/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 2 -*- * * The contents of this file are subject to the Netscape Public License * Version 1.0 (the "NPL"); you may not use this file except in * compliance with the NPL. You may obtain a copy of the NPL at * http://www.mozilla.org/NPL/ * * Software distributed under the NPL is distributed on an "AS IS" basis, * WITHOUT WARRANTY OF ANY KIND, either express or implied. See the NPL * for the specific language governing rights and limitations under the * NPL. * * The Initial Developer of this code under the NPL is Netscape * Communications Corporation. Portions created by Netscape are * Copyright (C) 1998 Netscape Communications Corporation. All Rights * Reserved. */ #ifndef __Context_Device_Context_H // Avoid include redundancy // #define __Context_Device_Context_H // Purpose: Implement a Context which holds the common code for // contexts which draw information. // Comments: Use for those contexts with actual windows to display, // or for printing. Basically those with a CDC on // which to display and which handle output formats // that go through layout or other engines. // Revision History: // 05-26-95 created GAB // // Required Includes // #include "cxstubs.h" #include "ni_pixmp.h" #include "prtypes.h" #include "il_types.h" #include "il_util.h" #include "libimg.h" #ifdef XP_WIN32 //#define DDRAW #endif #ifdef DDRAW #include "ddraw.h" #endif // Constants // #define HIMETRIC_INCH 2540 // HIMETRIC units per inch #define TWIPS_INCH 1440 #define MAX_IMAGE_PALETTE_ENTRIES 216 // DIBSECTIONS are pretty slow on most platforms except NT3.51 // We can use them if they're sped up in a later version of Windows #define USE_DIB_SECTIONS 0 // Use for selection highlighting of objects in Editor #define ED_SELECTION_BORDER 3 //#ifndef NO_TAB_NAVIGATION typedef enum { FE_DRAW_NORMAL = 0x00000000, FE_DRAW_TAB_FOCUS = 0x00000001, } feDrawFlag_t ; //#endif /* NO_TAB_NAVIGATION */ void WFE_StretchDIBitsWithMask(HDC hTargetDC, BOOL isDeviceDC, HDC hOffscreenDC, int dx, int dy, int dw, int dh, int sx, int sy, int sw, int sh, void XP_HUGE *imageBit, BITMAPINFO* lpImageInfo, void XP_HUGE *maskBit, BOOL bUseDibPalColors = FALSE, COLORREF fillWithBackground = NULL ); // Structures // class LTRB { public: union { int32 m_lLeft; int32 left; }; union { int32 m_lTop; int32 top; }; union { int32 m_lRight; int32 right; }; union { int32 m_lBottom; int32 bottom; }; LTRB( LTRB& theRect) { m_lLeft = theRect.m_lLeft; m_lTop = theRect.m_lTop; m_lRight = theRect.m_lRight; m_lBottom = theRect.m_lBottom; } LTRB& operator = (LTRB& theRect) { m_lLeft = theRect.m_lLeft; m_lTop = theRect.m_lTop; m_lRight = theRect.m_lRight; m_lBottom = theRect.m_lBottom; return *this; } void MergeRect(LTRB& theRect) { if ( m_lLeft >theRect.m_lLeft) m_lLeft = theRect.m_lLeft; if (m_lTop > theRect.m_lTop) m_lTop = theRect.m_lTop; if (m_lRight < theRect.m_lRight) m_lRight = theRect.m_lRight; if (m_lBottom < theRect.m_lBottom) m_lBottom = theRect.m_lBottom; } void Empty() { m_lLeft = 0; m_lTop = 0; m_lRight = 0; m_lBottom = 0; } BOOL IsEmpty() { return( m_lLeft == 0 && m_lTop == 0 && m_lRight == 0 && m_lBottom == 0); } LTRB(int32 lLeft, int32 lTop, int32 lRight, int32 lBottom) { m_lLeft = lLeft; m_lTop = lTop; m_lRight = lRight; m_lBottom = lBottom; } LTRB() { m_lLeft = m_lTop = m_lRight = m_lBottom = 0L; } int32 Width() { return(m_lRight - m_lLeft); } int32 Height() { return(m_lBottom - m_lTop); } void Inflate(int32 lDelta) { m_lLeft -= lDelta; m_lTop -= lDelta; m_lRight += lDelta; m_lBottom += lDelta; } void Inflate(int32 lDeltaX, int32 lDeltaY) { m_lLeft -= lDeltaX; m_lTop -= lDeltaY; m_lRight += lDeltaX; m_lBottom += lDeltaY; } }; class XY { public: union { int32 m_lX; int32 x; }; union { int32 m_lY; int32 y; }; XY(int32 lX, int32 lY) { m_lX = lX; m_lY = lY; } XY() { m_lX = m_lY = 0L; } }; class CDCCX : public CStubsCX { // Construction/Destruction public: CDCCX(); ~CDCCX(); virtual void DestroyContext(); // CDC Access private: BOOL m_bOwnDC; BOOL m_bClassDC; protected: void SetOwnDC(BOOL bSet) { m_bOwnDC = bSet; } void SetClassDC(BOOL bSet) { m_bClassDC = bSet; } protected: HDC m_pImageDC; IL_IRGB rgbTransparentColor; IL_ColorSpace* curColorSpace; IL_ColorMap *curColorMap; public: virtual HDC GetContextDC() = 0; virtual void ReleaseContextDC(HDC hDC) = 0; virtual HDC GetAttribDC() { return GetContextDC(); } virtual void ReleaseAttribDC(HDC hDC) { ReleaseContextDC(hDC); } virtual HDC GetDispDC() { return GetContextDC(); } virtual void ReleaseDispDC(HDC hDC) { ReleaseContextDC(hDC); } virtual BOOL IsDeviceDC() { return TRUE; } virtual int32 GetXConvertUnit() { return m_lConvertX;} virtual int32 GetYConvertUnit() { return m_lConvertY;} IL_ColorSpace* GetCurrentColorSpace() { return curColorSpace;} virtual BOOL IsOwnDC() const { return(m_bOwnDC); } virtual BOOL IsClassDC() const { return(m_bClassDC); } HDC GetImageDC() { // Use this, a compatible DC, to size things to the display or for bitmaps // to blt on the screen. // Don't use to actually attempt display of anything. return(m_pImageDC); } // Post construction initialization. // Variables should be set by those deriving from this class at // the appropriate times. public: // MWH - The usage for bInitialPalette and bNewMemDC flags - // if bInitialPalette is set to FALSE, we will use the default palette that is created when the App started. // otherwise a palette will be created. // if bNewMemDC = TRUE, the the cache memory DC(m_pImageDC) will be created. Otherwise, it will be // NULL. If you set bNewMemDC = FALSE, you should call PrepareDraw() before any drawing happen, and // call EndDraw() when you are done with this CDCCX. When I'm working on Aurora, I find out that // I need this flag. In Aurora, every button has an associate view, it gets created when the button // is created. If the view has HTML pane, it will create a CDCCX. I need to control when to cache // memory DC and when to destroy memory DC in order to use GDI resource efficiently under WIN16. virtual void Initialize(BOOL bOwnDC, RECT *pRect = NULL, BOOL bInitialPalette = TRUE, BOOL bNewMemDC = TRUE); virtual void PrepareDraw(); virtual void EndDraw(); int32 m_lOrgX; int32 m_lOrgY; int32 m_lWidth; int32 m_lHeight; int32 m_lDocHeight; int32 m_lDocWidth; #ifdef DDRAW virtual LPDDSURFACEDESC GetSurfDesc() {return 0;} virtual LPDIRECTDRAWSURFACE GetPrimarySurface() {return 0;} virtual LPDIRECTDRAW GetDrawObj() {return 0;} virtual LPDIRECTDRAWSURFACE GetBackSurface(){return 0;} virtual void ReleaseSurfDC(LPDIRECTDRAWSURFACE surf, HDC hdc){;} virtual void RestoreAllDrawSurface() {;} virtual void SetClipOnDrawSurface(LPDIRECTDRAWSURFACE surface, HRGN hClipRgn) {;} virtual LPDIRECTDRAWSURFACE CreateOffscreenSurface(RECT& rect) {return NULL;} virtual void BltToScreen(LTRB& rect) {;} virtual void LockOffscreenSurfDC(){;} virtual