/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ /* ***** BEGIN LICENSE BLOCK ***** * Version: MPL 1.1/GPL 2.0/LGPL 2.1 * * The contents of this file are subject to the Mozilla Public License Version * 1.1 (the "License"); you may not use this file except in compliance with * the License. You may obtain a copy of the License at * http://www.mozilla.org/MPL/ * * Software distributed under the License is distributed on an "AS IS" basis, * WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License * for the specific language governing rights and limitations under the * License. * * The Original Code is mozilla.org code. * * The Initial Developer of the Original Code is * Netscape Communications Corporation. * Portions created by the Initial Developer are Copyright (C) 1998 * the Initial Developer. All Rights Reserved. * * Contributor(s): * * Alternatively, the contents of this file may be used under the terms of * either of the GNU General Public License Version 2 or later (the "GPL"), * or the GNU Lesser General Public License Version 2.1 or later (the "LGPL"), * in which case the provisions of the GPL or the LGPL are applicable instead * of those above. If you wish to allow use of your version of this file only * under the terms of either the GPL or the LGPL, and not to allow others to * use your version of this file under the terms of the MPL, indicate your * decision by deleting the provisions above and replace them with the notice * and other provisions required by the GPL or the LGPL. If you do not delete * the provisions above, a recipient may use your version of this file under * the terms of any one of the MPL, the GPL or the LGPL. * * ***** END LICENSE BLOCK ***** */ /* representation of length values in computed style data */ #include "nsStyleCoord.h" #include "nsString.h" #include "nsCRT.h" #include "prlog.h" #include "nsMathUtils.h" #include "nsStyleContext.h" nsStyleCoord::nsStyleCoord(nsStyleUnit aUnit) : mUnit(aUnit) { NS_ASSERTION(aUnit < eStyleUnit_Percent, "not a valueless unit"); if (aUnit >= eStyleUnit_Percent) { mUnit = eStyleUnit_Null; } mValue.mInt = 0; } nsStyleCoord::nsStyleCoord(PRInt32 aValue, nsStyleUnit aUnit) : mUnit(aUnit) { //if you want to pass in eStyleUnit_Coord, don't. instead, use the //constructor just above this one... MMP NS_ASSERTION((aUnit == eStyleUnit_Enumerated) || (aUnit == eStyleUnit_Integer), "not an int value"); if ((aUnit == eStyleUnit_Enumerated) || (aUnit == eStyleUnit_Integer)) { mValue.mInt = aValue; } else { mUnit = eStyleUnit_Null; mValue.mInt = 0; } } nsStyleCoord::nsStyleCoord(float aValue, nsStyleUnit aUnit) : mUnit(aUnit) { if (aUnit < eStyleUnit_Percent || aUnit >= eStyleUnit_Coord) { NS_NOTREACHED("not a