Kyle Huey
4961f4a9b0
Backout
2011-02-11 23:08:16 -05:00
Benoit Jacob
82c454029a
Bug 631643 - Check for ARB_ES2_compatibility before using it, fix MAX_VARYING_VECTORS emulation, clean up getParameters - r=vlad, a=jrmuizel
2011-02-11 18:11:30 -05:00
Matt Woodrow
cdc34a6479
Bug 593733 - Support component alpha with GL layers. r=roc, r=joe, a=betaN
2011-01-18 08:22:25 +01:00
Matt Woodrow
69da9e5f97
Bug 593733 - Make TextureImage::BeginUpdate return a surface, not a context. r=joe, a=betaN
2011-01-18 08:21:12 +01:00
Matt Woodrow
346ad3bd3d
Bug 621778 - Allow TextureImage to upload regions instead of only rectangles. r=joe a=blocking2.0
2011-01-18 14:32:40 +13:00
Jeff Muizelaar
0bb169be91
Bug 623228. Remove some debugging code that snuck in.
2011-01-08 00:05:11 -05:00
Markus Stange
9c24a2c7b0
Bug 595180: Draw window resizer on Mac OS X. r=joe r=josh a=blocking2.0beta9+
2011-01-07 15:32:42 -05:00
Vladimir Vukicevic
4714cf38c2
b=618892; [webgl] use ANGLE pbuffers to speed up webgl with d3d10 layers; r=bas
2011-01-06 14:07:12 -08:00
Jeff Muizelaar
210bd901fc
Bug 623228. Avoid calling glDeleteFramebuffers(1, &0). r=vlad
...
The Droid phones have a bug where calling glDeleteFramebuffers(1, &0) hangs
instead of being ignored.
--HG--
extra : rebase_source : dcfc98792404c5526845c587a378fb200e4faa95
2011-01-05 23:54:29 -05:00
Jeff Muizelaar
300c7811ab
Bug 623228. Unify debug/release build gl wrappers. r=vlad
...
This will allow us to work around the Droid hangs
in a single place.
--HG--
extra : rebase_source : f7d51f5584d04a53cd192a46d1d265a74f4ac481
2011-01-05 23:54:27 -05:00
Matt Woodrow
58df2272af
Bug 604101 - Part 6 - Add TextureImage::DirectUpload for faster texture uploads. r=jrmuizel a=blocking2.0
2010-12-16 23:50:26 -08:00
Matt Woodrow
cec660300e
Bug 604101 - Part 5 - Use Pixel Buffer Objects in TextureImageCGL. r=joe,jrmuizel a=blocking2.0
2010-12-16 23:49:42 -08:00
Matt Woodrow
d4d7a6cb22
Bug 604101 - Part 4 - Use UploadSurfaceToTexture in TextureImage. r=joe a=blocking2.0
2010-12-16 23:29:23 -08:00
Matt Woodrow
5a88325c98
Bug 604101 - Part 1 - Add UploadSurfaceToTexture. r=joe a=blocking2.0
2010-12-16 23:23:07 -08:00
Matt Woodrow
afce20bb05
Bug 615741 - Too large canvases don't draw and be black. r=joe a=joe
2010-12-16 23:19:28 -08:00
Jeff Muizelaar
a7aeefa060
Bug 614832. Refactor EGL surface creation. r=vlad,a=blocking
...
This factors CreateSurfaceForWindow() out of CreateForWindow() so that we can
reuse it in RenewSurface(). For this to work we also need to factor out
CreateConfig(). The QT implementation is also pulled out because it didn't
share any code.
2010-12-13 14:36:35 -08:00
Vladimir Vukicevic
8e946614d3
b=609195; use GL_REPEAT for non-power-of-two textures if we have support for them; r=jrmuizel, a=b
2010-11-12 12:02:20 -08:00
Vladimir Vukicevic
7e74c9ba6a
b=609195; don't use GL_REPEAT for non-power-of-two textures; r=jrmuizel
2010-11-12 12:02:17 -08:00
Vladimir Vukicevic
13266c4162
b=605063; fix android GL startup; r=jrmuizel
2010-11-12 12:02:11 -08:00
Joe Drew
9b8e840e64
Bug 575521 - Draw to a clipped context backed by the surface uploaded to OpenGL using APPLE_client_storage to avoid slowdowns in glTexSubImage2D. r=jrmuizel a=b
2010-11-11 15:31:23 -05:00
Joe Drew
dc6ad712d5
Bug 575521 - Use the APPLE_client_storage extension to reduce the number of copies of data we make when uploading textures. r=vlad
2010-11-11 15:31:23 -05:00
Joe Drew
ff5e4be04c
Bug 575521 - Support the APPLE_client_storage GL extension. r=vlad
2010-11-11 15:31:23 -05:00
L. David Baron
2f1e8c7bdb
Use extension alternatives for GLX 1.3 features when GLX 1.3 is not available but equivalent extensions are. (Bug 605992) r=bjacob a2.0=joedrew
2010-11-10 07:49:52 -08:00
Oleg Romashin
9c84661038
Bug 608497 - mSize not updated in XXXTextureImage::Resize() function. r=roc a=approval2.0
2010-11-05 21:49:20 +02:00
Julian Seward
405d1d3900
Bug 604395 - OpenGL contexts use uninitialized format, often resulting in failure to create - r+sr=vladimir, a=bjacob:trust me, we want this in beta7.
