зеркало из https://github.com/mozilla/pjs.git
Redoing Ender toolbar.
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Родитель
d668f0e06c
Коммит
e96c1f68df
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@ -802,6 +802,44 @@ void CEditView::SetDocPosition( int inLocation, Int32 inX, Int32 inY, Boolean in
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CHTMLView::SetDocPosition( inLocation, inX, inY, inScrollEvenIfVisible );
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}
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// ÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑ
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// ¥ EstablishPort
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// ÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑ
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// This is the same as CHTMLView's EstablishPort, but without the call to
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// SetGDevice. We draw into a stack-based offscreen GWorld, and changing
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// the current device under it did bad things (like caused the window to
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// redraw all black).
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Boolean
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CEditView::EstablishPort()
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{
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Boolean portSet = false;
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GWorldPtr gworld = NULL;
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// if the current drawable, is an offscreen one, be sure to set it
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if ( mCurrentDrawable != NULL )
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{
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gworld = mCurrentDrawable->GetDrawableOffscreen();
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}
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if ( gworld != NULL )
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{
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portSet = true;
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if ( UQDGlobals::GetCurrentPort() != (GrafPtr) mGWorld )
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{
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SetGWorld ( gworld, NULL );
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mOffscreenDrawable->mClipChanged = true;
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}
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}
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else
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{
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// make sure to restore the main device
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// SetGDevice ( GetMainDevice() );
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portSet = LView::EstablishPort();
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}
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return portSet;
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}
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/*
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If we are hilighted as the pane being dragged "into", we want to first hide the hilite
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before drawing then draw it back. This is because we have an offscreen view which
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Двоичные данные
cmd/macfe/rsrc/communicator/Editor.cnst
Двоичные данные
cmd/macfe/rsrc/communicator/Editor.cnst
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