waqar%netscape.com
5b07935fe7
r=dcone@netscape.com
...
d=Cross platform addition to the Rendering context.
2000-03-30 00:50:05 +00:00
pavlov%netscape.com
33ce2d4e90
changes to let us build on MacOS X
2000-03-11 03:08:04 +00:00
dmose%mozilla.org
8535dda53e
updated xPL license boilerplate to v1.1, a=chofmann@netscape.com,r=endico@mozilla.org
1999-11-06 03:43:54 +00:00
briano%netscape.com
8de6552ae8
General cleanup.
1999-09-10 01:48:51 +00:00
kipp%netscape.com
c644c0a56b
Excised nsIDOMRenderingContext
1999-09-01 01:03:10 +00:00
peterl%netscape.com
98c8542f57
switch to preprocessor for code generation
1999-07-18 00:07:55 +00:00
ramiro%netscape.com
342b5083f1
Landing timer move on unix.
1999-07-17 14:22:51 +00:00
dp%netscape.com
0443b20e33
Landing xpcom20/21 branch.
1999-05-26 01:38:36 +00:00
michaelp%netscape.com
08a43fbfd4
added nsIDrawingSurface, a windows specific counterpart and a windows
...
implementation. cleaned up windows blending code to the point where we
don't really need platform specific blending implementations at all
anymore. added region area return from nsIRegion::GetRects(). unified all
windows bitmap management code under nsDrawingSurfaceWin.cpp.
1999-02-25 18:53:31 +00:00
michaelp%netscape.com
2fdbb0c53b
apparently this needs to be exported too...
1999-01-25 23:06:55 +00:00
michaelp%netscape.com
1b121f5a72
moving headers from src to public. added support for dib sections to windows
...
drawing surface. WIP on making blender work with arbitrary pixel organizations.
1999-01-25 22:16:47 +00:00
cls%seawood.org
609f087498
New autoconf files for nglayout
1998-10-28 03:53:57 +00:00