зеркало из https://github.com/mozilla/pjs.git
added HandleUpdateEvent() and use ::BeginUpdate() in Update() in order to improve performance during live scrolling
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208f3660d0
Коммит
f8e9e4e8e2
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@ -624,15 +624,73 @@ PRBool nsWindow::OnPaint(nsPaintEvent &event)
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//-------------------------------------------------------------------------
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// Update
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// Called by the event handler to redraw the widgets.
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// The window visRgn is expected to be set to whatever needs to be drawn
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// (ie. if we are not between BeginUpdate/EndUpdate, we redraw the whole widget)
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//
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// Redraw this widget.
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//
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// We draw the widget between BeginUpdate and EndUpdate because some
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// operations go much faster when the visRgn contains what needs to be
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// painted. Then we restore the original updateRgn and validate this
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// widget's rectangle.
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//-------------------------------------------------------------------------
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NS_IMETHODIMP nsWindow::Update()
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{
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if (! mVisible)
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return NS_OK;
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static PRBool reentrant = PR_FALSE;
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if (reentrant)
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HandleUpdateEvent();
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else
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{
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reentrant = PR_TRUE;
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GrafPtr savePort;
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::GetPort(&savePort);
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::SetPort(mWindowPtr);
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// make a copy of the window update rgn
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RgnHandle saveUpdateRgn = ::NewRgn();
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::CopyRgn(((WindowRecord*)mWindowPtr)->updateRgn, saveUpdateRgn);
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// draw the widget
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::BeginUpdate(mWindowPtr);
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HandleUpdateEvent();
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::EndUpdate(mWindowPtr);
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// restore the window update rgn
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::CopyRgn(saveUpdateRgn, ((WindowRecord*)mWindowPtr)->updateRgn);
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// validate the rect of the widget we have just drawn
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nsRect bounds = mBounds;
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LocalToWindowCoordinate(bounds);
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Rect macRect;
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nsRectToMacRect(bounds, macRect);
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::ValidRect(&macRect);
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::DisposeRgn(saveUpdateRgn);
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::SetPort(savePort);
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reentrant = PR_FALSE;
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}
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return NS_OK;
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}
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//-------------------------------------------------------------------------
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// HandleUpdateEvent
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//
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// Called by the event handler to redraw the top-level widget.
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// Must be called between BeginUpdate/EndUpdate: the window visRgn
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// is expected to be set to whatever needs to be drawn.
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//-------------------------------------------------------------------------
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nsresult nsWindow::HandleUpdateEvent()
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{
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if (! mVisible)
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return NS_OK;
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// get the damaged region from the OS
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RgnHandle damagedRgn = mWindowPtr->visRgn;
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// calculate the update region relatively to the window port rect
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// (at this point, the grafPort origin should always be 0,0
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// so mWindowRegion has to be converted to window coordinates)
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@ -646,7 +704,7 @@ NS_IMETHODIMP nsWindow::Update()
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::OffsetRgn(updateRgn, bounds.x, bounds.y);
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// check if the update region is visible
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::SectRgn(mWindowPtr->visRgn, updateRgn, updateRgn);
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::SectRgn(damagedRgn, updateRgn, updateRgn);
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if (!::EmptyRgn(updateRgn))
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{
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nsIRenderingContext* renderingContext = GetRenderingContext();
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@ -654,8 +712,6 @@ NS_IMETHODIMP nsWindow::Update()
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{
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// determine the rect to draw
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nsRect rect;
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//GetBounds(rect);
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//rect.x = rect.y = 0;
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Rect macRect = (*updateRgn)->rgnBBox;
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::OffsetRect(&macRect, -bounds.x, -bounds.y);
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rect.SetRect(macRect.left, macRect.top, macRect.right - macRect.left, macRect.bottom - macRect.top);
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@ -727,44 +783,41 @@ void nsWindow::UpdateWidget(nsRect& aRect, nsIRenderingContext* aContext)
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//-------------------------------------------------------------------------
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NS_IMETHODIMP nsWindow::Scroll(PRInt32 aDx, PRInt32 aDy, nsRect *aClipRect)
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{
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// scroll the rect
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StartDraw();
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// scroll the rect
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Rect macRect;
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nsRectToMacRect(*aClipRect, macRect);
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RgnHandle updateRgn = ::NewRgn();
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if (updateRgn == nil)
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return NS_ERROR_OUT_OF_MEMORY;
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// ::ClipRect(&macRect);
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// ::ClipRect(&macRect);
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::ScrollRect(&macRect, aDx, aDy, updateRgn);
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::InvalRgn(updateRgn);
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::DisposeRgn(updateRgn);
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// scroll the children
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nsIEnumerator* children = GetChildren();
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if (children)
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{
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nsWindow* child;
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children->First();
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do
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{
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if (NS_SUCCEEDED(children->CurrentItem((nsISupports **)&child))) {
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nsRect bounds;
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child->GetBounds(bounds);
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bounds.x += aDx;
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bounds.y += aDy;
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child->SetBounds(bounds);
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child->Scroll(aDx, aDy, &bounds);
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}
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}
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while (NS_SUCCEEDED(children->Next()));
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delete children;
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}
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EndDraw();
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// scroll the children
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nsIEnumerator* children = GetChildren();
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if (children)
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{
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nsWindow* child;
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children->First();
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do
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{
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if (NS_SUCCEEDED(children->CurrentItem((nsISupports **)&child))) {
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nsRect bounds;
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child->GetBounds(bounds);
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bounds.x += aDx;
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bounds.y += aDy;
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child->SetBounds(bounds);
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child->Scroll(aDx, aDy, &bounds);
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}
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}
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while (NS_SUCCEEDED(children->Next()));
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delete children;
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}
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return NS_OK;
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}
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@ -145,7 +145,9 @@ public:
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char gInstanceClassName[256];
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virtual PRBool DispatchWindowEvent(nsGUIEvent& event);
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virtual PRBool DispatchWindowEvent(nsGUIEvent& event);
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virtual nsresult HandleUpdateEvent();
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protected:
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PRBool ReportDestroyEvent();
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