Bug 563878. Part 11. Rework the synth mouse move code. r=mats

This commit is contained in:
Timothy Nikkel 2010-07-18 21:23:47 -05:00
Родитель a1c1ee7f41
Коммит b3aff69b2d
3 изменённых файлов: 40 добавлений и 30 удалений

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@ -4421,9 +4421,8 @@ PresShell::DispatchSynthMouseMove(nsGUIEvent *aEvent,
{
PRUint32 hoverGenerationBefore = mFrameConstructor->GetHoverGeneration();
nsEventStatus status;
nsIView* targetView;
targetView = nsIView::GetViewFor(aEvent->widget);
mViewManager->DispatchEvent(aEvent, targetView, &status);
nsIView* targetView = nsIView::GetViewFor(aEvent->widget);
targetView->GetViewManager()->DispatchEvent(aEvent, targetView, &status);
if (aFlushOnHoverChange &&
hoverGenerationBefore != mFrameConstructor->GetHoverGeneration()) {
// Flush so that the resulting reflow happens now so that our caller

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@ -943,7 +943,7 @@ NS_IMETHODIMP nsViewManager::DispatchEvent(nsGUIEvent *aEvent,
}
if (nsnull != view) {
PRInt32 p2a = AppUnitsPerDevPixel();
PRInt32 APD = AppUnitsPerDevPixel();
if ((aEvent->message == NS_MOUSE_MOVE &&
static_cast<nsMouseEvent*>(aEvent)->reason ==
@ -951,13 +951,15 @@ NS_IMETHODIMP nsViewManager::DispatchEvent(nsGUIEvent *aEvent,
aEvent->message == NS_MOUSE_ENTER ||
aEvent->message == NS_MOUSE_BUTTON_DOWN ||
aEvent->message == NS_MOUSE_BUTTON_UP) {
// aEvent->point is relative to the widget, i.e. the view top-left,
// so we need to add the offset to the view origin
nsPoint rootOffset = baseView->GetDimensions().TopLeft();
rootOffset += baseView->GetOffsetTo(RootViewManager()->mRootView);
RootViewManager()->mMouseLocation = aEvent->refPoint +
nsIntPoint(NSAppUnitsToIntPixels(rootOffset.x, p2a),
NSAppUnitsToIntPixels(rootOffset.y, p2a));
// aEvent->point is relative to the widget, so we convert it to be
// relative to the view origin
nsPoint pt = -baseView->ViewToWidgetOffset();
pt += baseView->GetOffsetTo(RootViewManager()->mRootView);
pt.x += NSIntPixelsToAppUnits(aEvent->refPoint.x, APD);
pt.y += NSIntPixelsToAppUnits(aEvent->refPoint.y, APD);
PRInt32 rootAPD = RootViewManager()->AppUnitsPerDevPixel();
pt = pt.ConvertAppUnits(APD, rootAPD);
RootViewManager()->mMouseLocation = pt;
#ifdef DEBUG_MOUSE_LOCATION
if (aEvent->message == NS_MOUSE_ENTER)
printf("[vm=%p]got mouse enter for %p\n",
@ -975,7 +977,8 @@ NS_IMETHODIMP nsViewManager::DispatchEvent(nsGUIEvent *aEvent,
// won't matter at all since we'll get the mouse move or
// enter after the mouse exit when the mouse moves from one
// of our widgets into another.
RootViewManager()->mMouseLocation = nsIntPoint(NSCOORD_NONE, NSCOORD_NONE);
RootViewManager()->mMouseLocation =
nsPoint(NSCOORD_NONE, NSCOORD_NONE);
#ifdef DEBUG_MOUSE_LOCATION
printf("[vm=%p]got mouse exit for %p\n",
this, aEvent->widget);
@ -1654,7 +1657,7 @@ nsViewManager::SynthesizeMouseMove(PRBool aFromScroll)
if (!IsRootVM())
return RootViewManager()->SynthesizeMouseMove(aFromScroll);
if (mMouseLocation == nsIntPoint(NSCOORD_NONE, NSCOORD_NONE))
if (mMouseLocation == nsPoint(NSCOORD_NONE, NSCOORD_NONE))
return NS_OK;
if (!mSynthMouseMoveEvent.IsPending()) {
@ -1691,7 +1694,7 @@ static nsView* FindFloatingViewContaining(nsView* aView, nsPoint aPt)
return nsnull;
for (nsView* v = aView->GetFirstChild(); v; v = v->GetNextSibling()) {