void ReleaseOffscreenSurfDC() {;} #endif // Drawing conversions, informational. protected: // Hacks for speedup. int32 m_lConvertX; int32 m_lConvertY; // What mapping mode we're in. int m_MM; HRGN curClipRgn; public: virtual int GetLeftMargin() {return 0;} virtual int GetTopMargin() {return 0;} // How to set the mapping mode. void SetMappingMode(HDC hdc) { if(MMIsText() == TRUE) { ::SetMapMode(hdc, MM_TEXT); } else { ::SetMapMode(hdc, MM_ANISOTROPIC); ::SetWindowExtEx(hdc, 1440,1440, NULL); ::SetViewportExtEx(hdc, ::GetDeviceCaps(hdc, LOGPIXELSX), ::GetDeviceCaps(hdc, LOGPIXELSY), NULL); } } // Can opt for 1 to 1 conversions. BOOL MMIsText() const { return(m_MM == MM_TEXT); } int32 Pix2TwipsX(int32 lPixX) { return(GetXConvertUnit() * lPixX); } int32 Twips2PixX(int32 lTwipsX) { return(lTwipsX / m_lConvertX); } int32 Pix2TwipsY(int32 lPixY) { return(GetYConvertUnit() * lPixY); } int32 Twips2PixY(int32 lTwipsY) { return(lTwipsY / m_lConvertY); } int32 Metric2TwipsX(int32 lMetricX) { // We use a screen DC to get WYSIWYG CDC *pTempDC = theApp.m_pMainWnd->GetDC(); float convertPixX = ((float)HIMETRIC_INCH / (float)pTempDC->GetDeviceCaps(LOGPIXELSX)); theApp.m_pMainWnd->ReleaseDC(pTempDC); // Convert the Metrics to pixels first. lMetricX = (int32)((float)lMetricX / convertPixX); // Complete the conversion to twips. return(Pix2TwipsX(lMetricX)); } int32 Metric2TwipsY(int32 lMetricY) { // We use a screen DC to get WYSIWYG CDC *pTempDC = theApp.m_pMainWnd->GetDC(); float convertPixY = ((float)HIMETRIC_INCH / (float)pTempDC->GetDeviceCaps(LOGPIXELSY)); theApp.m_pMainWnd->ReleaseDC(pTempDC); // Convert the Metrics to pixels first. lMetricY = (int32)((float)lMetricY / convertPixY); // Complete the conversion to twips. return(Pix2TwipsY(lMetricY)); } int32 Twips2MetricX(int32 lTwipsX) { // Convert the twips to pixels first. lTwipsX = Twips2PixX(lTwipsX); // We use a screen DC to get WYSIWYG CDC *pTempDC = theApp.m_pMainWnd->GetDC(); float convertPixX = ((float)HIMETRIC_INCH / (float)pTempDC->GetDeviceCaps(LOGPIXELSX)); theApp.m_pMainWnd->ReleaseDC(pTempDC); // Go metric. lTwipsX = (int32)((float)lTwipsX * convertPixX); return(lTwipsX); } int32 Twips2MetricY(int32 lTwipsY) { // Convert the twips to pixels first. lTwipsY = Twips2PixY(lTwipsY); // We use a screen DC to get WYSIWYG CDC *pTempDC = theApp.m_pMainWnd->GetDC(); float convertPixY = ((float)HIMETRIC_INCH / (float)pTempDC->GetDeviceCaps(LOGPIXELSY)); theApp.m_pMainWnd->ReleaseDC(pTempDC); // Go metric. lTwipsY = (int32)((float)lTwipsY * convertPixY); return(lTwipsY); } int32 GetOriginX() { return(m_lOrgX); } int32 GetOriginY() { return(m_lOrgY); } int32 GetWidth() { return(m_lWidth); } int32 GetHeight() { return(m_lHeight); } int32 GetDocumentWidth() { return(m_lDocWidth); } int32 GetDocumentHeight() { return(m_lDocHeight); } void SetTransparentColor(BYTE red, BYTE green, BYTE blue); IL_IRGB &GetTransparentColor() {return rgbTransparentColor;} // Turning on or off display blocking. private: BOOL m_bResolveElements; protected: BOOL CanBlockDisplay() const { return(m_bResolveElements); } public: void DisableDisplayBlocking() { m_bResolveElements = FALSE; } void EnableDisplayBlocking() { m_bResolveElements = TRUE; } // Coordinate resolution and display blocking. public: virtual BOOL ResolveElement(LTRB& Rect, NI_Pixmap *pImage, int32 lX, int32 lY, int32 orgx, int32 orgy, uint32 ulWidth, uint32 ulHeight, int32 lScaleWidth, int32 