dcone%netscape.com
9f4bbf16fb
Added a new class.. which will be a cross platform implementation for the
...
RenderingContext. r = kmmclusk
2000-03-29 15:49:25 +00:00
dmose%mozilla.org
8535dda53e
updated xPL license boilerplate to v1.1, a=chofmann@netscape.com,r=endico@mozilla.org
1999-11-06 03:43:54 +00:00
kipp%netscape.com
bbec596fa4
Removed obsolete header from export list
1999-09-01 20:56:18 +00:00
cyeh%netscape.com
cc2825cbe0
Remove IGNORE_MANIFEST=1. It doesn't do anything and it confuses people.
1999-09-01 00:54:34 +00:00
peterl%netscape.com
98c8542f57
switch to preprocessor for code generation
1999-07-18 00:07:55 +00:00
ramiro%netscape.com
fecd737d22
Landing timer move on windows.
1999-07-17 15:52:01 +00:00
dp%netscape.com
0443b20e33
Landing xpcom20/21 branch.
1999-05-26 01:38:36 +00:00
michaelp%netscape.com
08a43fbfd4
added nsIDrawingSurface, a windows specific counterpart and a windows
...
implementation. cleaned up windows blending code to the point where we
don't really need platform specific blending implementations at all
anymore. added region area return from nsIRegion::GetRects(). unified all
windows bitmap management code under nsDrawingSurfaceWin.cpp.
1999-02-25 18:53:31 +00:00
michaelp%netscape.com
2fdbb0c53b
apparently this needs to be exported too...
1999-01-25 23:06:55 +00:00
michaelp%netscape.com
1b121f5a72
moving headers from src to public. added support for dib sections to windows
...
drawing surface. WIP on making blender work with arbitrary pixel organizations.
1999-01-25 22:16:47 +00:00
kipp%netscape.com
358b4425b4
new
1998-10-10 03:23:12 +00:00