зеркало из https://github.com/mozilla/pjs.git
Single-monitor impl of screen manager/object for win32 just to get something in place. DevContext
now uses it, but will also have to be tweaked when the multi-monitor impl is implemented. Just pushing code around for now, nothing major. r=danm.
This commit is contained in:
Родитель
02e9ece97d
Коммит
b494f9b5e2
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@ -26,6 +26,10 @@
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#include "il_util.h"
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#include "nsIPref.h"
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#include "nsIServiceManager.h"
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#include "nsCOMPtr.h"
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#include "nsIScreenManager.h"
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#include "nsIScreen.h"
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// Size of the color cube
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#define COLOR_CUBE_SIZE 216
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@ -145,13 +149,20 @@ void nsDeviceContextWin :: CommonInit(HDC aDC)
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mHeightFloat = (float)mClientRect.height;
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if (::GetDeviceCaps(aDC, TECHNOLOGY) == DT_RASDISPLAY)
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{
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RECT workArea;
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::SystemParametersInfo(SPI_GETWORKAREA, 0, &workArea, 0);
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mClientRect.x = workArea.left;
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mClientRect.y = workArea.top;
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mClientRect.width = workArea.right - workArea.left;
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mClientRect.height = workArea.bottom - workArea.top;
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}
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nsresult ignore;
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nsCOMPtr<nsIScreenManager> sm ( do_GetService("component://netscape/gfx/screenmanager", &ignore) );
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if ( sm ) {
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//XXX rewrite this for multiple screens
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nsCOMPtr<nsIScreen> screen;
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sm->GetPrimaryScreen ( getter_AddRefs(screen) );
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if ( screen ) {
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screen->GetAvailTop ( &mClientRect.y );
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screen->GetAvailLeft ( &mClientRect.x );
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screen->GetAvailWidth ( &mClientRect.width );
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screen->GetAvailHeight ( &mClientRect.height );
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}
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}
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} // if this dc is not a print device
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DeviceContextImpl::CommonInit();
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}
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@ -50,9 +50,9 @@ NS_IMPL_ISUPPORTS(nsScreenManagerWin, NS_GET_IID(nsIScreenManager))
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// Utility routine. Creates a new screen object from the given device handle
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//
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nsIScreen*
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nsScreenManagerWin :: CreateNewScreenObject ( )
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nsScreenManagerWin :: CreateNewScreenObject ( HDC inScreen )
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{
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nsIScreen* retval = new nsScreenWin ( );
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nsIScreen* retval = new nsScreenWin ( inScreen );
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NS_IF_ADDREF(retval);
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return retval;
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}
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@ -70,34 +70,23 @@ NS_IMETHODIMP
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nsScreenManagerWin :: ScreenForRect ( PRInt32 inTop, PRInt32 inLeft, PRInt32 inWidth, PRInt32 inHeight,
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nsIScreen **outScreen )
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{
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#if 0
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if ( !(inTop || inLeft || inWidth || inHeight) ) {
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NS_WARNING ( "trying to find screen for sizeless window" );
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*outScreen = CreateNewScreenObject ( ::GetMainDevice() ); // addrefs
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if ( !(inWidth || inHeight) ) {
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NS_WARNING ( "trying to find screen for sizeless window, using primary monitor" );
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*outScreen = CreateNewScreenObject ( ::GetDC(nsnull) ); // addrefs
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return NS_OK;
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}
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Rect globalWindowBounds = { inTop, inLeft, inTop + inHeight, inLeft + inWidth };
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GDHandle currDevice = ::GetDeviceList();
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GDHandle deviceWindowIsOn = ::GetMainDevice();
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PRInt32 greatestArea = 0;
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while ( currDevice ) {
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if ( ::TestDeviceAttribute(currDevice, screenDevice) && ::TestDeviceAttribute(currDevice, screenActive) ) {
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// calc the intersection.
