зеркало из https://github.com/mozilla/pjs.git
Bug 648484, part D: Allow PuppetWidgets to create D3D10 layer managers (for the time being). r=roc
This commit is contained in:
Родитель
f2ff0bef7d
Коммит
b7f2296045
|
@ -721,29 +721,14 @@ RenderFrameParent::AllocPLayers(LayerManager::LayersBackend* aBackendType)
|
|||
*aBackendType = LayerManager::LAYERS_NONE;
|
||||
return nsnull;
|
||||
}
|
||||
|
||||
LayerManager* lm = GetLayerManager();
|
||||
switch (*aBackendType = lm->GetBackendType()) {
|
||||
case LayerManager::LAYERS_BASIC: {
|
||||
BasicShadowLayerManager* bslm = static_cast<BasicShadowLayerManager*>(lm);
|
||||
return new ShadowLayersParent(bslm);
|
||||
}
|
||||
case LayerManager::LAYERS_OPENGL: {
|
||||
LayerManagerOGL* lmo = static_cast<LayerManagerOGL*>(lm);
|
||||
return new ShadowLayersParent(lmo);
|
||||
}
|
||||
#ifdef MOZ_ENABLE_D3D9_LAYER
|
||||
case LayerManager::LAYERS_D3D9: {
|
||||
LayerManagerD3D9* lmd3d9 = static_cast<LayerManagerD3D9*>(lm);
|
||||
return new ShadowLayersParent(lmd3d9);
|
||||
}
|
||||
#endif //MOZ_ENABLE_D3D9_LAYER
|
||||
default: {
|
||||
ShadowLayerManager* slm = lm->AsShadowManager();
|
||||
if (!slm) {
|
||||
NS_WARNING("shadow layers no sprechen D3D backend yet");
|
||||
*aBackendType = LayerManager::LAYERS_NONE;
|
||||
return nsnull;
|
||||
}
|
||||
}
|
||||
*aBackendType = lm->GetBackendType();
|
||||
return new ShadowLayersParent(slm);
|
||||
}
|
||||
|
||||
bool
|
||||
|
|
|
@ -97,6 +97,10 @@ ifdef MOZ_X11
|
|||
SHARED_LIBRARY_LIBS += ../shared/x11/$(LIB_PREFIX)widget_shared_x11.$(LIB_SUFFIX)
|
||||
endif
|
||||
|
||||
ifdef MOZ_ENABLE_D3D10_LAYER
|
||||
DEFINES += -DMOZ_ENABLE_D3D10_LAYER
|
||||
endif
|
||||
|
||||
LOCAL_INCLUDES += \
|
||||
-I$(srcdir)/../$(MOZ_WIDGET_TOOLKIT) \
|
||||
-I$(srcdir)/../shared \
|
||||
|
|
|
@ -40,6 +40,9 @@
|
|||
|
||||
#include "mozilla/dom/PBrowserChild.h"
|
||||
#include "BasicLayers.h"
|
||||
#if defined(MOZ_ENABLE_D3D10_LAYER)
|
||||
# include "LayerManagerD3D10.h"
|
||||
#endif
|
||||
|
||||
#include "gfxPlatform.h"
|
||||
#include "PuppetWidget.h"
|
||||
|
@ -335,10 +338,23 @@ PuppetWidget::GetLayerManager(PLayersChild* aShadowManager,
|
|||
LayerManagerPersistence aPersistence,
|
||||
bool* aAllowRetaining)
|
||||
{
|
||||
if (!mLayerManager) {
|
||||
// The backend hint is a temporary placeholder until Azure, when
|
||||
// all content-process layer managers will be BasicLayerManagers.
|
||||
#if defined(MOZ_ENABLE_D3D10_LAYER)
|
||||
if (LayerManager::LAYERS_D3D10 == aBackendHint) {
|
||||
nsRefPtr<LayerManagerD3D10> m = new LayerManagerD3D10(this);
|
||||
m->AsShadowForwarder()->SetShadowManager(aShadowManager);
|
||||
if (m->Initialize()) {
|
||||
mLayerManager = m;
|
||||
}
|
||||
}
|
||||
#endif
|
||||
if (!mLayerManager) {
|
||||
mLayerManager = new BasicShadowLayerManager(this);
|
||||
mLayerManager->AsShadowForwarder()->SetShadowManager(aShadowManager);
|
||||
}
|
||||
}
|
||||
if (aAllowRetaining) {
|
||||
*aAllowRetaining = true;
|
||||
}
|
||||
|
@ -542,11 +558,16 @@ PuppetWidget::DispatchPaintEvent()
|
|||
nsCAutoString("PuppetWidget"), nsnull);
|
||||
#endif
|
||||
|
||||
LayerManager* lm = GetLayerManager();
|
||||
if (LayerManager::LAYERS_D3D10 == mLayerManager->GetBackendType()) {
|
||||
DispatchEvent(&event, status);
|
||||
} else {
|
||||
nsRefPtr<gfxContext> ctx = new gfxContext(mSurface);
|
||||
AutoLayerManagerSetup setupLayerManager(this, ctx,
|
||||
BasicLayerManager::BUFFER_NONE);
|
||||
DispatchEvent(&event, status);
|
||||
}
|
||||
}
|
||||
|
||||
nsPaintEvent didPaintEvent(PR_TRUE, NS_DID_PAINT, this);
|
||||
DispatchEvent(&didPaintEvent, status);
|
||||
|
|
Загрузка…
Ссылка в новой задаче