/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- * * The contents of this file are subject to the Netscape Public License * Version 1.0 (the "NPL"); you may not use this file except in * compliance with the NPL. You may obtain a copy of the NPL at * http://www.mozilla.org/NPL/ * * Software distributed under the NPL is distributed on an "AS IS" basis, * WITHOUT WARRANTY OF ANY KIND, either express or implied. See the NPL * for the specific language governing rights and limitations under the * NPL. * * The Initial Developer of this code under the NPL is Netscape * Communications Corporation. Portions created by Netscape are * Copyright (C) 1998 Netscape Communications Corporation. All Rights * Reserved. */ #include "nsHTMLParts.h" #include "nsCRT.h" #include "nsSplittableFrame.h" #include "nsLineLayout.h" #include "nsString.h" #include "nsIPresContext.h" #include "nsStyleConsts.h" #include "nsIStyleContext.h" #include "nsCoord.h" #include "nsIFontMetrics.h" #include "nsIRenderingContext.h" #include "nsHTMLIIDs.h" #include "nsIPresShell.h" #include "nsIView.h" #include "nsIViewManager.h" #include "nsITimerCallback.h" #include "nsITimer.h" #include "prtime.h" #include "nsVoidArray.h" #include "prprf.h" #include "nsIDOMText.h" #include "nsIDocument.h" #include "nsIDeviceContext.h" #include "nsXIFConverter.h" #include "nsISelection.h" #include "nsSelectionRange.h" #include "nsHTMLAtoms.h" #include "nsITextContent.h" #include "nsTextReflow.h"/* XXX rename to nsTextRun */ #include "nsTextFragment.h" #include "nsTextTransformer.h" static NS_DEFINE_IID(kIDOMTextIID, NS_IDOMTEXT_IID); #ifdef NS_DEBUG #undef NOISY #undef NOISY_BLINK #undef DEBUG_WORD_WRAPPING #else #undef NOISY #undef NOISY_BLINK #undef DEBUG_WORD_WRAPPING #endif #define WORD_BUF_SIZE 100 #define TEXT_BUF_SIZE 1000 // XXX these are a copy of nsTextTransformer's version and they aren't I18N'd! #define XP_IS_LOWERCASE(_ch) \ (((_ch) >= 'a') && ((_ch) <= 'z')) #define XP_TO_UPPER(_ch) ((_ch) & ~32) #define XP_IS_SPACE(_ch) \ (((_ch) == ' ') || ((_ch) == '\t') || ((_ch) == '\n')) static NS_DEFINE_IID(kITextContentIID, NS_ITEXT_CONTENT_IID); class TextFrame; class BlinkTimer : public nsITimerCallback { public: BlinkTimer(); ~BlinkTimer(); NS_DECL_ISUPPORTS void AddFrame(TextFrame* aFrame); PRBool RemoveFrame(TextFrame* aFrame); PRInt32 FrameCount(); void Start(); void Stop(); virtual void Notify(nsITimer *timer); nsITimer* mTimer; nsVoidArray mFrames; }; class TextFrame : public nsSplittableFrame { public: TextFrame(nsIContent* aContent, nsIFrame* aParentFrame); // nsIFrame NS_IMETHOD CreateContinuingFrame(nsIPresContext& aPresContext, nsIFrame* aParent, nsIStyleContext* aStyleContext, nsIFrame*& aContinuingFrame); NS_IMETHOD Paint(nsIPresContext& aPresContext, nsIRenderingContext& aRenderingContext, const nsRect& aDirtyRect); NS_IMETHOD GetCursorAndContentAt(nsIPresContext& aPresContext, const nsPoint& aPoint, nsIFrame** aFrame, nsIContent** aContent, PRInt32& aCursor); NS_IMETHOD ContentChanged(nsIPresContext* aPresContext, nsIContent* aChild, nsISupports* aSubContent); NS_IMETHOD List(FILE* out, PRInt32 aIndent, nsIListFilter *aFilter) const; NS_IMETHOD ListTag(FILE* out) const; NS_IMETHOD GetPosition(nsIPresContext& aCX, nsIRenderingContext * aRendContext, nsGUIEvent* aEvent, nsIFrame * aNewFrame, PRUint32& aAcutalContentOffset, PRInt32& aOffset); // nsIHTMLReflow NS_IMETHOD FindTextRuns(nsLineLayout& aLineLayout); NS_IMETHOD Reflow(nsIPresContext& aPresContext, nsHTMLReflowMetrics& aMetrics, const nsHTMLReflowState& aReflowState, nsReflowStatus& aStatus); NS_IMETHOD AdjustFrameSize(nscoord aExtraSpace, nscoord& aUsedSpace); NS_IMETHOD TrimTrailingWhiteSpace(nsIPresContext& aPresContext, nsIRenderingContext& aRC, nscoord& aDeltaWidth); // TextFrame methods struct SelectionInfo { PRInt32 mStartOffset; PRInt32 mEndOffset; PRBool mEmptySelection; }; void ComputeSelectionInfo(nsIRenderingContext& aRenderingContext, nsIDocument* aDocument, PRInt32* aIndicies, PRInt32 aTextLength, SelectionInfo& aResult); struct TextStyle { const nsStyleFont* mFont; const nsStyleText* mText; const nsStyleColor* mColor; nsIFontMetrics* mNormalFont; nsIFontMetrics* mSmallFont; nsIFontMetrics* mLastFont; PRBool mSmallCaps; nscoord mWordSpacing; nscoord mLetterSpacing; nscolor mSelectionTextColor; nscolor mSelectionBGColor; nscoord mSpaceWidth; PRBool mJustifying; PRIntn mNumSpaces; nscoord mExtraSpacePerSpace; nscoord mRemainingExtraSpace; TextStyle(nsIPresContext& aPresContext, nsIRenderingContext& aRenderingContext, nsIStyleContext* sc) { // Get style data mColor = (const nsStyleColor*) sc->GetStyleData(eStyleStruct_Color); mFont = (const nsStyleFont*) sc->GetStyleData(eStyleStruct_Font); mText = (const nsStyleText*) sc->GetStyleData(eStyleStruct_Text); aRenderingContext.SetColor(mColor->mColor); // Get the normal font nsFont plainFont(mFont->mFont); plainFont.decorations = NS_FONT_DECORATION_NONE; mNormalFont = aPresContext.GetMetricsFor(plainFont); aRenderingContext.SetFont(mNormalFont); aRenderingContext.GetWidth(' ', mSpaceWidth); mLastFont = mNormalFont; // Get the small-caps font if needed mSmallCaps = NS_STYLE_FONT_VARIANT_SMALL_CAPS == plainFont.variant; if (mSmallCaps) { plainFont.size = nscoord(0.7 * plainFont.size); mSmallFont = aPresContext.GetMetricsFor(plainFont); } else { mSmallFont = nsnull; } // XXX Get these from style mSelectionBGColor = NS_RGB(0, 0, 0); mSelectionTextColor = NS_RGB(255, 255, 255); // Get the word and letter spacing mWordSpacing = 0; mLetterSpacing = 0; if (NS_STYLE_WHITESPACE_PRE != mText->mWhiteSpace) { PRIntn unit = mText->mWordSpacing.GetUnit(); if (eStyleUnit_Coord == unit) { mWordSpacing = mText->mWordSpacing.GetCoordValue(); } unit = mText->mLetterSpacing.GetUnit(); if (eStyleUnit_Coord == unit) { mLetterSpacing = mText->mLetterSpacing.GetCoordValue(); } } mNumSpaces = 0; mRemainingExtraSpace = 0; mExtraSpacePerSpace = 0; } ~TextStyle() { NS_RELEASE(mNormalFont); NS_IF_RELEASE(mSmallFont); } }; PRIntn PrepareUnicodeText(nsIRenderingContext& aRenderingContext, nsTextTransformer& aTransformer, PRInt32* aIndicies, PRUnichar* aBuffer, PRInt32& aTextLen, nscoord& aNewWidth); void PaintTextDecorations(nsIRenderingContext& aRenderingContext, nsIStyleContext* aStyleContext, TextStyle& aStyle, nscoord aX, nscoord aY, nscoord aWidth); void PaintTextSlowly(nsIPresContext& aPresContext, nsIRenderingContext& aRenderingContext, nsIStyleContext* aStyleContext, TextStyle& aStyle, nscoord aX, nscoord aY); void RenderString(nsIRenderingContext& aRenderingContext, nsIStyleContext* aStyleContext, TextStyle& aStyle, PRUnichar* aBuffer, PRInt32 aLength, nscoord aX, nscoord aY, nscoord aWidth); void MeasureSmallCapsText(const nsHTMLReflowState& aReflowState, TextStyle& aStyle, PRUnichar* aWord, PRInt32 aWordLength, nscoord& aWidthResult); void GetWidth(nsIRenderingContext& aRenderingContext, TextStyle& aStyle, PRUnichar* aBuffer, PRInt32 aLength, nscoord& aWidthResult); void PaintUnicodeText(nsIPresContext& aPresContext, nsIRenderingContext& aRenderingContext, nsIStyleContext* aStyleContext, TextStyle& aStyle, nscoord dx, nscoord dy); void PaintAsciiText(nsIPresContext& aPresContext, nsIRenderingContext& aRenderingContext, nsIStyleContext* aStyleContext, TextStyle& aStyle, nscoord dx, nscoord dy); nscoord ComputeTotalWordWidth(nsLineLayout& aLineLayout, const nsHTMLReflowState& aReflowState, nsIFrame* aNextFrame, nscoord aBaseWidth); nscoord ComputeWordFragmentWidth(nsLineLayout& aLineLayout, const