/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ /* ***** BEGIN LICENSE BLOCK ***** * Version: MPL 1.1/GPL 2.0/LGPL 2.1 * * The contents of this file are subject to the Mozilla Public License Version * 1.1 (the "License"); you may not use this file except in compliance with * the License. You may obtain a copy of the License at * http://www.mozilla.org/MPL/ * * Software distributed under the License is distributed on an "AS IS" basis, * WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License * for the specific language governing rights and limitations under the * License. * * The Original Code is Mozilla Communicator client code. * * The Initial Developer of the Original Code is * Netscape Communications Corporation. * Portions created by the Initial Developer are Copyright (C) 2002 * the Initial Developer. All Rights Reserved. * * Contributor(s): * * Alternatively, the contents of this file may be used under the terms of * either of the GNU General Public License Version 2 or later (the "GPL"), * or the GNU Lesser General Public License Version 2.1 or later (the "LGPL"), * in which case the provisions of the GPL or the LGPL are applicable instead * of those above. If you wish to allow use of your version of this file only * under the terms of either the GPL or the LGPL, and not to allow others to * use your version of this file under the terms of the MPL, indicate your * decision by deleting the provisions above and replace them with the notice * and other provisions required by the GPL or the LGPL. If you do not delete * the provisions above, a recipient may use your version of this file under * the terms of any one of the MPL, the GPL or the LGPL. * * ***** END LICENSE BLOCK ***** */ /** * nsDoubleHashtable.h is OBSOLETE. Use nsTHashtable or a derivative instead. */ #ifndef __nsDoubleHashtable_h__ #define __nsDoubleHashtable_h__ #include "pldhash.h" #include "nscore.h" #include "nsString.h" #include "nsReadableUtils.h" /* * This file provides several major things to make PLDHashTable easier to use: * - hash class macros for you to define a hashtable * - default key classes to use as superclasses for your entries * - empty maps for string, cstring, int and void */ /* * USAGE * * To use nsDoubleHashtable macros * (1) Define an entry class * (2) Create the hash class * (3) Use the hash class * * EXAMPLE * * As an example, let's create a dictionary, a mapping from a string (the word) * to the pronunciation and definition of those words. * * (1) Define an entry class * * What we want here is an entry class that contains the word, the * pronunciation string, and the definition string. Since we have a string key * we can use the standard PLDHashStringEntry class as our base, it will handle * the key stuff for us automatically. * * #include "nsDoubleHashtable.h" * * // Do NOT ADD VIRTUAL METHODS INTO YOUR ENTRY. Everything will break. * // This is because of the 4-byte pointer C++ magically prepends onto your * // entry class. It interacts very unhappily with PLDHashTable. * class DictionaryEntry : public PLDHashStringEntry { * public: * DictionaryEntry(const void* aKey) : PLDHashStringEntry(aKey) { } * ~DictionaryEntry() { } * nsString mPronunciation; * nsString mDefinition; * } * * (2) Create the hash class * * The final hash class you will use in step 3 is defined by 2 macros. * * DECL_DHASH_WRAPPER(Dictionary, DictionaryEntry, const nsAString&) * DHASH_WRAPPER(Dictionary, DictionaryEntry, const nsAString&) * * (3) Use the hash class * * Here is a simple main() that might look up a string: * * int main(void) { * Dictionary d; * nsresult rv = d.Init(10); * if (NS_FAILED(rv)) return 1; * * // Put an entry * DictionaryEntry* a = d.AddEntry(NS_LITERAL_STRING("doomed")); * if (!a) return 1; * a->mDefinition = NS_LITERAL_STRING("The state you get in when a Mozilla release is pending"); * a->mPronunciation = NS_LITERAL_STRING("doom-d"); * * // Get the entry * DictionaryEntry* b = d.GetEntry(NS_LITERAL_STRING("doomed")); * printf("doomed: %s\n", NS_ConvertUCS2toUTF8(b->mDefinition).get()); * * // Entries will be automagically cleaned up when the Dictionary object goes away * return 0; * } * * * BONUS POINTS * * You may wish to extend this class and add helper functions like * nsDependentString* GetDefinition(nsAString& aWord). For example: * * class MyDictionary : public Dictionary { * public: * MyDictionary() { } * // Make SURE you have a virtual destructor * virtual ~myDictionary() { } * nsDependentString* GetDefinition(const nsAString& aWord) { * DictionaryEntry* e = GetEntry(aWord); * if (e) { * // We're returning an nsDependentString here, callers need to delete it * // and it doesn't last long, but at least it doesn't create a copy * return new nsDependentString(e->mDefinition.get()); * } else { * return nsnull; * } * } * nsresult PutDefinition(const nsAString& aWord, * const nsAString& aDefinition, * const nsAString& aPronunciation) { * DictionaryEntry* e = AddEntry(aWord); * if (!e) { * return NS_ERROR_OUT_OF_MEMORY; * } * e->mDefinition = aDefinition; * e->mPronunciation = aPronunciation; * return NS_OK; * } * } */ /* * ENTRY CLASS DEFINITION * * The simplifications of PLDHashTable all hinge upon the idea of an entry * class, which is a class you define, where you store the key and values that * you will place in each hash entry. You must define six methods for an entry * (the standard key classes, which you can extend from, define all of these * for you except the constructor and destructor): * * CONSTRUCTOR(const void* aKey) * When your entry is constructed it will only be given a pointer to the key. * * DESTRUCTOR * Called when the entry is destroyed (of course). * * const void* GetKey() * Must return a pointer to the key * * PRBool MatchEntry(const void* aKey) - return true or false depending on * whether the key pointed to by aKey matches this entry * * static PLDHashNumber HashKey(const void* aKey) - get a hashcode based on the * key (must be the same every time for the same key, but does not have * to be unique) * * For a small hash that just does key->value, you will often just extend a * standard key class and put a value member into it, and have a destructor and * constructor--nothing else necessary. * * See the default key entry classes as example entry classes. * * NOTES: * - Do NOT ADD VIRTUAL METHODS INTO YOUR ENTRY. Everything will break. * This is because of the 4-byte pointer C++ magically prepends onto your * entry class. It interacts very unhappily with PLDHashTable. */ /* * PRIVATE HASHTABLE MACROS * * These internal macros can be used to declare the callbacks for an entry * class, but the wrapper class macros call these for you so don't call them. */ // // DHASH_CALLBACKS // // Define the hashtable callback functions. Do this in one place only, as you // will have redundant symbols otherwise. // // ENTRY_CLASS: the classname of the entry // #define DHASH_CALLBACKS(ENTRY_CLASS) \ PR_STATIC_CALLBACK(const void *) \ ENTRY_CLASS##GetKey(PLDHashTable* table, PLDHashEntryHdr* entry) \ { \ ENTRY_CLASS* e = NS_STATIC_CAST(ENTRY_CLASS*, entry); \ return e->GetKey(); \ } \ PR_STATIC_CALLBACK(PLDHashNumber) \ ENTRY_CLASS##HashKey(PLDHashTable* table, const void* key) \ { \ return ENTRY_CLASS::HashKey(key); \ } \ PR_STATIC_CALLBACK(PRBool) \ ENTRY_CLASS##MatchEntry(PLDHashTable *table, const PLDHashEntryHdr *entry, \ const void *key) \ { \ const ENTRY_CLASS* e = NS_STATIC_CAST(const ENTRY_CLASS*, entry); \ return e->MatchEntry(key); \ } \ PR_STATIC_CALLBACK(void) \ ENTRY_CLASS##ClearEntry(PLDHashTable *table, PLDHashEntryHdr *entry) \ { \ ENTRY_CLASS* e = NS_STATIC_CAST(ENTRY_CLASS *, entry); \ e->~ENTRY_CLASS(); \ } \ PR_STATIC_CALLBACK(PRBool) \ ENTRY_CLASS##InitEntry(PLDHashTable *table, PLDHashEntryHdr *entry, \ const void *key) \ { \ new (entry) ENTRY_CLASS(key); \ return PR_TRUE; \ } // // DHASH_INIT // // Initialize hashtable to a certain class. // // HASHTABLE: the name of the PLDHashTable variable // ENTRY_CLASS: the classname of the entry // NUM_INITIAL_ENTRIES: the number of entry slots the hashtable should start // with // RV: an nsresult variable to hold the outcome of the initialization. // Will be NS_ERROR_OUT_OF_MEMORY if failed, NS_OK otherwise. // #define DHASH_INIT(HASHTABLE,ENTRY_CLASS,NUM_INITIAL_ENTRIES,RV) \ PR_BEGIN_MACRO \ static PLDHashTableOps hash_table_ops = \ { \ PL_DHashAllocTable, \ PL_DHashFreeTable, \ ENTRY_CLASS##GetKey, \ ENTRY_CLASS##HashKey, \ ENTRY_CLASS##MatchEntry, \ PL_DHashMoveEntryStub, \ ENTRY_CLASS##ClearEntry, \ PL_DHashFinalizeStub, \ ENTRY_CLASS##InitEntry \ }; \ PRBool isLive = PL_DHashTableInit(&(HASHTABLE), \ &hash_table_ops, nsnull, \ sizeof(ENTRY_CLASS), \ (NUM_INITIAL_ENTRIES)); \ if (!isLive) { \ (HASHTABLE).ops = nsnull; \ RV = NS_ERROR_OUT_OF_MEMORY; \ } else { \ RV = NS_OK; \ } \ PR_END_MACRO /* * WRAPPER CLASS * * This class handles initialization and destruction of the hashtable * (you must call Init() yourself). It defines these functions: * * Init(aNumInitialEntries) * Initialize the hashtable. This must be called once, it is only separate * from the constructor so that you can get the return value. You should pass * in the number of entries you think the hashtable will typically hold (this * will be the amount of space allocated initially so that it will not have to * grow). * * ENTRY_CLASS* GetEntry(aKey): * Get the entry referenced by aKey and return a pointer to it. THIS IS A * TEMPORARY POINTER and is only guaranteed to exist until the next time you do * an operation on the hashtable. But you can safely use it until then. * * Returns nsnull if the entry is not found. * * ENTRY_CLASS* AddEntry(aKey): * Create a new, empty entry and return a pointer to it for you to fill values * into. THIS IS A TEMPORARY POINTER and is only guaranteed to exist until the * next time you do an operation on the hashtable. But you can safely fill it * in. * * Returns nsnull if the entry cannot be created (usually a low memory * constraint). * * void Remove(aKey) * Remove the entry referenced by aKey. If the entry does not exist, nothing * will happen. * * * DECL_DHASH_WRAPPER(CLASSNAME,ENTRY_CLASS,KEY_TYPE) * * Declare the hash class but do not define the functions. * * CLASSNAME: the name of the class to declare. * ENTRY_CLASS: the class of the entry struct. * KEY_TYPE: the name of the key type for GetEntry and AddEntry. * * * DHASH_WRAPPER(CLASSNAME,ENTRY_CLASS,KEY_TYPE) * * Define the functions for the hash class. * * CLASSNAME: the name of the class to declare. * ENTRY_CLASS: the class of the entry struct. * KEY_TYPE: the name of the key type for GetEntry and AddEntry. * * * CAVEATS: * - You may have only *one* wrapper class per entry class. */ #define DECL_DHASH_WRAPPER(CLASSNAME,ENTRY_CLASS,KEY_TYPE) \ class DHASH_EXPORT CLASSNAME { \ public: \ CLASSNAME(); \ ~CLASSNAME(); \ nsresult Init(PRUint32 aNumInitialEntries); \ ENTRY_CLASS* GetEntry(const KEY_TYPE aKey); \ ENTRY_CLASS* AddEntry(const KEY_TYPE aKey); \ void Remove(const KEY_TYPE aKey); \ PLDHashTable mHashTable; \ }; #define DHASH_WRAPPER(CLASSNAME,ENTRY_CLASS,KEY_TYPE) \ DHASH_CALLBACKS(ENTRY_CLASS) \ CLASSNAME::CLASSNAME() { \ mHashTable.ops = nsnull; \ } \ CLASSNAME::~CLASSNAME() { \ if (mHashTable.ops) { \ PL_DHashTableFinish(&mHashTable); \ } \ } \ nsresult CLASSNAME::Init(PRUint32 aNumInitialEntries) { \ if (!mHashTable.ops) { \ nsresult rv; \ DHASH_INIT(mHashTable,ENTRY_CLASS,aNumInitialEntries,rv); \ return rv; \ } \ return NS_OK; \ } \ ENTRY_CLASS* CLASSNAME::GetEntry(const KEY_TYPE aKey) { \ ENTRY_CLASS* e = NS_STATIC_CAST(ENTRY_CLASS*, \ PL_DHashTableOperate(&mHashTable, &aKey, \ PL_DHASH_LOOKUP)); \ return PL_DHASH_ENTRY_IS_BUSY(e) ? e : nsnull; \ } \ ENTRY_CLASS* CLASSNAME::AddEntry(const KEY_TYPE aKey) { \ return NS_STATIC_CAST(ENTRY_CLASS*, \ PL_DHashTableOperate(&mHashTable, &aKey, \ PL_DHASH_ADD)); \ } \ void CLASSNAME::Remove(const KEY_TYPE aKey) { \ PL_DHashTableOperate(&mHashTable, &aKey, PL_DHASH_REMOVE); \ } /* * STANDARD KEY ENTRY CLASSES * * We have declared some standard key classes for you to make life a little * easier. These include string, int and void* keys. You can extend these * and add value data members to make a working hash entry class with your * values. * * PLDHashStringEntry: nsAString * PLDHashCStringEntry: nsACString * PLDHashInt32Entry: PRInt32 * PLDHashVoidEntry: void* * * As a short example, if you want to make a class that maps int to string, * you could do: * * class MyIntStringEntry : public PLDHashInt32Entry * { * public: * MyIntStringEntry(const void* aKey) : PLDHashInt32Entry(aKey) { } * ~MyIntStringEntry() { }; * nsString mMyStr; * }; * * XXX It could be advisable (unless COW strings ever happens) to have a * PLDHashDependentStringEntry */ // // String-key entry // class NS_COM PLDHashStringEntry : public PLDHashEntryHdr { public: PLDHashStringEntry(const void* aKey) : mKey(*NS_STATIC_CAST(const nsAString*, aKey)) { } ~PLDHashStringEntry() { } const void* GetKey() const { return NS_STATIC_CAST(const nsAString*, &mKey); } static PLDHashNumber HashKey(const void* key) { return HashString(*NS_STATIC_CAST(const nsAString*, key)); } PRBool MatchEntry(const void* key) const { return NS_STATIC_CAST(const nsAString*, key)->Equals(mKey); } const nsString mKey; }; // // CString-key entry // class NS_COM PLDHashCStringEntry : public PLDHashEntryHdr { public: PLDHashCStringEntry(const void* aKey) : mKey(*NS_STATIC_CAST(const nsACString*, aKey)) { } ~PLDHashCStringEntry() { } const void* GetKey() const { return NS_STATIC_CAST(const nsACString*, &mKey); } static PLDHashNumber HashKey(const void* key) { return HashString(*NS_STATIC_CAST(const nsACString*, key)); } PRBool MatchEntry(const void* key) const { return NS_STATIC_CAST(const nsACString*, key)->Equals(mKey); } const nsCString mKey; }; // // Int-key entry // class NS_COM PLDHashInt32Entry : public PLDHashEntryHdr { public: PLDHashInt32Entry(const void* aKey) : mKey(*(NS_STATIC_CAST(const PRInt32*, aKey))) { } ~PLDHashInt32Entry() { } const void* GetKey() const { return NS_STATIC_CAST(const PRInt32*, &mKey); } static PLDHashNumber HashKey(const void* key) { return *NS_STATIC_CAST(const PRInt32*, key); } PRBool MatchEntry(const void* key) const { return *(NS_STATIC_CAST(const PRInt32*, key)) == mKey; } const PRInt32 mKey; }; // // Void-key entry // class NS_COM PLDHashVoidEntry : public PLDHashEntryHdr { public: PLDHashVoidEntry(const void* aKey) : mKey(*(const void**)aKey) { } ~PLDHashVoidEntry() { } const void* GetKey() const { return (const void**)&mKey; } static PLDHashNumber HashKey(const void* key) { return PLDHashNumber(NS_PTR_TO_INT32(*(const void**)key)) >> 2; } PRBool MatchEntry(const void* key) const { return *(const void**)key == mKey; } const void* mKey; }; #define DHASH_EXPORT #endif