зеркало из https://github.com/mozilla/pjs.git
Bug 590468. Part 6: Fix setting of nsDisplayList::mOpaque, and return it from nsDisplayWrapList::IsOpaque. r=tnikkel
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a675637246
Коммит
de188d2090
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@ -287,9 +287,24 @@ nsDisplayList::GetBounds(nsDisplayListBuilder* aBuilder) const {
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}
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}
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PRBool
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PRBool
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nsDisplayList::ComputeVisibility(nsDisplayListBuilder* aBuilder,
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nsDisplayList::ComputeVisibilityForRoot(nsDisplayListBuilder* aBuilder,
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nsRegion* aVisibleRegion) {
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nsRegion* aVisibleRegion) {
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mVisibleRect = aVisibleRegion->GetBounds();
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nsRegion r;
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r.And(*aVisibleRegion, GetBounds(aBuilder));
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return ComputeVisibilityForSublist(aBuilder, aVisibleRegion, r.GetBounds());
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}
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PRBool
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nsDisplayList::ComputeVisibilityForSublist(nsDisplayListBuilder* aBuilder,
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nsRegion* aVisibleRegion,
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const nsRect& aListVisibleBounds) {
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#ifdef DEBUG
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nsRegion r;
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r.And(*aVisibleRegion, GetBounds(aBuilder));
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NS_ASSERTION(r.GetBounds() == aListVisibleBounds,
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"bad aListVisibleBounds");
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#endif
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mVisibleRect = aListVisibleBounds;
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PRBool anyVisible = PR_FALSE;
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PRBool anyVisible = PR_FALSE;
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nsAutoTArray<nsDisplayItem*, 512> elements;
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nsAutoTArray<nsDisplayItem*, 512> elements;
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@ -322,7 +337,7 @@ nsDisplayList::ComputeVisibility(nsDisplayListBuilder* aBuilder,
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AppendToBottom(item);
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AppendToBottom(item);
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}
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}
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mIsOpaque = aVisibleRegion->IsEmpty();
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mIsOpaque = !aVisibleRegion->Intersects(mVisibleRect);
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#ifdef DEBUG
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#ifdef DEBUG
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mDidComputeVisibility = PR_TRUE;
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mDidComputeVisibility = PR_TRUE;
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#endif
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#endif
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@ -1055,14 +1070,13 @@ nsDisplayWrapList::GetBounds(nsDisplayListBuilder* aBuilder) {
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PRBool
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PRBool
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nsDisplayWrapList::ComputeVisibility(nsDisplayListBuilder* aBuilder,
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nsDisplayWrapList::ComputeVisibility(nsDisplayListBuilder* aBuilder,
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nsRegion* aVisibleRegion) {
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nsRegion* aVisibleRegion) {
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return mList.ComputeVisibility(aBuilder, aVisibleRegion);
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return mList.ComputeVisibilityForSublist(aBuilder, aVisibleRegion,
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mVisibleRect);
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}
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}
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PRBool
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PRBool
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nsDisplayWrapList::IsOpaque(nsDisplayListBuilder* aBuilder) {
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nsDisplayWrapList::IsOpaque(nsDisplayListBuilder* aBuilder) {
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// We could try to do something but let's conservatively just return PR_FALSE.
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return mList.IsOpaque();
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// We reimplement ComputeVisibility and that's what really matters
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return PR_FALSE;
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}
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}
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PRBool nsDisplayWrapList::IsUniform(nsDisplayListBuilder* aBuilder, nscolor* aColor) {
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PRBool nsDisplayWrapList::IsUniform(nsDisplayListBuilder* aBuilder, nscolor* aColor) {
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@ -1384,8 +1398,11 @@ PRBool nsDisplayZoom::ComputeVisibility(nsDisplayListBuilder *aBuilder,
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aVisibleRegion->ConvertAppUnitsRoundOut(mParentAPD, mAPD);
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aVisibleRegion->ConvertAppUnitsRoundOut(mParentAPD, mAPD);
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nsRegion originalVisibleRegion = visibleRegion;
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nsRegion originalVisibleRegion = visibleRegion;
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nsRect transformedVisibleRect =
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mVisibleRect.ConvertAppUnitsRoundOut(mParentAPD, mAPD);
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PRBool retval =
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PRBool retval =
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nsDisplayWrapList::ComputeVisibility(aBuilder, &visibleRegion);
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mList.ComputeVisibilityForSublist(aBuilder, &visibleRegion,
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transformedVisibleRect);
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nsRegion removed;
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nsRegion removed;
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// removed = originalVisibleRegion - visibleRegion
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// removed = originalVisibleRegion - visibleRegion
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@ -1584,8 +1601,10 @@ PRBool nsDisplayTransform::ComputeVisibility(nsDisplayListBuilder *aBuilder,
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* think that it's painting in its original rectangular coordinate space. */
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* think that it's painting in its original rectangular coordinate space. */
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nsRegion untransformedVisible =
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nsRegion untransformedVisible =
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UntransformRect(mVisibleRect, mFrame, ToReferenceFrame());
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UntransformRect(mVisibleRect, mFrame, ToReferenceFrame());
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// Call RecomputeVisiblity instead of ComputeVisibilty since
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mStoredList.ComputeVisibility(aBuilder, &untransformedVisible);
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// nsDisplayItem::ComputeVisibility should only be called from
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// nsDisplayList::ComputeVisibility (which sets mVisibleRect on the item)
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mStoredList.RecomputeVisibility(aBuilder, &untransformedVisible);
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return PR_TRUE;
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return PR_TRUE;
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}
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}
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@ -1843,7 +1862,9 @@ PRBool nsDisplaySVGEffects::ComputeVisibility(nsDisplayListBuilder* aBuilder,
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// Our children may be made translucent or arbitrarily deformed so we should
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// Our children may be made translucent or arbitrarily deformed so we should
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// not allow them to subtract area from aVisibleRegion.
