/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- * * The contents of this file are subject to the Netscape Public * License Version 1.1 (the "License"); you may not use this file * except in compliance with the License. You may obtain a copy of * the License at http://www.mozilla.org/NPL/ * * Software distributed under the License is distributed on an "AS * IS" basis, WITHOUT WARRANTY OF ANY KIND, either express or * implied. See the License for the specific language governing * rights and limitations under the License. * * The Original Code is mozilla.org code. * * The Initial Developer of the Original Code is Netscape * Communications Corporation. Portions created by Netscape are * Copyright (C) 1998 Netscape Communications Corporation. All * Rights Reserved. * * Contributor(s): */ #ifndef nsGfxCheckboxControlFrame_h___ #define nsGfxCheckboxControlFrame_h___ #include "nsFormControlFrame.h" #include "nsIStatefulFrame.h" #include "nsICheckboxControlFrame.h" #ifdef ACCESSIBILITY class nsIAccessible; #endif #define NS_GFX_CHECKBOX_CONTROL_FRAME_FACE_CONTEXT_INDEX 0 // for additional style contexts #define NS_GFX_CHECKBOX_CONTROL_FRAME_LAST_CONTEXT_INDEX 0 class nsGfxCheckboxControlFrame : public nsFormControlFrame, public nsIStatefulFrame, public nsICheckboxControlFrame//, //public nsIAccessible { public: //NS_DECL_NSIACCESSIBLE nsGfxCheckboxControlFrame(); virtual ~nsGfxCheckboxControlFrame(); #ifdef DEBUG NS_IMETHOD GetFrameName(nsString& aResult) const { return MakeFrameName("CheckboxControl", aResult); } #endif // this should be protected, but VC6 is lame. enum CheckState { eOff, eOn, eMixed } ; NS_IMETHOD Init(nsIPresContext* aPresContext, nsIContent* aContent, nsIFrame* aParent, nsIStyleContext* aContext, nsIFrame* aPrevInFlow) ; NS_IMETHOD AttributeChanged(nsIPresContext* aPresContext, nsIContent* aChild, PRInt32 aNameSpaceID, nsIAtom* aAttribute, PRInt32 aModType, PRInt32 aHint) ; NS_IMETHOD Paint(nsIPresContext* aPresContext, nsIRenderingContext& aRenderingContext, const nsRect& aDirtyRect, nsFramePaintLayer aWhichLayer, PRUint32 aFlags = 0); #ifdef ACCESSIBILITY NS_IMETHOD GetAccessible(nsIAccessible** aAccessible); #endif //nsICheckboxControlFrame methods NS_IMETHOD SetCheckboxFaceStyleContext(nsIStyleContext *aCheckboxFaceStyleContext); void InitializeControl(nsIPresContext* aPresContext); NS_IMETHOD GetAdditionalStyleContext(PRInt32 aIndex, nsIStyleContext** aStyleContext) const; NS_IMETHOD SetAdditionalStyleContext(PRInt32 aIndex, nsIStyleContext* aStyleContext); // nsIFormControlFrame NS_IMETHOD SetProperty(nsIPresContext* aPresContext, nsIAtom* aName, const nsAReadableString& aValue); NS_IMETHOD GetProperty(nsIAtom* aName, nsAWritableString& aValue); virtual void Reset(nsIPresContext* aPresContext); virtual PRInt32 GetMaxNumValues(); virtual PRBool GetNamesValues(PRInt32 aMaxNumValues, PRInt32& aNumValues, nsString* aValues, nsString* aNames); // nsIStatefulFrame NS_IMETHOD QueryInterface(const nsIID& aIID, void** aInstancePtr); NS_IMETHOD SaveState(nsIPresContext* aPresContext, nsIPresState** aState); NS_IMETHOD RestoreState(nsIPresContext* aPresContext, nsIPresState* aState); #ifdef DEBUG_rodsXXX NS_IMETHOD Reflow(nsIPresContext* aCX, nsHTMLReflowMetrics& aDesiredSize, const nsHTMLReflowState& aReflowState, nsReflowStatus& aStatus); #endif NS_IMETHOD GetChecked(PRBool* aIsChecked) { *aIsChecked = (GetCheckboxState() == eOn); return NS_OK; } NS_IMETHOD SetChecked(nsIPresContext* aPresContext, PRBool aIsChecked) { SetCheckboxState(aPresContext, aIsChecked ? eOn : eOff); return NS_OK; } protected: // native/gfx implementations need to implement needs. CheckState GetCheckboxState(); void SetCheckboxState(nsIPresContext* aPresContext, CheckState aValue); // Utility methods for implementing SetProperty/GetProperty void SetCheckboxControlFrameState(nsIPresContext* aPresContext, const nsAReadableString& aValue); void GetCheckboxControlFrameState(nsAWritableString& aValue); // utility routine for converting from DOM values to internal enum void CheckStateToString ( CheckState inState, nsAWritableString& outStateAsString ) ; CheckState StringToCheckState ( const nsAReadableString & aStateAsString ) ; // figure out if we're a tri-state checkbox. PRBool IsTristateCheckbox ( ) const { return mIsTristate; } // we just became a tri-state, or we just lost tri-state status. fix up // the attributes for the new mode. void SwitchModesWithEmergencyBrake ( nsIPresContext* aPresContext, PRBool inIsNowTristate ) ; // for tri-state checkbox. meaningless for normal HTML PRBool mIsTristate; static nsIAtom* GetTristateAtom() ; static nsIAtom* GetTristateValueAtom() ; protected: virtual void PaintCheckBox(nsIPresContext* aPresContext, nsIRenderingContext& aRenderingContext, const nsRect& aDirtyRect, nsFramePaintLayer aWhichLayer); virtual void PaintMixedMark(nsIRenderingContext& aRenderingContext, float aPixelsToTwips, const nsRect& aRect) ; //GFX-rendered state variables PRBool mInClickEvent; CheckState mChecked; nsIStyleContext* mCheckButtonFaceStyle; private: NS_IMETHOD_(nsrefcnt) AddRef() { return NS_OK; } NS_IMETHOD_(nsrefcnt) Release() { return NS_OK; } }; #endif