Граф коммитов

24 Коммитов

Автор SHA1 Сообщение Дата
Chris Double a8ec89b75e Bug 551378 - Implement 4:4:4 colorspace conversion routine for YCbCr layers code - r=roc 2010-04-21 15:05:34 +12:00
Chris Double 37bf7a600b Bug 551277 - Replace liboggplay YUV to RGB color conversion code - r=roc 2010-04-19 13:17:06 +12:00
Chris Pearce f88775ef76 Bug 556889 - Backed out changeset 6f250c9b680b due to reftest failure on Linux. 2010-04-08 21:18:58 +12:00
Chris Pearce f6828d92da Bug 556889 - Honour video aspect ratio in layers rendering. r=roc 2010-04-08 20:16:02 +12:00
Bas Schouten baa8659ae0 Bug 557896: Display information on the error console when using a OpenGL layer manager. r=joedrew 2010-04-08 09:29:58 +02:00
Bas Schouten cfde052229 Bug 557671: Properly make image layers threadsafe by guarding the active image. r=roc 2010-04-08 09:29:55 +02:00
Chris Double 5158a6e2dd Bug 551277. Backed out changeset f9a11b9b2b9f 2010-04-06 18:10:02 +12:00
Chris Double e326281bb9 Bug 551277 - Implement software YCbCr conversion in layers, replacing liboggplay color conversion code - r=roc
--HG--
extra : rebase_source : 53b2c194aa6eb75a4751efdd83f066d3aeadf5d7
2010-04-06 12:07:39 +12:00
Bas Schouten 794af352a8 Bug 556584: Allow opaque containers to draw their contents directly to their parent layer. r=joedrew 2010-04-01 23:17:15 +02:00
Bas Schouten a0895a8b7c Bug 556572: Support none-multiple of 4 strides. r=joedrew 2010-04-01 23:17:13 +02:00
Daniel Holbert 05a791aaba Bug 551298, patch B: Replace uses of THEBES_INLINE_DECL_REFCOUNTING with NS_INLINE_DECL_REFCOUNTING. r=roc 2010-04-01 11:05:40 -07:00
Daniel Holbert 87bdafd110 Backed out changeset 29bc09de2f77 (Bug 551298) due to Linux debug mochitest-5 orange 2010-04-01 09:38:53 -07:00
Daniel Holbert 38466005e2 Bug 551298, patch B: Replace uses of THEBES_INLINE_DECL_REFCOUNTING with NS_INLINE_DECL_REFCOUNTING. r=roc 2010-04-01 08:08:51 -07:00
Bas Schouten 97c646932f Bug 556387: Fix OpenGL context creation for some drivers. r=joedrew 2010-04-01 03:44:05 +02:00
Bas Schouten a52635bb0b Bug 556288: Use linear filters so framebuffers can use the same texture on all hardware. Assert succes. r=joedrew 2010-04-01 03:44:02 +02:00
Bas Schouten f69b010464 Bug 556029: Add the ability to detect which layers backend is used. r=roc 2010-03-30 20:58:37 +02:00
Bas Schouten 37a8ab02e4 Bug 546517: The layers OpenGL backend. r=vlad 2010-03-30 06:48:52 +02:00
Robert O'Callahan 8560e6f9b0 Bug 538323. Part 1: create ImageLayers and associated API for displaying pixel-buffers in various formats. r=jrmuizel,sr=dbaron 2010-03-02 12:09:35 +13:00
Robert O'Callahan b0368c5f49 Bug 538266. Part 2: add transform API to layer system. r=jrmuizel,sr=dbaron 2010-03-02 12:08:28 +13:00
Bas Schouten 3a9d4816b1 Bug 550846: Restructure layers to use different directories for different backends. r=roc,ted
--HG--
rename : gfx/layers/BasicLayers.cpp => gfx/layers/basic/BasicLayers.cpp
rename : gfx/layers/BasicLayers.h => gfx/layers/basic/BasicLayers.h
2010-03-14 18:30:40 +01:00
Boying Lu 749a8b4ace Bug 549805 - Failed to build liblayer.so on OpenSolaris. r=roc, sr=vlad 2010-03-04 10:26:11 +01:00
Mark Banner 33e9d9cb15 Fix windows debug build bustage from bug 534425 2010-03-01 10:46:37 +00:00
Robert O'Callahan 4796ff36e7 Bug 534425. Part 2: Create BasicLayers implementation. r=jrmuizel 2010-03-01 20:56:18 +13:00
Robert O'Callahan 75a488bf5a Bug 534425. Part 1: Create initial layers API. r=jmuizelaar,sr=dbaron 2010-03-01 20:56:18 +13:00