Use NS_ADDREF/NS_RELEASE macros

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kipp%netscape.com 1998-09-12 19:26:52 +00:00
Родитель 4a650198a7
Коммит f8c590c9fe
2 изменённых файлов: 0 добавлений и 310 удалений

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/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
/*
* The contents of this file are subject to the Netscape Public License
* Version 1.0 (the "NPL"); you may not use this file except in
* compliance with the NPL. You may obtain a copy of the NPL at
* http://www.mozilla.org/NPL/
*
* Software distributed under the NPL is distributed on an "AS IS" basis,
* WITHOUT WARRANTY OF ANY KIND, either express or implied. See the NPL
* for the specific language governing rights and limitations under the
* NPL.
*
* The Initial Developer of this code under the NPL is Netscape
* Communications Corporation. Portions created by Netscape are
* Copyright (C) 1998 Netscape Communications Corporation. All Rights
* Reserved.
*/
#ifndef nsAgg_h___
#define nsAgg_h___
#include "nsISupports.h"
/**
* Outer objects can implement nsIOuter if they choose, allowing them to
* get notification if their inner objects (children) are effectively freed.
* This allows them to reset any state associated with the inner object and
* potentially unload it.
*/
class nsIOuter : public nsISupports {
public:
/**
* This method is called whenever an inner object's refcount is about to
* become zero and the inner object should be released by the outer. This
* allows the outer to clean up any state associated with the inner and
* potentially unload the inner object. This method should call
* inner->Release().
*/
NS_IMETHOD
ReleaseInner(nsISupports* inner) = 0;
};
#define NS_IOUTER_IID \
{ /* ea0bf9f0-3d67-11d2-8163-006008119d7a */ \
0xea0bf9f0, \
0x3d67, \
0x11d2, \
{0x81, 0x63, 0x00, 0x60, 0x08, 0x11, 0x9d, 0x7a} \
}
////////////////////////////////////////////////////////////////////////////////
// Put this in your class's declaration:
#define NS_DECL_AGGREGATED \
NS_DECL_ISUPPORTS \
\
protected: \
\
/* You must implement this operation instead of the nsISupports */ \
/* methods if you inherit from nsAggregated. */ \
NS_IMETHOD \
AggregatedQueryInterface(const nsIID& aIID, void** aInstancePtr); \
\
class Internal : public nsISupports { \
public: \
\
Internal() {} \
\
NS_IMETHOD QueryInterface(const nsIID& aIID, \
void** aInstancePtr); \
NS_IMETHOD_(nsrefcnt) AddRef(void); \
NS_IMETHOD_(nsrefcnt) Release(void); \
\
}; \
\
friend class Internal; \
\
nsISupports* fOuter; \
Internal fAggregated; \
\
nsISupports* GetInner(void) { return &fAggregated; } \
\
public: \
// Put this in your class's constructor:
#define NS_INIT_AGGREGATED(outer) \
NS_INIT_REFCNT(); \
fOuter = outer; \
// Put this in your class's implementation file:
#define NS_IMPL_AGGREGATED(_class) \
NS_IMETHODIMP \
_class::QueryInterface(const nsIID& aIID, void** aInstancePtr) \
{ \
/* try our own interfaces first before delegating to outer */ \
nsresult rslt = AggregatedQueryInterface(aIID, aInstancePtr); \
if (rslt != NS_OK && fOuter) \
return fOuter->QueryInterface(aIID, aInstancePtr); \
else \
return rslt; \
} \
\
NS_IMETHODIMP_(nsrefcnt) \
_class::AddRef(void) \
{ \
++mRefCnt; /* keep track of our refcount as well as outer's */ \
if (fOuter) \
return fOuter->AddRef(); \
else \
return mRefCnt; \
} \
\
NS_IMETHODIMP_(nsrefcnt) \
_class::Release(void) \
{ \
if (fOuter) { \
nsISupports* outer = fOuter; /* in case we release ourself */ \
nsIOuter* outerIntf; \
