зеркало из https://github.com/mozilla/pjs.git
Bug 382458, additional patch to fix repainting problems with theming and pixel rounding. r=vlad, a=blocking1.9+
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6335ca5f70
Коммит
b7507c850a
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@ -123,8 +123,12 @@ gfxWindowsNativeDrawing::BeginNativeDrawing()
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if (mTransformType == TRANSLATION_ONLY || !(mNativeDrawFlags & CAN_AXIS_ALIGNED_SCALE)) {
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mScale = gfxSize(1.0, 1.0);
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mTempSurfaceSize.width = (PRInt32) NS_ceil(mNativeRect.size.width);
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mTempSurfaceSize.height = (PRInt32) NS_ceil(mNativeRect.size.height);
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// Add 1 to the surface size; it's guaranteed to not be incorrect,
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// and it fixes bug 382458
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// There's probably a better fix, but I haven't figured out
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// the root cause of the problem.
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mTempSurfaceSize.width = (PRInt32) NS_ceil(mNativeRect.size.width + 1);
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mTempSurfaceSize.height = (PRInt32) NS_ceil(mNativeRect.size.height + 1);
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} else {
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// figure out the scale factors
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mScale = m.ScaleFactors(PR_TRUE);
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@ -136,8 +140,9 @@ gfxWindowsNativeDrawing::BeginNativeDrawing()
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mWorldTransform.eDx = 0.0f;
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mWorldTransform.eDy = 0.0f;
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mTempSurfaceSize.width = (PRInt32) NS_ceil(mNativeRect.size.width * mScale.width);
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mTempSurfaceSize.height = (PRInt32) NS_ceil(mNativeRect.size.height * mScale.height);
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// See comment above about "+1"
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mTempSurfaceSize.width = (PRInt32) NS_ceil(mNativeRect.size.width * mScale.width + 1);
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mTempSurfaceSize.height = (PRInt32) NS_ceil(mNativeRect.size.height * mScale.height + 1);
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}
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}
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}
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