float value"); Reset(); } else { mValue.mFloat = aValue; } } // FIXME: In C++0x we can rely on the default copy constructor since // default copy construction is defined properly for unions. But when // can we actually use that? (It seems to work in gcc 4.4.) nsStyleCoord& nsStyleCoord::operator=(const nsStyleCoord& aCopy) { mUnit = aCopy.mUnit; if ((eStyleUnit_Percent <= mUnit) && (mUnit < eStyleUnit_Coord)) { mValue.mFloat = aCopy.mValue.mFloat; } else if (IsArrayValue()) { mValue.mPointer = aCopy.mValue.mPointer; } else { mValue.mInt = aCopy.mValue.mInt; } return *this; } PRBool nsStyleCoord::operator==(const nsStyleCoord& aOther) const { if (mUnit == aOther.mUnit) { if ((eStyleUnit_Percent <= mUnit) && (mUnit < eStyleUnit_Coord)) { return PRBool(mValue.mFloat == aOther.mValue.mFloat); } else { return PRBool(mValue.mInt == aOther.mValue.mInt); } } return PR_FALSE; } void nsStyleCoord::Reset() { mUnit = eStyleUnit_Null; mValue.mInt = 0; } void nsStyleCoord::SetCoordValue(nscoord aValue) { mUnit = eStyleUnit_Coord; mValue.mInt = aValue; } void nsStyleCoord::SetIntValue(PRInt32 aValue, nsStyleUnit aUnit) { NS_ASSERTION((aUnit == eStyleUnit_Enumerated) || (aUnit == eStyleUnit_Integer), "not an int value"); if ((aUnit == eStyleUnit_Enumerated) || (aUnit == eStyleUnit_Integer)) { mUnit = aUnit; mValue.mInt = aValue; } else { Reset(); } } void nsStyleCoord::SetPercentValue(float aValue) { mUnit = eStyleUnit_Percent; mValue.mFloat = aValue; } void nsStyleCoord::SetFactorValue(float aValue) { mUnit = eStyleUnit_Factor; mValue.mFloat = aValue; } void nsStyleCoord::SetAngleValue(float aValue, nsStyleUnit aUnit) { if (aUnit == eStyleUnit_Degree || aUnit == eStyleUnit_Grad || aUnit == eStyleUnit_Radian) { mUnit = aUnit; mValue.mFloat = aValue; } else { NS_NOTREACHED("not an angle value"); Reset(); } } void nsStyleCoord::SetArrayValue(Array* aValue, nsStyleUnit aUnit) { mUnit = aUnit; if (IsArrayValue()) { mValue.mPointer = aValue; } else { NS_NOTREACHED("not a pointer value"); Reset(); } } void nsStyleCoord::SetNormalValue() { mUnit = eStyleUnit_Normal; mValue.mInt = 0; } void nsStyleCoord::SetAutoValue() { mUnit = eStyleUnit_Auto; mValue.mInt = 0; } void nsStyleCoord::SetNoneValue() { mUnit = eStyleUnit_None; mValue.mInt = 0; } // accessors that are not inlined double nsStyleCoord::GetAngleValueInRadians() const { double angle = mValue.mFloat; switch (GetUnit()) { case eStyleUnit_Radian: return angle; case eStyleUnit_Degree: return angle * M_PI / 180.0; case eStyleUnit_Grad: return angle * M_PI / 200.0; default: NS_NOTREACHED("unrecognized angular unit"); return 0.0; } } inline void* nsStyleCoord::Array::operator new(size_t aSelfSize, nsStyleContext *aAllocationContext, size_t