nsHTMLReflowState& aReflowState, nsIFrame* aNextFrame, nsITextContent* aText, PRBool& aStop); void ToCString(nsString& aBuf, PRInt32& aContentLength) const; protected: virtual ~TextFrame(); // XXX pack this tighter? PRInt32 mContentOffset; PRInt32 mContentLength; PRUint32 mFlags; PRInt32 mColumn; nscoord mComputedWidth; }; // Flag information used by rendering code. This information is // computed by the ResizeReflow code. Remaining bits are used by the // tab count. // Flag indicating that whitespace was skipped #define TEXT_SKIP_LEADING_WS 0x01 #define TEXT_HAS_MULTIBYTE 0x02 #define TEXT_BLINK_ON 0x04 #define TEXT_IN_WORD 0x08 #define TEXT_TRIMMED_WS 0x10 //---------------------------------------------------------------------- static PRBool gBlinkTextOff; static BlinkTimer* gTextBlinker; #ifdef NOISY_BLINK static PRTime gLastTick; #endif BlinkTimer::BlinkTimer() { NS_INIT_REFCNT(); mTimer = nsnull; } BlinkTimer::~BlinkTimer() { Stop(); } void BlinkTimer::Start() { nsresult rv = NS_NewTimer(&mTimer); if (NS_OK == rv) { mTimer->Init(this, 750); } } void BlinkTimer::Stop() { if (nsnull != mTimer) { mTimer->Cancel(); NS_RELEASE(mTimer); } } static NS_DEFINE_IID(kITimerCallbackIID, NS_ITIMERCALLBACK_IID); NS_IMPL_ISUPPORTS(BlinkTimer, kITimerCallbackIID); void BlinkTimer::AddFrame(TextFrame* aFrame) { mFrames.AppendElement(aFrame); if (1 == mFrames.Count()) { Start(); } } PRBool BlinkTimer::RemoveFrame(TextFrame* aFrame) { PRBool rv = mFrames.RemoveElement(aFrame); if (0 == mFrames.Count()) { Stop(); } return rv; } PRInt32 BlinkTimer::FrameCount() { return mFrames.Count(); } void BlinkTimer::Notify(nsITimer *timer) { // Toggle blink state bit so that text code knows whether or not to // render. All text code shares the same flag so that they all blink // in unison. gBlinkTextOff = PRBool(!gBlinkTextOff); // XXX hack to get auto-repeating timers; restart before doing // expensive work so that time between ticks is more even Stop(); Start(); #ifdef NOISY_BLINK PRTime now = PR_Now(); char buf[50]; PRTime delta; LL_SUB(delta, now, gLastTick); gLastTick = now; PR_snprintf(buf, sizeof(buf), "%lldusec", delta); printf("%s\n", buf); #endif PRInt32 i, n = mFrames.Count(); for (i = 0; i < n; i++) { TextFrame* text = (TextFrame*) mFrames.ElementAt(i); // Determine damaged area and tell view manager to redraw it nsPoint offset; nsRect bounds; text->GetRect(bounds); nsIView* view; text->GetOffsetFromView(offset, view); nsIViewManager* vm; view->GetViewManager(vm); bounds.x = offset.x; bounds.y = offset.y; vm->UpdateView(view, bounds, 0); NS_RELEASE(vm); } } //---------------------------------------------------------------------- nsresult NS_NewTextFrame(nsIContent* aContent, nsIFrame* aParentFrame, nsIFrame*& aResult) { nsIFrame* frame = new TextFrame(aContent, aParentFrame); if (nsnull == frame) { return NS_ERROR_OUT_OF_MEMORY; } aResult = frame; return NS_OK; } TextFrame::TextFrame(nsIContent* aContent, nsIFrame* aParentFrame) : nsSplittableFrame(aContent, aParentFrame) { if (nsnull == gTextBlinker) { // Create text timer the first time out gTextBlinker = new BlinkTimer(); } NS_ADDREF(gTextBlinker); } TextFrame::~TextFrame() { if (0 != (mFlags & TEXT_BLINK_ON)) { NS_ASSERTION(nsnull != gTextBlinker, "corrupted blinker"); gTextBlinker->RemoveFrame(this); } if (0 == gTextBlinker->Release()) { // Release text timer when the last text frame is gone gTextBlinker = nsnull; } } NS_IMETHODIMP TextFrame::GetCursorAndContentAt(nsIPresContext& aPresContext, const nsPoint& aPoint, nsIFrame** aFrame, nsIContent** aContent, PRInt32& aCursor) { *aContent = mContent; aCursor = NS_STYLE_CURSOR_TEXT; return NS_OK; } NS_IMETHODIMP TextFrame::CreateContinuingFrame(nsIPresContext& aCX, nsIFrame* aParent, nsIStyleContext* aStyleContext, nsIFrame*& aContinuingFrame) { TextFrame* cf = new TextFrame(mContent, aParent); if (nsnull == cf) { return NS_ERROR_OUT_OF_MEMORY; } cf->SetStyleContext(&aCX, aStyleContext); cf->AppendToFlow(this); aContinuingFrame = cf; return NS_OK; } NS_IMETHODIMP TextFrame::ContentChanged(nsIPresContext* aPresContext, nsIContent* aChild, nsISupports* aSubContent) { // Generate a reflow command with this frame as the target frame nsIReflowCommand* cmd; nsresult result; result = NS_NewHTMLReflowCommand(&cmd, this, nsIReflowCommand::ContentChanged); if (NS_OK == result) { nsIPresShell* shell = aPresContext->GetShell(); shell->AppendReflowCommand(cmd); NS_RELEASE(shell); NS_RELEASE(cmd); } return result; } NS_IMETHODIMP TextFrame::Paint(nsIPresContext& aPresContext, nsIRenderingContext& aRenderingContext, const nsRect& aDirtyRect) { if ((0 != (mFlags & TEXT_BLINK_ON)) && gBlinkTextOff) { return NS_OK; } nsIStyleContext* sc = mStyleContext; const nsStyleDisplay* disp = (const nsStyleDisplay*) sc->GetStyleData(eStyleStruct_Display); if (disp->mVisible) { TextStyle ts(aPresContext, aRenderingContext, mStyleContext); if (ts.mSmallCaps || (0 != ts.mWordSpacing) || (0 != ts.mLetterSpacing) || ((NS_STYLE_TEXT_ALIGN_JUSTIFY == ts.mText->mTextAlign) && (mRect.width > mComputedWidth))) { PaintTextSlowly(aPresContext, aRenderingContext, sc, ts, 0, 0); } else { // Choose rendering pathway based on rendering context // performance hint. PRUint32 hints = 0; aRenderingContext.GetHints(hints); if ((TEXT_HAS_MULTIBYTE & mFlags) || (0 == (hints & NS_RENDERING_HINT_FAST_8BIT_TEXT))) { // Use PRUnichar rendering routine PaintUnicodeText(aPresContext, aRenderingContext, sc, ts, 0, 0); } else { // Use char rendering routine PaintAsciiText(aPresContext, aRenderingContext, sc, ts, 0, 0); } } } return NS_OK; } /** * This method computes the starting and ending offsets of the * selection for this frame. The results are placed into * aResult. There are 5 cases that we represent with a starting offset * (aResult.mStartOffset), ending offset (aResult.mEndOffset) and an * empty selection flag (aResult.mEmptySelection): * * case 1: The selection completely misses this content/frame. In this * case mStartOffset and mEndOffset will be set to aTextLength and * mEmptySelection will be false. * * case 2: The selection begins somewhere before or at this frame and * ends somewhere in this frame. In this case mStartOffset will be set * to 0 and mEndOffset will be set to the end of the selection and * mEmptySelection will be false. * * case 3: The selection begins somewhere in this frame and ends * somewhere in this frame. In this case mStartOffset and mEndOffset * are set accordingly and if they happen to be the same value then * mEmptySelection is set to true (otherwise it is set to false). * * case 4: The selection begins somewhere in this frame and ends * somewhere else. In this case mStartOffset is set to where the * selection begins and mEndOffset is set to aTextLength and * mEmptySelection is set to false. * * case 5: The selection covers the entire content/frame. In this case * mStartOffset is set to zero and mEndOffset is set to aTextLength and * mEmptySelection is set to false. */ void TextFrame::ComputeSelectionInfo(nsIRenderingContext& aRenderingContext, nsIDocument* aDocument, PRInt32* aIndicies, PRInt32 aTextLength, SelectionInfo& aResult) { // Assume, for now, that the selection misses this section of // content completely. aResult.mStartOffset = aTextLength; aResult.mEndOffset = aTextLength; aResult.mEmptySelection = PR_FALSE; nsISelection * selection; aDocument->GetSelection(selection); nsSelectionRange * range = selection->GetRange(); nsSelectionPoint * startPnt = range->GetStartPoint(); nsSelectionPoint * endPnt = range->GetEndPoint(); nsIContent * startContent = startPnt->GetContent(); nsIContent * endContent = endPnt->GetContent(); PRInt32 startOffset = startPnt->GetOffset() - mContentOffset; PRInt32 endOffset = endPnt->GetOffset() - mContentOffset; // Check for the case that requires up to 3 sections first. This // case also handles the empty selection. if ((mContent == startContent) && (mContent == endContent)) { // Selection starts and ends in this content (but maybe not this // frame) if ((startOffset >= mContentLength) || (endOffset <= 0)) { // Selection doesn't intersect this frame } else if (endOffset < mContentLength) { // End of selection is in this frame aResult.mEndOffset = aIndicies[endOffset] - mContentOffset; if (startOffset > 0) { // Beginning of selection is also in this frame (this is the 3 // section case) aResult.mStartOffset = aIndicies[startOffset] - mContentOffset; } else { // This is a 2 section case aResult.mStartOffset = 0; } if (startOffset == endOffset) { aResult.mEmptySelection = PR_TRUE; } } else if (startOffset > 0) { // This is a 2 section case aResult.mStartOffset = aIndicies[startOffset] - mContentOffset; } else { // This is a 1 section case (where the entire section is // selected) aResult.mStartOffset = 0; } } else if (aDocument->IsInRange(startContent, endContent, mContent)) { if (mContent == startContent) { // Selection starts (but does not end) in this content (but // maybe not in this frame) if (startOffset <= 0) { // Selection starts before or at this frame aResult.mStartOffset = 0; } else if (startOffset < mContentLength) { // Selection starts somewhere in this frame aResult.mStartOffset = aIndicies[startOffset] - mContentOffset; } else { // Selection starts after this frame } } else if (mContent == endContent) { // Selection ends (but does not start) in this content (but // maybe not in this frame) if (endOffset <= 0) { // Selection ends before this frame } else if (endOffset < mContentLength) { // Selection ends in this frame aResult.mStartOffset = 0; aResult.mEndOffset = aIndicies[endOffset] - mContentOffset; } else { // Selection ends after this frame (the entire frame is selected) aResult.mStartOffset = 0; } } else { // Selection starts before this content and ends after this // content therefore the entire frame is selected aResult.mStartOffset = 0; } } NS_IF_RELEASE(startContent); NS_IF_RELEASE(endContent); NS_RELEASE(selection); } #define XP_IS_SPACE_W XP_IS_SPACE /** * Prepare the text in the content for rendering. If aIndexes is not nsnull * then fill in aIndexes's with the mapping from the original input to * the prepared output. */ PRIntn TextFrame::PrepareUnicodeText(nsIRenderingContext& aRenderingContext, nsTextTransformer& aTX, PRInt32* aIndexes, PRUnichar* aBuffer, PRInt32& aTextLen, nscoord& aNewWidth) { PRIntn numSpaces = 0; PRUnichar* dst = aBuffer; // Setup transform to operate starting in the content at our content // offset aTX.Init(this, mContentOffset); PRInt32 mappingInx = 0; PRInt32 strInx = mContentOffset; // Skip over the leading whitespace PRInt32 n = mContentLength; if (0 != (mFlags & TEXT_SKIP_LEADING_WS)) { PRBool isWhitespace; PRInt32 wordLen, contentLen; aTX.GetNextWord(PR_FALSE, wordLen, contentLen, isWhitespace); NS_ASSERTION(isWhitespace, "mFlags and content are out of sync"); if (isWhitespace) { if (nsnull != aIndexes) { // Point mapping indicies at the same content index since // all of the compressed whitespace maps down to the same // renderable character. PRInt32 i = contentLen; while (--i >= 0) { *aIndexes++ = strInx; } } n -= contentLen; NS_ASSERTION(n >= 0, "whoops"); } } // Rescan the content and transform it. Stop when we have consumed // mContentLength characters. PRBool inWord = (TEXT_IN_WORD & mFlags) ? PR_TRUE : PR_FALSE; PRInt32 column = mColumn; PRInt32 textLength = 0; while (0 != n) { PRUnichar* bp; PRBool isWhitespace; PRInt32 wordLen, contentLen; // Get the next word bp = aTX.GetNextWord(inWord, wordLen, contentLen, isWhitespace); if (nsnull == bp) { break; } if (contentLen > n) { contentLen = n; } if (wordLen > n) { wordLen = n; } inWord = PR_FALSE; if (isWhitespace) { numSpaces++; if ('\t' == bp[0]) { PRInt32 spaces = 8 - (7 & column); PRUnichar* tp = bp; wordLen = spaces; while (--spaces >= 0) { *tp++ = ' '; } // XXX This is a one to many mapping that I think isn't handled well if (nsnull != aIndexes) { *aIndexes++ = strInx; strInx++; } } else if (0 == wordLen) { break; } else if (nsnull != aIndexes) { // Point mapping indicies at the same content index since // all of the compressed whitespace maps down to the same // renderable character. PRInt32 i = contentLen; while (--i >= 0) { *aIndexes++ = strInx; } strInx++; } } else { if (nsnull != aIndexes) { // Point mapping indicies at each content index in the word PRInt32 i = contentLen; while (--i >= 0) { *aIndexes++ = strInx++; } } } column += wordLen; textLength += wordLen; n -= contentLen; nsCRT::memcpy(dst, bp, sizeof(PRUnichar) * wordLen); dst += wordLen; } // Remove trailing whitespace if it was trimmed after reflow if (TEXT_TRIMMED_WS & mFlags) { if (--dst >= aBuffer) { PRUnichar ch = *dst; if (XP_IS_SPACE(ch)) { textLength--; } } numSpaces--; } aTextLen = textLength; return numSpaces; } // XXX This clearly needs to be done by the container, *somehow* #define CURSOR_COLOR NS_RGB(0,0,255) static void RenderSelectionCursor(nsIRenderingContext& aRenderingContext, nscoord dx, nscoord dy, nscoord aHeight, nscolor aCursorColor) { nsPoint pnts[4]; nscoord ox = aHeight / 4; nscoord oy = ox; nscoord x0 = dx; nscoord y0 = dy + aHeight; pnts[0].x = x0 - ox; pnts[0].y = y0; pnts[1].x = x0; pnts[1].y = y0 - oy; pnts[2].x = x0 + ox; pnts[2].y = y0; pnts[3].x = x0 - ox; pnts[3].y = y0; // Draw little blue triangle aRenderingContext.SetColor(aCursorColor); aRenderingContext.FillPolygon(pnts, 4); } // XXX letter-spacing // XXX word-spacing void TextFrame::PaintTextDecorations(nsIRenderingContext& aRenderingContext, nsIStyleContext* aStyleContext, TextStyle& aTextStyle, nscoord aX, nscoord aY, nscoord aWidth) { nscolor overColor; nscolor underColor; nscolor strikeColor; nsIStyleContext* context = aStyleContext; PRUint8 decorations = aTextStyle.mFont->mFont.decorations; PRUint8 decorMask = decorations; NS_ADDREF(context); do { // find decoration colors const nsStyleText* styleText = (const nsStyleText*)context->GetStyleData(eStyleStruct_Text); if (decorMask & styleText->mTextDecoration) { // a decoration defined here const nsStyleColor* styleColor = (const nsStyleColor*)context->GetStyleData(eStyleStruct_Color); if (NS_STYLE_TEXT_DECORATION_UNDERLINE & decorMask & styleText->mTextDecoration) { underColor = styleColor->mColor; decorMask &= ~NS_STYLE_TEXT_DECORATION_UNDERLINE; } if (NS_STYLE_TEXT_DECORATION_OVERLINE & decorMask & styleText->mTextDecoration) { overColor = styleColor->mColor; decorMask &= ~NS_STYLE_TEXT_DECORATION_OVERLINE; } if (NS_STYLE_TEXT_DECORATION_LINE_THROUGH & decorMask & styleText->mTextDecoration) { strikeColor = styleColor->mColor; decorMask &= ~NS_STYLE_TEXT_DECORATION_LINE_THROUGH; } } if (0 != decorMask) { nsIStyleContext* lastContext = context; context = context->GetParent(); NS_RELEASE(lastContext); } } while ((nsnull != context) && (0 != decorMask)); NS_IF_RELEASE(context); nscoord offset; nscoord size; nscoord baseline; aTextStyle.mNormalFont->GetMaxAscent(baseline); if (decorations & (NS_FONT_DECORATION_OVERLINE | NS_FONT_DECORATION_UNDERLINE)) { aTextStyle.mNormalFont->GetUnderline(offset, size); if (decorations & NS_FONT_DECORATION_OVERLINE) { aRenderingContext.SetColor(overColor); aRenderingContext.FillRect(aX, aY, aWidth, size); } if (decorations & NS_FONT_DECORATION_UNDERLINE) { aRenderingContext.SetColor(underColor); aRenderingContext.FillRect(aX, aY + baseline - offset, aWidth, size); } } if (decorations & NS_FONT_DECORATION_LINE_THROUGH) { aTextStyle.mNormalFont->GetStrikeout(offset, size); aRenderingContext.SetColor(strikeColor); aRenderingContext.FillRect(aX, aY + baseline - offset, aWidth, size); } } void TextFrame::PaintUnicodeText(nsIPresContext& aPresContext, nsIRenderingContext& aRenderingContext, nsIStyleContext* aStyleContext, TextStyle& aTextStyle, nscoord dx, nscoord dy) { nsIPresShell* shell = aPresContext.GetShell(); nsIDocument* doc = shell->GetDocument(); PRBool displaySelection; displaySelection = doc->GetDisplaySelection(); // Make enough space to transform PRUnichar wordBufMem[WORD_BUF_SIZE]; PRUnichar paintBufMem[TEXT_BUF_SIZE]; PRInt32 indicies[TEXT_BUF_SIZE]; PRInt32* ip = indicies; PRUnichar* paintBuf = paintBufMem; if (mContentLength > TEXT_BUF_SIZE) { ip = new PRInt32[mContentLength]; paintBuf = new PRUnichar[mContentLength]; } nscoord width = mRect.width; PRInt32 textLength; // Transform text from content into renderable form nsTextTransformer tx(wordBufMem, WORD_BUF_SIZE); PrepareUnicodeText(aRenderingContext, tx, displaySelection ? ip : nsnull, paintBuf, textLength, width); PRUnichar* text = paintBuf; if (0 != textLength) { if (!displaySelection) { // When there is no selection showing, use the fastest and // simplest rendering approach aRenderingContext.DrawString(text, textLength, dx, dy, width); PaintTextDecorations(aRenderingContext, aStyleContext, aTextStyle, dx, dy, width); } else { SelectionInfo si; ComputeSelectionInfo(aRenderingContext, doc, ip, textLength, si); nscoord textWidth; if (si.mEmptySelection) { aRenderingContext.DrawString(text, textLength, dx, dy, width); PaintTextDecorations(aRenderingContext, aStyleContext, aTextStyle, dx, dy, width); aRenderingContext.GetWidth(text, PRUint32(si.mStartOffset), textWidth); RenderSelectionCursor(aRenderingContext, dx + textWidth, dy, mRect.height, CURSOR_COLOR); } else { nscoord x = dx; if (0 != si.mStartOffset) { // Render first (unselected) section aRenderingContext.GetWidth(text, PRUint32(si.mStartOffset), textWidth); aRenderingContext.DrawString(text, si.mStartOffset, x, dy, textWidth); PaintTextDecorations(aRenderingContext, aStyleContext, aTextStyle, x, dy, textWidth); x += textWidth; } PRInt32 secondLen = si.mEndOffset - si.mStartOffset; if (0 != secondLen) { // Get the width of the second (selected) section aRenderingContext.GetWidth(text + si.mStartOffset, PRUint32(secondLen), textWidth); // Render second (selected) section aRenderingContext.SetColor(aTextStyle.mSelectionBGColor); aRenderingContext.FillRect(x, dy, textWidth, mRect.height); aRenderingContext.SetColor(aTextStyle.mSelectionTextColor); aRenderingContext.DrawString(text + si.mStartOffset, secondLen, x, dy, textWidth); PaintTextDecorations(aRenderingContext, aStyleContext, aTextStyle, x, dy, textWidth); aRenderingContext.SetColor(aTextStyle.mColor->mColor); x += textWidth; } if (textLength != si.mEndOffset) { PRInt32 thirdLen = textLength - si.mEndOffset; // Render third (unselected) section aRenderingContext.GetWidth(text + si.mEndOffset, PRUint32(thirdLen), textWidth); aRenderingContext.DrawString(text + si.mEndOffset, thirdLen, x, dy, textWidth); PaintTextDecorations(aRenderingContext, aStyleContext, aTextStyle, x, dy, textWidth); } } } } // Cleanup if (paintBuf != paintBufMem) { delete [] paintBuf; } if (ip != indicies) { delete [] ip; } NS_RELEASE(shell); NS_RELEASE(doc); } void TextFrame::RenderString(nsIRenderingContext& aRenderingContext, nsIStyleContext* aStyleContext, TextStyle& aTextStyle, PRUnichar* aBuffer, PRInt32 aLength, nscoord aX, nscoord aY, nscoord aWidth) { PRUnichar buf[TEXT_BUF_SIZE]; PRUnichar* bp0 = buf; if (aLength > TEXT_BUF_SIZE) { bp0 = new PRUnichar[aLength]; } PRUnichar* bp = bp0; PRBool spacing = (0 != aTextStyle.mLetterSpacing) || (0 != aTextStyle.mWordSpacing) || (mRect.width > mComputedWidth); nscoord spacingMem[TEXT_BUF_SIZE]; PRIntn* sp0 = spacingMem; if (spacing && (aLength > TEXT_BUF_SIZE)) { sp0 = new nscoord[aLength]; } PRIntn* sp = sp0; nscoord smallY = aY; if (aTextStyle.mSmallCaps) { nscoord normalAscent, smallAscent; aTextStyle.mNormalFont->GetMaxAscent(normalAscent); aTextStyle.mSmallFont->GetMaxAscent(smallAscent); if (normalAscent > smallAscent) { smallY = aY + normalAscent - smallAscent; } } nsIFontMetrics* lastFont = aTextStyle.mLastFont; nscoord lastY = aY; if (lastFont == aTextStyle.mSmallFont) { lastY = smallY; } PRInt32 pendingCount; PRUnichar* runStart = bp; nscoord charWidth, width = 0; for (; --aLength >= 0; aBuffer++) { nsIFontMetrics* nextFont; nscoord nextY, glyphWidth; PRUnichar ch = *aBuffer; if (aTextStyle.mSmallCaps && XP_IS_LOWERCASE(ch)) { nextFont = aTextStyle.mSmallFont; nextY = smallY; ch = XP_TO_UPPER(ch); if (lastFont != aTextStyle.mSmallFont) { aRenderingContext.SetFont(aTextStyle.mSmallFont); aRenderingContext.GetWidth(ch, charWidth); aRenderingContext.SetFont(aTextStyle.mNormalFont); } else { aRenderingContext.GetWidth(ch, charWidth); } glyphWidth = charWidth + aTextStyle.mLetterSpacing; } else if (ch == ' ') { nextFont = aTextStyle.mNormalFont; nextY = aY; glyphWidth = aTextStyle.mSpaceWidth + aTextStyle.mWordSpacing; nscoord extra = aTextStyle.mExtraSpacePerSpace; if (--aTextStyle.mNumSpaces == 0) { extra += aTextStyle.mRemainingExtraSpace; } glyphWidth += extra; } else { if (lastFont != aTextStyle.mNormalFont) { aRenderingContext.SetFont(aTextStyle.mNormalFont); aRenderingContext.GetWidth(ch, charWidth); aRenderingContext.SetFont(aTextStyle.mSmallFont); } else { aRenderingContext.GetWidth(ch, charWidth); } nextFont = aTextStyle.mNormalFont; nextY = aY; glyphWidth = charWidth + aTextStyle.mLetterSpacing; } if (nextFont != lastFont) { pendingCount = bp - runStart; if (0 != pendingCount) { // Measure previous run of characters using the previous font aRenderingContext.DrawString(runStart, pendingCount, aX, lastY, width, spacing ? sp0 : nsnull); // Note: use aY not small-y so that decorations are drawn with // respect to the normal-font not the current font. PaintTextDecorations(aRenderingContext, aStyleContext, aTextStyle, aX, aY, width); aWidth -= width; aX += width; runStart = bp = bp0; sp = sp0; width = 0; } aRenderingContext.SetFont(nextFont); lastFont = nextFont; lastY = nextY; } *bp++ = ch; *sp++ = glyphWidth; width += glyphWidth; } pendingCount = bp - runStart; if (0 != pendingCount) { // Measure previous run of characters using the previous font aRenderingContext.DrawString(runStart, pendingCount, aX, lastY, width, spacing ? sp0 : nsnull); // Note: use aY not small-y so that decorations are drawn with // respect to the normal-font not the current font. PaintTextDecorations(aRenderingContext, aStyleContext, aTextStyle, aX, aY, aWidth); } aTextStyle.mLastFont = lastFont; if (bp0 != buf) { delete [] bp0; } if (sp0 != spacingMem) { delete [] sp0; } } inline void TextFrame::MeasureSmallCapsText(const nsHTMLReflowState& aReflowState, TextStyle& aTextStyle, PRUnichar* aWord, PRInt32 aWordLength, nscoord& aWidthResult) { nsIRenderingContext& rc = *aReflowState.rendContext; GetWidth(rc, aTextStyle, aWord, aWordLength, aWidthResult); if (aTextStyle.mLastFont != aTextStyle.mNormalFont) { rc.SetFont(aTextStyle.mNormalFont); aTextStyle.mLastFont = aTextStyle.mNormalFont; } } // XXX factor in logic from RenderString into here; gaps, justification, etc. void TextFrame::GetWidth(nsIRenderingContext& aRenderingContext, TextStyle& aTextStyle, PRUnichar* aBuffer, PRInt32 aLength, nscoord& aWidthResult) { PRUnichar buf[TEXT_BUF_SIZE]; PRUnichar* bp0 = buf; if (aLength > TEXT_BUF_SIZE) { bp0 = new PRUnichar[aLength]; } PRUnichar* bp = bp0; nsIFontMetrics* lastFont = aTextStyle.mLastFont; nscoord w, sum = 0; PRInt32 pendingCount; PRUnichar* runStart = bp; for (; --aLength >= 0; aBuffer++) { nsIFontMetrics* nextFont; PRUnichar ch = *aBuffer; if (aTextStyle.mSmallCaps && XP_IS_LOWERCASE(ch)) { nextFont = aTextStyle.mSmallFont; ch = XP_TO_UPPER(ch); } else { nextFont = aTextStyle.mNormalFont; } if (nextFont != lastFont) { pendingCount = bp - runStart; if (0 != pendingCount) { // Measure previous run of characters using the previous font aRenderingContext.GetWidth(runStart, pendingCount, w); sum += w; runStart = bp; } aRenderingContext.SetFont(nextFont); lastFont = nextFont; } *bp++ = ch; } pendingCount = bp - runStart; if (0 != pendingCount) { // Measure previous run of characters using the previous font aRenderingContext.GetWidth(runStart, pendingCount, w); sum += w; } if (bp0 != buf) { delete [] bp0; } aTextStyle.mLastFont = lastFont; aWidthResult = sum; } void TextFrame::PaintTextSlowly(nsIPresContext& aPresContext, nsIRenderingContext& aRenderingContext, nsIStyleContext* aStyleContext, TextStyle& aTextStyle, nscoord dx, nscoord dy) { nsIPresShell* shell = aPresContext.GetShell(); nsIDocument* doc = shell->GetDocument(); PRBool displaySelection; displaySelection = doc->GetDisplaySelection(); // Make enough space to transform PRUnichar wordBufMem[WORD_BUF_SIZE]; PRUnichar paintBufMem[TEXT_BUF_SIZE]; PRInt32 indicies[TEXT_BUF_SIZE]; PRInt32* ip = indicies; PRUnichar* paintBuf = paintBufMem; if (mContentLength > TEXT_BUF_SIZE) { ip = new PRInt32[mContentLength]; paintBuf = new PRUnichar[mContentLength]; } nscoord width = mRect.width; PRInt32 textLength; // Transform text from content into renderable form nsTextTransformer tx(wordBufMem, WORD_BUF_SIZE); aTextStyle.mNumSpaces = PrepareUnicodeText(aRenderingContext, tx, displaySelection ? ip : nsnull, paintBuf, textLength, width); if (mRect.width > mComputedWidth) { if (0 != aTextStyle.mNumSpaces) { nscoord extra = mRect.width - mComputedWidth; nscoord adjustPerSpace = aTextStyle.mExtraSpacePerSpace = extra / aTextStyle.mNumSpaces; aTextStyle.mRemainingExtraSpace = extra - (aTextStyle.mExtraSpacePerSpace * aTextStyle.mNumSpaces); } else { // We have no whitespace but were given some extra space. There // are two plausible places to put the extra space: to the left // and to the right. If this is anywhere but the last place on // the line then the correct answer is to the right. } } PRUnichar* text = paintBuf; if (0 != textLength) { if (!displaySelection) { // When there is no selection showing, use the fastest and // simplest rendering approach RenderString(aRenderingContext, aStyleContext, aTextStyle, text, textLength, dx, dy, width); } else { SelectionInfo si; ComputeSelectionInfo(aRenderingContext, doc, ip, textLength, si); nscoord textWidth; if (si.mEmptySelection) { RenderString(aRenderingContext, aStyleContext, aTextStyle, text, textLength, dx, dy, width); GetWidth(aRenderingContext, aTextStyle, text, PRUint32(si.mStartOffset), textWidth); RenderSelectionCursor(aRenderingContext, dx + textWidth, dy, mRect.height, CURSOR_COLOR); } else { nscoord x = dx; if (0 != si.mStartOffset) { // Render first (unselected) section GetWidth(aRenderingContext, aTextStyle, text, PRUint32(si.mStartOffset), textWidth); RenderString(aRenderingContext, aStyleContext, aTextStyle, text, si.mStartOffset, x, dy, textWidth); x += textWidth; } PRInt32 secondLen = si.mEndOffset - si.mStartOffset; if (0 != secondLen) { // Get the width of the second (selected) section GetWidth(aRenderingContext, aTextStyle, text + si.mStartOffset, PRUint32(secondLen), textWidth); // Render second (selected) section aRenderingContext.SetColor(aTextStyle.mSelectionBGColor); aRenderingContext.FillRect(x, dy, textWidth, mRect.height); aRenderingContext.SetColor(aTextStyle.mSelectionTextColor); RenderString(aRenderingContext, aStyleContext, aTextStyle, text + si.mStartOffset, secondLen, x, dy, textWidth); aRenderingContext.SetColor(aTextStyle.mColor->mColor); x += textWidth; } if (textLength != si.mEndOffset) { PRInt32 thirdLen = textLength - si.mEndOffset; // Render third (unselected) section GetWidth(aRenderingContext, aTextStyle, text + si.mEndOffset, PRUint32(thirdLen), textWidth); RenderString(aRenderingContext, aStyleContext, aTextStyle, text + si.mEndOffset, thirdLen, x, dy, textWidth); } } } } // Cleanup if (paintBuf != paintBufMem) { delete [] paintBuf; } if (ip != indicies) { delete [] ip; } NS_RELEASE(shell); NS_RELEASE(doc); } void TextFrame::PaintAsciiText(nsIPresContext& aPresContext, nsIRenderingContext& aRenderingContext, nsIStyleContext* aStyleContext, TextStyle& aTextStyle, nscoord dx, nscoord dy) { nsIPresShell* shell = aPresContext.GetShell(); nsIDocument* doc = shell->GetDocument(); PRBool displaySelection; displaySelection = doc->GetDisplaySelection(); // Make enough space to transform PRUnichar wordBufMem[WORD_BUF_SIZE]; char paintBufMem[TEXT_BUF_SIZE]; PRUnichar rawPaintBufMem[TEXT_BUF_SIZE]; PRInt32 indicies[TEXT_BUF_SIZE]; PRInt32* ip = indicies; char* paintBuf = paintBufMem; PRUnichar* rawPaintBuf = rawPaintBufMem; if (mContentLength > TEXT_BUF_SIZE) { ip = new PRInt32[mContentLength]; paintBuf = new char[mContentLength]; rawPaintBuf = new PRUnichar[mContentLength]; } nscoord width = mRect.width; PRInt32 textLength; // Transform text from content into renderable form nsTextTransformer tx(wordBufMem, WORD_BUF_SIZE); PrepareUnicodeText(aRenderingContext, tx, displaySelection ? ip : nsnull, rawPaintBuf, textLength, width); // Translate unicode data into ascii for rendering char* dst = paintBuf; char* end = dst + textLength; PRUnichar* src = rawPaintBuf; while (dst < end) { *dst++ = (char) ((unsigned char) *src++); } char* text = paintBuf; if (0 != textLength) { if (!displaySelection) { // When there is no selection showing, use the fastest and // simplest rendering approach aRenderingContext.DrawString(text, textLength, dx, dy, width); PaintTextDecorations(aRenderingContext, aStyleContext, aTextStyle, dx, dy, width); } else { SelectionInfo si; ComputeSelectionInfo(aRenderingContext, doc, ip, textLength, si); nscoord textWidth; if (si.mEmptySelection) { aRenderingContext.DrawString(text, textLength, dx, dy, width); PaintTextDecorations(aRenderingContext, aStyleContext, aTextStyle, dx, dy, width); aRenderingContext.GetWidth(text, PRUint32(si.mStartOffset), textWidth); RenderSelectionCursor(aRenderingContext, dx + textWidth, dy, mRect.height, CURSOR_COLOR); } else { nscoord x = dx; if (0 != si.mStartOffset) { // Render first (unselected) section aRenderingContext.GetWidth(text, PRUint32(si.mStartOffset), textWidth); aRenderingContext.DrawString(text, si.mStartOffset, x, dy, textWidth); PaintTextDecorations(aRenderingContext, aStyleContext, aTextStyle, x, dy, textWidth); x += textWidth; } PRInt32 secondLen = si.mEndOffset - si.mStartOffset; if (0 != secondLen) { // Get the width of the second (selected) section aRenderingContext.GetWidth(text + si.mStartOffset, PRUint32(secondLen), textWidth); // Render second (selected) section