Граф коммитов

641 Коммитов

Автор SHA1 Сообщение Дата
Robert O'Callahan b044f25c6a Bug 637852. Part 1: Don't snap BasicThebesLayer effective transforms when we're not retaining layers. r=tnikkel
The ThebesLayer contents are going to be drawn through directly without retaining, so there's no point in snapping.
2011-06-23 00:11:27 +12:00
Oleg Romashin 2db7e3c5b0 Bug 660565 - HTML5 HW accelerated video is slow r=roc
--HG--
extra : rebase_source : 5a46d17c72caf5ec4afd3f59093be803008c61ec
2011-06-16 12:51:05 +02:00
Neil Rashbrook a4bb2d8e95 Bug 660525 Remove useless uses of PromiseFlatString (prev cset lacked the code changes) r=joedrew! 2011-06-13 19:02:35 -07:00
Masayuki Nakano c1df0f1b5c Bug 663036 part.3 gfx should use mozilla::Preferences r=roc+joe 2011-06-12 11:30:16 +09:00
Oleg Romashin 148539b780 Bug 612335 - Render remote canvas directly into shared surface r=jones.chris.g 2011-06-09 21:17:02 -04:00
Kyle Huey 4002bc9c4a Fix a spelling mistake on this CLOSED TREE 2011-05-31 09:14:54 -07:00
Oleg Romashin dbbf85ae00 Bug 659768 - HTML5 video does not render anything on Maemo r=mattwoodrow 2011-05-31 09:48:47 +12:00
Mounir Lamouri 846b33e42e Merging cedar with mozilla-central. 2011-05-30 12:50:04 +02:00
Robert O'Callahan ac0153ee3b Bug 647560. Remove unused MayHaveOverlappingOrTransparentLayers. r=tnikkel 2011-05-30 15:48:34 +12:00
Robert O'Callahan aef67799f4 Bug 647560. Cache temporary backbuffer surfaces. r=karlt 2011-05-30 15:48:29 +12:00
Robert O'Callahan 537a4c4129 Bug 647560. Create ApplyDoubleBuffering to recursively walk layer tree and implement double-buffering by setting mUseIntermediateSurface on ContainerLayers where necessary. r=tnikkel
The idea here is to do double-buffering just by setting mUseIntermediateSurface on ContainerLayers when needed. When
we need to double-buffer compositing of a layer tree, ApplyDoubleBuffering examines the root container layer. If the
child layers don't overlap and together cover the window, we don't need to double-buffer in that container, instead
we can double-buffer each child layer separately --- so we recursively call ApplyDoubleBuffering on the child layers.
When a container has children that overlap or that don't cover the container's visible rect (the latter case
probably can't happen in practice), we force it to have an intermediate surface.

This change fixes this bug because in normal browser windows the Web content layer double-buffers
2011-05-30 15:48:23 +12:00
Robert O'Callahan 5420419b9a Bug 647560. Add support for compositing BasicLayers with OPERATOR_SOURCE. r=tnikkel
We'll need this for the improved backbuffer code in the next patch. When a layer tree's
leaf layers don't overlap and cover the window, the next patch will avoid double-buffering
by blitting those layers directly to the window. If the window has transparent parts
(e.g. with Aero Glass), we need to draw the layers for those transparent parts using
OPERATOR_SOURCE so that the alpha values in the window are reset.
2011-05-30 15:48:13 +12:00
Robert O'Callahan fc76a04116 Bug 647560. Clean up MarkLeafLayersHidden and make it set the hidden state on container layers. r=tnikkel
Instead of doing tricks with the cliprect to prevent layer content from adding to aOpaqueRegion, pass an explicit flag to control that.
Mark a ContainerLayer hidden if all its children are hidden. This will need to be changed if/when we add layer properties
that result in a ContainerLayer drawing content even if it has no children.
2011-05-30 15:48:08 +12:00
Robert O'Callahan 3c9bb79569 Bug 647560. Use passed-in aContext instead of getting it from the layer manager. r=tnikkel 2011-05-30 15:48:01 +12:00
Robert O'Callahan 0ec8b1c871 Bug 639168. Don't try to reuse a buffer if we don't have one. r=tnikkel 2011-05-30 15:29:07 +12:00
Masayuki Nakano f6d218f2cd Bug 660121 Remove all pref related methods from nsContentUtils r=roc 2011-05-29 08:42:57 +09:00
Neil Rashbrook 6182820b0f Fix DOS line endings rs=joedrew!
DONTBUILD
2011-05-26 20:41:33 +01:00
Oleg Romashin 20a063daf7 Bug 659217 - HW accelerated video crashing with OGL layerss enabled. r=matt.woodrow
--HG--
extra : rebase_source : bd3b7998f5b8193a01d927c388ee2375d2a6bacf
2011-05-25 10:09:55 +02:00
Benoit Jacob 99cf048dd2 Bug 657748 - Update ANGLE to r653 - a=joe
This ANGLE update fixes bugs, brings large performance improvements, and adds major new features that web devs are looking forward to: vertex shader texture lookup and float textures.