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Rect intersection;
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Rect devRect = (**currDevice).gdRect;
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::SectRect ( &globalWindowBounds, &devRect, &intersection );
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PRInt32 intersectArea = (intersection.right - intersection.left) *
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(intersection.bottom - intersection.top);
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if ( intersectArea > greatestArea ) {
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greatestArea = intersectArea;
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deviceWindowIsOn = currDevice;
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}
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} // if device is a screen and visible
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currDevice = ::GetNextDevice(currDevice);
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} // foreach device in list
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RECT globalWindowBounds = { inLeft, inTop, inLeft + inWidth, inTop + inHeight };
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// we want to use ::MonitorFromRect() but it doesn't exist under 95/NT. For now, just
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// always return the primary monitor.
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*outScreen = CreateNewScreenObject ( ::GetDC(nsnull) ); // addrefs
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#if 0
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HMONITOR screen = ::MonitorFromRect ( &globalWindowBounds, MONITOR_DEFAULTTOPRIMARY );
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*outScreen = CreateNewScreenObject ( deviceWindowIsOn ); // addrefs
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#endif
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return NS_OK;
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@ -112,9 +101,9 @@ nsScreenManagerWin :: ScreenForRect ( PRInt32 inTop, PRInt32 inLeft, PRInt32 inW
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// often.
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//
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NS_IMETHODIMP
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nsScreenManagerWin :: GetPrimaryScreen(nsIScreen * *aPrimaryScreen)
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nsScreenManagerWin :: GetPrimaryScreen(nsIScreen** aPrimaryScreen)
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{
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// *aPrimaryScreen = CreateNewScreenObject ( ::GetMainDevice() ); // addrefs
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*aPrimaryScreen = CreateNewScreenObject ( ::GetDC(nsnull) ); // addrefs
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return NS_OK;
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} // GetPrimaryScreen
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@ -24,6 +24,7 @@
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#define nsScreenManagerWin_h___
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#include "nsIScreenManager.h"
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#include <windows.h>
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class nsIScreen;
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@ -40,7 +41,7 @@ public:
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private:
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nsIScreen* CreateNewScreenObject ( ) ;
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nsIScreen* CreateNewScreenObject ( HDC inScreen ) ;
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};
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@ -23,12 +23,13 @@
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#include "nsScreenWin.h"
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nsScreenWin :: nsScreenWin ( )
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// : mScreen(inScreen)
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nsScreenWin :: nsScreenWin ( HDC inScreen )
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: mScreen(inScreen)
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{
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NS_INIT_REFCNT();
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//NS_ASSERTION ( inScreen, "Passing null device to nsScreenWin" );
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NS_ASSERTION ( inScreen, "Passing null device to nsScreenWin" );
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NS_ASSERTION ( ::GetDeviceCaps(inScreen, TECHNOLOGY) == DT_RASDISPLAY, "Not a display screen");
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// nothing else to do. I guess we could cache a bunch of information
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// here, but we want to ask the device at runtime in case anything
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@ -49,7 +50,7 @@ NS_IMPL_ISUPPORTS(nsScreenWin, NS_GET_IID(nsIScreen))
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NS_IMETHODIMP
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nsScreenWin :: GetWidth(PRInt32 *aWidth)
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{
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//*aWidth = (**mScreen).gdRect.right - (**mScreen).gdRect.left;
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*aWidth = ::GetDeviceCaps(mScreen, HORZRES);
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return NS_OK;
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} // GetWidth
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@ -58,7 +59,7 @@ nsScreenWin :: GetWidth(PRInt32 *aWidth)
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NS_IMETHODIMP
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nsScreenWin :: GetHeight(PRInt32 *aHeight)
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{
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//*aHeight = (**mScreen).gdRect.bottom - (**mScreen).gdRect.top;
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*aHeight = ::GetDeviceCaps(mScreen, VERTRES);
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return NS_OK;
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} // GetHeight
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@ -67,7 +68,7 @@ nsScreenWin :: GetHeight(PRInt32 *aHeight)
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NS_IMETHODIMP
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nsScreenWin :: GetPixelDepth(PRInt32 *aPixelDepth)
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{
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//*aPixelDepth = (**(**mScreen).gdPMap).pixelSize;
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*aPixelDepth = ::GetDeviceCaps(mScreen, BITSPIXEL);
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return NS_OK;
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} // GetPixelDepth
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@ -76,8 +77,7 @@ nsScreenWin :: GetPixelDepth(PRInt32 *aPixelDepth)
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NS_IMETHODIMP
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nsScreenWin :: GetColorDepth(PRInt32 *aColorDepth)
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{
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//*aColorDepth = (**(**mScreen).gdPMap).pixelSize;
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return NS_OK;
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return GetPixelDepth(aColorDepth);
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} // GetColorDepth
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@ -85,7 +85,10 @@ nsScreenWin :: GetColorDepth(PRInt32 *aColorDepth)
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NS_IMETHODIMP
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nsScreenWin :: GetAvailWidth(PRInt32 *aAvailWidth)
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{
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GetWidth(aAvailWidth);
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// XXX Needs to be rewritten for a non-primary monitor?
