Граф коммитов

52 Коммитов

Автор SHA1 Сообщение Дата
Gervase Markham e95524780d Bug 716478 - update licence to MPL 2. 2012-05-21 12:12:37 +01:00
Nicholas Cameron 272302ab4e Bug 716439; change build process to genshaders statically. r=BenWa 2012-03-27 11:13:34 +13:00
Nicholas Cameron b238f99e14 Bug 733894; changing the framework for representing shaders in the OGL
layers backend. r=BenWa
2012-03-19 09:07:25 +13:00
Chris Lord a459a00ba8 Bug 745177 - Retain and re-use uploaded GL tiles. r=ajuma
Rather than discarding uploaded tiles once they fall outside of the valid
region, shuffle them off into a separate tile-store with all the metadata they
need to render them, and render them in the areas that our current valid
region doesn't cover in TiledThebesLayerOGL::RenderLayer.
2012-04-24 22:48:33 -04:00
Matt Brubeck 8d58d62bb2 Back out 4114c654f5d0 (bug 745177) because of Mac build errors 2012-04-24 20:18:50 -07:00
Chris Lord 17451560ae Bug 745177 - Retain and re-use uploaded GL tiles. r=ajuma
Rather than discarding uploaded tiles once they fall outside of the valid
region, shuffle them off into a separate tile-store with all the metadata they
need to render them, and render them in the areas that our current valid
region doesn't cover in TiledThebesLayerOGL::RenderLayer.
2012-04-24 22:48:33 -04:00
Benoit Girard a3fb5e210c Bug 739679 - Part 4: TiledLayerBufferOGL. r=mwoodrow,roc 2012-04-16 19:04:24 -04:00
Benoit Girard e8e98b6273 Bug 739679 - Part 3: BasicTiledThebesLayer. r=mwoodrow,roc 2012-04-16 19:02:45 -04:00
Benoit Jacob aabaa2c453 Bug 741730 - Remove USE_GLES2 - r=romaxa 2012-04-10 11:49:21 -04:00
Benoit Girard 07c686afef Added more rendertrace breakdowns 2012-02-27 14:31:29 -05:00
Benoit Girard 958486464e Preliminary render trace 2012-02-17 17:05:03 -05:00
Bas Schouten bd42169468 Bug 715785: Make ImageContainers independent of LayerManagers. r=roc 2012-02-01 03:18:30 +01:00
Benoit Girard ext:(%2C%20Ali%20Juma%20%3Cajuma%40mozilla.com%3E) 10d4df463e Bug 711168 - Implement the compositor protocol for OMTC. r=cjones 2012-01-19 09:45:37 -05:00
Rafael Ávila de Espíndola 71a3eaf68b Bug 708051 - Avoid IPC x ipc confusion on case insensitive filesystems. r=joe. 2012-01-03 14:36:00 -05:00
Matt Woodrow 224fe2d2f1 Bug 684759 - Part 3a - Sort preserve-3d layers using their z depth at points where they intersect in 2d space. r=roc 2011-10-07 10:23:18 +13:00
Chris Jones b48ec9bcd5 Bug 648484, part 6: Add code to share D3D10 textures across processes. r=Bas 2011-08-09 12:38:26 -07:00
Benoit Girard ad37441b0d Bug 648480 - Add shadow-layer support to d3d9 backend. r=cjones 2011-07-04 09:15:05 -04:00
Benoit Girard eaeda0937d Backout 627489bb6288. 2011-07-01 18:05:54 -04:00
Benoit Girard 12d015b9e6 Bug 648480 - Add shadow-layer support to d3d9 backend. r=cjones 2011-07-01 16:57:15 -04:00
Matheus Kerschbaum 08c43219e7 Bug 639754 - Remove MOZ_IPC checks since IPC is always built now; r=bsmedberg 2011-04-02 19:14:00 -07:00
Bas Schouten 1871522144 Bug 626602, part 6: Implement asynchronous D3D10 readback. r=cjones,jrmuizel 2011-02-04 20:30:00 -06:00
Robert O'Callahan c2a3662018 Bug 626602. Part 1: Create ReadbackLayer API to enable collection of background pixels in a layer tree. r=bas,sr=cjones 2011-02-16 16:43:30 -06:00
Matt Woodrow 5042d94313 Bug 591687: Add new image type for IOSurfaces on Mac OS X. r=roc r=benwa a=blocking2.0betaN+ 2011-02-12 11:02:08 -05:00
Bas Schouten d92a40f052 Bug 546514 - Part 4: Build D3D10 layers. r=vlad 2010-10-01 00:53:51 +02:00
Chris Jones 95de98049a Bug 570625, part 2: Add a SurfaceDescriptorX11 datatype that abstracts what's needed to share an Xlib surface to another process. r=karl sr=shaver 2010-09-14 00:23:08 -05:00
Chris Jones 827b16161e Bug 590294, part 2: Add a ContainerLayer attribute FrameMetrics that stores relevant information from layout/ on the root layer. r=roc sr=vlad 2010-09-03 15:10:45 -05:00
