/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- * * The contents of this file are subject to the Netscape Public License * Version 1.0(the "NPL"); you may not use this file except in * compliance with the NPL. You may obtain a copy of the NPL at * http://www.mozilla.org/NPL/ * * Software distributed under the NPL is distributed on an "AS IS" basis, * WITHOUT WARRANTY OF ANY KIND, either express or implied. See the NPL * for the specific language governing rights and limitations under the * NPL. * * The Initial Developer of this code under the NPL is Netscape * Communications Corporation. Portions created by Netscape are * Copyright(C) 1998 Netscape Communications Corporation. All Rights * Reserved. */ // First checked in on 98/11/20 by John R. McMullen in the wrong directory. // Checked in again 98/12/04. // Polished version 98/12/08. // Completely rewritten to integrate with nsIInputStream and nsIOutputStream (the // xpcom stream objects. //======================================================================================== // // Classes defined: // // nsInputStream, nsOutputStream // These are the lightweight STATICALLY LINKED wrappers for // the xpcom objects nsIInputStream and nsIOutputstream. // Possible uses: // If you are implementing a function that accepts one of these xpcom // streams, just make one of these little jobbies on the stack, and // the handy << or >> notation can be yours. // // nsInputFileStream, nsOutputFileStream // These are the STATICALLY LINKED wrappers for the file-related // versions of the above. // nsIOFileStream // An input and output file stream attached to the same file. // // This suite provide the following services: // // 1. Encapsulates all platform-specific file details, so that file i/o // can be done correctly without any platform #ifdefs // // 2. Uses NSPR file services (NOT ansi file I/O), in order to get best // native performance. This performance difference is especially large on // macintosh. // // 3. Allows all the power of the ansi stream syntax. // // Basic example: // // nsFileSpec myPath("/Development/iotest.txt"); // // nsOutputFileStream testStream(myPath); // testStream << "Hello World" << nsEndl; // // 4. Requires streams to be constructed using typesafe nsFileSpec specifier // (not the notorious and bug prone const char*), namely nsFileSpec. See // nsFileSpec.h for more details. // // 5. Fixes a bug that have been there for a long time, and // is inevitable if you use NSPR alone: // // The problem on platforms (Macintosh) in which a path does not fully // specify a file, because two volumes can have the same name. // // Not yet provided: // // Endian-awareness for reading and writing crossplatform binary files. At this // time there seems to be no demand for this. // //======================================================================================== #ifndef _FILESTREAM_H_ #define _FILESTREAM_H_ #include "nscore.h" #ifdef XP_MAC #include "pprio.h" // To get PR_ImportFile #else #include "prio.h" #endif #include "nsCOMPtr.h" #include "nsIFileStream.h" // Defined elsewhere class nsFileSpec; class nsString; class nsIInputStream; class nsIOutputStream; class nsIFileSpec; //======================================================================================== // Compiler-specific macros, as needed //======================================================================================== #if !defined(NS_USING_NAMESPACE) && (defined(__MWERKS__) || defined(XP_PC)) #define NS_USING_NAMESPACE #endif #if !defined(NS_USING_STL) && (defined(__MWERKS__) || defined(XP_PC)) #define NS_USING_STL #endif #ifdef NS_USING_NAMESPACE #define NS_NAMESPACE_PROTOTYPE #define NS_NAMESPACE namespace #define NS_NAMESPACE_END #else #define NS_NAMESPACE_PROTOTYPE static #define NS_NAMESPACE struct #define NS_NAMESPACE_END ; #endif // NS_USING_NAMESPACE #if !defined(XP_MAC) && !defined(__KCC) // PR_STDOUT and PR_STDIN are fatal on Macintosh. So for console i/o, we must use the std // stream stuff instead. However, we have to require that cout and cin are passed in // to the constructor because in the current build, there is a copy in the base.shlb, // and another in the caller's file. Passing it in as a parameter ensures that the // caller and this library are using the same global object. Groan. // // Unix currently does not support iostreams at all. Their compilers do not support // ANSI C++, or even ARM C++. // // Windows supports them, but only if you turn on the -GX compile flag, to support // exceptions. // Catch 22. #define NS_USE_PR_STDIO #endif #ifdef NS_USE_PR_STDIO class istream; class ostream; #define CONSOLE_IN 0 #define CONSOLE_OUT 0 #else #include using std::istream; using std::ostream; #define CONSOLE_IN &std::cin #define CONSOLE_OUT &std::cout #endif //=========================== End Compiler-specific macros =============================== //======================================================================================== class NS_COM nsInputStream // This is a convenience class, for use on the STACK ("new" junkies: get detoxed first). // Given a COM-style stream, this allows you to use the >> operators. It also acquires and // reference counts its stream. // Please read the comments at the top of this file //======================================================================================== { public: nsInputStream(nsIInputStream* inStream) : mInputStream(do_QueryInterface(inStream)) , mEOF(PR_FALSE) {} virtual ~nsInputStream(); nsCOMPtr GetIStream() const { return mInputStream; } PRBool eof() const { return get_at_eof(); } char get(); void close() { NS_ASSERTION(mInputStream, "mInputStream is null!"); if (mInputStream) { mInputStream->Close(); } } PRInt32 read(void* s, PRInt32 n); // Input streamers. Add more as needed (int&, unsigned int& etc). (but you have to // add delegators to the derived classes, too, because these operators don't inherit). nsInputStream& operator >> (char& ch); // Support manipulators nsInputStream& operator >> (nsInputStream& (*pf)(nsInputStream&)) { return pf(*this); } protected: // These certainly need to be overridden, they give the best shot we can at detecting // eof in a simple nsIInputStream. virtual void set_at_eof(PRBool atEnd) { mEOF = atEnd; } virtual PRBool get_at_eof() const { return mEOF; } private: nsInputStream& operator >> (char* buf); // TOO DANGEROUS. DON'T DEFINE. // DATA protected: nsCOMPtr mInputStream; PRBool mEOF; }; // class nsInputStream typedef nsInputStream nsBasicInStream; // historic support for this name //======================================================================================== class NS_COM nsOutputStream // This is a convenience class, for use on the STACK ("new" junkies, get detoxed first). // Given a COM-style stream, this allows you to use the << operators. It also acquires and // reference counts its stream. // Please read the comments at the top of this file //======================================================================================== { public: nsOutputStream() {} nsOutputStream(nsIOutputStream* inStream) : mOutputStream(do_QueryInterface(inStream)) {} virtual ~nsOutputStream(); nsCOMPtr GetIStream() const { return mOutputStream; } void close() { mOutputStream->Close(); } void put(char c); PRInt32 write(const void* s, PRInt32 n); virtual void flush(); // Output streamers. Add more as needed (but you have to add delegators to the derived // classes, too, because these operators don't inherit). nsOutputStream& operator << (const char* buf); nsOutputStream& operator << (char ch); nsOutputStream& operator << (short val); nsOutputStream& operator << (unsigned short val); nsOutputStream& operator << (long val); nsOutputStream& operator << (unsigned long val); nsOutputStream& operator << (int val); nsOutputStream& operator << (unsigned int val); // Support manipulators nsOutputStream& operator << (nsOutputStream& (*pf)(nsOutputStream&)) { return pf(*this); } // DATA protected: nsCOMPtr mOutputStream; }; // class nsOutputStream typedef nsOutputStream nsBasicOutStream; // Historic support for this name //======================================================================================== class NS_COM nsErrorProne // Common (virtual) base class for remembering errors on demand //======================================================================================== { public: nsErrorProne() // for delayed opening : mResult(NS_OK) { } PRBool failed() const { return NS_FAILED(mResult); } nsresult error() const { return mResult; } // DATA protected: nsresult mResult; }; // class nsErrorProne //======================================================================================== class NS_COM nsFileClient // Because COM does not allow us to write functions which return a boolean value etc, // this class is here to take care of the tedious "declare variable then call with // the address of the variable" chores. //======================================================================================== : public virtual nsErrorProne { public: nsFileClient(const nsCOMPtr& inFile) : mFile(do_QueryInterface(inFile)) { } virtual ~nsFileClient() {} void open( const nsFileSpec& inFile, int nsprMode, PRIntn accessMode) { if (mFile) mResult = mFile->Open(inFile, nsprMode, accessMode); } PRBool is_open() const { PRBool result = PR_FALSE; if (mFile) mFile->GetIsOpen(&result); return result; } PRBool is_file() const { return mFile ? PR_TRUE : PR_FALSE; } protected: nsFileClient() // for delayed opening { } // DATA protected: nsCOMPtr mFile; }; // class nsFileClient //======================================================================================== class NS_COM nsRandomAccessStoreClient // Because