Граф коммитов

11 Коммитов

Автор SHA1 Сообщение Дата
timeless%mozdev.org 79aaaa9c0d Bug 331996 nsIBinaryInputStream.readString/nsIBinaryInputStream.readCString and nsBinaryInputStream.readString/nsBinaryInputStream.readCString don't agree
r=darin
2006-10-16 08:01:00 +00:00
bryner%brianryner.com 3ca2aef100 Enable fastloading of JS components. Bug 279839, r=shaver sr=brendan. 2005-10-20 16:39:24 +00:00
gerv%gerv.net 6f486a3c92 Bug 236613: change to MPL/LGPL/GPL tri-license. 2004-04-18 14:21:17 +00:00
bsmedberg%covad.net a77fdd7bd4 Bug 210337 - Spring cleaning of unused XPCOM code and callers r/sr=alecf/bz 2003-06-23 20:31:43 +00:00
rginda%netscape.com 959b2433eb bug 170585, Scriptable streams are broken; r=darinf, sr=dougt
add factories so js can create the nsIBinary*Stream objects,
also adds read/writeByteArray functions
2003-03-13 21:23:18 +00:00
alecf%netscape.com a7b81df6c6 take two at fixing bug 177401 - convert nsIBinaryStream over to using nsAString/nsACString for string values, to speed up fastload
sr=darin, r=dougt
(the previous checkin had a typo which disabled fastload entirely!)
2002-11-14 18:16:31 +00:00
alecf%netscape.com 50a35c0245 argh, back out my last checkin because Ts went UP not down! 2002-11-09 01:31:32 +00:00
alecf%netscape.com e8fa3e1225 fix for bug 177401 - use nsAString& classes instead of wstring in nsIBinaryInputStream, to speed up fastload startup
sr=darin, r=dougt
2002-11-08 23:30:53 +00:00
brendan%mozilla.org 8c7c819206 FASTLOAD_20010703_BRANCH landing, r=dbaron, sr=shaver. 2001-07-31 19:05:34 +00:00
warren%netscape.com 1c8511e78c Bug 46777. Redesigned stream interfaces to allows stream observers to be decoupled from pipe implementation. Needed for embedding to fix 'spin' problem. r=rpotts,valeski,ruslan 2000-08-22 07:03:33 +00:00
fur%netscape.com 3a8af5ffd8 Bug #8305 (Implement cache), r: valeski, rickg
The storage stream provides an internal buffer that
can be filled by a client using a single output
stream.  One or more independent input streams can
be created to read the data out non-destructively.
The implementation uses a segmented buffer
internally to avoid realloc'ing of large buffers.
1999-11-16 19:12:41 +00:00