Chris Jones 82cc81573a Merge m-c --> cedar
--HG--
rename : layout/style/test/test_hover.html => layout/style/test/hover_helper.html
2010-08-31 00:35:03 -05:00
Atul Apte af54a86c47 Enable basic stereoscopic rendering support for D3D9 layers with 3D Vision. r=bas 2010-08-26 20:44:53 +00:00
Chris Jones 09e8205a6d Bug 570620, part i: Implement ShadowLayer::Disconnect() for common-case shutdown, and ShadowableLayer::Disconnect() for emergency-case shutdown. r=vlad 2010-08-20 18:24:41 -05:00
Bas Schouten 00f20cad84 Bug 585248: Use a single device for all LayerManagerD3D9's. r=vlad 2010-08-11 01:32:45 +02:00
Chris Jones b4ede3bfde Bug 570294, part g: Implement basic ShadowLayers and share basic layers with remote processes. r=Bas sr=vlad
--HG--
extra : rebase_source : aca1e9e2ebb49f000bbe5116c04145f8aff8ac03
2010-07-21 16:17:33 -05:00
Chris Jones 3958dc7577 Bug 570294, part f: Implement the "manager" side of IPC layers. r=vlad
--HG--
extra : rebase_source : 8c99ac9f20dd92ab8d1f8379d166339366be4c60
2010-07-21 16:17:33 -05:00
Chris Jones b8be33931f Bug 570294, part e: Implement the "forwarder" side of IPC layers. r=jrmuizel
--HG--
extra : rebase_source : 43c9bd051ec500d08ebd7bce6767c1be36abcd26
2010-07-21 16:17:33 -05:00
Chris Jones 3f3f44d389 Bug 570294, part c: C++ part of Layers IPC interface. r=Bas sr=vlad
--HG--
extra : rebase_source : 12246bd29d0469630c406dea4b137e792002de57
2010-07-21 16:17:33 -05:00
Chris Jones 821166f729 Bug 567421, part 2: Implement Dump[Self](FILE*) and Log[Self]() methods for layers. r=roc 2010-07-21 13:06:33 -05:00
Robert O'Callahan 678aafc9f4 Bug 564991. Part 6: Make BasicLayers support retained ThebesLayer contents. r=cjones,sr=vlad 2010-03-04 10:37:04 +13:00
Justin Wood 1490de4e80 Bug 467051 - Introduce GLOBAL_DEPS to build system (gfx/cairo) r=vlad, feedback+=ted
--HG--
extra : rebase_source : 3dee9c67387cb9b72dd81da6d52ad996afa2bfae
2010-05-30 22:49:32 -04:00
Neil Rashbrook a30d461807 Bug 569490 Don't build D3D9 layer if we can't find d3d9.h r=ted,jmuizelaar 2010-06-06 11:37:44 +01:00
Vladimir Vukicevic e7b67e3ac6 b=567626; fix up opengl layers; r=bas 2010-05-24 23:35:35 -07:00
Bas Schouten 34f0c42665 Bug 546515: Part 1: Add a layers backend based on Direct3D9. r=jrmuizel 2010-05-24 17:28:51 +02:00
Vladimir Vukicevic f1d0ebec20 b=561168; convert canvas to use layers for rendering; r=roc,bas 2010-05-17 21:04:22 -07:00
Robert O'Callahan 3270d0fa69 Bug 561959. Implement ColorLayer, which paints a solid color into its layer. r=bas,sr=vlad 2010-05-13 12:56:11 +12:00
Bas Schouten 458c305f0f Bug 560147: Follow-up fixing non-libxul builds. This will include layers into thebes.dll, and ensure thebes.dll exposes the correct symbols. r=ted 2010-04-28 22:43:52 +02:00
Bas Schouten 259f3d7b2c Bug 560147: Use the new Unified OpenGL Wrapper for OpenGL layers, and remove wrapper code from layers. r=vlad 2010-04-27 04:09:47 +02:00
Chris Double 37bf7a600b Bug 551277 - Replace liboggplay YUV to RGB color conversion code - r=roc 2010-04-19 13:17:06 +12:00
Bas Schouten 37a8ab02e4 Bug 546517: The layers OpenGL backend. r=vlad 2010-03-30 06:48:52 +02:00
Robert O'Callahan 8560e6f9b0 Bug 538323. Part 1: create ImageLayers and associated API for displaying pixel-buffers in various formats. r=jrmuizel,sr=dbaron 2010-03-02 12:09:35 +13:00
Bas Schouten 3a9d4816b1 Bug 550846: Restructure layers to use different directories for different backends. r=roc,ted
--HG--
rename : gfx/layers/BasicLayers.cpp => gfx/layers/basic/BasicLayers.cpp
rename : gfx/layers/BasicLayers.h => gfx/layers/basic/BasicLayers.h
2010-03-14 18:30:40 +01:00
Boying Lu 749a8b4ace Bug 549805 - Failed to build liblayer.so on OpenSolaris. r=roc, sr=vlad 2010-03-04 10:26:11 +01:00
Mark Banner 33e9d9cb15 Fix windows debug build bustage from bug 534425 2010-03-01 10:46:37 +00:00