erik%netscape.com
|
48bf04c76e
|
bug 27164; need to use em square height to compute line-height; added new
APIs for this purpose; this is the Windows implementation; r=kmcclusk
|
2000-05-08 21:59:23 +00:00 |
erik%netscape.com
|
e23e391d2f
|
bug 27164; added new GetNormalLineHeight API for proper line-height
|
2000-05-04 21:46:22 +00:00 |
erik%netscape.com
|
ac1ab035ca
|
bug 27164; added new font height APIs, currently only on Unix; will be
added to other platforms later
|
2000-04-26 21:53:26 +00:00 |
troy%netscape.com
|
d2d592948d
|
Added GetAveCharWidth() function
|
2000-03-29 01:26:08 +00:00 |
erik%netscape.com
|
bf54fe3aa1
|
bug 8801; add font name prefs code for Unix; r=ftang
|
2000-01-15 16:37:53 +00:00 |
rbs%maths.uq.edu.au
|
5bf1ba7301
|
[#ifdef MOZ_MATHML] Added GetItalicSlope() in nsIFontMetrics.h to get the tagent of the italic angle needed for the italic correction. Added leftItalicCorrection in nsBoundingMetrics and updated documentation
|
2000-01-07 14:16:02 +00:00 |
ftang%netscape.com
|
bfb3fff3c2
|
implement Mac GFX w/ langGroup. From now we will use the correct CJK font depend on the document charset. Howerver, it have not listen to the pref yet. r=erik. a=chofmann
|
1999-12-09 22:44:34 +00:00 |
erik%netscape.com
|
d6606ac97a
|
bug 8801; adding font prefs implementation for Windows initially; r=ftang
|
1999-12-07 23:27:17 +00:00 |
dmose%mozilla.org
|
8535dda53e
|
updated xPL license boilerplate to v1.1, a=chofmann@netscape.com,r=endico@mozilla.org
|
1999-11-06 03:43:54 +00:00 |
bruce%cybersight.com
|
6667f00852
|
Interface classes really do need to define |GetIID()|. 5 of these files are just being switched over to the macro. The others were all lacking |GetIID()| implementations.
|
1999-06-14 06:16:08 +00:00 |
scc%netscape.com
|
31ff626ae9
|
rename |IID()| --> |GetIID()|
|
1999-03-03 19:48:57 +00:00 |
kipp%netscape.com
|
4477965d94
|
Added IID static method
|
1999-02-12 17:13:30 +00:00 |
michaelp%netscape.com
|
1b121f5a72
|
moving headers from src to public. added support for dib sections to windows
drawing surface. WIP on making blender work with arbitrary pixel organizations.
|
1999-01-25 22:16:47 +00:00 |