aRenderingContext.SetColor(aTextStyle.mSelectionBGColor); aRenderingContext.FillRect(x, dy, textWidth, mRect.height); aRenderingContext.SetColor(aTextStyle.mSelectionTextColor); aRenderingContext.DrawString(text + si.mStartOffset, secondLen, x, dy, textWidth); PaintTextDecorations(aRenderingContext, aStyleContext, aTextStyle, x, dy, textWidth); aRenderingContext.SetColor(aTextStyle.mColor->mColor); x += textWidth; } if (textLength != si.mEndOffset) { PRInt32 thirdLen = textLength - si.mEndOffset; // Render third (unselected) section aRenderingContext.GetWidth(text + si.mEndOffset, PRUint32(thirdLen), textWidth); aRenderingContext.DrawString(text + si.mEndOffset, thirdLen, x, dy, textWidth); PaintTextDecorations(aRenderingContext, aStyleContext, aTextStyle, x, dy, textWidth); } } } } // Cleanup if (paintBuf != paintBufMem) { delete [] paintBuf; } if (rawPaintBuf != rawPaintBufMem) { delete [] rawPaintBuf; } if (ip != indicies) { delete [] ip; } NS_RELEASE(shell); NS_RELEASE(doc); } NS_IMETHODIMP TextFrame::FindTextRuns(nsLineLayout& aLineLayout) { if (nsnull == mPrevInFlow) { aLineLayout.AddText(this); } return NS_OK; } //--------------------------------------------------- // Uses a binary search for find where the cursor falls in the line of text // It also keeps track of the part of the string that has already been measured // so it doesn't have to keep measuring the same text over and over // // Param "aBaseWidth" contains the width in twips of the portion // of the text that has already been measured, and aBaseInx contains // the index of the text that has already been measured. // // aTextWidth returns the (in twips) the length of the text that falls before the cursor // aIndex contains the index of the text where the cursor falls static PRBool BinarySearchForPosition(nsIRenderingContext* acx, PRUnichar* aText, PRInt32 aBaseWidth, PRInt32 aBaseInx, PRInt32 aStartInx, PRInt32 aEndInx, PRInt32 aCursorPos, PRInt32& aIndex, PRInt32& aTextWidth) { PRInt32 range = aEndInx - aStartInx; if (range == 1) { aIndex = aStartInx + aBaseInx; return PR_TRUE; } PRInt32 inx = aStartInx + (range / 2); PRInt32 textWidth; acx->GetWidth(aText, inx, textWidth); PRInt32 fullWidth = aBaseWidth + textWidth; if (fullWidth == aCursorPos) { aIndex = inx; return PR_TRUE; } else if (aCursorPos < fullWidth) { aTextWidth = aBaseWidth; if (BinarySearchForPosition(acx, aText, aBaseWidth, aBaseInx, aStartInx, inx, aCursorPos, aIndex, aTextWidth)) { return PR_TRUE; } } else { aTextWidth = fullWidth; PRInt32 end = aEndInx - inx; if (BinarySearchForPosition(acx, aText+inx, fullWidth, aBaseInx+inx, 0, end, aCursorPos, aIndex, aTextWidth)) { return PR_TRUE; } } return PR_FALSE; } //--------------------------------------------------------------------------- // Uses a binary search to find the position of the cursor in the text. // The "indices array is used to map from the compressed text back to the // un-compressed text, selection is based on the un-compressed text, the visual // display of selection is based on the compressed text. //--------------------------------------------------------------------------- NS_IMETHODIMP TextFrame::GetPosition(nsIPresContext& aCX, nsIRenderingContext * aRendContext, nsGUIEvent* aEvent, nsIFrame* aNewFrame, PRUint32& aAcutalContentOffset, PRInt32& aOffset) { PRUnichar wordBufMem[WORD_BUF_SIZE]; PRUnichar paintBufMem[TEXT_BUF_SIZE]; PRInt32 indicies[TEXT_BUF_SIZE]; PRInt32* ip = indicies; PRUnichar* paintBuf = paintBufMem; if (mContentLength >= TEXT_BUF_SIZE) { ip = new PRInt32[mContentLength+1]; paintBuf = new PRUnichar[mContentLength]; } nscoord width = 0; PRInt32 textLength; // Find the font metrics for this text nsIStyleContext* styleContext; aNewFrame->GetStyleContext(styleContext); const nsStyleFont *font = (const nsStyleFont*) styleContext->GetStyleData(eStyleStruct_Font); NS_RELEASE(styleContext); nsIFontMetrics* fm = aCX.GetMetricsFor(font->mFont); aRendContext->SetFont(fm); PRBool smallCaps = NS_STYLE_FONT_VARIANT_SMALL_CAPS == font->mFont.variant; // Get the renderable form of the text nsTextTransformer tx(wordBufMem, WORD_BUF_SIZE); PrepareUnicodeText(*aRendContext, tx, ip, paintBuf, textLength, width); ip[mContentLength] = ip[mContentLength-1]+1; PRInt32 offset = mContentOffset + mContentLength; PRInt32 index; PRInt32 textWidth; PRUnichar* text = paintBuf; PRBool found = BinarySearchForPosition(aRendContext, text, 0, 0, 0, PRInt32(textLength), PRInt32(aEvent->point.x), index, textWidth); if (found) { PRInt32 charWidth; aRendContext->GetWidth(text[index], charWidth); charWidth /= 2; if (PRInt32(aEvent->point.x) > textWidth+charWidth) { index++; } offset = 0; PRInt32 j; PRInt32* ptr = ip; for (j=0;j<=PRInt32(mContentLength);j++) { if (*ptr == index+mContentOffset) { offset = j+mContentOffset; break; } ptr++; } } NS_RELEASE(fm); if (ip != indicies) { delete [] ip; } if (paintBuf != paintBufMem) { delete [] paintBuf; } aAcutalContentOffset = ((TextFrame *)aNewFrame)->mContentOffset; aOffset = offset; return NS_OK; } NS_IMETHODIMP TextFrame::Reflow(nsIPresContext& aPresContext, nsHTMLReflowMetrics& aMetrics, const nsHTMLReflowState& aReflowState, nsReflowStatus& aStatus) { // NS_PRECONDITION(nsnull != aReflowState.lineLayout, "no line layout"); NS_FRAME_TRACE(NS_FRAME_TRACE_CALLS, ("enter TextFrame::Reflow: aMaxSize=%d,%d", aReflowState.maxSize.width, aReflowState.maxSize.height)); // XXX If there's no line layout, we shouldn't even have created this // frame. This may happen if, for example, this is text inside a table // but not inside a cell. For now, just don't reflow. if (nsnull == aReflowState.lineLayout) { return NS_OK; } // Get starting offset into the content PRInt32 startingOffset = 0; if (nsnull != mPrevInFlow) { TextFrame* prev = (TextFrame*) mPrevInFlow; startingOffset = prev->mContentOffset + prev->mContentLength; } nsLineLayout& lineLayout = *aReflowState.lineLayout; TextStyle ts(aPresContext, *aReflowState.rendContext, mStyleContext); // Initialize mFlags (without destroying the TEXT_BLINK_ON bit) bits // that are filled in by the reflow routines. mFlags &= TEXT_BLINK_ON; if (ts.mFont->mFont.decorations & NS_STYLE_TEXT_DECORATION_BLINK) { if (0 == (mFlags & TEXT_BLINK_ON)) { mFlags |= TEXT_BLINK_ON; gTextBlinker->AddFrame(this); } } else { if (0 != (mFlags & TEXT_BLINK_ON)) { mFlags &= ~TEXT_BLINK_ON; gTextBlinker->RemoveFrame(this); } } PRBool wrapping = NS_STYLE_WHITESPACE_NORMAL == ts.mText->mWhiteSpace; PRBool firstLetterOK = lineLayout.GetFirstLetterStyleOK(); PRBool justDidFirstLetter = PR_FALSE; // Set whitespace skip flag PRBool skipWhitespace = PR_FALSE; if (NS_STYLE_WHITESPACE_PRE != ts.mText->mWhiteSpace) { if (lineLayout.GetEndsInWhiteSpace()) { skipWhitespace = PR_TRUE; } } nscoord x = 0; nscoord maxWidth = aReflowState.maxSize.width; nscoord maxWordWidth = 0; nscoord prevMaxWordWidth = 0; PRBool endsInWhitespace = PR_FALSE; PRBool endsInNewline = PR_FALSE; PRBool firstWord = PR_TRUE; // Setup text transformer to transform this frames text content nsTextRun* textRun = lineLayout.FindTextRunFor(this); PRUnichar wordBuf[WORD_BUF_SIZE]; nsTextTransformer tx(wordBuf, WORD_BUF_SIZE); nsresult rv = tx.Init(/**textRun, XXX*/ this, startingOffset); if (NS_OK != rv) { return rv; } PRInt32 contentLength = tx.GetContentLength(); // Offset tracks how far along we are in the content PRInt32 offset = startingOffset; PRInt32 prevOffset = -1; nscoord lastWordWidth = 0; // Loop over words and whitespace in content and measure. Set inWord // to true if we are part of a previous piece of text's word. This // is only