);
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// stop binding is a "notification" informing us that the stream associated with aURL is going away.
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NS_IMETHOD OnStopBinding(nsIURL* aURL, nsresult aStatus, const PRUnichar* aMsg) = 0;
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// the base class implementation takes the url and sets the url state to NOT running.
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NS_IMETHOD OnStopBinding(nsIURL* aURL, nsresult aStatus, const PRUnichar* aMsg);
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// Ideally, a protocol should only have to support the stream listener methods covered above.
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// However, we don't have this nsIStreamListenerLite interface defined yet. Until then, we are using
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@ -59,6 +60,7 @@ public:
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NS_IMETHOD OnProgress(nsIURL* aURL, PRUint32 aProgress, PRUint32 aProgressMax) { return NS_OK;}
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NS_IMETHOD OnStatus(nsIURL* aURL, const PRUnichar* aMsg) { return NS_OK;}
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NS_IMETHOD GetBindInfo(nsIURL* aURL, nsStreamBindingInfo* aInfo) { return NS_OK;} ;
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////////////////////////////////////////////////////////////////////////////////////////
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// End of nsIStreamListenerSupport
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@ -74,16 +76,27 @@ protected:
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// mscott -okay this is lame. I should break this up into a file protocol and a socket based
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// protocool class instead of cheating and putting both methods here...
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virtual nsresult OpenNetworkSocket(nsIURL * aURL, PRUint32 aPort, const char * aHostName); // open a connection on this url
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virtual nsresult OpenFileSocket(nsIURL * aURL, nsFileSpec * aFileSpec); // used to open a file socket connection
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virtual nsresult OpenFileSocket(nsIURL * aURL, const nsFileSpec * aFileSpec); // used to open a file socket connection
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// a Protocol typically overrides this method. They free any of their own connection state and then
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// they call up into the base class to free the generic connection objects
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virtual nsresult CloseSocket();
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virtual nsresult SetupTransportState(); // private method used by OpenNetworkSocket and OpenFileSocket
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virtual nsresult CloseSocket();
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// LoadUrl -- A protocol typically overrides this function, sets up any local state for the url and
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// then calls the base class which opens the socket if it needs opened. If the socket is
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// already opened then we just call ProcessProtocolState to start the churning process.
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virtual nsresult LoadUrl(nsIURL * aURL);
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// ProcessProtocolState - This is the function that gets churned by calls to OnDataAvailable.
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// As data arrives on the socket, OnDataAvailable calls ProcessProtocolState.
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virtual nsresult ProcessProtocolState(nsIURL * url, nsIInputStream * inputStream, PRUint32 length) = 0;
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// SendData -- Writes the data contained in dataBuffer into the current output stream.
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// It also informs the transport layer that this data is now available for transmission.
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// Returns a positive number for success, 0 for failure (not all the bytes were written to the
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// stream, etc).
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virtual PRInt32 SendData(nsIURL * aURL, const char * dataBuffer);
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// Ouput stream for writing commands to the socket
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@ -93,8 +106,7 @@ protected:
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PRBool m_socketIsOpen; // mscott: we should look into keeping this state in the nsSocketTransport...
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// I'm using it to make sure I open the socket the first time a URL is loaded into the connection
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PRUint32 m_flags; // used to store flag information
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PRUint32 m_flags; // used to store flag information
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};
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#endif nsMsgProtocol_h__
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