Bas Schouten
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c0779e81da
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Bug 666452 - Part 3: Create a minimal size temp surface for canvas shadow drawing. r=roc
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2011-07-13 02:36:28 +02:00 |
Bas Schouten
|
1435e7c960
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Bug 666452 - Part 2: Minimize drawing done with shadow in the Azure D2D backend. r=BenWa
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2011-07-13 02:34:43 +02:00 |
Bas Schouten
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c02a8954d4
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Bug 666452 - Part 1: Expose functions to get the (stroked) bounds of a path. r=BenWa sr=roc
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2011-07-13 02:34:40 +02:00 |
Bas Schouten
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c3bda7b882
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Bug 666097 - Fix radial gradient drawing in Azure. r=jrmuizel
* * *
Part 2: Adjust tests to properly confirm passing. r=jrmuizel
|
2011-07-08 18:49:35 +00:00 |
Jeff Muizelaar
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1620a4aeda
|
2D: Add a comment about why we need to know the fill mode early. r=bas
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2011-07-07 12:57:52 -04:00 |
Bas Schouten
|
c245d42ef8
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Bug 668801 - Followup: Properly address review comments.
|
2011-07-05 08:52:48 +00:00 |
Bas Schouten
|
72f76e0821
|
Bug 668801 - Part 3: Adjust dealing with clipped shadows to be accurate. r=jrmuizel
|
2011-07-05 06:28:20 +00:00 |
Bas Schouten
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019c7be9e5
|
Bug 668801 - Part 2: Fix small bug in Azure shadow drawing. r=jrmuizel
|
2011-07-05 06:28:17 +00:00 |
Bas Schouten
|
6fd1143efd
|
Bug 668801 - Part 1: Adjust Azure for traditional shadow drawing style. r=jrmuizel
|
2011-07-05 06:28:14 +00:00 |
Ehsan Akhgari
|
81c1809f15
|
Merge mozilla-central and mozilla-inbound
|
2011-06-30 05:08:20 -04:00 |
Oleg Romashin
|
16eb63ac90
|
Bug 668368 - Logging.h compile fail due to missing stdio.h r=bas.schouten
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2011-06-29 15:13:21 -07:00 |
Bas Schouten
|
5ddc8b75ed
|
Bug 667290: Properly clear the downsampled destination before blending to it. r=jrmuizel
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2011-06-28 02:10:06 +02:00 |
Takanori MATSUURA
|
7b7e9b6257
|
Bug 667286 - Include cairo.h as "cairo.h" instead of "cairo/cairo.h"; r=bas
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2011-06-26 23:10:35 +09:00 |
Chris Jones
|
42f0bc1715
|
Bug 662038, part 3: Implement dashing for d2d. r=Bas
|
2011-06-29 14:34:58 -07:00 |
Chris Jones
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5f6de87e85
|
Bug 662038, part 2: Add dashing API to Azure. r=Bas sr=roc
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2011-06-29 14:34:58 -07:00 |
Bas Schouten
|
57db44a01f
|
Bug 651858 - Part 1: Add the Azure API and Direct2D backend. r=jrmuizel sr=roc
--HG--
rename : gfx/src/BaseMargin.h => gfx/2d/BaseMargin.h
rename : gfx/src/BasePoint.h => gfx/2d/BasePoint.h
rename : gfx/src/BaseRect.h => gfx/2d/BaseRect.h
rename : gfx/src/BaseSize.h => gfx/2d/BaseSize.h
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2011-06-24 19:41:16 +02:00 |