static NS_DEFINE_IID(kIOuterIID, NS_IOUTER_IID); \
if (mRefCnt == 1 && \
outer->QueryInterface(kIOuterIID, \
(void**)&outerIntf) == NS_OK) { \
outerIntf->ReleaseInner(GetInner()); \
outerIntf->Release(); \
} \
else \
--mRefCnt; /* keep track of our refcount as well as outer's */ \
return outer->Release(); \
} \
else { \
if (--mRefCnt == 0) { \
delete this; \
return 0; \
} \
return mRefCnt; \
} \
} \
\
NS_IMETHODIMP \
_class::Internal::QueryInterface(const nsIID& aIID, void** aInstancePtr) \
{ \
_class* agg = (_class*)((char*)(this) - offsetof(_class, fAggregated)); \
return agg->AggregatedQueryInterface(aIID, aInstancePtr); \
} \
\
NS_IMETHODIMP_(nsrefcnt) \
_class::Internal::AddRef(void) \
{ \
_class* agg = (_class*)((char*)(this) - offsetof(_class, fAggregated)); \
return ++agg->mRefCnt; \
} \
\
NS_IMETHODIMP_(nsrefcnt) \
_class::Internal::Release(void) \
{ \
_class* agg = (_class*)((char*)(this) - offsetof(_class, fAggregated)); \
if (--agg->mRefCnt == 0) { \
delete agg; \
return 0; \
} \
return agg->mRefCnt; \
} \
#endif /* nsAgg_h___ */

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/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
/*
* The contents of this file are subject to the Netscape Public License
* Version 1.0 (the "NPL"); you may not use this file except in
* compliance with the NPL. You may obtain a copy of the NPL at
* http://www.mozilla.org/NPL/
*
* Software distributed under the NPL is distributed on an "AS IS" basis,
* WITHOUT WARRANTY OF ANY KIND, either express or implied. See the NPL
* for the specific language governing rights and limitations under the
* NPL.
*
* The Initial Developer of this code under the NPL is Netscape
* Communications Corporation. Portions created by Netscape are
* Copyright (C) 1998 Netscape Communications Corporation. All Rights
* Reserved.
*/
#ifndef nsIPtr_h___
#define nsIPtr_h___
#include "nsISupports.h"
/*
* nsIPtr is an "auto-release pointer" class for nsISupports based interfaces
*
* It's intent is to be a "set and forget" pointer to help with managing
* active references to nsISupports bases objects.
*
* The pointer object ensures that the underlying pointer is always
* released whenever the value is changed or when the object leaves scope.
*
* Proper care needs to be taken when assigning pointers to a nsIPtr.
* When asigning from a C pointer (nsISupports*), the pointer presumes
* an active reference and subsumes it. When assigning from another nsIPtr,
* a new reference is established.
*
* There are 3 ways to assign a value to a nsIPtr.
* 1) Direct construction or assignment from a C pointer.
* 2) Direct construction or assignment form another nsIPtr.
* 3) Usage of an "out parameter" method.
* a) AssignRef() releases the underlying pointer and returns a reference to it.
* Useful for pointer reference out paramaters.
* b) AssignPtr() releases the underlying pointer and returns a pointer to it.
* c) Query() releases the underlying pointer and returns a (void**) pointer to it.
* Useful for calls to QueryInterface()
* 4) The SetAddRef() method. This is equivalent to an assignment followed by an AddRef().
*
* examples:
*
* class It {
* void NS_NewFoo(nsIFoo** aFoo);
* nsIFoo* GetFoo(void);
* void GetBar(nsIBar*& aBar);
* };
*
* nsIFooPtr foo = it->GetFoo();
* nsIBarPtr bar;
*
* it->NS_NewFoo(foo.AssignPtr());
* it->GetBar(bar.AssignRef());
* it->QueryInterface(kIFooIID, foo.Query());
* bar.SetAddRef(new Bar());
*
* Advantages:
* Set and forget. Once a pointer is assigned to a nsIPtr, it is impossible
* to forget to release it.
