зеркало из https://github.com/mozilla/pjs.git
Bug 438517 - Add text-shadow support to nsTextBoxFrame r+sr=roc
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Родитель
9dbcb66b3f
Коммит
a9721a71dc
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@ -369,35 +369,30 @@ nsTextBoxFrame::PaintTitle(nsIRenderingContext& aRenderingContext,
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if (mTitle.IsEmpty())
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return;
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nsRect textRect(aPt, GetSize());
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textRect.Deflate(GetUsedBorderAndPadding());
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nsRect textRect(CalcTextRect(aRenderingContext, aPt));
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// determine (cropped) title and underline position
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nsPresContext* presContext = PresContext();
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LayoutTitle(presContext, aRenderingContext, textRect);
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// make the rect as small as our (cropped) text.
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nscoord outerWidth = textRect.width;
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textRect.width = mTitleWidth;
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// Align our text within the overall rect by checking our text-align property.
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const nsStyleVisibility* vis = GetStyleVisibility();
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// Paint the text shadow before doing any foreground stuff
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const nsStyleText* textStyle = GetStyleText();
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if (textStyle->mTextAlign == NS_STYLE_TEXT_ALIGN_CENTER)
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textRect.x += (outerWidth - textRect.width)/2;
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else if (textStyle->mTextAlign == NS_STYLE_TEXT_ALIGN_RIGHT) {
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if (vis->mDirection == NS_STYLE_DIRECTION_LTR)
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textRect.x += (outerWidth - textRect.width);
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}
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else {
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if (vis->mDirection == NS_STYLE_DIRECTION_RTL)
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textRect.x += (outerWidth - textRect.width);
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if (textStyle->mTextShadow) {
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// Text shadow happens with the last value being painted at the back,
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// ie. it is painted first.
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for (PRUint32 i = textStyle->mTextShadow->Length(); i > 0; --i) {
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PaintOneShadow(aRenderingContext.ThebesContext(),
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textRect,
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textStyle->mTextShadow->ShadowAt(i - 1),
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GetStyleColor()->mColor);
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}
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}
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// don't draw if the title is not dirty
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if (PR_FALSE == aDirtyRect.Intersects(textRect))
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return;
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DrawText(aRenderingContext, textRect, 0);
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}
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void
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nsTextBoxFrame::DrawText(nsIRenderingContext& aRenderingContext,
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const nsRect& aTextRect,
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const nscolor& aOverrideColor)
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{
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nsPresContext* presContext = PresContext();
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// paint the title
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nscolor overColor;
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@ -414,7 +409,7 @@ nsTextBoxFrame::PaintTitle(nsIRenderingContext& aRenderingContext,
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const nsStyleTextReset* styleText = context->GetStyleTextReset();
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if (decorMask & styleText->mTextDecoration) { // a decoration defined here
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nscolor color = context->GetStyleColor()->mColor;
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nscolor color = aOverrideColor ? aOverrideColor : context->GetStyleColor()->mColor;
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if (NS_STYLE_TEXT_DECORATION_UNDERLINE & decorMask & styleText->mTextDecoration) {
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underColor = color;
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@ -449,11 +444,11 @@ nsTextBoxFrame::PaintTitle(nsIRenderingContext& aRenderingContext,
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fontMet->GetMaxAscent(ascent);
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nscoord baseline =
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presContext->RoundAppUnitsToNearestDevPixels(textRect.y + ascent);
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presContext->RoundAppUnitsToNearestDevPixels(aTextRect.y + ascent);
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nsRefPtr<gfxContext> ctx = aRenderingContext.ThebesContext();
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gfxPoint pt(presContext->AppUnitsToGfxUnits(textRect.x),
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presContext->AppUnitsToGfxUnits(textRect.y));
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gfxFloat width = presContext->AppUnitsToGfxUnits(textRect.width);
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gfxPoint pt(presContext->AppUnitsToGfxUnits(aTextRect.x),
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presContext->AppUnitsToGfxUnits(aTextRect.y));
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gfxFloat width = presContext->AppUnitsToGfxUnits(aTextRect.width);
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gfxFloat ascentPixel = presContext->AppUnitsToGfxUnits(ascent);
