Bug 456430 - Fix compiler warnings in widget/src/cocoa/ introduced by bug 439354, r=josh sr=roc

This commit is contained in:
Markus Stange 2008-10-15 15:01:10 +02:00
Родитель f781370a4f
Коммит d71fce24e4
3 изменённых файлов: 28 добавлений и 23 удалений

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@ -47,7 +47,6 @@
#include "nsBaseWidget.h"
#include "nsPIWidgetCocoa.h"
#include "nsAutoPtr.h"
#include "nsNativeThemeColors.h"
class nsCocoaWindow;
class nsChildView;
@ -126,25 +125,6 @@ struct UnifiedGradientInfo {
BOOL drawTitlebar; // NO for toolbar, YES for titlebar
};
// Callback used by the default titlebar and toolbar shading.
// *aIn == 0 at the top of the titlebar/toolbar, *aIn == 1 at the bottom
static void unifiedShading(void* aInfo, const float* aIn, float* aOut)
{
UnifiedGradientInfo* info = (UnifiedGradientInfo*)aInfo;
// The gradient percentage at the bottom of the titlebar / top of the toolbar
float start = info->titlebarHeight / (info->titlebarHeight + info->toolbarHeight - 1);
const float startGrey = NativeGreyColorAsFloat(headerStartGrey, info->windowIsMain);
const float endGrey = NativeGreyColorAsFloat(headerEndGrey, info->windowIsMain);
// *aIn is the gradient percentage of the titlebar or toolbar gradient,
// a is the gradient percentage of the whole unified gradient.
float a = info->drawTitlebar ? *aIn * start : start + *aIn * (1 - start);
float result = (1.0f - a) * startGrey + a * endGrey;
aOut[0] = result;
aOut[1] = result;
aOut[2] = result;
aOut[3] = 1.0f;
}
// NSColor subclass that allows us to draw separate colors both in the titlebar
// and for background of the window.
@interface TitlebarAndBackgroundColor : NSColor
@ -303,6 +283,8 @@ public:
NS_IMETHOD BeginSecureKeyboardInput();
NS_IMETHOD EndSecureKeyboardInput();
static void UnifiedShading(void* aInfo, const float* aIn, float* aOut);
protected:
nsIWidget* mParent; // if we're a popup, this is our parent [WEAK]

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@ -66,6 +66,7 @@
#include "nsMenuBarX.h"
#include "nsMenuUtilsX.h"
#include "nsStyleConsts.h"
#include "nsNativeThemeColors.h"
#include "gfxPlatform.h"
#include "lcms.h"
@ -1407,6 +1408,27 @@ NS_IMETHODIMP nsCocoaWindow::EndSecureKeyboardInput()
}
// Callback used by the default titlebar and toolbar shading.
// *aIn == 0 at the top of the titlebar/toolbar, *aIn == 1 at the bottom
/* static */ void
nsCocoaWindow::UnifiedShading(void* aInfo, const float* aIn, float* aOut)
{
UnifiedGradientInfo* info = (UnifiedGradientInfo*)aInfo;
// The gradient percentage at the bottom of the titlebar / top of the toolbar
float start = info->titlebarHeight / (info->titlebarHeight + info->toolbarHeight - 1);
const float startGrey = NativeGreyColorAsFloat(headerStartGrey, info->windowIsMain);
const float endGrey = NativeGreyColorAsFloat(headerEndGrey, info->windowIsMain);
// *aIn is the gradient percentage of the titlebar or toolbar gradient,
// a is the gradient percentage of the whole unified gradient.
float a = info->drawTitlebar ? *aIn * start : start + *aIn * (1 - start);
float result = (1.0f - a) * startGrey + a * endGrey;
aOut[0] = result;
aOut[1] = result;
aOut[2] = result;
aOut[3] = 1.0f;
}
@implementation WindowDelegate
@ -1983,8 +2005,8 @@ void patternDraw(void* aInfo, CGContextRef aContext)
// If the titlebar color is nil, draw the default titlebar shading.
if (!titlebarColor) {
// Create and draw a CGShading that uses unifiedShading() as its callback.
CGFunctionCallbacks callbacks = {0, unifiedShading, NULL};
// Create and draw a CGShading that uses nsCocoaWindow::UnifiedShading() as its callback.
CGFunctionCallbacks callbacks = {0, nsCocoaWindow::UnifiedShading, NULL};
CGFunctionRef function = CGFunctionCreate(&info, 1, NULL, 4, NULL, &callbacks);
CGColorSpaceRef colorSpace = CGColorSpaceCreateDeviceRGB();
CGShadingRef shading = CGShadingCreateAxial(colorSpace,

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@ -59,6 +59,7 @@
#include "nsWidgetAtoms.h"
#include "nsToolkit.h"
#include "nsCocoaWindow.h"
#include "nsNativeThemeColors.h"
#include "gfxContext.h"
#include "gfxQuartzSurface.h"
@ -1189,7 +1190,7 @@ nsNativeThemeCocoa::DrawUnifiedToolbar(CGContextRef cgContext, const HIRect& inB
// Draw the gradient
UnifiedGradientInfo info = { titlebarHeight, inBoxRect.size.height, isMain, NO };
struct CGFunctionCallbacks callbacks = { 0, unifiedShading, NULL };
struct CGFunctionCallbacks callbacks = { 0, nsCocoaWindow::UnifiedShading, NULL };
CGFunctionRef function = CGFunctionCreate(&info, 1, NULL, 4, NULL, &callbacks);
float srcY = inBoxRect.origin.y;
float dstY = srcY + inBoxRect.size.height - 1;