...
Note: pushed by bjacob -- so complain to me if you're not happy about that.
2010-10-31 10:32:46 -04:00
Ben Turner
044df9dd3a
Bug 602733, r=vlad, a=sicking.
2010-10-15 12:32:51 -07:00
Ehsan Akhgari
6dce7050f0
Bug 603821 - debug non-libxul builds fail in WebGLContext.cpp, with "Undefined reference to `mozilla::gl::GLContext::sCurrentGLContext'" - r=khuey, a=bustage
2010-10-13 07:45:13 -04:00
Benoit Jacob
6bba74403b
Bug 597881 - OpenGL debug mode - r=vladimir
2010-10-12 17:01:59 -04:00
Mats Palmgren
1d68d54b40
Bug 603167 - Link layout fails with Undefined symbols mozilla::gl::GLContext::ReadPixelsIntoImageSurface; r=vladimir a=bustage
2010-10-11 14:06:08 -04:00
Mats Palmgren
90827c5312
Fix bustage. a=backout
2010-10-11 00:48:33 +02:00
Mats Palmgren
bf5c9ac42a
Export GLContext symbols to unbreak --disable-libxul builds. b=603167 r=vlad a=bustage
2010-10-11 00:07:00 +02:00
Daniel Holbert
dc4324487f
Bug 596784 followup: Remove unused variable 'dummy' in GLContext.h. r=vlad a=NPOTB
2010-10-07 12:19:33 -07:00
Benoit Jacob
a05f01b037
Bug 602289 - Add Vendor() function to GLContext - r=joe, a=blocking2.0-b7
2010-10-06 16:43:14 -04:00
Benoit Jacob
f60e19b6d5
Bug 599466 - OpenGL function glGetError called on wrong GL context from GLDebugPrintError from ThebesLayerOGL::Destroy - r=vladimir, a=blocking-beta7
2010-09-27 16:20:07 -04:00
Vladimir Vukicevic
792dcc22f0
Bug 596784 - Implement faster scrolling for GL thebes layers. r=roc,mattwoodrow a=b
2010-09-21 15:41:24 -04:00
Joe Drew
03a10edb97
Bug 595055 - Use the correct context when deleting textures, so we don't accidentally unset some state like the viewport. r=vlad a=b
2010-09-09 23:09:39 -04:00
Vladimir Vukicevic
b3bdfaf398
b=594892; [gl] force a real call to MakeCurrent after a widget is resized; r*=joe/jeff
...
* * *
b=594892; merge fail
2010-09-09 16:40:29 -04:00
Oleg Romashin
5d9ae71f83
Bug 578649 - ThebesLayerOGL using wrong shader program on QT GL build. r=vlad,a=blocking-fennec
2010-09-07 17:37:34 -07:00
timeless@mozdev.org
ae7c0997d2
Bug 585413 warning: comparison between signed and unsigned integer expressions in GLContext::ExtensionBitset<setlen>. r=vlad a=joe
2010-08-13 21:09:53 -07:00
Mark Banner
4c8bf7a24e
Mark GLContext::MarkDestroyed as THEBES_API to resolve link bustage in shared builds. r=Bustage fix.
2010-08-07 08:49:01 +01:00
Vladimir Vukicevic
0fcc469928
b=583844; use correct pack alignment when reading via ReadPixels; also use EXT_bgra correctly; r=bjacob
2010-08-06 22:09:18 -07:00
Vladimir Vukicevic
524b4f23fb
b=583838; add ANGLE/D3D WebGL support - part 2 - build EGL on windows and try to use it; r=bjacob
2010-08-06 22:09:18 -07:00
Vladimir Vukicevic
a40a10ee70
b=574481; fix layers lifetime issues; part 2 - add some utils to GLContext; r=bas
2010-08-06 22:09:18 -07:00
Vladimir Vukicevic
52e319b273
b=580345; fix up some GLESv2 vs. desktop GL differences; r=joe
2010-07-28 14:24:09 -07:00
Chris Jones
64e536168e
Bug 573829, part 2: Add TextureImage API for getting backing ASurface (if exists) and determining whether it's in an update. sr=vlad
2010-07-22 15:29:37 -05:00
Neil Rashbrook
c4ae876193
Bug 579931 - libgklayout.so link failure because of undefined GLContext methods; r=vladimir
2010-07-19 18:19:15 -04:00
Vladimir Vukicevic
2f984cc829
b=575469; use CreateOffscreen in layers; r=bas
2010-07-18 22:01:14 -07:00
Vladimir Vukicevic
3bb6b284dd
b=575469; implement CreateOffscreen and context sharing in GLContexts; r=bas
2010-07-18 22:01:14 -07:00
Chris Jones
0082cb6856
Bug 573889, part 2: Add a BasicTextureImage implementation that synchronizes new pixels to its texture with a scratch gfxASurface and glTexSubImage2D(). r=vlad
2010-07-01 11:30:38 -05:00
Chris Jones
26e8ac2f3a
Bug 573889, part 1: Add a TextureImage interface to manage synchronizing thebes-drawn content with a GL texture. sr=vlad
2010-07-01 11:30:38 -05:00