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if (decorations & (NS_FONT_DECORATION_OVERLINE | NS_FONT_DECORATION_UNDERLINE)) {
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fontMet->GetUnderline(offset, size);
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@ -489,7 +484,7 @@ nsTextBoxFrame::PaintTitle(nsIRenderingContext& aRenderingContext,
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CalculateUnderline(aRenderingContext);
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aRenderingContext.SetColor(GetStyleColor()->mColor);
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aRenderingContext.SetColor(aOverrideColor ? aOverrideColor : GetStyleColor()->mColor);
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#ifdef IBMBIDI
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nsresult rv = NS_ERROR_FAILURE;
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@ -508,7 +503,7 @@ nsTextBoxFrame::PaintTitle(nsIRenderingContext& aRenderingContext,
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posResolve.logicalIndex = mAccessKeyInfo->mAccesskeyIndex;
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rv = bidiUtils->RenderText(mCroppedTitle.get(), mCroppedTitle.Length(), direction,
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presContext, aRenderingContext,
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textRect.x, baseline,
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aTextRect.x, baseline,
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&posResolve,
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1);
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mAccessKeyInfo->mBeforeWidth = posResolve.visualLeftTwips;
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@ -517,7 +512,7 @@ nsTextBoxFrame::PaintTitle(nsIRenderingContext& aRenderingContext,
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{
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rv = bidiUtils->RenderText(mCroppedTitle.get(), mCroppedTitle.Length(), direction,
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presContext, aRenderingContext,
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textRect.x, baseline);
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aTextRect.x, baseline);
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}
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}
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}
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@ -537,17 +532,63 @@ nsTextBoxFrame::PaintTitle(nsIRenderingContext& aRenderingContext,
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mAccessKeyInfo->mBeforeWidth = 0;
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}
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aRenderingContext.DrawString(mCroppedTitle, textRect.x, baseline);
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aRenderingContext.DrawString(mCroppedTitle, aTextRect.x, baseline);
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}
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if (mAccessKeyInfo && mAccessKeyInfo->mAccesskeyIndex != kNotFound) {
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aRenderingContext.FillRect(textRect.x + mAccessKeyInfo->mBeforeWidth,
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textRect.y + mAccessKeyInfo->mAccessOffset,
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aRenderingContext.FillRect(aTextRect.x + mAccessKeyInfo->mBeforeWidth,
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aTextRect.y + mAccessKeyInfo->mAccessOffset,
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mAccessKeyInfo->mAccessWidth,
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mAccessKeyInfo->mAccessUnderlineSize);
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}
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}
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void nsTextBoxFrame::PaintOneShadow(gfxContext* aCtx,
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const nsRect& aTextRect,
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nsCSSShadowItem* aShadowDetails,
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const nscolor& aForegroundColor) {
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nsPoint shadowOffset(aShadowDetails->mXOffset,
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aShadowDetails->mYOffset);
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nscoord blurRadius = PR_MAX(aShadowDetails->mRadius, 0);
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nsRect shadowRect(aTextRect);
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shadowRect.MoveBy(shadowOffset);
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gfxRect shadowRectGFX(shadowRect.x, shadowRect.y, shadowRect.width, shadowRect.height);
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nsContextBoxBlur contextBoxBlur;
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gfxContext* shadowContext = contextBoxBlur.Init(shadowRectGFX, blurRadius,
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PresContext()->AppUnitsPerDevPixel(),
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aCtx);
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if (!shadowContext)
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return;
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nscolor shadowColor;
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if (aShadowDetails->mHasColor)
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shadowColor = aShadowDetails->mColor;
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else
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shadowColor = aForegroundColor;
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// Conjure an nsIRenderingContext from a gfxContext for DrawText
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nsCOMPtr<nsIRenderingContext> renderingContext = nsnull;
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nsIDeviceContext* devCtx = PresContext()->DeviceContext();
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devCtx->CreateRenderingContextInstance(*getter_AddRefs(renderingContext));
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if (!renderingContext) return;
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renderingContext->Init(devCtx, shadowContext);
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aCtx->Save();
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aCtx->NewPath();
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aCtx->SetColor(gfxRGBA(shadowColor));
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// Draw the text onto our alpha-only surface to capture the alpha values.