aItemCount) CPP_THROW_NEW { NS_ABORT_IF_FALSE(aItemCount > 0, "cannot have 0 item count"); return aAllocationContext->Alloc( aSelfSize + sizeof(nsStyleCoord) * (aItemCount - 1)); } /* static */ nsStyleCoord::Array* nsStyleCoord::Array::Create(nsStyleContext *aAllocationContext, PRBool& aCanStoreInRuleTree, size_t aCount) { // While it's not ideal that every time we use an array, we force it // not to be stored in the rule tree, it's the easiest option for now. // (This is done only because of the style-context-scoped allocation.) aCanStoreInRuleTree = PR_FALSE; return new(aAllocationContext, aCount) Array(aCount); } bool nsStyleCoord::Array::operator==(const Array& aOther) const { if (Count() != aOther.Count()) { return false; } for (size_t i = 0; i < mCount; ++i) { if ((*this)[i] != aOther[i]) { return false; } } return true; } // used by nsStyleSides and nsStyleCorners #define COMPARE_INDEXED_COORD(i) \ PR_BEGIN_MACRO \ if (mUnits[i] != aOther.mUnits[i]) \ return PR_FALSE; \ if ((eStyleUnit_Percent <= mUnits[i]) && \ (mUnits[i] < eStyleUnit_Coord)) { \ if (mValues[i].mFloat != aOther.mValues[i].mFloat) \ return PR_FALSE; \ } \ else { \ if (mValues[i].mInt != aOther.mValues[i].mInt) \ return PR_FALSE; \ } \ PR_END_MACRO nsStyleSides::nsStyleSides() { memset(this, 0x00, sizeof(nsStyleSides)); } PRBool nsStyleSides::operator==(const nsStyleSides& aOther) const { NS_FOR_CSS_SIDES(i) { COMPARE_INDEXED_COORD(i); } return PR_TRUE; } void nsStyleSides::Reset() { memset(this, 0x00, sizeof(nsStyleSides)); } nsStyleCorners::nsStyleCorners() { memset(this, 0x00, sizeof(nsStyleCorners)); } PRBool nsStyleCorners::operator==(const nsStyleCorners& aOther) const { NS_FOR_CSS_HALF_CORNERS(i) { COMPARE_INDEXED_COORD(i); } return PR_TRUE; } void nsStyleCorners::Reset() { memset(this, 0x00, sizeof(nsStyleCorners)); } // Validation of NS_SIDE_IS_VERTICAL and NS_HALF_CORNER_IS_X. #define CASE(side, result) \ PR_STATIC_ASSERT(NS_SIDE_IS_VERTICAL(side) == result) CASE(NS_SIDE_TOP, PR_FALSE); CASE(NS_SIDE_RIGHT, PR_TRUE); CASE(NS_SIDE_BOTTOM, PR_FALSE); CASE(NS_SIDE_LEFT, PR_TRUE); #undef CASE #define CASE(corner, result) \ PR_STATIC_ASSERT(NS_HALF_CORNER_IS_X(corner) == result) CASE(NS_CORNER_TOP_LEFT_X, PR_TRUE); CASE(NS_CORNER_TOP_LEFT_Y, PR_FALSE); CASE(NS_CORNER_TOP_RIGHT_X, PR_TRUE); CASE(NS_CORNER_TOP_RIGHT_Y, PR_FALSE); CASE(NS_CORNER_BOTTOM_RIGHT_X, PR_TRUE); CASE(NS_CORNER_BOTTOM_RIGHT_Y, PR_FALSE); CASE(NS_CORNER_BOTTOM_LEFT_X, PR_TRUE); CASE(NS_CORNER_BOTTOM_LEFT_Y, PR_FALSE); #undef CASE // Validation of NS_HALF_TO_FULL_CORNER. #define CASE(corner, result) \ PR_STATIC_ASSERT(NS_HALF_TO_FULL_CORNER(corner) == result) CASE(NS_CORNER_TOP_LEFT_X, NS_CORNER_TOP_LEFT); CASE(NS_CORNER_TOP_LEFT_Y, NS_CORNER_TOP_LEFT); CASE(NS_CORNER_TOP_RIGHT_X, NS_CORNER_TOP_RIGHT); CASE(NS_CORNER_TOP_RIGHT_Y, NS_CORNER_TOP_RIGHT); CASE(NS_CORNER_BOTTOM_RIGHT_X, NS_CORNER_BOTTOM_RIGHT); CASE(NS_CORNER_BOTTOM_RIGHT_Y, NS_CORNER_BOTTOM_RIGHT); CASE(NS_CORNER_BOTTOM_LEFT_X, NS_CORNER_BOTTOM_LEFT); CASE(NS_CORNER_BOTTOM_LEFT_Y, NS_CORNER_BOTTOM_LEFT); #undef CASE // Validation of NS_FULL_TO_HALF_CORNER. #define CASE(corner, vert, result) \ PR_STATIC_ASSERT(NS_FULL_TO_HALF_CORNER(corner, vert) == result) CASE(NS_CORNER_TOP_LEFT, PR_FALSE, NS_CORNER_TOP_LEFT_X); CASE(NS_CORNER_TOP_LEFT, PR_TRUE, NS_CORNER_TOP_LEFT_Y); CASE(NS_CORNER_TOP_RIGHT, PR_FALSE, NS_CORNER_TOP_RIGHT_X); CASE(NS_CORNER_TOP_RIGHT, PR_TRUE, NS_CORNER_TOP_RIGHT_Y); CASE(NS_CORNER_BOTTOM_RIGHT, PR_FALSE, NS_CORNER_BOTTOM_RIGHT_X); CASE(NS_CORNER_BOTTOM_RIGHT, PR_TRUE, NS_CORNER_BOTTOM_RIGHT_Y); CASE(NS_CORNER_BOTTOM_LEFT, PR_FALSE, NS_CORNER_BOTTOM_LEFT_X); CASE(NS_CORNER_BOTTOM_LEFT, PR_TRUE, NS_CORNER_BOTTOM_LEFT_Y); #undef CASE // Validation of NS_SIDE_TO_{FULL,HALF}_CORNER. #define CASE(side, second, result) \ PR_STATIC_ASSERT(NS_SIDE_TO_FULL_CORNER(side, second) == result) CASE(NS_SIDE_TOP, PR_FALSE, NS_CORNER_TOP_LEFT); CASE(NS_SIDE_TOP, PR_TRUE, NS_CORNER_TOP_RIGHT); CASE(NS_SIDE_RIGHT, PR_FALSE, NS_CORNER_TOP_RIGHT); CASE(NS_SIDE_RIGHT, PR_TRUE, NS_CORNER_BOTTOM_RIGHT); CASE(NS_SIDE_BOTTOM, PR_FALSE, NS_CORNER_BOTTOM_RIGHT); CASE(NS_SIDE_BOTTOM, PR_TRUE, NS_CORNER_BOTTOM_LEFT); CASE(NS_SIDE_LEFT, PR_FALSE, NS_CORNER_BOTTOM_LEFT); CASE(NS_SIDE_LEFT, PR_TRUE, NS_CORNER_TOP_LEFT); #undef CASE #define CASE(side, second, parallel, result) \ PR_STATIC_ASSERT(NS_SIDE_TO_HALF_CORNER(side, second, parallel) == result) CASE(NS_SIDE_TOP, PR_FALSE, PR_TRUE, NS_CORNER_TOP_LEFT_X); CASE(NS_SIDE_TOP, PR_FALSE, PR_FALSE, NS_CORNER_TOP_LEFT_Y); CASE(NS_SIDE_TOP, PR_TRUE, PR_TRUE, NS_CORNER_TOP_RIGHT_X); CASE(NS_SIDE_TOP, PR_TRUE, PR_FALSE, NS_CORNER_TOP_RIGHT_Y); CASE(NS_SIDE_RIGHT, PR_FALSE, PR_FALSE, NS_CORNER_TOP_RIGHT_X); CASE(NS_SIDE_RIGHT, PR_FALSE, PR_TRUE, NS_CORNER_TOP_RIGHT_Y); CASE(NS_SIDE_RIGHT, PR_TRUE, PR_FALSE, NS_CORNER_BOTTOM_RIGHT_X); CASE(NS_SIDE_RIGHT, PR_TRUE, PR_TRUE, NS_CORNER_BOTTOM_RIGHT_Y); CASE(NS_SIDE_BOTTOM, PR_FALSE, PR_TRUE, NS_CORNER_BOTTOM_RIGHT_X); CASE(NS_SIDE_BOTTOM, PR_FALSE, PR_FALSE, NS_CORNER_BOTTOM_RIGHT_Y); CASE(NS_SIDE_BOTTOM, PR_TRUE, PR_TRUE, NS_CORNER_BOTTOM_LEFT_X); CASE(NS_SIDE_BOTTOM, PR_TRUE, PR_FALSE, NS_CORNER_BOTTOM_LEFT_Y); CASE(NS_SIDE_LEFT, PR_FALSE, PR_FALSE, NS_CORNER_BOTTOM_LEFT_X); CASE(NS_SIDE_LEFT, PR_FALSE, PR_TRUE, NS_CORNER_BOTTOM_LEFT_Y); CASE(NS_SIDE_LEFT, PR_TRUE, PR_FALSE, NS_CORNER_TOP_LEFT_X); CASE(NS_SIDE_LEFT, PR_TRUE, PR_TRUE, NS_CORNER_TOP_LEFT_Y); #undef CASE