Bug 575521 - Use the APPLE_client_storage extension to reduce the number of copies of data we make when uploading textures. r=vlad

This commit is contained in:
Joe Drew 2010-11-11 15:31:23 -05:00
Родитель ff5e4be04c
Коммит dc6ad712d5
2 изменённых файлов: 39 добавлений и 8 удалений

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@ -509,6 +509,8 @@ BasicTextureImage::~BasicTextureImage()
mGLContext->MakeCurrent();
mGLContext->fDeleteTextures(1, &mTexture);
}
mBackingSurface = nsnull;
}
gfxContext*
@ -517,12 +519,21 @@ BasicTextureImage::BeginUpdate(nsIntRegion& aRegion)
NS_ASSERTION(!mUpdateContext, "BeginUpdate() without EndUpdate()?");
// determine the region the client will need to repaint
if (!mTextureInited)
// if the texture hasn't been initialized yet, force the
ImageFormat format =
(GetContentType() == gfxASurface::CONTENT_COLOR) ?
gfxASurface::ImageFormatRGB24 : gfxASurface::ImageFormatARGB32;
if (!mTextureInited || !mBackingSurface ||
mBackingSurface->GetSize() != gfxIntSize(mSize.width, mSize.height) ||
mBackingSurface->Format() != format) {
// if the texture hasn't been initialized yet, or something important
// changed, we need to recreate our backing surface and force the
// client to paint everything
mUpdateRect = nsIntRect(nsIntPoint(0, 0), mSize);
else
mTextureInited = PR_FALSE;
} else {
mUpdateRect = aRegion.GetBounds();
}
// the basic impl can't upload updates to disparate regions,
// only rects
aRegion = nsIntRegion(mUpdateRect);
@ -533,9 +544,6 @@ BasicTextureImage::BeginUpdate(nsIntRegion& aRegion)
return NULL;
}
ImageFormat format =
(GetContentType() == gfxASurface::CONTENT_COLOR) ?
gfxASurface::ImageFormatRGB24 : gfxASurface::ImageFormatARGB32;
nsRefPtr<gfxASurface> updateSurface =
CreateUpdateSurface(gfxIntSize(rgnSize.width, rgnSize.height),
format);
@ -572,8 +580,17 @@ BasicTextureImage::EndUpdate()
mGLContext->fPixelStorei(LOCAL_GL_UNPACK_ROW_LENGTH,
uploadImage->Stride() / 4);
DEBUG_GL_ERROR_CHECK(mGLContext);
if (!mTextureInited)
{
// If we can use the client storage extension, we should.
if (mGLContext->IsExtensionSupported(gl::GLContext::APPLE_client_storage)) {
mGLContext->fPixelStorei(LOCAL_GL_UNPACK_CLIENT_STORAGE_APPLE,
LOCAL_GL_TRUE);
DEBUG_GL_ERROR_CHECK(mGLContext);
}
mGLContext->fTexImage2D(LOCAL_GL_TEXTURE_2D,
0,
LOCAL_GL_RGBA,
@ -583,7 +600,19 @@ BasicTextureImage::EndUpdate()
LOCAL_GL_RGBA,
LOCAL_GL_UNSIGNED_BYTE,
uploadImage->Data());
DEBUG_GL_ERROR_CHECK(mGLContext);
mTextureInited = PR_TRUE;
// Reset the pixel store attribute, and hold on to the update surface
// because we're using the client storage extension.
if (mGLContext->IsExtensionSupported(gl::GLContext::APPLE_client_storage)) {
mBackingSurface = uploadImage;
mGLContext->fPixelStorei(LOCAL_GL_UNPACK_CLIENT_STORAGE_APPLE,
LOCAL_GL_FALSE);
DEBUG_GL_ERROR_CHECK(mGLContext);
}
} else {
mGLContext->fTexSubImage2D(LOCAL_GL_TEXTURE_2D,
0,
@ -597,7 +626,7 @@ BasicTextureImage::EndUpdate()
}
mUpdateContext = NULL;
// Reset row length to use the default.
// Reset pixel store attributes to use the defaults.
mGLContext->fPixelStorei(LOCAL_GL_UNPACK_ROW_LENGTH, 0);
return PR_TRUE; // mTexture is bound

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@ -51,6 +51,7 @@
#include "GLDefs.h"
#include "gfxASurface.h"
#include "gfxImageSurface.h"
#include "gfxContext.h"
#include "gfxRect.h"
#include "nsISupportsImpl.h"
@ -277,6 +278,7 @@ protected:
PRBool mTextureInited;
GLContext* mGLContext;
nsRefPtr<gfxImageSurface> mBackingSurface;
nsRefPtr<gfxContext> mUpdateContext;
nsIntRect mUpdateRect;
};