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RECT workArea;
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::SystemParametersInfo(SPI_GETWORKAREA, 0, &workArea, 0);
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*aAvailWidth = workArea.right - workArea.left;
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return NS_OK;
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} // GetAvailWidth
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@ -94,10 +97,9 @@ nsScreenWin :: GetAvailWidth(PRInt32 *aAvailWidth)
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NS_IMETHODIMP
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nsScreenWin :: GetAvailHeight(PRInt32 *aAvailHeight)
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{
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//Rect adjustedRect;
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//SubtractMenuBar ( (**mScreen).gdRect, &adjustedRect );
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//*aAvailHeight = adjustedRect.bottom - adjustedRect.top;
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RECT workArea;
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::SystemParametersInfo(SPI_GETWORKAREA, 0, &workArea, 0);
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*aAvailHeight = workArea.bottom - workArea.top;
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return NS_OK;
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} // GetAvailHeight
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@ -106,7 +108,9 @@ nsScreenWin :: GetAvailHeight(PRInt32 *aAvailHeight)
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NS_IMETHODIMP
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nsScreenWin :: GetAvailLeft(PRInt32 *aAvailLeft)
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{
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//*aAvailLeft = (**mScreen).gdRect.left;
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RECT workArea;
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::SystemParametersInfo(SPI_GETWORKAREA, 0, &workArea, 0);
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*aAvailLeft = workArea.left;
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return NS_OK;
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} // GetAvailLeft
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@ -115,9 +119,9 @@ nsScreenWin :: GetAvailLeft(PRInt32 *aAvailLeft)
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NS_IMETHODIMP
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nsScreenWin :: GetAvailTop(PRInt32 *aAvailTop)
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{
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//Rect adjustedRect;
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//SubtractMenuBar ( (**mScreen).gdRect, &adjustedRect );
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//*aAvailTop = adjustedRect.top;
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RECT workArea;
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::SystemParametersInfo(SPI_GETWORKAREA, 0, &workArea, 0);
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*aAvailTop = workArea.top;
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return NS_OK;
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@ -23,6 +23,7 @@
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#ifndef nsScreenWin_h___
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#define nsScreenWin_h___
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#include <windows.h>
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#include "nsIScreen.h"
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//------------------------------------------------------------------------
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@ -30,8 +31,7 @@
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class nsScreenWin : public nsIScreen
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{
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public:
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//nsScreenWin ( GDHandle inScreen );
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nsScreenWin ( );
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nsScreenWin ( HDC inScreen );
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~nsScreenWin();
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NS_DECL_ISUPPORTS
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@ -43,7 +43,7 @@ private:
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// asked.
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//PRBool IsPrimaryScreen ( ) const { return (mScreen == ::GetMainDevice()); }
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// GDHandle mScreen; // the device that represents this screen
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HDC mScreen; // the dc that represents this screen
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};
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#endif // nsScreenWin_h___
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