http://code.google.com/p/angleproject/

This update is also needed because the version we're currently using is the chrome_m10 branch and that's no longer maintained. This update will make it much easier to apply security fixes if needed.
2011-05-24 11:05:56 -04:00
Matheus Kerschbaum 679e31e4ad Bug 648911 - Remove support for non-libxul builds. r=ted,joedrew 2011-05-23 18:54:47 +02:00
Robert O'Callahan 18f71a46b1 Bug 654950. Fix scissor rect calculations for descendants of container layers with intermediate surfaces. r=bas 2011-05-23 12:27:03 +12:00
Vivien Nicolas f790aee5f8 backout bug 647560 - Pages on Fennec desktop does not not draw anymore 2011-05-20 17:45:00 +02:00
Florian Hänel 79c7ca214b Bug 628566 - Implement basic tiling of ImageLayerOGL. r=joe 2011-05-19 12:53:02 +02:00
Robert O'Callahan 6d59f643e5 Bug 647560. Remove unused MayHaveOverlappingOrTransparentLayers. r=tnikkel 2011-05-18 23:24:52 +12:00
Robert O'Callahan 0038d4ea2e Bug 647560. Cache temporary backbuffer surfaces. r=karlt 2011-05-18 23:24:52 +12:00
Robert O'Callahan 20341cc459 Bug 647560. Create ApplyDoubleBuffering to recursively walk layer tree and implement double-buffering by setting mUseIntermediateSurface on ContainerLayers where necessary. r=tnikkel
The idea here is to do double-buffering just by setting mUseIntermediateSurface on ContainerLayers when needed. When
we need to double-buffer compositing of a layer tree, ApplyDoubleBuffering examines the root container layer. If the
child layers don't overlap and together cover the window, we don't need to double-buffer in that container, instead
we can double-buffer each child layer separately --- so we recursively call ApplyDoubleBuffering on the child layers.
When a container has children that overlap or that don't cover the container's visible rect (the latter case
probably can't happen in practice), we force it to have an intermediate surface.

This change fixes this bug because in normal browser windows the Web content layer double-buffers
2011-05-18 23:24:52 +12:00
Robert O'Callahan cde7ecd865 Bug 647560. Add support for compositing BasicLayers with OPERATOR_SOURCE. r=tnikkel
We'll need this for the improved backbuffer code in the next patch. When a layer tree's
leaf layers don't overlap and cover the window, the next patch will avoid double-buffering
by blitting those layers directly to the window. If the window has transparent parts
(e.g. with Aero Glass), we need to draw the layers for those transparent parts using
OPERATOR_SOURCE so that the alpha values in the window are reset.
2011-05-18 23:24:52 +12:00
Robert O'Callahan d202584b1d Bug 647560. Clean up MarkLeafLayersHidden and make it set the hidden state on container layers. r=tnikkel
Instead of doing tricks with the cliprect to prevent layer content from adding to aOpaqueRegion, pass an explicit flag to control that.
Mark a ContainerLayer hidden if all its children are hidden. This will need to be changed if/when we add layer properties
that result in a ContainerLayer drawing content even if it has no children.
2011-05-18 23:24:52 +12:00
Robert O'Callahan 768405383a Bug 629866. Part 2: Make MarkLeafLayersHidden actually hide layers that aren't in the dirty region. Don't consider hidden layers when deciding whether double-buffering is needed. r=cjones 2011-05-18 23:24:52 +12:00
Mounir Lamouri bac56e54f3 Backout bug 629866 and bug 647560. 2011-05-17 11:44:17 +02:00
Robert O'Callahan 45110d1301 Bug 647560. Remove unused MayHaveOverlappingOrTransparentLayers. r=tnikkel 2011-05-17 11:42:19 +12:00
Robert O'Callahan ff31ee4559 Bug 647560. Cache temporary backbuffer surfaces. r=karlt 2011-05-17 11:42:11 +12:00
Robert O'Callahan 571ce8c609 Bug 647560. Create ApplyDoubleBuffering to recursively walk layer tree and implement double-buffering by setting mUseIntermediateSurface on ContainerLayers where necessary. r=tnikkel
The idea here is to do double-buffering just by setting mUseIntermediateSurface on ContainerLayers when needed. When
we need to double-buffer compositing of a layer tree, ApplyDoubleBuffering examines the root container layer. If the
child layers don't overlap and together cover the window, we don't need to double-buffer in that container, instead
we can double-buffer each child layer separately --- so we recursively call ApplyDoubleBuffering on the child layers.
When a container has children that overlap or that don't cover the container's visible rect (the latter case
probably can't happen in practice), we force it to have an intermediate surface.