COM does not allow us to write functions which return a boolean value etc, // this class is here to take care of the tedious "declare variable then call with // the address of the variable" chores. //======================================================================================== : public virtual nsErrorProne { public: nsRandomAccessStoreClient() // for delayed opening { } nsRandomAccessStoreClient(const nsCOMPtr& inStore) : mStore(do_QueryInterface(inStore)) { } virtual ~nsRandomAccessStoreClient() {} void seek(PRInt32 offset) { seek(PR_SEEK_SET, offset); } void seek(PRSeekWhence whence, PRInt32 offset) { set_at_eof(PR_FALSE); if (mStore) mResult = mStore->Seek(whence, offset); } PRIntn tell() { PRIntn result = -1; if (mStore) mResult = mStore->Tell(&result); return result; } protected: virtual PRBool get_at_eof() const { PRBool result = PR_TRUE; if (mStore) mStore->GetAtEOF(&result); return result; } virtual void set_at_eof(PRBool atEnd) { if (mStore) mStore->SetAtEOF(atEnd); } // DATA protected: nsCOMPtr mStore; }; // class nsRandomAccessStoreClient //======================================================================================== class NS_COM nsRandomAccessInputStream // Please read the comments at the top of this file //======================================================================================== : public nsRandomAccessStoreClient , public nsInputStream { public: nsRandomAccessInputStream(nsIInputStream* inStream) : nsRandomAccessStoreClient(do_QueryInterface(inStream)) , nsInputStream(inStream) { } PRBool readline(char* s, PRInt32 n); // Result always null-terminated. // Check eof() before each call. // CAUTION: false result only indicates line was truncated // to fit buffer, or an error occurred (OTHER THAN eof). // Input streamers. Unfortunately, they don't inherit! nsInputStream& operator >> (char& ch) { return nsInputStream::operator >>(ch); } nsInputStream& operator >> (nsInputStream& (*pf)(nsInputStream&)) { return nsInputStream::operator >>(pf); } protected: nsRandomAccessInputStream() : nsInputStream(nsnull) { } virtual PRBool get_at_eof() const { return nsRandomAccessStoreClient::get_at_eof(); } virtual void set_at_eof(PRBool atEnd) { nsRandomAccessStoreClient::set_at_eof(atEnd); } }; // class nsRandomAccessInputStream //======================================================================================== class NS_COM nsInputStringStream //======================================================================================== : public nsRandomAccessInputStream { public: nsInputStringStream(const char* stringToRead); nsInputStringStream(const nsString& stringToRead); // Input streamers. Unfortunately, they don't inherit! nsInputStream& operator >> (char& ch) { return nsInputStream::operator >>(ch); } nsInputStream& operator >> (nsInputStream& (*pf)(nsInputStream&)) { return nsInputStream::operator >>(pf); } }; // class nsInputStringStream //======================================================================================== class NS_COM nsInputFileStream // Please read the comments at the top of this file //======================================================================================== : public nsRandomAccessInputStream , public nsFileClient { public: enum { kDefaultMode = PR_RDONLY }; nsInputFileStream(nsIInputStream* inStream) : nsRandomAccessInputStream(inStream) , nsFileClient(do_QueryInterface(inStream)) , mFileInputStream(do_QueryInterface(inStream)) { } nsInputFileStream( const nsFileSpec& inFile, int nsprMode = kDefaultMode, PRIntn accessMode = 00700); // <- OCTAL nsInputFileStream(nsIFileSpec* inFile); void Open( const nsFileSpec& inFile, int nsprMode = kDefaultMode, PRIntn accessMode = 00700) // <- OCTAL { if (mFile) mFile->Open(inFile, nsprMode, accessMode); } // Input streamers. Unfortunately, they don't inherit! nsInputStream& operator >> (char& ch) { return nsInputStream::operator >>(ch); } nsInputStream& operator >> (nsInputStream& (*pf)(nsInputStream&)) { return nsInputStream::operator >>(pf); } protected: void AssignFrom(nsISupports* stream); // DATA protected: nsCOMPtr mFileInputStream; }; // class nsInputFileStream //======================================================================================== class NS_COM nsRandomAccessOutputStream // Please read the comments at the top of this file //======================================================================================== : public nsRandomAccessStoreClient , public nsOutputStream { public: nsRandomAccessOutputStream(nsIOutputStream* inStream) : nsRandomAccessStoreClient(do_QueryInterface(inStream)) , nsOutputStream(inStream) { } // Output streamers. Unfortunately, they don't inherit! nsOutputStream& operator << (const char* buf) { return nsOutputStream::operator << (buf); } nsOutputStream& operator << (char ch) { return nsOutputStream::operator << (ch); } nsOutputStream& operator << (short val) { return nsOutputStream::operator << (val); } nsOutputStream& operator << (unsigned short val) { return nsOutputStream::operator << (val); } nsOutputStream& operator << (long val) { return nsOutputStream::operator << (val); } nsOutputStream& operator << (unsigned long val) { return nsOutputStream::operator << (val); } nsOutputStream& operator << (int val) { return nsOutputStream::operator << (val); } nsOutputStream& operator << (unsigned int val) { return nsOutputStream::operator << (val); } nsOutputStream& operator << (nsOutputStream& (*pf)(nsOutputStream&)) { return nsOutputStream::operator << (pf); } protected: nsRandomAccessOutputStream() : nsOutputStream(nsnull) { } }; // class nsRandomAccessOutputStream //======================================================================================== class NS_COM nsOutputStringStream //======================================================================================== : public nsRandomAccessOutputStream { public: nsOutputStringStream(char*& stringToChange); nsOutputStringStream(nsString& stringToChange); // Output streamers. Unfortunately, they don't inherit! nsOutputStream& operator << (const char* buf) { return nsOutputStream::operator << (buf); } nsOutputStream& operator << (char ch) { return nsOutputStream::operator << (ch); } nsOutputStream& operator << (short val) { return nsOutputStream::operator << (val); } nsOutputStream& operator << (unsigned short val) { return nsOutputStream::operator << (val); } nsOutputStream& operator << (long val) { return nsOutputStream::operator << (val); } nsOutputStream& operator << (unsigned long val) { return nsOutputStream::operator << (val); } nsOutputStream& operator << (int val) { return nsOutputStream::operator << (val); } nsOutputStream& operator << (unsigned int val) { return nsOutputStream::operator << (val); } nsOutputStream& operator << (nsOutputStream& (*pf)(nsOutputStream&)) { return nsOutputStream::operator << (pf); } }; // class nsOutputStringStream //======================================================================================== class NS_COM nsOutputFileStream // Please read the comments at the top of this file //======================================================================================== : public nsRandomAccessOutputStream , public nsFileClient { public: enum { kDefaultMode = (PR_WRONLY | PR_CREATE_FILE | PR_TRUNCATE) }; nsOutputFileStream() {} nsOutputFileStream(nsIOutputStream* inStream) { AssignFrom(inStream); } nsOutputFileStream( const nsFileSpec& inFile, int nsprMode = kDefaultMode, PRIntn accessMode = 00700) // <- OCTAL { nsISupports* stream; if (NS_FAILED(NS_NewIOFileStream( &stream, inFile, nsprMode, accessMode))) return; AssignFrom(stream); NS_RELEASE(stream); } nsOutputFileStream(nsIFileSpec* inFile); virtual void flush(); virtual void abort(); // Output streamers. Unfortunately, they don't inherit! nsOutputStream& operator << (const char* buf) { return nsOutputStream::operator << (buf); } nsOutputStream& operator << (char ch) { return nsOutputStream::operator << (ch); } nsOutputStream& operator << (short val) { return nsOutputStream::operator << (val); } nsOutputStream& operator << (unsigned short val) { return nsOutputStream::operator << (val); } nsOutputStream& operator << (long val) { return nsOutputStream::operator << (val); } nsOutputStream& operator << (unsigned long val) { return nsOutputStream::operator << (val); } nsOutputStream& operator << (int val) { return nsOutputStream::operator << (val); } nsOutputStream& operator << (unsigned int val) { return nsOutputStream::operator << (val); } nsOutputStream& operator << (nsOutputStream& (*pf)(nsOutputStream&)) { return nsOutputStream::operator << (pf); } protected: void AssignFrom(nsISupports* stream); // DATA protected: nsCOMPtr mFileOutputStream; }; // class nsOutputFileStream //======================================================================================== class NS_COM nsOutputConsoleStream // Please read the comments at the top of this file //======================================================================================== : public nsOutputFileStream { public: nsOutputConsoleStream() { nsISupports* stream; if (NS_FAILED(NS_NewOutputConsoleStream(&stream))) return; mFile = nsQueryInterface(stream); mOutputStream = nsQueryInterface(stream); mFileOutputStream = nsQueryInterface(stream); NS_RELEASE(stream); } // Output streamers. Unfortunately, they don't inherit! nsOutputStream& operator << (const char* buf) { return nsOutputStream::operator << (buf); } nsOutputStream& operator << (char ch) { return nsOutputStream::operator << (ch); } nsOutputStream& operator << (short val) { return nsOutputStream::operator << (val); } nsOutputStream& operator << (unsigned short val) { return nsOutputStream::operator << (val); } nsOutputStream& operator << (long val) { return nsOutputStream::operator << (val); } nsOutputStream& operator << (unsigned long val) { return nsOutputStream::operator << (val); } nsOutputStream& operator << (int val) { return nsOutputStream::operator << (val); } nsOutputStream& operator << (unsigned int val) { return nsOutputStream::operator << (val); } nsOutputStream& operator << (nsOutputStream& (*pf)(nsOutputStream&)) { return nsOutputStream::operator << (pf); } }; // class nsOutputConsoleStream //======================================================================================== class NS_COM nsIOFileStream // Please read the comments at the top of this file //======================================================================================== : public nsInputFileStream , public nsOutputStream { public: enum { kDefaultMode = (PR_RDWR | PR_CREATE_FILE) }; nsIOFileStream( nsIInputStream* inInputStream , nsIOutputStream* inOutputStream) : nsInputFileStream(inInputStream) , nsOutputStream(inOutputStream) , mFileOutputStream(do_QueryInterface(inOutputStream)) { } nsIOFileStream( const nsFileSpec& inFile, int nsprMode = kDefaultMode, PRIntn accessMode = 00700) // <- OCTAL : nsInputFileStream((nsIInputStream*)nsnull) , nsOutputStream(nsnull) { nsISupports* stream; if (NS_FAILED(NS_NewIOFileStream( &stream, inFile, nsprMode, accessMode))) return; mFile = nsQueryInterface(stream); mStore = nsQueryInterface(stream); mInputStream = nsQueryInterface(stream); mOutputStream = nsQueryInterface(stream); mFileInputStream = nsQueryInterface(stream); mFileOutputStream = nsQueryInterface(stream); NS_RELEASE(stream); } virtual void close() { // Doesn't matter which of the two we close: // they're hooked up to the same file. nsInputFileStream::close(); } // Output streamers. Unfortunately, they don't inherit! nsOutputStream& operator << (const char* buf) { return nsOutputStream::operator << (buf); } nsOutputStream& operator << (char ch) { return nsOutputStream::operator << (ch); } nsOutputStream& operator << (short val) { return nsOutputStream::operator << (val); } nsOutputStream& operator << (unsigned short val) { return nsOutputStream::operator << (val); } nsOutputStream& operator << (long val) { return nsOutputStream::operator << (val); } nsOutputStream& operator << (unsigned long val) { return nsOutputStream::operator << (val); } nsOutputStream& operator << (int val) { return nsOutputStream::operator << (val); } nsOutputStream& operator << (unsigned int val) { return nsOutputStream::operator << (val); } nsOutputStream& operator << (nsOutputStream& (*pf)(nsOutputStream&)) { return nsOutputStream::operator << (pf); } // Input streamers. Unfortunately, they don't inherit! nsInputStream& operator >> (char& ch) { return nsInputStream::operator >>(ch); } nsInputStream& operator >> (nsInputStream& (*pf)(nsInputStream&)) { return nsInputStream::operator >>(pf); } virtual void flush() {if (mFileOutputStream) mFileOutputStream->Flush();} // DATA protected: nsCOMPtr mFileOutputStream; }; // class nsIOFileStream //======================================================================================== // Manipulators //======================================================================================== NS_COM nsOutputStream& nsEndl(nsOutputStream& os); // outputs and FLUSHES. //======================================================================================== class NS_COM nsSaveViaTempStream // The interface looks like a stream class, but in fact it streams to a temp file, and // finally renames if the output succeeded. //======================================================================================== : public nsOutputFileStream { private: typedef nsOutputFileStream Inherited; public: nsSaveViaTempStream(const nsFileSpec& inFileToSave); ~nsSaveViaTempStream(); virtual void close(); // Output streamers. Unfortunately, they don't inherit! nsOutputStream& operator << (const char* buf) { return nsOutputStream::operator << (buf); } nsOutputStream& operator << (char ch) { return nsOutputStream::operator << (ch); } nsOutputStream& operator << (short val) { return nsOutputStream::operator << (val); } nsOutputStream& operator << (unsigned short val) { return nsOutputStream::operator << (val); } nsOutputStream& operator << (long val) { return nsOutputStream::operator << (val); } nsOutputStream& operator << (unsigned long val) { return nsOutputStream::operator << (val); } nsOutputStream& operator << (int val) { return nsOutputStream::operator << (val); } nsOutputStream& operator << (unsigned int val) { return nsOutputStream::operator << (val); } nsOutputStream& operator << (nsOutputStream& (*pf)(nsOutputStream&)) { return nsOutputStream::operator << (pf); } protected: const nsFileSpec& mFileToSave; nsFileSpec* mTempFileSpec; }; // class nsSaveViaTempStream #endif /* _FILESTREAM_H_ */