Граф коммитов

8616 Коммитов

Автор SHA1 Сообщение Дата
John Daggett 76395e1c3e Bug 624970 Fix non-libxul builds r=Neil a=bustage DONTBUILD 2011-01-20 08:34:46 +00:00
Doug Turner 1de113b2bc [mq]: Backout of df6f10906476 2011-01-19 20:47:45 -08:00
Doug Turner 744964858b [mq]: Backout of 6c285cfcedf4 2011-01-19 20:46:52 -08:00
Doug Turner 442495a525 [mq]: Backout of 69e4f4ecbdc2 2011-01-19 20:46:08 -08:00
Doug Turner 3822008f1c [mq]: Backout of aeb9104f1534 2011-01-19 20:45:20 -08:00
Doug Turner f32c4bf20a [mq]: Backout of 89c2c85429fb 2011-01-19 20:44:35 -08:00
Matt Woodrow 5236911265 Bug 627179 - Fix LayerManagerD3D10 debug name. r=Bas a=joe 2011-01-20 15:47:47 +13:00
Matt Woodrow 32a03f243f Bug 627178 - Fix build warning in gfxUtils.h r=Bas a=joe 2011-01-20 15:47:39 +13:00
Matt Woodrow a75ae38057 Bug 612846 - Part 5 - Make ContainerLayerD3D10 support component alpha. r=Bas a=blocking2.0 try: -b do -p win32 -u all -t all 2011-01-20 15:47:39 +13:00
Matt Woodrow b17f33a0b6 Bug 612846 - Part 4 - Make ThebesLayerD3D10 support component alpha. r=Bas a=blocking2.0 2011-01-20 15:47:39 +13:00
Matt Woodrow 817481b892 Bug 612846 - Part 3 - Add component alpha shaders to LayerManagerD3D10. r=Bas a=blocking2.0 2011-01-20 15:47:39 +13:00
Matt Woodrow 6db908bab1 Bug 612846 - Part 2 - Add flush() support to cairo_tee_surface. r=roc a=blocking2.0 2011-01-20 15:47:38 +13:00
Matt Woodrow e4bd0e1907 Bug 612846 - Part 1 - Refactor ThebesLayerD3D10 to only draw within Validate(). r=Bas a=blocking2.0 2011-01-20 15:47:38 +13:00
Tom Brinkman f676ff8cef Bug 620526 - yv12 to rgb565 neon should not be used on cpus without neon. r=jmuizelaar. ARM neon check. a=blocking-fennec 2011-01-19 09:53:46 -08:00
Tom Brinkman c19765c45f Bug 620526 - yv12 to rgb565 neon should not be used on cpus without neon. r=jmuizelaar. have ycbcr to rgb565. a=blocking-fennec 2011-01-19 09:38:38 -08:00
Vladimir Vukicevic 1de2456231 b=606218; [webgl] content appears upside down when rendered via shadow layers; r=cjones, a=b 2011-01-19 00:55:31 -08:00
Robert O'Callahan c4cf642cc7 Bug 621601. Part 4: Fix ImageLayers to handle null current image. r=bas,a=me 2011-01-19 21:27:54 +13:00
Robert O'Callahan 1bfa72ea0e Bug 621601. Part 3: Implement EndEmptyTransaction for D3D10. r=bas,a=joe 2011-01-19 21:27:54 +13:00
Robert O'Callahan 791ae597b9 Bug 621601. Part 2: Implement EndEmptyTransaction for D3D9. r=bas,a=joe 2011-01-19 21:27:54 +13:00
Robert O'Callahan f2aeae7716 Bug 621601. Part 1: Change empty transaction API to EndEmptyTransaction. r=bas,tnikkel,a=joe 2011-01-19 21:27:54 +13:00
Robert O'Callahan 3c243ee3e5 Bug 593604. cairo patch for changeset e427b4ea7e2f; a=NPOTB 2011-01-19 21:27:54 +13:00
Robert O'Callahan 232d87e672 Bug 593604. cairo patch for changeset bacc54d452a9l a=NPOTB 2011-01-19 21:27:54 +13:00
Robert O'Callahan ba37eb8125 Bug 363861. cairo patch for changeset 8857392e37ae; a=NPOTB 2011-01-19 21:27:54 +13:00
Robert O'Callahan 4a6f292d8a Bug 625409. ColorLayer implementations need to premultiply by the alpha value of their color. r=bas,a=blocking 2011-01-19 21:27:54 +13:00
Jeff Muizelaar 68168bb22b Bug 625508. This moves the GfxInfo checks out of LayerManagerOGL and into the callers. r=vlad
--HG--
extra : rebase_source : 6545f8a3982b04147b41907f1d2f2dd4768538e2
2011-01-18 15:11:19 -05:00
Jeff Muizelaar 46e21fc645 Bug 625508. Move context creation out of LayerManagerOGL::Initialize() r=vlad
- Removes support for reinitialization.
- Moves context creation up to the callers.