nsView* r = FindFloatingViewContaining(v, aPt - v->GetOffsetTo(aView));
nsView* r = FindFloatingViewContaining(v, v->ConvertFromParentCoords(aPt));
if (r)
return r;
}
@ -1720,7 +1723,7 @@ static nsView* FindViewContaining(nsView* aView, nsPoint aPt)
}
for (nsView* v = aView->GetFirstChild(); v; v = v->GetNextSibling()) {
nsView* r = FindViewContaining(v, aPt - v->GetOffsetTo(aView));
nsView* r = FindViewContaining(v, v->ConvertFromParentCoords(aPt));
if (r)
return r;
}
@ -1738,7 +1741,7 @@ nsViewManager::ProcessSynthMouseMoveEvent(PRBool aFromScroll)
NS_ASSERTION(IsRootVM(), "Only the root view manager should be here");
if (mMouseLocation == nsIntPoint(NSCOORD_NONE, NSCOORD_NONE) || !mRootView) {
if (mMouseLocation == nsPoint(NSCOORD_NONE, NSCOORD_NONE) || !mRootView) {
mSynthMouseMoveEvent.Forget();
return;
}
@ -1751,30 +1754,37 @@ nsViewManager::ProcessSynthMouseMoveEvent(PRBool aFromScroll)
printf("[vm=%p]synthesizing mouse move to (%d,%d)\n",
this, mMouseLocation.x, mMouseLocation.y);
#endif
nsPoint pt;
PRInt32 p2a = AppUnitsPerDevPixel();
pt.x = NSIntPixelsToAppUnits(mMouseLocation.x, p2a);
pt.y = NSIntPixelsToAppUnits(mMouseLocation.y, p2a);
PRInt32 APD = AppUnitsPerDevPixel();
// this will be mMouseLocation relative to the widget of |view|, the widget
// we will put in the event we dispatch, in viewAPD appunits
nsPoint refpoint(0, 0);
PRInt32 viewAPD;
// the VM of the view the point is in
nsViewManager *pointVM;
// This could be a bit slow (traverses entire view hierarchy)
// but it's OK to do it once per synthetic mouse event
nsView* view = FindFloatingViewContaining(mRootView, pt);
nsIntPoint offset(0, 0);
nsViewManager *pointVM;
nsView* view = FindFloatingViewContaining(mRootView, mMouseLocation);
if (!view) {
view = mRootView;
nsView *pointView = FindViewContaining(mRootView, pt);
nsView *pointView = FindViewContaining(mRootView, mMouseLocation);
// pointView can be null in situations related to mouse capture
pointVM = (pointView ? pointView : view)->GetViewManager();
refpoint = mMouseLocation + mRootView->ViewToWidgetOffset();
viewAPD = APD;
} else {
nsPoint viewoffset = view->GetOffsetTo(mRootView);
offset.x = NSAppUnitsToIntPixels(viewoffset.x, p2a);
offset.y = NSAppUnitsToIntPixels(viewoffset.y, p2a);
pointVM = view->GetViewManager();
viewAPD = pointVM->AppUnitsPerDevPixel();
refpoint = mMouseLocation.ConvertAppUnits(APD, viewAPD);
refpoint -= view->GetOffsetTo(mRootView);
refpoint += view->ViewToWidgetOffset();
}
NS_ASSERTION(view->GetWidget(), "view should have a widget here");
nsMouseEvent event(PR_TRUE, NS_MOUSE_MOVE, view->GetWidget(),
nsMouseEvent::eSynthesized);
event.refPoint = mMouseLocation - offset;
event.refPoint = refpoint.ToNearestPixels(viewAPD);
event.time = PR_IntervalNow();
// XXX set event.isShift, event.isControl, event.isAlt, event.isMeta ?

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@ -270,7 +270,8 @@ public: // NOT in nsIViewManager, so private to the view module
private:
nsCOMPtr<nsIDeviceContext> mContext;
nsIViewObserver *mObserver;
nsIntPoint mMouseLocation; // device units, relative to mRootView
// relative to mRootView and set only on the root view manager
nsPoint mMouseLocation;
// The size for a resize that we delayed until the root view becomes
// visible again.