/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- * Version: MPL 1.1/GPL 2.0/LGPL 2.1 * * The contents of this file are subject to the Mozilla Public License Version * 1.1 (the "License"); you may not use this file except in compliance with * the License. You may obtain a copy of the License at * http://www.mozilla.org/MPL/ * * Software distributed under the License is distributed on an "AS IS" basis, * WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License * for the specific language governing rights and limitations under the * License. * * The Original Code is mozilla.org code. * * The Initial Developer of the Original Code is Netscape Communications * Corporation. Portions created by the Initial Developer are * Copyright (C) 2001 the Initial Developer. All Rights Reserved. * * Contributor(s): * Stuart Parmenter * * Alternatively, the contents of this file may be used under the terms of * either the GNU General Public License Version 2 or later (the "GPL"), or * the GNU Lesser General Public License Version 2.1 or later (the "LGPL"), * in which case the provisions of the GPL or the LGPL are applicable instead * of those above. If you wish to allow use of your version of this file only * under the terms of either the GPL or the LGPL, and not to allow others to * use your version of this file under the terms of the MPL, indicate your * decision by deleting the provisions above and replace them with the notice * and other provisions required by the GPL or the LGPL. If you do not delete * the provisions above, a recipient may use your version of this file under * the terms of any one of the MPL, the GPL or the LGPL. */ #include "nsTimerImpl.h" #include "TimerThread.h" #include "nsIEventQueue.h" static TimerThread *gThread = nsnull; #include "prmem.h" #include "prinit.h" #ifdef DEBUG_TIMERS #include double nsTimerImpl::sDeltaSumSquared = 0; double nsTimerImpl::sDeltaSum = 0; double nsTimerImpl::sNum = 0; static void myNS_MeanAndStdDev(double n, double sumOfValues, double sumOfSquaredValues, double *meanResult, double *stdDevResult) { double mean = 0.0, var = 0.0, stdDev = 0.0; if (n > 0.0 && sumOfValues >= 0) { mean = sumOfValues / n; double temp = (n * sumOfSquaredValues) - (sumOfValues * sumOfValues); if (temp < 0.0 || n <= 1) var = 0.0; else var = temp / (n * (n - 1)); // for some reason, Windows says sqrt(0.0) is "-1.#J" (?!) so do this: stdDev = var != 0.0 ? sqrt(var) : 0.0; } *meanResult = mean; *stdDevResult = stdDev; } #endif NS_IMPL_THREADSAFE_ISUPPORTS1(nsTimerImpl, nsITimer) PR_STATIC_CALLBACK(PRStatus) InitThread(void) { gThread = new TimerThread(); if (!gThread) return PR_FAILURE; gThread->AddRef(); nsresult rv = gThread->Init(); if (NS_FAILED(rv)) return PR_FAILURE; return PR_SUCCESS; } nsTimerImpl::nsTimerImpl() : mClosure(nsnull), mCallbackType(CALLBACK_TYPE_UNKNOWN), mFiring(PR_FALSE), mCancelled(PR_FALSE) { NS_INIT_REFCNT(); nsIThread::GetCurrent(getter_AddRefs(mCallingThread)); static PRCallOnceType once; PR_CallOnce(&once, InitThread); mCallback.c = nsnull; #ifdef DEBUG_TIMERS mStart = 0; mStart2 = 0; #endif } nsTimerImpl::~nsTimerImpl() { if (mCallbackType == CALLBACK_TYPE_INTERFACE) NS_RELEASE(mCallback.i); gThread->RemoveTimer(this); } void nsTimerImpl::Shutdown() { #ifdef DEBUG_TIMERS double mean = 0, stddev = 0; myNS_MeanAndStdDev(sNum, sDeltaSum, sDeltaSumSquared, &mean, &stddev); PR_LOG(gTimerLog, PR_LOG_DEBUG, ("sNum = %f, sDeltaSum = %f, sDeltaSumSquared = %f\n", sNum, sDeltaSum, sDeltaSumSquared)); PR_LOG(gTimerLog, PR_LOG_DEBUG, ("mean: %fms, stddev: %fms\n", mean, stddev)); #endif if (!gThread) return; gThread->Shutdown(); gThread->Release(); gThread = nsnull; } NS_IMETHODIMP nsTimerImpl::Init(nsTimerCallbackFunc aFunc, void *aClosure, PRUint32 aDelay, PRUint32 aPriority, PRUint32 aType) { SetDelayInternal(aDelay); mCallback.c = aFunc; mCallbackType = CALLBACK_TYPE_FUNC; mClosure = aClosure; mPriority = (PRUint8)aPriority; mType = (PRUint8)aType; gThread->AddTimer(this); return NS_OK; } NS_IMETHODIMP nsTimerImpl::Init(nsITimerCallback *aCallback, PRUint32 aDelay, PRUint32 aPriority, PRUint32 aType) { SetDelayInternal(aDelay); mCallback.i = aCallback; NS_ADDREF(mCallback.i); mCallbackType = CALLBACK_TYPE_INTERFACE; mPriority = (PRUint8)aPriority; mType = (PRUint8)aType; gThread->AddTimer(this); return NS_OK; } NS_IMETHODIMP_(void) nsTimerImpl::Cancel() { mCancelled = PR_TRUE; mClosure = nsnull; gThread->RemoveTimer(this); } NS_IMETHODIMP_(void) nsTimerImpl::SetDelay(PRUint32 aDelay) { SetDelayInternal(aDelay); if (!mFiring) gThread->TimerDelayChanged(this); } NS_IMETHODIMP_(void) nsTimerImpl::SetPriority(PRUint32 aPriority) { mPriority = (PRUint8)aPriority; } NS_IMETHODIMP_(void) nsTimerImpl::SetType(PRUint32 aType) { mType = (PRUint8)aType; // XXX if this is called, we should change the actual type.. this could effect // repeating timers. we need to ensure in Process() that if mType has changed // during the callback that we don't end up with the timer in the queue twice. } void nsTimerImpl::Process() { if (mCancelled) return; #ifdef DEBUG_TIMERS PRIntervalTime now = PR_IntervalNow(); PRIntervalTime a = now - mStart; // actual delay in intervals PRUint32 b = PR_MillisecondsToInterval(mDelay); // expected delay in intervals PRUint32 d = PR_IntervalToMilliseconds((a > b) ? a - b : 0); // delta in ms sDeltaSum += d; sDeltaSumSquared += double(d) * double(d); sNum++; PR_LOG(gTimerLog, PR_LOG_DEBUG, ("[this=%p] expected delay time %dms\n", this, mDelay)); PR_LOG(gTimerLog, PR_LOG_DEBUG, ("[this=%p] actual delay time %dms\n", this, PR_IntervalToMilliseconds(a))); PR_LOG(gTimerLog, PR_LOG_DEBUG, ("[this=%p] -------\n", this)); PR_LOG(gTimerLog, PR_LOG_DEBUG, ("[this=%p] delta %dms\n", this, d)); mStart = mStart2; mStart2 = 0; #endif mFiring = PR_TRUE; if (mCallback.c) { if (mCallbackType == CALLBACK_TYPE_FUNC) (*mCallback.c)(this, mClosure); else if (mCallbackType == CALLBACK_TYPE_INTERFACE) mCallback.i->Notify(this); /* else the timer has been canceled, and we shouldn't do anything */ } mFiring = PR_FALSE; #ifdef DEBUG_TIMERS PR_LOG(gTimerLog, PR_LOG_DEBUG, ("[this=%p] Took %dms to fire process timer callback\n", this, PR_IntervalToMilliseconds(PR_IntervalNow() - now))); #endif if (mType == NS_TYPE_REPEATING_SLACK) { SetDelayInternal(mDelay); // force mTimeout to be recomputed. gThread->AddTimer(this); } } struct MyEventType { PLEvent e; // arguments follow... #ifdef DEBUG_TIMERS PRIntervalTime mInit; #endif }; void* handleMyEvent(MyEventType* event) { #ifdef DEBUG_TIMERS PRIntervalTime now = PR_IntervalNow(); PR_LOG(gTimerLog, PR_LOG_DEBUG, ("[this=%p] time between Fire() and Process(): %dms\n", event->e.owner, PR_IntervalToMilliseconds(now - event->mInit))); #endif NS_STATIC_CAST(nsTimerImpl*, event->e.owner)->Process(); return NULL; } void destroyMyEvent(MyEventType* event) { nsTimerImpl *timer = NS_STATIC_CAST(nsTimerImpl*, event->e.owner); NS_RELEASE(timer); PR_DELETE(event); } void nsTimerImpl::Fire() { // XXX we may want to reuse the PLEvent in the case of repeating timers. MyEventType* event; // construct event = PR_NEW(MyEventType); if (event == NULL) return; // initialize PL_InitEvent((PLEvent*)event, this, (PLHandleEventProc)handleMyEvent, (PLDestroyEventProc)destroyMyEvent); // Since TimerThread addref'd 'this' for us, we don't need to addref here. We will release // in destroyMyEvent. #ifdef DEBUG_TIMERS event->mInit = PR_IntervalNow(); #endif // If this is a repeating precise timer, we need to calulate the time for the next timer to fire // prior to making the callback. if (mType == NS_TYPE_REPEATING_PRECISE) { SetDelayInternal(mDelay); gThread->AddTimer(this); } PRThread *thread; mCallingThread->GetPRThread(&thread); nsCOMPtr queue; gThread->mEventQueueService->GetThreadEventQueue(thread, getter_AddRefs(queue)); queue->PostEvent(&event->e); } void nsTimerImpl::SetDelayInternal(PRUint32 aDelay) { mDelay = aDelay; PRIntervalTime now = PR_IntervalNow(); mTimeout = now + PR_MillisecondsToInterval(mDelay); #ifdef DEBUG_TIMERS if (mStart == 0) mStart = now; else mStart2 = now; #endif }