/* Insert copyright and license here 1995 */ #ifndef _nsUint8Array_H_ #define _nsUint8Array_H_ #include "nscore.h" #include "nsCRT.h" #include "prmem.h" #include "msgCore.h" class NS_MSG_BASE nsUint8Array { public: // Construction nsUint8Array(); // Attributes PRInt32 GetSize() const; PRInt32 GetUpperBound() const; void SetSize(PRInt32 nNewSize, PRInt32 nGrowBy = -1); // Operations // Clean up void FreeExtra(); void RemoveAll(); // Accessing elements PRUint8 GetAt(PRInt32 nIndex) const; void SetAt(PRInt32 nIndex, PRUint8 newElement); PRUint8& ElementAt(PRInt32 nIndex); // Potentially growing the array void SetAtGrow(PRInt32 nIndex, PRUint8 newElement); PRInt32 Add(PRUint8 newElement); // overloaded operator helpers PRUint8 operator[](PRInt32 nIndex) const; PRUint8& operator[](PRInt32 nIndex); // Operations that move elements around nsresult InsertAt(PRInt32 nIndex, PRUint8 newElement, PRInt32 nCount = 1); void RemoveAt(PRInt32 nIndex, PRInt32 nCount = 1); nsresult InsertAt(PRInt32 nStartIndex, nsUint8Array* pNewArray); // use carefully! PRUint8* GetArray(void) {return((PRUint8*)m_pData);} // only valid until another function called on the array (like GetBuffer() in CString) // Implementation protected: PRUint8* m_pData; // the actual array of data PRInt32 m_nSize; // # of elements (upperBound - 1) PRInt32 m_nMaxSize; // max allocated PRInt32 m_nGrowBy; // grow amount public: ~nsUint8Array(); #ifdef _DEBUG void AssertValid() const; #endif }; #endif