lScaleHeight); virtual BOOL ResolveElement(LTRB& Rect, int32 x, int32 y, int32 x_offset, int32 y_offset, int32 width, int32 height); virtual BOOL ResolveElement(LTRB& Rect, LO_SubDocStruct *pSubDoc, int iLocation); virtual BOOL ResolveElement(LTRB& Rect, LO_LinefeedStruct *pLineFeed, int iLocation); virtual BOOL ResolveElement(LTRB& Rect, LO_CellStruct *pCell, int iLocation); virtual BOOL ResolveElement(LTRB& Rect, LO_TableStruct *pTable, int iLocation); virtual BOOL ResolveElement(LTRB& Rect, LO_EmbedStruct *pEmbed, int iLocation, Bool bWindowed); virtual BOOL ResolveElement(LTRB& Rect, LO_FormElementStruct *pFormElement); virtual BOOL ResolveElement(LTRB& Rect, LO_TextStruct *pText, int iLocation, int32 lStartPos, int32 lEndPos, int iClear); // How to make sure above functions work on windows 16. public: void SafeSixteen(LTRB& Rect) { // This routine is called to make sure that drawing coords don't wrap // with GDI functions which take short ints. // Use some hard coded values to end this pain quickly. // Leave some marginal values to allow for additional leeway of // the result (2767 twips). // Maximum display height known is 1200 pixels, which is about 24000 // twips, which is kinda close for the future of this product. // This doesn't count those users which somehow get their app much // larger than the screen size by using other means, and they // are dead. const int iMax = 30000; const int iMin = -30000; if(Rect.left > iMax) { Rect.left = iMax; } else if(Rect.left < iMin) { Rect.left = iMin; } if(Rect.top > iMax) { Rect.top = iMax; } else if(Rect.top < iMin) { Rect.top = iMin; } if(Rect.right > iMax) { Rect.right = iMax; } else if(Rect.right < iMin) { Rect.right = iMin; } if(Rect.bottom > iMax) { Rect.bottom = iMax; } else if(Rect.bottom < iMin) { Rect.bottom = iMin; } } // Font selection, deselection, caching private: enum { m_MaxFontSizes = 9, m_MaxUnderline = 2, m_MaxItalic = 2, m_MaxBold = 2, m_MaxFixed = 2 }; private : CPtrList m_cplCachedFontList; protected: HDC m_lastDCWithCachedFont; CyaFont *m_pSelectedCachedFont; int m_iOffset; public: static void ClearAllFontCaches(); void ClearFontCache(); virtual int SelectNetscapeFont( HDC hdc, LO_TextAttr *pAttr, CyaFont *& pMyFont); virtual int SelectNetscapeFontWithCache( HDC hdc, LO_TextAttr *pAttr, CyaFont *& pMyFont ); virtual void ReleaseNetscapeFont(HDC hdc, CyaFont * pNetscapeFont); virtual void ReleaseNetscapeFontWithCache(HDC hdc, CyaFont * pNetscapeFont); virtual void ChangeFontOffset(int iIncrementor); // Context sensitive attribute mapping. public: virtual COLORREF ResolveTextColor(LO_TextAttr *pAttr); virtual COLORREF ResolveBGColor(unsigned uRed, unsigned uGreen, unsigned uBlue); virtual BOOL ResolveHRSolid(LO_HorizRuleStruct *pHorizRule); virtual BOOL ResolveLineSolid(); virtual void ResolveTransparentColor(unsigned uRed, unsigned uGreen, unsigned uBlue); virtual COLORREF ResolveDarkLineColor(); virtual COLORREF ResolveLightLineColor(); virtual COLORREF ResolveBorderColor(LO_TextAttr *pAttr); COLORREF ResolveLOColor(LO_Color *color); virtual PRBool ResolveIncrementalImages(); #ifdef XP_WIN16 static void HugeFree(void XP_HUGE *pFreeMe) { #ifdef __WATCOMC__ hfree(pFreeMe); #else _hfree(pFreeMe); #endif } void XP_HUGE *HugeAlloc(int32 iSize, int32 iNum) { #ifdef __WATCOMC__ return(halloc( (long) iSize, (size_t) iNum)); #else return(_halloc( (long) iSize, (size_t) iNum)); #endif } #else static