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// not allow them to subtract area from aVisibleRegion.
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nsRegion childrenVisible(dirtyRect);
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nsRegion childrenVisible(dirtyRect);
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nsDisplayWrapList::ComputeVisibility(aBuilder, &childrenVisible);
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nsRect r;
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r.IntersectRect(dirtyRect, mList.GetBounds(aBuilder));
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mList.ComputeVisibilityForSublist(aBuilder, &childrenVisible, r);
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return PR_TRUE;
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return PR_TRUE;
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}
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}
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@ -587,6 +587,8 @@ public:
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* nsDisplayList::ComputeVisibility will already have set mVisibleRect on
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* nsDisplayList::ComputeVisibility will already have set mVisibleRect on
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* this item to the intersection of *aVisibleRegion (unioned with
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* this item to the intersection of *aVisibleRegion (unioned with
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* *aVisibleRegionBeforeMove, if that's non-null) and this item's bounds.
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* *aVisibleRegionBeforeMove, if that's non-null) and this item's bounds.
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* We rely on that, so this should only be called by
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* nsDisplayList::ComputeVisibility or nsDisplayItem::RecomputeVisibility.
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*
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*
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* @return PR_TRUE if the item is visible, PR_FALSE if no part of the item
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* @return PR_TRUE if the item is visible, PR_FALSE if no part of the item
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* is visible
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* is visible
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@ -842,17 +844,32 @@ public:
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* This is also a good place to put ComputeVisibility-related logic
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* This is also a good place to put ComputeVisibility-related logic
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* that must be applied to every display item. In particular, this
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* that must be applied to every display item. In particular, this
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* sets mVisibleRect on each display item.
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* sets mVisibleRect on each display item.
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* This also sets mIsOpaque to whether aVisibleRegion is empty on return.
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* This sets mIsOpaque if the entire visible area of this list has
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* been removed from aVisibleRegion when we return.
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* This does not remove any items from the list, so we can recompute
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* This does not remove any items from the list, so we can recompute
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* visiblity with different regions later (see
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* visiblity with different regions later (see
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* FrameLayerBuilder::DrawThebesLayer).
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* FrameLayerBuilder::DrawThebesLayer).
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*
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*
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* @param aVisibleRegion the area that is visible, relative to the
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* @param aVisibleRegion the area that is visible, relative to the
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* reference frame; on return, this contains the area visible under the list
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* reference frame; on return, this contains the area visible under the list.
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* I.e., opaque contents of this list are subtracted from aVisibleRegion.
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* @param aListVisibleBounds must be equal to the bounds of the intersection
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* of aVisibleRegion and GetBounds() for this list.
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* @return true if any item in the list is visible
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* @return true if any item in the list is visible
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*/
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*/
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PRBool ComputeVisibility(nsDisplayListBuilder* aBuilder,
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PRBool ComputeVisibilityForSublist(nsDisplayListBuilder* aBuilder,
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nsRegion* aVisibleRegion,
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const nsRect& aListVisibleBounds);
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/**
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* As ComputeVisibilityForSublist, but computes visibility for a root
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* list (a list that does not belong to an nsDisplayItem).
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*
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* @param aVisibleRegion the area that is visible
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*/
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PRBool ComputeVisibilityForRoot(nsDisplayListBuilder* aBuilder,
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nsRegion* aVisibleRegion);
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nsRegion* aVisibleRegion);
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/**
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/**
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* Returns true if the visible region output from ComputeVisiblity was
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* Returns true if the visible region output from ComputeVisiblity was
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* empty, i.e. everything visible in this list is opaque.
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* empty, i.e. everything visible in this list is opaque.