--HG--
extra : rebase_source : 66716292da75af8513eaa5a7dff1211cafdf8236
2011-01-18 15:11:18 -05:00
Olli Pettay a0b4eca07c Bug 625311, nsThebesDeviceContext can own widget, r=roc, a=roc
--HG--
extra : rebase_source : 60797b802588b31e79dea17de0ec0b0667e822ba
2011-01-18 13:08:03 +02:00
Matt Woodrow cdc34a6479 Bug 593733 - Support component alpha with GL layers. r=roc, r=joe, a=betaN 2011-01-18 08:22:25 +01:00
Matt Woodrow 69da9e5f97 Bug 593733 - Make TextureImage::BeginUpdate return a surface, not a context. r=joe, a=betaN 2011-01-18 08:21:12 +01:00
Makoto Kato cd17517313 Bug 625629 - Don't define MMX in SSE.h since Microsoft compiler for x64 doesn't support MMX. r=jlebar a=bustage-fix 2011-01-18 14:08:47 +09:00
Matt Woodrow 1011a51b24 Bug 622165 - Don't try to draw ThebesLayerOGL's that are greater than the max texture size. r=joe a=blocking2.0 2011-01-18 14:32:40 +13:00
Matt Woodrow 346ad3bd3d Bug 621778 - Allow TextureImage to upload regions instead of only rectangles. r=joe a=blocking2.0 2011-01-18 14:32:40 +13:00
Matt Woodrow 811f1128fa Bug 586683 - ImageContainers can have no manager. r=Bas a=bustage 2011-01-18 12:00:43 +13:00
Matt Woodrow 32eecc59b7 Bug 619869 - Fix whitespace in GLContext.cpp. r=jrmuizel a=joe 2011-01-18 10:50:02 +13:00
Matt Woodrow ac441bc540 Bug 620799 - Fallback to normal surface allocation if creating a PBO fails. r=joe a=blocking2.0 2011-01-18 10:47:18 +13:00
Matt Woodrow 85d0699b05 Bug 586683 - Part 4 - Move images into a separate ImageLayer when they are the only item in a ThebesLayer. r=roc a=blocking2.0 2011-01-18 10:47:18 +13:00
Bas Schouten 4d3ec55aeb Bug 624088: Recreate our device agressively on device losses. r=jrmuizel a=joedrew 2011-01-17 21:28:24 +00:00
Bas Schouten f1255293da Bug 626227: Use a single VRAM texture but multiple system RAM textures for manual glyph drawing. r=jrmuizel a=blocking-betaN 2011-01-17 21:27:25 +00:00
Jonathan Kew 00e15aeef0 bug 626299 - fix disappearing text when D2D manual subpixel-AA codepath tries to use a bitmap font size. r=bas a=blocking-betaN 2011-01-17 17:46:11 +00:00
Robert O'Callahan f347a53b0e Bug 613696. Always use the presshell's reference rendering context to create textruns when we draw text via nsIThebesFontMetrics::DrawString, to be consistent with the textruns we measure during reflow. r=dbaron,a=blocking 2011-01-17 09:23:33 +13:00
Robert O'Callahan 17ec008fd1 Bug 625357. Take account of tee-surface device offsets when copying subsurfaces pointwise. r=jrmuizel,a=blocking 2011-01-17 09:23:31 +13:00
Robert O'Callahan d948c29884 Bug 594253. Update mValidRegion by OR-ing with the visible region after repainting, instead of OR-ing with the redrawn region, since this leads to simpler region structures. r=cjones,a=blocking 2011-01-16 23:38:45 +13:00
Bas Schouten 6f9c235dc4 Bug 622482 - Part 5: Enable subpixel AA for D2D surfaces that we believe do not need component alpha. r=roc a=blocking-betaN 2011-01-16 03:30:05 +01:00
Bas Schouten 8a753f7938 Bug 622482 - Part 4: Manually draw glyphs when needing subpixel AA on an RGBA surface. r=jrmuizel a=blocking-betaN 2011-01-16 03:30:01 +01:00
Bas Schouten f84b970c70 Bug 622482 - Part 3.5: Add TextTexture to avoid texture creation in majority of text draws. r=jrmuizel a=blocking-betaN 2011-01-16 03:29:58 +01:00
Bas Schouten 7e9d28bd41 Bug 622482 - Part 3: Add stack-based helper for region destruction. r=jrmuizel a=blocking-betaN 2011-01-16 03:29:55 +01:00
Bas Schouten 6c99a475b9 Bug 622482 - Part 2: Factor out DWrite Glyph Run creation. r=jrmuizel a=blocking-betaN 2011-01-16 03:29:52 +01:00
Bas Schouten 87cb68253f Bug 622482 - Part 1: Move Direct2D glyph rasterization into cair-d2d-surface. r=jrmuizel a=blocking-betaN 2011-01-16 03:29:49 +01:00
Robert O'Callahan 51bab08b54 Bug 624152. Don't do the 'copy background' part of PushGroupAndCopyBackground for non-pixel-based surfaces; it shouldn't be necessary. r=jrmuizel,a=blocker 2011-01-15 22:40:33 +13:00
Robert O'Callahan 5083dcb268 Bug 623852. gfxContext::PushGroupAndCopyBackground should not try to copy the background if the underlying surface cannot be used as a source. r=mstange,a=blocking 2011-01-15 22:40:33 +13:00