/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- * * The contents of this file are subject to the Netscape Public * License Version 1.1 (the "License"); you may not use this file * except in compliance with the License. You may obtain a copy of * the License at http://www.mozilla.org/NPL/ * * Software distributed under the License is distributed on an "AS * IS" basis, WITHOUT WARRANTY OF ANY KIND, either express or * implied. See the License for the specific language governing * rights and limitations under the License. * * The Original Code is mozilla.org code. * * The Initial Developer of the Original Code is Netscape * Communications Corporation. Portions created by Netscape are * Copyright (C) 1998 Netscape Communications Corporation. All * Rights Reserved. * * Contributor(s): */ #ifndef NSPOINT_H #define NSPOINT_H #include "nsCoord.h" struct nsPoint { nscoord x, y; // Constructors nsPoint() {} nsPoint(const nsPoint& aPoint) {x = aPoint.x; y = aPoint.y;} nsPoint(nscoord aX, nscoord aY) {x = aX; y = aY;} void MoveTo(nscoord aX, nscoord aY) {x = aX; y = aY;} void MoveBy(nscoord aDx, nscoord aDy) {x += aDx; y += aDy;} // Overloaded operators. Note that '=' isn't defined so we'll get the // compiler generated default assignment operator PRBool operator==(const nsPoint& aPoint) const { return (PRBool) ((x == aPoint.x) && (y == aPoint.y)); } PRBool operator!=(const nsPoint& aPoint) const { return (PRBool) ((x != aPoint.x) || (y != aPoint.y)); } nsPoint operator+(const nsPoint& aPoint) const { return nsPoint(x + aPoint.x, y + aPoint.y); } nsPoint operator-(const nsPoint& aPoint) const { return nsPoint(x - aPoint.x, y - aPoint.y); } nsPoint& operator+=(const nsPoint& aPoint) { x += aPoint.x; y += aPoint.y; return *this; } nsPoint& operator-=(const nsPoint& aPoint) { x -= aPoint.x; y -= aPoint.y; return *this; } }; #endif /* NSPOINT_H */