/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ /* ***** BEGIN LICENSE BLOCK ***** * Version: MPL 1.1/GPL 2.0/LGPL 2.1 * * The contents of this file are subject to the Mozilla Public License Version * 1.1 (the "License"); you may not use this file except in compliance with * the License. You may obtain a copy of the License at * http://www.mozilla.org/MPL/ * * Software distributed under the License is distributed on an "AS IS" basis, * WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License * for the specific language governing rights and limitations under the * License. * * The Original Code is nsStyleAnimation. * * The Initial Developer of the Original Code is * The Mozilla Corporation. * Portions created by the Initial Developer are Copyright (C) 2009 * the Initial Developer. All Rights Reserved. * * Contributor(s): * Daniel Holbert , Mozilla Corporation * L. David Baron , Mozilla Corporation * * Alternatively, the contents of this file may be used under the terms of * either the GNU General Public License Version 2 or later (the "GPL"), or * the GNU Lesser General Public License Version 2.1 or later (the "LGPL"), * in which case the provisions of the GPL or the LGPL are applicable instead * of those above. If you wish to allow use of your version of this file only * under the terms of either the GPL or the LGPL, and not to allow others to * use your version of this file under the terms of the MPL, indicate your * decision by deleting the provisions above and replace them with the notice * and other provisions required by the GPL or the LGPL. If you do not delete * the provisions above, a recipient may use your version of this file under * the terms of any one of the MPL, the GPL or the LGPL. * * ***** END LICENSE BLOCK ***** */ /* Utilities for animation of computed style values */ #include "nsStyleAnimation.h" #include "nsCOMArray.h" #include "nsIStyleRule.h" #include "nsICSSStyleRule.h" #include "nsString.h" #include "nsStyleContext.h" #include "nsStyleSet.h" #include "nsComputedDOMStyle.h" #include "nsCSSParser.h" #include "nsCSSDataBlock.h" #include "nsCSSDeclaration.h" #include "nsCSSStruct.h" #include "prlog.h" #include // HELPER METHODS // -------------- /* * Given two units, this method returns a common unit that they can both be * converted into, if possible. This is intended to facilitate * interpolation, distance-computation, and addition between "similar" units. * * The ordering of the arguments should not affect the output of this method. * * If there's no sensible common unit, this method returns eUnit_Null. * * @param aFirstUnit One unit to resolve. * @param aFirstUnit The other unit to resolve. * @return A "common" unit that both source units can be converted into, or * eUnit_Null if that's not possible. */ static nsStyleAnimation::Unit GetCommonUnit(nsStyleAnimation::Unit aFirstUnit, nsStyleAnimation::Unit aSecondUnit) { // XXXdholbert Naive implementation for now: simply require that the input // units match. if (aFirstUnit != aSecondUnit) { // NOTE: Some unit-pairings will need special handling, // e.g. percent vs coord (bug 520234) return nsStyleAnimation::eUnit_Null; } return aFirstUnit; } // Greatest Common Divisor static PRUint32 gcd(PRUint32 a, PRUint32 b) { // Euclid's algorithm; O(N) in the worst case. (There are better // ways, but we don't need them for stroke-dasharray animation.) NS_ABORT_IF_FALSE(a > 0 && b > 0, "positive numbers expected"); while (a != b) { if (a > b) { a = a - b; } else { b = b - a; } } return a; } // Least Common Multiple static PRUint32 lcm(PRUint32 a, PRUint32 b) { // Divide first to reduce overflow risk. return (a / gcd(a, b)) * b; } // CLASS METHODS // ------------- PRBool nsStyleAnimation::ComputeDistance(nsCSSProperty aProperty, const Value& aStartValue, const Value& aEndValue, double& aDistance) { Unit commonUnit = GetCommonUnit(aStartValue.GetUnit(), aEndValue.GetUnit()); PRBool success = PR_TRUE; switch (commonUnit) { case eUnit_Null: case eUnit_None: case eUnit_UnparsedString: success = PR_FALSE; break; case eUnit_Enumerated: switch (aProperty) { case eCSSProperty_font_stretch: { // just like eUnit_Integer. PRInt32 startInt = aStartValue.GetIntValue(); PRInt32 endInt = aEndValue.GetIntValue(); aDistance = PR_ABS(endInt - startInt); break; } default: success = PR_FALSE; break; } break; case eUnit_Visibility: { PRInt32 startVal = aStartValue.GetIntValue() == NS_STYLE_VISIBILITY_VISIBLE; PRInt32 endVal = aEndValue.GetIntValue() == NS_STYLE_VISIBILITY_VISIBLE; aDistance = PR_ABS(startVal - endVal); break; } case eUnit_Integer: { PRInt32 startInt = aStartValue.GetIntValue(); PRInt32 endInt = aEndValue.GetIntValue(); aDistance = PR_ABS(endInt - startInt); break; } case eUnit_Coord: { nscoord startCoord = aStartValue.GetCoordValue(); nscoord endCoord = aEndValue.GetCoordValue(); aDistance = fabs(double(endCoord - startCoord)); break; } case eUnit_Percent: { float startPct = aStartValue.GetPercentValue(); float endPct = aEndValue.GetPercentValue(); aDistance = fabs(double(endPct - startPct)); break; } case eUnit_Float: { float startFloat = aStartValue.GetFloatValue(); float endFloat = aEndValue.GetFloatValue(); aDistance = fabs(double(endFloat - startFloat)); break; } case eUnit_Color: { // http://www.w3.org/TR/smil-animation/#animateColorElement says // that we should use Euclidean RGB cube distance. However, we // have to extend that to RGBA. For now, we'll just use the // Euclidean distance in the (part of the) 4-cube of premultiplied // colors. // FIXME (spec): The CSS transitions spec doesn't say whether // colors are premultiplied, but things work better when they are, // so use premultiplication. Spec issue is still open per // http://lists.w3.org/Archives/Public/www-style/2009Jul/0050.html nscolor startColor = aStartValue.GetColorValue(); nscolor endColor = aEndValue.GetColorValue(); // Get a color component on a 0-1 scale, which is much easier to // deal with when working with alpha. #define GET_COMPONENT(component_, color_) \ (NS_GET_##component_(color_) * (1.0 / 255.0)) double startA = GET_COMPONENT(A, startColor); double startR = GET_COMPONENT(R, startColor) * startA; double startG = GET_COMPONENT(G, startColor) * startA; double startB = GET_COMPONENT(B, startColor) * startA; double endA = GET_COMPONENT(A, endColor); double endR = GET_COMPONENT(R, endColor) * endA; double endG = GET_COMPONENT(G, endColor) * endA; double endB = GET_COMPONENT(B, endColor) * endA; #undef GET_COMPONENT double diffA = startA - endA; double diffR = startR - endR; double diffG = startG - endG; double diffB = startB - endB; aDistance = sqrt(diffA * diffA + diffR * diffR + diffG * diffG + diffB * diffB); break; } case eUnit_CSSValuePair: { const nsCSSValuePair *pair1 = aStartValue.GetCSSValuePairValue(); const nsCSSValuePair *pair2 = aEndValue.GetCSSValuePairValue(); if (pair1->mXValue.GetUnit() != pair2->mXValue.GetUnit() || pair1->mYValue.GetUnit() != pair2->mYValue.GetUnit()) { // At least until we have calc() return PR_FALSE; } double squareDistance = 0.0; static nsCSSValue nsCSSValuePair::* const pairValues[] = { &nsCSSValuePair::mXValue, &nsCSSValuePair::mYValue }; for (PRUint32 i = 0; i < NS_ARRAY_LENGTH(pairValues); ++i) { nsCSSValue nsCSSValuePair::*member = pairValues[i]; NS_ABORT_IF_FALSE((pair1->*member).GetUnit() == (pair2->*member).GetUnit(), "should have returned above"); double diff; switch ((pair1->*member).GetUnit()) { case eCSSUnit_Pixel: diff = (pair1->*member).GetFloatValue() - (pair2->*member).GetFloatValue(); break; case eCSSUnit_Percent: diff = (pair1->*member).GetPercentValue() - (pair2->*member).GetPercentValue(); break; default: NS_ABORT_IF_FALSE(PR_FALSE, "unexpected unit"); return PR_FALSE; } squareDistance += diff * diff; } aDistance = sqrt(squareDistance); break; } case eUnit_CSSRect: { const nsCSSRect *rect1 = aStartValue.GetCSSRectValue(); const nsCSSRect *rect2 = aEndValue.GetCSSRectValue(); if (rect1->mTop.GetUnit() != rect2->mTop.GetUnit() || rect1->mRight.GetUnit() != rect2->mRight.GetUnit() || rect1->mBottom.GetUnit() != rect2->mBottom.GetUnit() || rect1->mLeft.GetUnit() != rect2->mLeft.GetUnit()) { // At least until we have calc() return PR_FALSE; } double squareDistance = 0.0; for (PRUint32 i = 0; i < NS_ARRAY_LENGTH(nsCSSRect::sides); ++i) { nsCSSValue nsCSSRect::*member = nsCSSRect::sides[i]; NS_ABORT_IF_FALSE((rect1->*member).GetUnit() == (rect2->*member).GetUnit(), "should have returned above"); double diff; switch ((rect1->*member).GetUnit()) { case eCSSUnit_Pixel: diff = (rect1->*member).GetFloatValue() - (rect2->*member).GetFloatValue(); break; case eCSSUnit_Auto: diff = 0; break; case