* Always pre-initialized. You can't forget to initialize the pointer.
*
* Disadvantages:
* Usage of this class doesn't eliminate the need to think about ref counts
* and assign values properly, AddRef'ing as needed.
* The nsIPtr doesn't typecast exactly like a C pointer. In order to achieve
* typecasting, it may be necessary to first cast to a C pointer of the
* underlying type.
*
*/
#define NS_DEF_PTR(cls) \
class cls##Ptr { \
public: \
cls##Ptr(void) : mPtr(0) {} \
cls##Ptr(const cls##Ptr& aCopy) : mPtr(aCopy.mPtr) \
{ if(0 != mPtr) mPtr->AddRef(); } \
cls##Ptr(cls* aInterface) : mPtr(aInterface) {} \
~cls##Ptr(void) { if(0 != mPtr) mPtr->Release(); } \
cls##Ptr& operator=(const cls##Ptr& aCopy) \
{ if(mPtr == aCopy.mPtr) return *this; \
if(0 != aCopy.mPtr) aCopy.mPtr->AddRef(); \
if(0 != mPtr) mPtr->Release(); \
mPtr = aCopy.mPtr; return *this; } \
cls##Ptr& operator=(cls* aInterface) \
{ if(mPtr == aInterface) return *this; \
if(0 != mPtr) mPtr->Release(); mPtr = aInterface; \
return *this; } \
cls##Ptr& operator=(PRInt32 aInt) \
{ if(0 != mPtr) mPtr->Release(); mPtr = 0; \
return *this; } \
void SetAddRef(cls* aInterface) \
{ if(aInterface == mPtr) return; \
if(0 != aInterface) aInterface->AddRef(); \
if(0 != mPtr) mPtr->Release(); mPtr = aInterface; } \
cls* AddRef(void) { mPtr->AddRef(); return mPtr; } \
cls* IfAddRef(void) \
{ if(0 != mPtr) mPtr->AddRef(); return mPtr; } \
cls*& AssignRef(void) \
{ if(0 != mPtr) mPtr->Release(); mPtr = 0; return mPtr; } \
cls** AssignPtr(void) \
{ if(0 != mPtr) mPtr->Release(); mPtr = 0; return &mPtr; } \
void** Query(void) \
{ if(0 != mPtr) mPtr->Release(); mPtr = 0; return (void**)&mPtr; } \
PRBool IsNull() const \
{ return PRBool(0 == mPtr); } \
PRBool IsNotNull() const \
{ return PRBool(0 != mPtr); } \
PRBool operator==(const cls##Ptr& aCopy) const \
{ return PRBool(mPtr == aCopy.mPtr); } \
PRBool operator==(cls* aInterface) const \
{ return PRBool(mPtr == aInterface); } \
PRBool operator!=(const cls##Ptr& aCopy) const \
{ return PRBool(mPtr != aCopy.mPtr); } \
PRBool operator!=(cls* aInterface) const \
{ return PRBool(mPtr != aInterface); } \
cls* operator->(void) { return mPtr; } \
cls& operator*(void) { return *mPtr; } \
operator cls*(void) { return mPtr; } \
const cls* operator->(void) const { return mPtr; } \
const cls& operator*(void) const { return *mPtr; } \
operator const cls*(void) const { return mPtr; } \
private: \
void* operator new(size_t size) { return 0; } \
void operator delete(void* aPtr) {} \
cls* mPtr; \
public: \
friend inline PRBool operator==(const cls* aInterface, const cls##Ptr& aPtr) \
{ return PRBool(aInterface == aPtr.mPtr); } \
friend inline PRBool operator!=(const cls* aInterface, const cls##Ptr& aPtr) \
{ return PRBool(aInterface != aPtr.mPtr); } \
}
#endif // nsIPtr_h___