void HugeFree(void XP_HUGE *pFreeMe) { free(pFreeMe); } void XP_HUGE *HugeAlloc(int32 iSize, int32 iNum) { return(calloc(iNum, iSize)); } #endif BOOL ResolveTextExtent(int16 wincsid, HDC pDC, LPCTSTR pString, int iLength, LPSIZE pSize, CyaFont *pMyFont); BOOL ResolveTextExtent(HDC pDC, LPCTSTR pString, int iLength, LPSIZE pSize, CyaFont *pMyFont ); BOOL ResolveTextExtent(HDC pDC, LPCTSTR pString, int iLength, LPSIZE pSize) { BOOL bRetval; bRetval = CIntlWin::GetTextExtentPoint(0, pDC, pString, iLength, pSize); return(bRetval); } // Color and palette. protected: COLORREF m_rgbLightColor; COLORREF m_rgbDarkColor; HPALETTE m_pPal; BOOL m_bRGB565; // driver supports 565 mode for DIBs public: virtual HPALETTE GetPalette() const; COLORREF m_rgbBackgroundColor; // let our view access this // Misc draw helpers public: virtual double CalcFontPointSize(int size, int iBaseSize, int iOffset = 0); void Display3DBox(LTRB& Rect, COLORREF rgbLight, COLORREF rgbDark, int32 lWidth, BOOL bAdjust = FALSE); void EditorDisplayZeroWidthBorder(LTRB& Rect, BOOL bSelected); void Compute3DColors(COLORREF rgbColor, COLORREF &rgbLight, COLORREF &rgbDark); // Returns width of selection border (if any) - used only by Composer int32 DisplayTableBorder(LTRB& Rect, LO_TableStruct *pTable); void Display3DBorder(LTRB& Rect, COLORREF rgbLight, COLORREF rgbDark, LTRB &); BOOL cxLoadBitmap(LPCSTR pszBmName, char** bits, BITMAPINFOHEADER** myBitmapInfo); virtual void DisplayIcon(int32 x, int32 y, int icon_number); virtual void GetIconDimensions(int32* width, int32* height, int iconNumber); void FloodRect(LTRB& Rect, HBRUSH hColor); BOOL WriteBitmapFile(LPCSTR lpszFileName, LO_ImageStruct*); HANDLE WriteBitmapToMemory( IL_ImageReq *image_req, LO_Color* bgColor); BOOL CanWriteBitmapFile(LO_ImageStruct*); // Uses the document color/backdrop by default, but you can specify a color or backdrop image to be used instead virtual BOOL _EraseBkgnd(HDC pDC, RECT&, int32 tileX, int32 tileY, LO_Color* bg = NULL); void DisplaySelectionFeedback(uint16 ele_attrmask, const LTRB& rect); void EraseToBackground(const LTRB& rect, int32 borderWidth = 0); protected: int m_iBitsPerPixel; BOOL m_bUseDibPalColors; public: BOOL GetUseDibPalColors() { return m_bUseDibPalColors; } int GetBitsPerPixel() { return m_iBitsPerPixel; } void SetUseDibPalColors(BOOL flag) { m_bUseDibPalColors = flag; } // Preference representations needed per context. protected: public: // OLE Embed implementation. private: BOOL m_bAutoDeleteDocument; protected: CGenericDoc *m_pDocument; public: CGenericDoc *GetDocument() const { return(m_pDocument); } void ClearDoc() { m_pDocument = NULL; } void GetPluginRect(MWContext *pContext, LO_EmbedStruct *pLayoutData, RECT &rect, int iLocation, BOOL windowed); BOOL IsPluginFullPage(LO_EmbedStruct *pLayoutData); BOOL ContainsFullPagePlugin(); // Document helpers. public: virtual BOOL OnOpenDocumentCX(const char *pPathName); // URL retrieval public: virtual int GetUrl(URL_Struct *pUrl, FO_Present_Types iFormatOut, BOOL bReallyLoad = TRUE, BOOL bForceNew = FALSE); // Function for easy creation of a URL from the current history entry. public: virtual URL_Struct *CreateUrlFromHist(BOOL bClearStateData = FALSE, SHIST_SavedData *pSavedData = NULL, BOOL bWysiwyg = FALSE); // Image conditional loading. private: CString m_csForceLoadImage; CString m_csNexttimeForceLoadImage; BOOL m_bLoadImagesNow; BOOL m_bNexttimeLoadImagesNow; public: void ExplicitlyLoadThisImage(const char *pImageUrl) { m_csNexttimeForceLoadImage = pImageUrl; NiceReload(); } void ExplicitlyLoadAllImages() { m_bNexttimeLoadImagesNow = TRUE; NiceReload(); } // Wether or not we exist in an OLE server.... private: BOOL m_bOleServer; public: BOOL IsOleServer() const { return(m_bOleServer); } void EnableOleServer(); void DisableOleServer() { m_bOleServer = FALSE; } // Font for Form Text Entry private: friend class CFormElement; enum { m_FixedFont, m_ProportionalFont }; #if 0 /* dp */ int m_DownloadedFontList; // for testing #endif /* 0 */ HFONT m_pFormFixFont; HFONT m_pFormPropFont; int m_iFormFixCSID; // csid for current form. int m_iFormPropCSID; // csid for current form. void ExtendCoord(LTRB &Rect); virtual void GetDrawingOrigin(int32 *plOrgX, int32 *plOrgY) { *plOrgX = 0; *plOrgY = 0; } virtual FE_Region GetDrawingClip() { return NULL; } private : void CDCCX::DrawTabFocusLine( HDC hdc, BOOL supportPixel, int x, int y, int x2, int y2); void CDCCX::DrawTabFocusRect( HDC hdc, BOOL supportPixel, int left, int top, int right, int bottom); void CDCCX::DrawRectBorder(LTRB& Rect, COLORREF rgbColor, int32 lWidth); void CDCCX::DrawMapAreaBorder( int baseX, int baseY, lo_MapAreaRec * theArea ); // MFC Helpers; abstraction away public: virtual void ViewImages(); virtual BOOL CanViewImages(); // Context Overrides virtual void DisplayBullet(MWContext *pContext, int iLocation, LO_BullettStruct *pBullet); #ifndef MOZ_NGLAYOUT virtual void DisplayEmbed(MWContext *pContext, int iLocation, LO_EmbedStruct *pEmbed); #endif virtual void DisplayBorder(MWContext *pContext, int iLocation, int x, int y, int width, int height, int bw, LO_Color *color, LO_LineStyle style); virtual void DisplayHR(MWContext *pContext, int iLocation, LO_HorizRuleStruct *pHorizRule); virtual BITMAPINFO* NewPixmap(NI_Pixmap* pImage, BOOL mask = FALSE); virtual int DisplayPixmap(NI_Pixmap* image, NI_Pixmap* mask, int32 x, int32 y, int32 x_offset, int32 y_offset, int32 width, int32 height, int32 lScaleWidth, int32 lScaleHeight, LTRB& Rect); virtual void DisplayLineFeed(MWContext *pContext, int iLocation, LO_LinefeedStruct *pLineFeed, XP_Bool clear); virtual void DisplaySubDoc(MWContext *pContext, int iLocation, LO_SubDocStruct *pSubDoc); virtual void DisplayCell(MWContext *pContext, int iLocation, LO_CellStruct *pCell); virtual void DisplaySubtext(MWContext *pContext, int iLocation, LO_TextStruct *pText, int32 lStartPos, int32 lEndPos, XP_Bool clear); virtual void DisplayTable(MWContext *pContext, int iLocation, LO_TableStruct *pTable); // need to keep the old interface for calling from C virtual void DisplayText(MWContext *pContext, int iLocation, LO_TextStruct *pText, XP_Bool clear); void CDCCX::DisplayImageFeedback(MWContext *pContext, int iLocation, LO_Element *pElement, lo_MapAreaRec * theArea, uint32 drawFlag ); // /* cannot use default drawFlag = 0, if this function is called from C */ virtual void DisplayText(MWContext *pContext, int iLocation, LO_TextStruct *pText, XP_Bool clear, uint32 drawFlag ); // handle strike and under-line, after text is drawn. virtual void CDCCX::DrawTextPostDecoration(HDC hdc, LO_TextAttr * attr, LTRB * Rect, COLORREF rgbColor ); virtual void DisplayWindowlessPlugin(MWContext *pContext, LO_EmbedStruct *pEmbed, NPEmbeddedApp *pEmbeddedApp, int iLocation); virtual void DisplayPlugin(MWContext *pContext, LO_EmbedStruct *pEmbed, NPEmbeddedApp* pEmbeddedApp, int iLocation); #ifdef LAYERS virtual void EraseBackground(MWContext *pContext, int iLocation, int32 x, int32 y, uint32 width, uint32 height, LO_Color *pColor); #endif #ifndef MOZ_NGLAYOUT virtual void FreeEmbedElement(MWContext *pContext, LO_EmbedStruct *pEmbed); virtual void GetEmbedSize(MWContext *pContext, LO_EmbedStruct *pEmbed, NET_ReloadMethod bReload); #endif /* MOZ_NGLAYOUT */ #ifdef LAYERS virtual void GetTextFrame(MWContext *pContext, LO_TextStruct *pText, int32 start, int32 end, XP_Rect *frame); #endif virtual int GetTextInfo(MWContext *pContext, LO_TextStruct *pText, LO_TextInfo *pTextInfo); virtual void ImageComplete(NI_Pixmap* image); virtual void LayoutNewDocument(MWContext *pContext, URL_Struct *pURL, int32 *pWidth, int32 *pHeight, int32 *pmWidth, int32 *pmHeight); virtual void SetBackgroundColor(MWContext *pContext, uint8 uRed, uint8 uGreen, uint8 uBlue); virtual COLORREF GetBackgroundColor() {return m_rgbBackgroundColor;} virtual void Set3DColors( COLORREF crBackground ); static HPALETTE InitPalette(HDC hdc); static HPALETTE CreateColorPalette(HDC hdc, IL_IRGB& transparentColor, int bitsPerPixel); static void SetColormap(HDC hdc, NI_ColorMap *pMap, IL_IRGB& transparentColor, HPALETTE hPal); virtual void SetDocDimension(MWContext *pContext, int iLocation, int32 lWidth, int32 lLength); virtual void GetDocPosition(MWContext *pContext, int iLocation, int32 *lX_p, int32 *lY_p); #ifndef MOZ_NGLAYOUT virtual void DisplayFormElement(MWContext *pContext, int iLocation, LO_FormElementStruct *pFormElement); virtual void FormTextIsSubmit(MWContext *pContext, LO_FormElementStruct *pFormElement); virtual void GetFormElementInfo(MWContext *pContext, LO_FormElementStruct *pFormElement); virtual void GetFormElementValue(MWContext *pContext, LO_FormElementStruct *pFormElement, XP_Bool bTurnOff); virtual void ResetFormElement(MWContext *pContext, LO_FormElementStruct *pFormElement); virtual void SetFormElementToggle(MWContext *pContext, LO_FormElementStruct *pFormElement, XP_Bool iState); #endif #ifdef TRANSPARENT_APPLET virtual void DrawJavaApp(MWContext *pContext, int iLocation, LO_JavaAppStruct *pJava); #endif protected: void StretchMaskBlt(HDC hTargetDC, HBITMAP theBitmap, HBITMAP theMask, int32 dx, int32 dy, int32 dw, int32 dh, int32 sx, int32 sy, int32 sw, int32 sh); void StretchPixmap(HDC hTargetDC, NI_Pixmap* pImage, int32 dx, int32 dy, int32 dw, int32 dh, int32 sx, int32 sy, int32 sw, int32 sh); virtual void _StretchDIBitsWithMask(HDC pDC, int iDestX, int iDestY, int iDestWidth, int iDestHeight, int iSrcX, int iSrcY, int iSrcWidth, int iSrcHeight, NI_Pixmap *image, NI_Pixmap *mask); #ifdef DDRAW BOOL TransparentBlt(int iDestX, int iDestY, int iDestWidth, int iDestHeight, int iSrcX, int iSrcY, int iSrcWidth, int iSrcHeight, NI_Pixmap *image, COLORREF transColor, LPDIRECTDRAWSURFACE surf); #endif BITMAPINFO* FillBitmapInfoHeader(NI_Pixmap* pImage); HBITMAP CreateBitmap(HDC hTargetDC, NI_Pixmap *image); HBITMAP CreateMask(HDC hTargetDC, NI_Pixmap* mask); void TileImage(HDC hdc, LTRB& Rect, NI_Pixmap* image, NI_Pixmap* mask, int32 x, int32 y); }; // Global functions // Calculate a contrastng text and background colors to use for selection // given a background color void wfe_GetSelectionColors( COLORREF rgbBackgroundColor, COLORREF* pTextColor, COLORREF* pBackColor); // Global variables // // Macros // #endif // __Context_Device_Context_H