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@ -176,13 +176,13 @@ PrintDisplayListTo(nsDisplayListBuilder* aBuilder, const nsDisplayList& aList,
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}
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}
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nscolor color;
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nscolor color;
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nsRect vis = i->GetVisibleRect();
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nsRect vis = i->GetVisibleRect();
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nsDisplayList* list = i->GetList();
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fprintf(aOutput, "%s %p(%s) (%d,%d,%d,%d)(%d,%d,%d,%d)%s%s\n",
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fprintf(aOutput, "%s %p(%s) (%d,%d,%d,%d)(%d,%d,%d,%d)%s%s\n",
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i->Name(), (void*)f, NS_ConvertUTF16toUTF8(fName).get(),
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i->Name(), (void*)f, NS_ConvertUTF16toUTF8(fName).get(),
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rect.x, rect.y, rect.width, rect.height,
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rect.x, rect.y, rect.width, rect.height,
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vis.x, vis.y, vis.width, vis.height,
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vis.x, vis.y, vis.width, vis.height,
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i->IsOpaque(aBuilder) ? " opaque" : "",
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((!list || list->DidComputeVisibility()) && i->IsOpaque(aBuilder)) ? " opaque" : "",
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i->IsUniform(aBuilder, &color) ? " uniform" : "");
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i->IsUniform(aBuilder, &color) ? " uniform" : "");
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nsDisplayList* list = i->GetList();
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if (list) {
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if (list) {
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PrintDisplayListTo(aBuilder, *list, aIndent + 4, aOutput);
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PrintDisplayListTo(aBuilder, *list, aIndent + 4, aOutput);
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}
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}
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@ -1377,7 +1377,7 @@ nsLayoutUtils::PaintFrame(nsIRenderingContext* aRenderingContext, nsIFrame* aFra
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}
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}
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#endif
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#endif
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list.ComputeVisibility(&builder, &visibleRegion);
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list.ComputeVisibilityForRoot(&builder, &visibleRegion);
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#ifdef DEBUG
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#ifdef DEBUG
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if (gDumpPaintList) {
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if (gDumpPaintList) {
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@ -2536,7 +2536,7 @@ nsRootPresContext::GetPluginGeometryUpdates(nsIFrame* aChangedSubtree,
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#endif
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#endif
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nsRegion visibleRegion(bounds);
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nsRegion visibleRegion(bounds);
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list.ComputeVisibility(&builder, &visibleRegion);
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list.ComputeVisibilityForRoot(&builder, &visibleRegion);
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#ifdef DEBUG
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#ifdef DEBUG
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if (gDumpPluginList) {
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if (gDumpPluginList) {
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@ -5618,7 +5618,7 @@ PresShell::PaintRangePaintInfo(nsTArray<nsAutoPtr<RangePaintInfo> >* aItems,
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aArea.MoveBy(-rangeInfo->mRootOffset.x, -rangeInfo->mRootOffset.y);
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aArea.MoveBy(-rangeInfo->mRootOffset.x, -rangeInfo->mRootOffset.y);
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nsRegion visible(aArea);
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nsRegion visible(aArea);
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rangeInfo->mList.ComputeVisibility(&rangeInfo->mBuilder, &visible);
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rangeInfo->mList.ComputeVisibilityForRoot(&rangeInfo->mBuilder, &visible);
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rangeInfo->mList.PaintRoot(&rangeInfo->mBuilder, rc, nsDisplayList::PAINT_DEFAULT);
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rangeInfo->mList.PaintRoot(&rangeInfo->mBuilder, rc, nsDisplayList::PAINT_DEFAULT);
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aArea.MoveBy(rangeInfo->mRootOffset.x, rangeInfo->mRootOffset.y);
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aArea.MoveBy(rangeInfo->mRootOffset.x, rangeInfo->mRootOffset.y);
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}
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}
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@ -1568,7 +1568,7 @@ InvalidateFixedBackgroundFrames(nsIFrame* aRootFrame,
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return;
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return;
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nsRegion visibleRegion(aUpdateRect);
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nsRegion visibleRegion(aUpdateRect);
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list.ComputeVisibility(&builder, &visibleRegion);
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list.ComputeVisibilityForRoot(&builder, &visibleRegion);
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InvalidateFixedBackgroundFramesFromList(&builder, aMovingFrame, list);
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InvalidateFixedBackgroundFramesFromList(&builder, aMovingFrame, list);
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list.DeleteAll();
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list.DeleteAll();
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@ -149,6 +149,8 @@ nsPageContentFrame::Reflow(nsPresContext* aPresContext,
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aDesiredSize.height = aReflowState.availableHeight;
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aDesiredSize.height = aReflowState.availableHeight;
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}
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}
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FinishAndStoreOverflow(&aDesiredSize);
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NS_FRAME_SET_TRUNCATION(aStatus, aReflowState, aDesiredSize);
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NS_FRAME_SET_TRUNCATION(aStatus, aReflowState, aDesiredSize);
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return NS_OK;
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return NS_OK;
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}
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}
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