This change fixes this bug because in normal browser windows the Web content layer double-buffers
2011-05-17 11:42:05 +12:00
Robert O'Callahan 11e12d337e Bug 647560. Add support for compositing BasicLayers with OPERATOR_SOURCE. r=tnikkel
We'll need this for the improved backbuffer code in the next patch. When a layer tree's
leaf layers don't overlap and cover the window, the next patch will avoid double-buffering
by blitting those layers directly to the window. If the window has transparent parts
(e.g. with Aero Glass), we need to draw the layers for those transparent parts using
OPERATOR_SOURCE so that the alpha values in the window are reset.
2011-05-17 11:41:57 +12:00
Robert O'Callahan d52656b3f2 Bug 647560. Clean up MarkLeafLayersHidden and make it set the hidden state on container layers. r=tnikkel
Instead of doing tricks with the cliprect to prevent layer content from adding to aOpaqueRegion, pass an explicit flag to control that.
Mark a ContainerLayer hidden if all its children are hidden. This will need to be changed if/when we add layer properties
that result in a ContainerLayer drawing content even if it has no children.
2011-05-17 11:41:48 +12:00
Robert O'Callahan f989dc57ac Bug 629866. Part 2: Make MarkLeafLayersHidden actually hide layers that aren't in the dirty region. Don't consider hidden layers when deciding whether double-buffering is needed. r=cjones 2011-05-17 11:41:39 +12:00
Florian Hänel f25d1afc56 Bug 643793 - Convert OpenGL scissor rects to world space in ContainerLayerOGL. r=joe 2011-05-14 12:11:37 +12:00
Oleg Romashin 211bd45282 Bug 656167 - Temorarily disable or back out fixed layers. r=jones.chris.g 2011-05-12 09:49:33 -07:00
Matt Woodrow 96fdcb3355 Bug 649417 - Check if BasicShadowableImageLayer has a current image before attempting to use it. r=cjones 2011-05-13 12:38:44 +12:00
Matt Woodrow 7394887e94 Bug 649417 - Part 2 - Add a YUV option to SharedImage and use it to share YUV data across processes. r=cjones,joe 2011-04-21 16:38:39 +12:00
Matt Woodrow cabb08bee6 Bug 649417 - Part 1 - Create a SharedImage ipdl union and pass this to ShadowImageLayer::Swap . r=cjones 2011-04-21 11:21:56 +12:00
Oleg Romashin 959216c6bc Bug 612407 - Add FPS counter like fraps r=joe,jrmuizel 2011-05-10 21:45:42 -04:00
Matt Woodrow 4a5ece78be Bug 649685 - Don't flip when drawing the backbuffer to the window with OpenGL. r=joe 2011-05-09 11:44:03 +12:00
Mounir Lamouri c53927c21a Backout 2348924d6410 (bug 612407) for build bustage. 2011-05-06 11:42:42 +02:00
Oleg Romashin a67d01d0fe Bug 612407 - Add FPS counter like fraps r=joe 2011-05-06 11:04:14 +02:00
Chris Jones fbd51041fd Bug 556214, parts 1 and 1.1: Rename Monitor to ReentrantMonitor and fix existing Monitor users. r=roc
--HG--
rename : xpcom/glue/Monitor.h => xpcom/glue/ReentrantMonitor.h
2011-04-29 14:21:57 -05:00
Oleg Romashin bb92b93561 Bug 610155 - Use SurfaceDescriptor for ImageLayer and CanvasLayer r=jones.chris.g 2011-04-20 14:45:57 -07:00
Daniel Holbert 038b7adefd Back out 0736b014d4a5 (Bug 610155) for breaking canvas reftests on android 2011-04-21 14:52:22 -07:00
Oleg Romashin d5fc3618b5 Bug 610155 - Use SurfaceDescriptor for ImageLayer and CanvasLayer r=jones.chris.g 2011-04-20 14:45:57 -07:00
Zack Weinberg 571967fe43 Bug 651017, part 4: deCOM nsIDeviceContext; include-minimization on nsDeviceContext.h itself; merge GetPrintDC() into Windows/OS/2 specific code; merge Shutdown() with ClearCachedSystemFonts(). Most references outside gfx not fixed up.
--HG--
rename : gfx/src/nsThebesDeviceContext.cpp => gfx/src/nsDeviceContext.cpp
rename : gfx/src/nsThebesDeviceContext.h => gfx/src/nsDeviceContext.h
extra : rebase_source : 9fb366d99d18c9335ba297d21f673178dae62a64
2011-04-16 18:22:42 -07:00