valid for one pass through the measuring loop. PRBool inWord = lineLayout.InWord(); if (inWord) { mFlags |= TEXT_IN_WORD; } PRInt32 column = lineLayout.GetColumn(); PRInt32 prevColumn = column; mColumn = column; PRBool breakable = 0 != lineLayout.GetPlacedFrames(); for (;;) { // Get next word/whitespace from the text PRBool isWhitespace; PRInt32 wordLen, contentLen; PRUnichar* bp = tx.GetNextWord(inWord, wordLen, contentLen, isWhitespace); if (nsnull == bp) { break; } inWord = PR_FALSE; // Measure the word/whitespace nscoord width; if (isWhitespace) { if (0 == wordLen) { // We hit a newline. Stop looping. prevOffset = offset; offset++; endsInWhitespace = PR_TRUE; endsInNewline = PR_TRUE; break; } if (skipWhitespace) { offset += contentLen; skipWhitespace = PR_FALSE; // Only set flag when we actually do skip whitespace mFlags |= TEXT_SKIP_LEADING_WS; continue; } if ('\t' == bp[0]) { // Expand tabs to the proper width wordLen = 8 - (7 & column); width = ts.mSpaceWidth * wordLen; } else { width = ts.mSpaceWidth + ts.mWordSpacing;/* XXX simplistic */ } breakable = PR_TRUE; firstLetterOK = PR_FALSE; } else { if (firstLetterOK) { // XXX need a lookup function here; plus look ahead using the // text-runs if ((bp[0] == '\'') || (bp[0] == '"')) { wordLen = 2; contentLen = 2; } else { wordLen = 1; contentLen = 1; } justDidFirstLetter = PR_TRUE; } if (ts.mSmallCaps) { MeasureSmallCapsText(aReflowState, ts, bp, wordLen, width); } else { aReflowState.rendContext->GetWidth(bp, wordLen, width); } if (ts.mLetterSpacing) { width += ts.mLetterSpacing * wordLen; } skipWhitespace = PR_FALSE; lastWordWidth = width; } // See if there is room for the text if ((0 != x) && wrapping && (x + width > maxWidth)) { // The text will not fit. break; } prevColumn = column; column += wordLen; x += width; prevMaxWordWidth = maxWordWidth; if (width > maxWordWidth) { maxWordWidth = width; } endsInWhitespace = isWhitespace; prevOffset = offset; offset += contentLen; if (!isWhitespace && justDidFirstLetter) { // Time to stop break; } } if (tx.HasMultibyte()) { mFlags |= TEXT_HAS_MULTIBYTE; } // Post processing logic to deal with word-breaking that spans // multiple frames. if (lineLayout.InWord()) { // We are already in a word. This means a text frame prior to this // one had a fragment of a nbword that is joined with this // frame. It also means that the prior frame already found this // frame and recorded it as part of the word. #ifdef DEBUG_WORD_WRAPPING ListTag(stdout); printf(": in word; skipping\n"); #endif lineLayout.ForgetWordFrame(this); } else { // There is no currently active word. This frame may contain the // start of one. if (endsInWhitespace) { // Nope, this frame doesn't start a word. lineLayout.ForgetWordFrames(); } else if ((offset == contentLength) && (prevOffset >= 0)) { // Force breakable to false when we aren't wrapping (this // guarantees that the combined word will stay together) if (!wrapping) { breakable = PR_FALSE; } // This frame does start a word. However, there is no point // messing around with it if we are already out of room. We // always have room if we are not breakable. if (!breakable || (x <= maxWidth)) { // There is room for this word fragment. It's possible that // this word fragment is the end of the text-run. If it's not // then we continue with the look-ahead processing. nsIFrame* next = lineLayout.FindNextText(this); if (nsnull != next) { #ifdef DEBUG_WORD_WRAPPING nsAutoString tmp(tx.GetTextAt(0), offset-prevOffset); ListTag(stdout); printf(": start='"); fputs(tmp, stdout); printf("' baseWidth=%d [%d,%d]\n", lastWordWidth, prevOffset, offset); #endif // Look ahead in the text-run and compute the final word // width, taking into account any style changes and stopping // at the first breakable point. nscoord wordWidth = ComputeTotalWordWidth(lineLayout, aReflowState, next, lastWordWidth); if (!breakable || (x - lastWordWidth + wordWidth <= maxWidth)) { // The fully joined word has fit. Account for the joined // word's affect on the max-element-size here (since the // joined word is large than it's pieces, the right effect // will occur from the perspective of the container // reflowing this frame) if (wordWidth > maxWordWidth) { maxWordWidth = wordWidth; } } else { // The fully joined word won't fit. We need to reduce our // size by the lastWordWidth. x -= lastWordWidth; maxWordWidth = prevMaxWordWidth; offset = prevOffset; column = prevColumn; #ifdef DEBUG_WORD_WRAPPING printf(" x=%d maxWordWidth=%d len=%d\n", x, maxWordWidth, offset - startingOffset); #endif lineLayout.ForgetWordFrames(); } } } } } lineLayout.SetColumn(column); // Inform line layout of how this piece of text ends in whitespace // (only text objects do this). Note that if x is zero then this // text object collapsed into nothingness which means it shouldn't // effect the current setting of the ends-in-whitespace flag. lineLayout.SetUnderstandsWhiteSpace(PR_TRUE); if (0 != x) { lineLayout.SetEndsInWhiteSpace(endsInWhitespace); } if (justDidFirstLetter) { lineLayout.SetFirstLetterStyleOK(PR_FALSE); } // Setup metrics for caller; store final max-element-size information aMetrics.width = x; mComputedWidth = x; if (0 == x) { aMetrics.height = 0; aMetrics.ascent = 0; aMetrics.descent = 0; } else { ts.mNormalFont->GetHeight(aMetrics.height); ts.mNormalFont->GetMaxAscent(aMetrics.ascent); ts.mNormalFont->GetMaxDescent(aMetrics.descent); } if (!wrapping) { maxWordWidth = x; } if (nsnull != aMetrics.maxElementSize) { aMetrics.maxElementSize->width = maxWordWidth; aMetrics.maxElementSize->height = aMetrics.height; } // Set content offset and length mContentOffset = startingOffset; mContentLength = offset - startingOffset; nsReflowStatus rs = (offset == contentLength) ? NS_FRAME_COMPLETE : NS_FRAME_NOT_COMPLETE; if (endsInNewline) { rs = NS_INLINE_LINE_BREAK_AFTER(rs); } else if (offset == startingOffset) { rs = NS_INLINE_LINE_BREAK_BEFORE(); } aStatus = rs; NS_FRAME_TRACE(NS_FRAME_TRACE_CALLS, ("exit TextFrame::Reflow: status=%x width=%d", aStatus, aMetrics.width)); return NS_OK; } NS_IMETHODIMP TextFrame::AdjustFrameSize(nscoord aExtraSpace, nscoord& aUsedSpace) { // Get the text fragments that make up our content nsTextFragment* frag; PRInt32 numFrags; nsITextContent* tc; if (NS_OK == mContent->QueryInterface(kITextContentIID, (void**) &tc)) { tc->GetText(frag, numFrags); NS_RELEASE(tc); // Find fragment that contains the end of the mapped content PRInt32 endIndex = mContentOffset + mContentLength; PRInt32 offset = 0; nsTextFragment* lastFrag = frag + numFrags; while (frag < lastFrag) { PRInt32 fragLen = frag->GetLength(); if (endIndex <= offset + fragLen) { offset = mContentOffset - offset; if (frag->Is2b()) { const PRUnichar* cp = frag->Get2b() + offset; const PRUnichar* end = cp + mContentLength; while (cp < end) { PRUnichar ch = *cp++; if (XP_IS_SPACE(ch)) { aUsedSpace = aExtraSpace; mRect.width += aExtraSpace; return NS_OK; } } } else { const unsigned char* cp = ((const unsigned char*)frag->Get1b()) + offset; const unsigned char* end = cp + mContentLength; while (cp < end) { PRUnichar ch = PRUnichar(*cp++); if (XP_IS_SPACE(ch)) { aUsedSpace = aExtraSpace; mRect.width += aExtraSpace; return NS_OK; } } } break; } offset += fragLen; frag++; } } aUsedSpace = 0; return NS_OK; } NS_IMETHODIMP TextFrame::TrimTrailingWhiteSpace(nsIPresContext& aPresContext, nsIRenderingContext& aRC, nscoord& aDeltaWidth) { nscoord dw = 0; const nsStyleText* textStyle = (const nsStyleText*) mStyleContext->GetStyleData(eStyleStruct_Text); if (NS_STYLE_WHITESPACE_PRE != textStyle->mWhiteSpace) { // Get font metrics for a space so we can adjust the width by the // right amount. const nsStyleFont* fontStyle = (const nsStyleFont*) mStyleContext->GetStyleData(eStyleStruct_Font); nscoord spaceWidth; aRC.SetFont(fontStyle->mFont); aRC.GetWidth(' ', spaceWidth); // Get the text fragments that make up our content nsTextFragment* frag; PRInt32 numFrags; nsITextContent* tc; if (NS_OK == mContent->QueryInterface(kITextContentIID, (void**) &tc)) { tc->GetText(frag, numFrags); NS_RELEASE(tc); // Find fragment that contains the end of the mapped content PRInt32 endIndex = mContentOffset + mContentLength; PRInt32 offset = 0; nsTextFragment* lastFrag = frag + numFrags; while (frag < lastFrag) { PRInt32 fragLen = frag->GetLength(); if (endIndex <= offset + fragLen) { // Look inside the fragments last few characters and see if they // are whitespace. If so, count how much width was supplied by // them. offset = mContentOffset - offset; if (frag->Is2b()) { // XXX If by chance the last content fragment is *all* // whitespace then this won't back up far enough. const PRUnichar* cp = frag->Get2b() + offset; const PRUnichar* end = cp + mContentLength; if (--end >= cp) { PRUnichar ch = *end; if (XP_IS_SPACE(ch)) { dw = spaceWidth; } } } else { const unsigned char* cp = ((const unsigned char*)frag->Get1b()) + offset; const unsigned char* end = cp + mContentLength; if (--end >= cp) { PRUnichar ch = PRUnichar(*end); if (XP_IS_SPACE(ch)) { dw = spaceWidth; } } } break; } offset += fragLen; frag++; } } if (mRect.width > dw) { mRect.width -= dw; } else { dw = mRect.width; mRect.width = 0; } mComputedWidth -= dw; } if (0 != dw) { mFlags |= TEXT_TRIMMED_WS; } else { mFlags &= ~TEXT_TRIMMED_WS; } aDeltaWidth = dw; return NS_OK; } nscoord TextFrame::ComputeTotalWordWidth(nsLineLayout& aLineLayout, const nsHTMLReflowState& aReflowState, nsIFrame* aNextFrame, nscoord aBaseWidth) { nscoord addedWidth = 0; while (nsnull != aNextFrame) { nsIFrame* frame = aNextFrame; while (nsnull != frame) { nsIContent* content = nsnull; if ((NS_OK == frame->GetContent(content)) && (nsnull != content)) { #ifdef DEBUG_WORD_WRAPPING printf(" next textRun="); frame->ListTag(stdout); printf("\n"); #endif nsITextContent* tc; if (NS_OK == content->QueryInterface(kITextContentIID, (void**)&tc)) { PRBool stop; nscoord moreWidth = ComputeWordFragmentWidth(aLineLayout, aReflowState, frame, tc, stop); NS_RELEASE(tc); NS_RELEASE(content); addedWidth += moreWidth; #ifdef DEBUG_WORD_WRAPPING printf(" moreWidth=%d (addedWidth=%d) stop=%c\n", moreWidth, addedWidth, stop?'T':'F'); #endif if (stop) { goto done; } } else { // It claimed it was text but it doesn't implement the // nsITextContent API. Therefore I don't know what to do with it // and can't look inside it. Oh well. NS_RELEASE(content); goto done; } } // XXX This assumes that a next-in-flow will follow it's // prev-in-flow in the text-run. Maybe not a good assumption? // What if the next-in-flow isn't actually part of the flow? frame->GetNextInFlow(frame); } // Move on to the next frame in the text-run aNextFrame = aLineLayout.FindNextText(aNextFrame); } done:; #ifdef DEBUG_WORD_WRAPPING printf(" total word width=%d\n", aBaseWidth + addedWidth); #endif return aBaseWidth + addedWidth; } nscoord TextFrame::ComputeWordFragmentWidth(nsLineLayout& aLineLayout, const nsHTMLReflowState& aReflowState, nsIFrame* aTextFrame, nsITextContent* aText, PRBool& aStop) { nsTextRun* textRun = aLineLayout.FindTextRunFor(aTextFrame); PRUnichar buf[TEXT_BUF_SIZE]; nsTextTransformer tx(buf, TEXT_BUF_SIZE); // XXX we need the content-offset of the text frame!!! 0 won't // always be right when continuations are in action tx.Init(/**textRun, XXX*/ aTextFrame, 0); PRBool isWhitespace; PRInt32 wordLen, contentLen; PRUnichar* bp = tx.GetNextWord(PR_TRUE, wordLen, contentLen, isWhitespace); if ((nsnull == bp) || isWhitespace) { // Don't bother measuring nothing aStop = PR_TRUE; return 0; } aStop = contentLen < tx.GetContentLength(); nsIStyleContext* sc; if ((NS_OK == aTextFrame->GetStyleContext(sc)) && (nsnull != sc)) { // Measure the piece of text. Note that we have to select the // appropriate font into the text first because the rendering // context has our font in it, not the font that aText is using. nscoord width; nsIRenderingContext& rc = *aReflowState.rendContext; nsIFontMetrics* oldfm; rc.GetFontMetrics(oldfm); TextStyle ts(aLineLayout.mPresContext, rc, sc); if (ts.mSmallCaps) { MeasureSmallCapsText(aReflowState, ts, buf, wordLen, width); } else { rc.GetWidth(buf, wordLen, width); } rc.SetFont(oldfm); NS_RELEASE(sc); #ifdef DEBUG_WORD_WRAPPING nsAutoString tmp(bp, wordLen); printf(" fragment='"); fputs(tmp, stdout); printf("' width=%d [wordLen=%d contentLen=%d ContentLength=%d]\n", width, wordLen, contentLen, tx.GetContentLength()); #endif // Remember the text frame for later so that we don't bother doing // the word look ahead. aLineLayout.RecordWordFrame(aTextFrame); return width; } aStop = PR_TRUE; return 0; } // Translate the mapped content into a string that's printable void TextFrame::ToCString(nsString& aBuf, PRInt32& aContentLength) const { const nsTextFragment* frag; PRInt32 numFrags; // Get the frames text content nsITextContent* tc; if (NS_OK != mContent->QueryInterface(kITextContentIID, (void**) &tc)) { return; } tc->GetText(frag, numFrags); NS_RELEASE(tc); // Compute the total length of the text content. PRInt32 sum = 0; PRInt32 i, n = numFrags; for (i = 0; i < n; i++) { sum += frag[i].GetLength(); } aContentLength = sum; // Set current fragment and current fragment offset PRInt32 fragOffset = 0, offset = 0; n = numFrags; while (--n >= 0) { if (mContentOffset < offset + frag->GetLength()) { fragOffset = mContentOffset - offset; break; } offset += frag->GetLength(); frag++; } if (0 == mContentLength) { return; } n = mContentLength; for (;;) { PRUnichar ch = frag->CharAt(fragOffset); if (ch == '\r') { aBuf.Append("\\r"); } else if (ch == '\n') { aBuf.Append("\\n"); } else if (ch == '\t') { aBuf.Append("\\t"); } else if ((ch < ' ') || (ch >= 127)) { aBuf.Append("\\0"); aBuf.Append((PRInt32)ch, 8); } else { aBuf.Append(ch); } if (--n == 0) { break; } if (++fragOffset == frag->GetLength()) { frag++; fragOffset = 0; } } } NS_IMETHODIMP TextFrame::ListTag(FILE* out) const { fprintf(out, "Text(%d)@%p", ContentIndexInContainer(this), this); return NS_OK; } NS_IMETHODIMP TextFrame::List(FILE* out, PRInt32 aIndent, nsIListFilter *aFilter) const { PRInt32 i; for (i = aIndent; --i >= 0; ) fputs(" ", out); // Output the tag ListTag(out); nsIView* view; GetView(view); if (nsnull != view) { fprintf(out, " [view=%p]", view); } PRInt32 contentLength; nsAutoString tmp; ToCString(tmp, contentLength); // Output the first/last content offset and prev/next in flow info PRBool isComplete = (mContentOffset + mContentLength) == contentLength; fprintf(out, "[%d,%d,%c] ", mContentOffset, mContentOffset+mContentLength-1, isComplete ? 'T':'F'); if (nsnull != mPrevInFlow) { fprintf(out, "prev-in-flow=%p ", mPrevInFlow); } if (nsnull != mNextInFlow) { fprintf(out, "next-in-flow=%p ", mNextInFlow); } // Output the rect and state out << mRect; if (0 != mState) { fprintf(out, " [state=%08x]", mState); } // Output the text fputs("<\n", out); aIndent++; for (i = aIndent; --i >= 0; ) fputs(" ", out); fputs("\"", out); fputs(tmp, out); fputs("\"\n", out); aIndent--; for (i = aIndent; --i >= 0; ) fputs(" ", out); fputs(">\n", out); return NS_OK; }