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// Remember that the box blur context has a device offset on it, so we don't need to
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// translate any coordinates to fit on the surface.
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DrawText(*renderingContext, shadowRect, shadowColor);
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contextBoxBlur.DoPaint();
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aCtx->Restore();
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}
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void
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nsTextBoxFrame::LayoutTitle(nsPresContext* aPresContext,
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nsIRenderingContext& aRenderingContext,
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@ -888,7 +929,16 @@ nsTextBoxFrame::DoLayout(nsBoxLayoutState& aBoxLayoutState)
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mState |= NS_STATE_NEED_LAYOUT;
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return nsLeafBoxFrame::DoLayout(aBoxLayoutState);
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nsresult rv = nsLeafBoxFrame::DoLayout(aBoxLayoutState);
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const nsStyleText* textStyle = GetStyleText();
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if (textStyle->mTextShadow) {
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nsPoint origin(0,0);
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nsRect textRect = CalcTextRect(*aBoxLayoutState.GetRenderingContext(), origin);
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nsRect overflowRect(nsLayoutUtils::GetTextShadowRectsUnion(textRect, this));
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FinishAndStoreOverflow(&overflowRect, GetSize());
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}
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return rv;
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}
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/* virtual */ void
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@ -928,6 +978,36 @@ nsTextBoxFrame::CalcTextSize(nsBoxLayoutState& aBoxLayoutState)
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}
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}
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nsRect
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nsTextBoxFrame::CalcTextRect(nsIRenderingContext &aRenderingContext, const nsPoint &aTextOrigin)
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{
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nsRect textRect(aTextOrigin, GetSize());
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textRect.Deflate(GetUsedBorderAndPadding());
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// determine (cropped) title and underline position
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nsPresContext* presContext = PresContext();
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LayoutTitle(presContext, aRenderingContext, textRect);
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// make the rect as small as our (cropped) text.
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nscoord outerWidth = textRect.width;
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textRect.width = mTitleWidth;
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// Align our text within the overall rect by checking our text-align property.
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const nsStyleVisibility* vis = GetStyleVisibility();
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const nsStyleText* textStyle = GetStyleText();
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if (textStyle->mTextAlign == NS_STYLE_TEXT_ALIGN_CENTER)
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textRect.x += (outerWidth - textRect.width)/2;
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else if (textStyle->mTextAlign == NS_STYLE_TEXT_ALIGN_RIGHT) {
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if (vis->mDirection == NS_STYLE_DIRECTION_LTR)
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textRect.x += (outerWidth - textRect.width);
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}
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else {
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if (vis->mDirection == NS_STYLE_DIRECTION_RTL)
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textRect.x += (outerWidth - textRect.width);
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}
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return textRect;
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}
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/**
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* Ok return our dimensions
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*/
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@ -104,6 +104,8 @@ protected:
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void CalcTextSize(nsBoxLayoutState& aBoxLayoutState);
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nsRect CalcTextRect(nsIRenderingContext &aRenderingContext, const nsPoint &aTextOrigin);
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nsTextBoxFrame(nsIPresShell* aShell, nsStyleContext* aContext);
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void CalculateTitleForWidth(nsPresContext* aPresContext,
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@ -123,6 +125,16 @@ private:
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PRBool AlwaysAppendAccessKey();
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PRBool InsertSeparatorBeforeAccessKey();
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void DrawText(nsIRenderingContext& aRenderingContext,
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const nsRect& aTextRect,
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const nscolor& aOverrideColor);
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void PaintOneShadow(gfxContext * aCtx,
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const nsRect& aTextRect,
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nsCSSShadowItem* aShadowDetails,
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const nscolor& aForegroundColor);
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CroppingStyle mCropType;
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nsString mTitle;
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nsString mCroppedTitle;
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