eCSSUnit_RectIsAuto: // Standalone "auto" value isn't additive/interpolatable return PR_FALSE; default: NS_ABORT_IF_FALSE(PR_FALSE, "unexpected unit"); return PR_FALSE; } squareDistance += diff * diff; } aDistance = sqrt(squareDistance); break; } case eUnit_Dasharray: { // NOTE: This produces results on substantially different scales // for length values and percentage values, which might even be // mixed in the same property value. This means the result isn't // particularly useful for paced animation. // Call AddWeighted to make us lists of the same length. Value normValue1, normValue2; if (!AddWeighted(aProperty, 1.0, aStartValue, 0.0, aEndValue, normValue1) || !AddWeighted(aProperty, 0.0, aStartValue, 1.0, aEndValue, normValue2)) { success = PR_FALSE; break; } double squareDistance = 0.0; const nsCSSValueList *list1 = normValue1.GetCSSValueListValue(); const nsCSSValueList *list2 = normValue2.GetCSSValueListValue(); NS_ABORT_IF_FALSE(!list1 == !list2, "lists should be same length"); while (list1) { const nsCSSValue &val1 = list1->mValue; const nsCSSValue &val2 = list2->mValue; NS_ABORT_IF_FALSE(val1.GetUnit() == val2.GetUnit(), "unit match should be assured by AddWeighted"); double diff; switch (val1.GetUnit()) { case eCSSUnit_Percent: diff = val1.GetPercentValue() - val2.GetPercentValue(); break; case eCSSUnit_Number: diff = val1.GetFloatValue() - val2.GetFloatValue(); break; default: NS_ABORT_IF_FALSE(PR_FALSE, "unexpected unit"); return PR_FALSE; } squareDistance += diff * diff; list1 = list1->mNext; list2 = list2->mNext; NS_ABORT_IF_FALSE(!list1 == !list2, "lists should be same length"); } aDistance = sqrt(squareDistance); break; } case eUnit_Shadow: { // Call AddWeighted to make us lists of the same length. Value normValue1, normValue2; if (!AddWeighted(aProperty, 1.0, aStartValue, 0.0, aEndValue, normValue1) || !AddWeighted(aProperty, 0.0, aStartValue, 1.0, aEndValue, normValue2)) { success = PR_FALSE; break; } const nsCSSValueList *shadow1 = normValue1.GetCSSValueListValue(); const nsCSSValueList *shadow2 = normValue2.GetCSSValueListValue(); double squareDistance = 0.0; NS_ABORT_IF_FALSE(!shadow1 == !shadow2, "lists should be same length"); while (shadow1) { nsCSSValue::Array *array1 = shadow1->mValue.GetArrayValue(); nsCSSValue::Array *array2 = shadow2->mValue.GetArrayValue(); for (size_t i = 0; i < 4; ++i) { NS_ABORT_IF_FALSE(array1->Item(i).GetUnit() == eCSSUnit_Pixel, "unexpected unit"); NS_ABORT_IF_FALSE(array2->Item(i).GetUnit() == eCSSUnit_Pixel, "unexpected unit"); double diff = array1->Item(i).GetFloatValue() - array2->Item(i).GetFloatValue(); squareDistance += diff * diff; } const nsCSSValue &color1 = array1->Item(4); const nsCSSValue &color2 = array2->Item(4); const nsCSSValue &inset1 = array1->Item(5); const nsCSSValue &inset2 = array2->Item(5); // There are only two possible states of the inset value: // (1) GetUnit() == eCSSUnit_Null // (2) GetUnit() == eCSSUnit_Enumerated && // GetIntValue() == NS_STYLE_BOX_SHADOW_INSET NS_ABORT_IF_FALSE(color1.GetUnit() == color2.GetUnit() && inset1 == inset2, "AddWeighted should have failed"); if (color1.GetUnit() != eCSSUnit_Null) { nsStyleAnimation::Value color1Value (color1.GetColorValue(), nsStyleAnimation::Value::ColorConstructor); nsStyleAnimation::Value color2Value (color2.GetColorValue(), nsStyleAnimation::Value::ColorConstructor); double colorDistance; #ifdef DEBUG PRBool ok = #endif nsStyleAnimation::ComputeDistance(eCSSProperty_color, color1Value, color2Value, colorDistance); NS_ABORT_IF_FALSE(ok, "should not fail"); squareDistance += colorDistance * colorDistance; } shadow1 = shadow1->mNext; shadow2 = shadow2->mNext; NS_ABORT_IF_FALSE(!shadow1 == !shadow2, "lists should be same length"); } aDistance = sqrt(squareDistance); break; } case eUnit_Transform: { const nsCSSValueList *list1 = aStartValue.GetCSSValueListValue(); const nsCSSValueList *list2 = aEndValue.GetCSSValueListValue(); nsStyleTransformMatrix matrix1, matrix2; // initialized to identity PRBool dummy; if (list1->mValue.GetUnit() != eCSSUnit_None) { matrix1 = nsStyleTransformMatrix::ReadTransforms(list1, nsnull, nsnull, dummy); } if (list2->mValue.GetUnit() != eCSSUnit_None) { matrix2 = nsStyleTransformMatrix::ReadTransforms(list2, nsnull, nsnull, dummy); } double diff; double squareDistance = 0.0; for (PRUint32 i = 0; i < 4; ++i) { diff = matrix1.GetMainMatrixEntry(i) - matrix2.GetMainMatrixEntry(i); squareDistance += diff * diff; } diff = nsPresContext::AppUnitsToFloatCSSPixels( matrix1.GetCoordXTranslation() - matrix2.GetCoordXTranslation()); squareDistance += diff * diff; diff = nsPresContext::AppUnitsToFloatCSSPixels( matrix1.GetCoordYTranslation() - matrix2.GetCoordYTranslation()); squareDistance += diff * diff; diff = matrix1.GetWidthRelativeXTranslation() - matrix2.GetWidthRelativeXTranslation(); squareDistance += diff * diff; diff = matrix1.GetWidthRelativeYTranslation() - matrix2.GetWidthRelativeYTranslation(); squareDistance += diff * diff; diff = matrix1.GetHeightRelativeXTranslation() - matrix2.GetHeightRelativeXTranslation(); squareDistance += diff * diff; diff = matrix1.GetHeightRelativeYTranslation() - matrix2.GetHeightRelativeYTranslation(); squareDistance += diff * diff; aDistance = sqrt(squareDistance); break; } case eUnit_CSSValuePairList: { const nsCSSValuePairList *list1 = aStartValue.GetCSSValuePairListValue(); const nsCSSValuePairList *list2 = aEndValue.GetCSSValuePairListValue(); double squareDistance = 0.0; do { static nsCSSValue nsCSSValuePairList::* const pairListValues[] = { &nsCSSValuePairList::mXValue, &nsCSSValuePairList::mYValue, }; for (PRUint32 i = 0; i < NS_ARRAY_LENGTH(pairListValues); ++i) { const nsCSSValue &v1 = list1->*(pairListValues[i]); const nsCSSValue &v2 = list2->*(pairListValues[i]); if (v1.GetUnit() != v2.GetUnit()) { success = PR_FALSE; break; // to failure case } double diff = 0.0; switch (v1.GetUnit()) { case eCSSUnit_Pixel: diff = v1.GetFloatValue() - v2.GetFloatValue(); break; case eCSSUnit_Percent: diff = v1.GetPercentValue() - v2.GetPercentValue(); break; default: if (v1 != v2) { success = PR_FALSE; } break; } squareDistance += diff * diff; } if (!success) { break; // to failure case } list1 = list1->mNext; list2 = list2->mNext; } while (list1 && list2); if (list1 || list2) { // We can't interpolate lists of different lengths. (Also, // failure cases above break to here.) success = PR_FALSE; } else { aDistance = sqrt(squareDistance); } break; } default: NS_NOTREACHED("Can't compute distance using the given common unit"); success = PR_FALSE; break; } return success; } inline void nscoordToCSSValue(nscoord aCoord, nsCSSValue& aCSSValue) { aCSSValue.SetFloatValue(nsPresContext::AppUnitsToFloatCSSPixels(aCoord), eCSSUnit_Pixel); } #define MAX_PACKED_COLOR_COMPONENT 255 inline PRUint8 ClampColor(double aColor) { if (aColor >= MAX_PACKED_COLOR_COMPONENT) return MAX_PACKED_COLOR_COMPONENT; if (aColor <= 0.0) return 0; return NSToIntRound(aColor); } static inline void AddCSSValuePixel(double aCoeff1, const nsCSSValue &aValue1, double aCoeff2, const nsCSSValue &aValue2, nsCSSValue &aResult) { NS_ABORT_IF_FALSE(aValue1.GetUnit() == eCSSUnit_Pixel, "unexpected unit"); NS_ABORT_IF_FALSE(aValue2.GetUnit() == eCSSUnit_Pixel, "unexpected unit"); aResult.SetFloatValue(aCoeff1 * aValue1.GetFloatValue() + aCoeff2 * aValue2.GetFloatValue(), eCSSUnit_Pixel); } static inline void AddCSSValueNumber(double aCoeff1, const nsCSSValue &aValue1, double aCoeff2, const nsCSSValue &aValue2, nsCSSValue &aResult) { NS_ABORT_IF_FALSE(aValue1.GetUnit() == eCSSUnit_Number, "unexpected unit"); NS_ABORT_IF_FALSE(aValue2.GetUnit() == eCSSUnit_Number, "unexpected unit"); aResult.SetFloatValue(aCoeff1 * aValue1.GetFloatValue() + aCoeff2 * aValue2.GetFloatValue(), eCSSUnit_Number); } static inline void AddCSSValuePercent(double aCoeff1, const nsCSSValue &aValue1, double aCoeff2, const nsCSSValue &aValue2, nsCSSValue &aResult) { NS_ABORT_IF_FALSE(aValue1.GetUnit() == eCSSUnit_Percent, "unexpected unit"); NS_ABORT_IF_FALSE(aValue2.GetUnit() == eCSSUnit_Percent, "unexpected unit"); aResult.SetPercentValue(aCoeff1 * aValue1.GetPercentValue() + aCoeff2 * aValue2.GetPercentValue()); } static void AddCSSValueCalc(double aCoeff1, const nsCSSValue &aValue1, double aCoeff2, const nsCSSValue &aValue2, nsCSSValue &aResult) { NS_ABORT_IF_FALSE(aValue1.GetUnit() == eCSSUnit_Percent || aValue1.GetUnit() == eCSSUnit_Pixel || aValue1.IsCalcUnit(), "unexpected unit"); NS_ABORT_IF_FALSE(aValue2.GetUnit() == eCSSUnit_Percent || aValue2.GetUnit() == eCSSUnit_Pixel || aValue2.IsCalcUnit(), "unexpected unit"); nsRefPtr a1 = nsCSSValue::Array::Create(2), a2 = nsCSSValue::Array::Create(2), atop = nsCSSValue::Array::Create(2), acalc = nsCSSValue::Array::Create(1); // Don't nest the eCSSUnit_Calc in our input inside any expressions. a1->Item(0).SetFloatValue(aCoeff1, eCSSUnit_Number); a1->Item(1) = aValue1.GetUnit() == eCSSUnit_Calc ? aValue1.GetArrayValue()->Item(0) : aValue1; a2->Item(0).SetFloatValue(aCoeff2, eCSSUnit_Number); a2->Item(1) = aValue2.GetUnit() == eCSSUnit_Calc ? aValue2.GetArrayValue()->Item(0) : aValue2; atop->Item(0).SetArrayValue(a1, eCSSUnit_Calc_Times_L); atop->Item(1).SetArrayValue(a2, eCSSUnit_Calc_Times_L); acalc->Item(0).SetArrayValue(atop, eCSSUnit_Calc_Plus); aResult.SetArrayValue(acalc, eCSSUnit_Calc); } static void AddCSSValueAngle(const nsCSSValue &aValue1, double aCoeff1, const nsCSSValue &aValue2, double aCoeff2, nsCSSValue &aResult) { aResult.SetFloatValue(aCoeff1 * aValue1.GetAngleValueInRadians() + aCoeff2 * aValue2.GetAngleValueInRadians(), eCSSUnit_Radian); } static PRBool AddShadowItems(double aCoeff1, const nsCSSValue &aValue1, double aCoeff2, const nsCSSValue &aValue2, nsCSSValueList **&aResultTail) { // X, Y, Radius, Spread, Color, Inset NS_ABORT_IF_FALSE(aValue1.GetUnit() == eCSSUnit_Array, "wrong unit"); NS_ABORT_IF_FALSE(aValue2.GetUnit() == eCSSUnit_Array, "wrong unit"); nsCSSValue::Array *array1 = aValue1.GetArrayValue(); nsCSSValue::Array *array2 = aValue2.GetArrayValue(); nsRefPtr resultArray = nsCSSValue::Array::Create(6); if (!resultArray) { return PR_FALSE; } for (size_t i = 0; i < 4; ++i) { AddCSSValuePixel(aCoeff1, array1->Item(i), aCoeff2, array2->Item(i), resultArray->Item(i)); } const nsCSSValue& color1 = array1->Item(4); const nsCSSValue& color2 = array2->Item(4); const nsCSSValue& inset1 = array1->Item(5); const nsCSSValue& inset2 = array2->Item(5); if (color1.GetUnit() != color2.GetUnit() || inset1.GetUnit() != inset2.GetUnit()) { // We don't know how to animate between color and no-color, or // between inset and not-inset. return PR_FALSE; } if (color1.GetUnit() != eCSSUnit_Null) { nsStyleAnimation::Value color1Value (color1.GetColorValue(), nsStyleAnimation::Value::ColorConstructor); nsStyleAnimation::Value color2Value (color2.GetColorValue(), nsStyleAnimation::Value::ColorConstructor); nsStyleAnimation::Value resultColorValue; #ifdef DEBUG PRBool ok = #endif nsStyleAnimation::AddWeighted(eCSSProperty_color, aCoeff1, color1Value, aCoeff2, color2Value, resultColorValue); NS_ABORT_IF_FALSE(ok, "should not fail"); resultArray->Item(4).SetColorValue(resultColorValue.GetColorValue()); } NS_ABORT_IF_FALSE(inset1 == inset2, "should match"); resultArray->Item(5) = inset1; nsCSSValueList *resultItem = new nsCSSValueList; if (!resultItem) { return PR_FALSE; } resultItem->mValue.SetArrayValue(resultArray, eCSSUnit_Array); *aResultTail = resultItem; aResultTail = &resultItem->mNext; return PR_TRUE; } static void AddTransformTranslate(const nsCSSValue &aValue1, double aCoeff1, const nsCSSValue &aValue2, double aCoeff2, nsCSSValue &aResult) { NS_ABORT_IF_FALSE(aValue1.GetUnit() == eCSSUnit_Percent || aValue1.GetUnit() == eCSSUnit_Pixel || aValue1.IsCalcUnit(), "unexpected unit"); NS_ABORT_IF_FALSE(aValue2.GetUnit() == eCSSUnit_Percent || aValue2.GetUnit() == eCSSUnit_Pixel || aValue2.IsCalcUnit(), "unexpected unit"); if (aValue1.GetUnit() != aValue2.GetUnit() || aValue1.IsCalcUnit()) { // different units; create a calc() expression AddCSSValueCalc(aCoeff1, aValue1, aCoeff2, aValue2, aResult); } else if (aValue1.GetUnit() == eCSSUnit_Percent) { // both percent AddCSSValuePercent(aCoeff1, aValue1, aCoeff2, aValue2, aResult); } else { // both pixels AddCSSValuePixel(aCoeff1, aValue1, aCoeff2, aValue2, aResult); } } static void AddTransformScale(const nsCSSValue &aValue1, double aCoeff1, const nsCSSValue &aValue2, double aCoeff2, nsCSSValue &aResult) { // Handle scale, and the two matrix components where identity is 1, by // subtracting 1, multiplying by the coefficients, and then adding 1 // back. This gets the right AddWeighted behavior and gets us the // interpolation-against-identity behavior for free. NS_ABORT_IF_FALSE(aValue1.GetUnit() == eCSSUnit_Number, "unexpected unit"); NS_ABORT_IF_FALSE(aValue2.GetUnit() == eCSSUnit_Number, "unexpected unit"); float v1 = aValue1.GetFloatValue() - 1.0f, v2 = aValue2.GetFloatValue() - 1.0f; float result = v1 * aCoeff1 + v2 * aCoeff2; aResult.SetFloatValue(result + 1.0f, eCSSUnit_Number); } // FIXME: The spec still says skew should animate in angle space, // although I think we at least sort of agreed that it should animate // in tangent space. So here I animate in in tangent space. // Animating in angle space would mean just using AddCSSValueAngle. static void AddTransformSkew(const nsCSSValue &aValue1, double aCoeff1, const nsCSSValue &aValue2, double aCoeff2, nsCSSValue &aResult) { aResult.SetFloatValue(atan(aCoeff1 * tan(aValue1.GetAngleValueInRadians()) + aCoeff2 * tan(aValue2.GetAngleValueInRadians())), eCSSUnit_Radian); } static already_AddRefed AppendTransformFunction(nsCSSKeyword aTransformFunction, nsCSSValueList**& aListTail) { PRUint32 nargs; if (aTransformFunction == eCSSKeyword_matrix) { nargs = 6; } else if (aTransformFunction == eCSSKeyword_translate || aTransformFunction == eCSSKeyword_skew || aTransformFunction == eCSSKeyword_scale) { nargs = 2; } else { NS_ABORT_IF_FALSE(aTransformFunction == eCSSKeyword_translatex || aTransformFunction == eCSSKeyword_translatey || aTransformFunction == eCSSKeyword_scalex || aTransformFunction == eCSSKeyword_scaley || aTransformFunction == eCSSKeyword_skewx || aTransformFunction == eCSSKeyword_skewy || aTransformFunction == eCSSKeyword_rotate, "must be a transform function"); nargs = 1; } nsRefPtr arr = nsCSSValue::Array::Create(nargs + 1); arr->Item(0).SetStringValue( NS_ConvertUTF8toUTF16(nsCSSKeywords::GetStringValue(aTransformFunction)), eCSSUnit_Ident); nsCSSValueList *item = new nsCSSValueList; item->mValue.SetArrayValue(arr, eCSSUnit_Function); *aListTail = item; aListTail = &item->mNext; return arr.forget(); } /* * The relevant section of the transitions specification: * http://dev.w3.org/csswg/css3-transitions/#animation-of-property-types- * defers all of the details to the 2-D and 3-D transforms specifications. * For the 2-D transforms specification (all that's relevant for us, right * now), the relevant section is: * http://dev.w3.org/csswg/css3-2d-transforms/#animation * This, in turn, refers to the unmatrix program in Graphics Gems, * available from http://tog.acm.org/resources/GraphicsGems/ , and in * particular as the file GraphicsGems/gemsii/unmatrix.c * in http://tog.acm.org/resources/GraphicsGems/AllGems.tar.gz * * The unmatrix reference is for general 3-D transform matrices (any of the * 16 components can have any value). * * For CSS 2-D transforms, we have a 2-D matrix with the bottom row constant: * * [ A C E ] * [ B D F ] * [ 0 0 1 ] * * For that case, I believe the algorithm in unmatrix reduces to: * * (1) If A * D - B * C == 0, the matrix is singular. Fail. * * (2) Set translation components (Tx and Ty) to the translation parts of * the matrix (E and F) and then ignore them for the rest of the time. * (For us, E and F each actually consist of three constants: a * length, a multiplier for the width, and a multiplier for the * height. This actually requires its own decomposition, but I'll * keep that separate.) * * (3) Let the X scale (Sx) be sqrt(A^2 + B^2). Then divide both A and B * by it. * * (4) Let the XY shear (K) be A * C + B * D. From C, subtract A times * the XY shear. From D, subtract B times the XY shear. * * (5) Let the Y scale (Sy) be sqrt(C^2 + D^2). Divide C, D, and the XY * shear (K) by it. * * (6) At this point, A * D - B * C is either 1 or -1. If it is -1, * negate the XY shear (K), the X scale (Sy), and A, B, C, and D. * (Alternatively, we could negate the XY shear (K) and the Y scale * (Sy).) * * (7) Let the rotation be R = atan2(B, A). * * Then the resulting decomposed transformation is: * * translate(Tx, Ty) rotate(R) skewX(atan(K)) scale(Sx, Sy) * * An interesting result of this is that all of the simple transform * functions (i.e., all functions other than matrix()), in isolation, * decompose back to themselves except for: * 'skewY(φ)', which is 'matrix(1, tan(φ), 0, 1, 0, 0)', which decomposes * to 'rotate(φ) skewX(φ) scale(sec(φ), cos(φ))' since (ignoring the * alternate sign possibilities that would get fixed in step 6): * In step 3, the X scale factor is sqrt(1+tan²(φ)) = sqrt(sec²(φ)) = sec(φ). * Thus, after step 3, A = 1/sec(φ) = cos(φ) and B = tan(φ) / sec(φ) = sin(φ). * In step 4, the XY shear is sin(φ). * Thus, after step 4, C = -cos(φ)sin(φ) and D = 1 - sin²(φ) = cos²(φ). * Thus, in step 5, the Y scale is sqrt(cos²(φ)(sin²(φ) + cos²(φ)) = cos(φ). * Thus, after step 5, C = -sin(φ), D = cos(φ), and the XY shear is tan(φ). * Thus, in step 6, A * D - B * C = cos²(φ) + sin²(φ) = 1. * In step 7, the rotation is thus φ. * * skew(θ, φ), which is matrix(1, tan(φ), tan(θ), 1, 0, 0), which decomposes * to 'rotate(φ) skewX(θ + φ) scale(sec(φ), cos(φ))' since (ignoring * the alternate sign possibilities that would get fixed in step 6): * In step 3, the X scale factor is sqrt(1+tan²(φ)) = sqrt(sec²(φ)) = sec(φ). * Thus, after step 3, A = 1/sec(φ) = cos(φ) and B = tan(φ) / sec(φ) = sin(φ). * In step 4, the XY shear is cos(φ)tan(θ) + sin(φ). * Thus, after step 4, * C = tan(θ) - cos(φ)(cos(φ)tan(θ) + sin(φ)) = tan(θ)sin²(φ) - cos(φ)sin(φ) * D = 1 - sin(φ)(cos(φ)tan(θ) + sin(φ)) = cos²(φ) - sin(φ)cos(φ)tan(θ) * Thus, in step 5, the Y scale is sqrt(C² + D²) = * sqrt(tan²(θ)(sin⁴(φ) + sin²(φ)cos²(φ)) - * 2 tan(θ)(sin³(φ)cos(φ) + sin(φ)cos³(φ)) + * (sin²(φ)cos²(φ) + cos⁴(φ))) = * sqrt(tan²(θ)sin²(φ) - 2 tan(θ)sin(φ)cos(φ) + cos²(φ)) = * cos(φ) - tan(θ)sin(φ) (taking the negative of the obvious solution so * we avoid flipping in step 6). * After step 5, C = -sin(φ) and D = cos(φ), and the XY shear is * (cos(φ)tan(θ) + sin(φ)) / (cos(φ) - tan(θ)sin(φ)) = * (dividing both numerator and denominator by cos(φ)) * (tan(θ) + tan(φ)) / (1 - tan(θ)tan(φ)) = tan(θ + φ). * (See http://en.wikipedia.org/wiki/List_of_trigonometric_identities .) * Thus, in step 6, A * D - B * C = cos²(φ) + sin²(φ) = 1. * In step 7, the rotation is thus φ. * * To check this result, we can multiply things back together: * * [ cos(φ) -sin(φ) ] [ 1 tan(θ + φ) ] [ sec(φ) 0 ] * [ sin(φ) cos(φ) ] [ 0 1 ] [ 0 cos(φ) ] * * [ cos(φ) cos(φ)tan(θ + φ) - sin(φ) ] [ sec(φ) 0 ] * [ sin(φ) sin(φ)tan(θ + φ) + cos(φ) ] [ 0 cos(φ) ] * * but since tan(θ + φ) = (tan(θ) + tan(φ)) / (1 - tan(θ)tan(φ)), * cos(φ)tan(θ + φ) - sin(φ) * = cos(φ)(tan(θ) + tan(φ)) - sin(φ) + sin(φ)tan(θ)tan(φ) * = cos(φ)tan(θ) + sin(φ) - sin(φ) + sin(φ)tan(θ)tan(φ) * = cos(φ)tan(θ) + sin(φ)tan(θ)tan(φ) * = tan(θ) (cos(φ) + sin(φ)tan(φ)) * = tan(θ) sec(φ) (cos²(φ) + sin²(φ)) * = tan(θ) sec(φ) * and * sin(φ)tan(θ + φ) + cos(φ) * = sin(φ)(tan(θ) + tan(φ)) + cos(φ) - cos(φ)tan(θ)tan(φ) * = tan(θ) (sin(φ) - sin(φ)) + sin(φ)tan(φ) + cos(φ) * = sec(φ) (sin²(φ) + cos²(φ)) * = sec(φ) * so the above is: * [ cos(φ) tan(θ) sec(φ) ] [ sec(φ) 0 ] * [ sin(φ) sec(φ) ] [ 0 cos(φ) ] * * [ 1 tan(θ) ] * [ tan(φ) 1 ] */ /* * DecomposeMatrix implements the non-translation parts of the above * decomposition algorithm. */ static PRBool DecomposeMatrix(const nsStyleTransformMatrix &aMatrix, float &aRotate, float &aXYShear, float &aScaleX, float &aScaleY) { float A = aMatrix.GetMainMatrixEntry(0), B = aMatrix.GetMainMatrixEntry(1), C = aMatrix.GetMainMatrixEntry(2), D = aMatrix.GetMainMatrixEntry(3); if (A * D == B * C) { // singular matrix return PR_FALSE; } float scaleX = sqrt(A * A + B * B); A /= scaleX; B /= scaleX; float XYshear = A * C + B * D; C -= A * XYshear; D -= B * XYshear; float scaleY = sqrt(C * C + D * D); C /= scaleY; D /= scaleY; XYshear /= scaleY; // A*D - B*C should now be 1 or -1 NS_ASSERTION(0.99 < PR_ABS(A*D - B*C) && PR_ABS(A*D - B*C) < 1.01, "determinant should now be 1 or -1"); if (A * D < B * C) { A = -A; B = -B; C = -C; D = -D; XYshear = -XYshear; scaleX = -scaleX; } float rotation = atan2f(B, A); aRotate = rotation; aXYShear = XYshear; aScaleX = scaleX; aScaleY = scaleY; return PR_TRUE; } static nsCSSValueList* AddTransformMatrix(const nsStyleTransformMatrix &aMatrix1, double aCoeff1, const nsStyleTransformMatrix &aMatrix2, double aCoeff2) { nsAutoPtr result; nsCSSValueList **resultTail = getter_Transfers(result); nsRefPtr arr; // The translation part of the matrix comes first in our result list, // but it's complicated by the mix of %s, possibly in between rotates. // append a rotate(90deg) arr = AppendTransformFunction(eCSSKeyword_rotate, resultTail); arr->Item(1).SetFloatValue(90.0f, eCSSUnit_Degree); // append the translation for parts of the % translation components // that were from inside a rotation float rtranslateXPercent = aMatrix1.GetWidthRelativeYTranslation() * aCoeff1 + aMatrix2.GetWidthRelativeYTranslation() * aCoeff2; float rtranslateYPercent = - (aMatrix1.GetHeightRelativeXTranslation() * aCoeff1 + aMatrix2.GetHeightRelativeXTranslation() * aCoeff2); arr = AppendTransformFunction(eCSSKeyword_translate, resultTail); arr->Item(1).SetPercentValue(rtranslateXPercent); arr->Item(2).SetPercentValue(rtranslateYPercent); // append a rotate(-90deg) arr = AppendTransformFunction(eCSSKeyword_rotate, resultTail); arr->Item(1).SetFloatValue(-90.0f, eCSSUnit_Degree); nscoord translateXCoord = NSToCoordRound( aMatrix1.GetCoordXTranslation() * aCoeff1 + aMatrix2.GetCoordXTranslation() * aCoeff2); nscoord translateYCoord = NSToCoordRound( aMatrix1.GetCoordYTranslation() * aCoeff1 + aMatrix2.GetCoordYTranslation() * aCoeff2); float translateXPercent = aMatrix1.GetWidthRelativeXTranslation() * aCoeff1 + aMatrix2.GetWidthRelativeXTranslation() * aCoeff2; float translateYPercent = aMatrix1.GetHeightRelativeYTranslation() * aCoeff1 + aMatrix2.GetHeightRelativeYTranslation() * aCoeff2; float rotate1, XYshear1, scaleX1, scaleY1; DecomposeMatrix(aMatrix1, rotate1, XYshear1, scaleX1, scaleY1); float rotate2, XYshear2, scaleX2, scaleY2; DecomposeMatrix(aMatrix2, rotate2, XYshear2, scaleX2, scaleY2); float rotate = rotate1 * aCoeff1 + rotate2 * aCoeff2; // FIXME: The spec still says skew should animate in angle space, // although I think we at least sort of agreed that it should animate // in tangent space. So here I animate in in tangent space. float skewX = atanf(XYshear1 * aCoeff1 + XYshear2 * aCoeff2); // Handle scale, and the two matrix components where identity is 1, by // subtracting 1, multiplying by the coefficients, and then adding 1 // back. This gets the right AddWeighted behavior and gets us the // interpolation-against-identity behavior for free. float scaleX = ((scaleX1 - 1.0f) * aCoeff1 + (scaleX2 - 1.0f) * aCoeff2) + 1.0f; float scaleY = ((scaleY1 - 1.0f) * aCoeff1 + (scaleY2 - 1.0f) * aCoeff2) + 1.0f; // It's simpler to append an additional function for the percentage // translate parts than to build a calc() expression. arr = AppendTransformFunction(eCSSKeyword_translate, resultTail); arr->Item(1).SetPercentValue(translateXPercent); arr->Item(2).SetPercentValue(translateYPercent); arr = AppendTransformFunction(eCSSKeyword_translate, resultTail); arr->Item(1).SetFloatValue( nsPresContext::AppUnitsToFloatCSSPixels(translateXCoord), eCSSUnit_Pixel); arr->Item(2).SetFloatValue( nsPresContext::AppUnitsToFloatCSSPixels(translateYCoord), eCSSUnit_Pixel); arr = AppendTransformFunction(eCSSKeyword_rotate, resultTail); arr->Item(1).SetFloatValue(rotate, eCSSUnit_Radian); arr = AppendTransformFunction(eCSSKeyword_skewx, resultTail); arr->Item(1).SetFloatValue(skewX, eCSSUnit_Radian); arr = AppendTransformFunction(eCSSKeyword_scale, resultTail); arr->Item(1).SetFloatValue(scaleX, eCSSUnit_Number); arr->Item(2).SetFloatValue(scaleY, eCSSUnit_Number); return result.forget(); } static nsCSSValueList* AddTransformLists(const nsCSSValueList* aList1, double aCoeff1, const nsCSSValueList* aList2, double aCoeff2) { nsAutoPtr result; nsCSSValueList **resultTail = getter_Transfers(result); do { const nsCSSValue::Array *a1 = aList1->mValue.GetArrayValue(), *a2 = aList2->mValue.GetArrayValue(); NS_ABORT_IF_FALSE(nsStyleTransformMatrix::TransformFunctionOf(a1) == nsStyleTransformMatrix::TransformFunctionOf(a2), "transform function mismatch"); nsCSSKeyword tfunc = nsStyleTransformMatrix::TransformFunctionOf(a1); nsRefPtr arr; if (tfunc != eCSSKeyword_matrix) { arr = AppendTransformFunction(tfunc, resultTail); } switch (tfunc) { case eCSSKeyword_translate: { NS_ABORT_IF_FALSE(a1->Count() == 2 || a1->Count() == 3, "unexpected count"); NS_ABORT_IF_FALSE(a2->Count() == 2 || a2->Count() == 3, "unexpected count"); // FIXME: This would produce fewer calc() expressions if the // zero were of compatible type (length vs. percent) when // needed. nsCSSValue zero(0.0f, eCSSUnit_Pixel); // Add Y component of translation. AddTransformTranslate(a1->Count() == 3 ? a1->Item(2) : zero, aCoeff1, a2->Count() == 3 ? a2->Item(2) : zero, aCoeff2, arr->Item(2)); // Add X component of translation (which can be merged with case // below in non-DEBUG). AddTransformTranslate(a1->Item(1), aCoeff1, a2->Item(1), aCoeff2, arr->Item(1)); break; } case eCSSKeyword_translatex: case eCSSKeyword_translatey: { NS_ABORT_IF_FALSE(a1->Count() == 2, "unexpected count"); NS_ABORT_IF_FALSE(a2->Count() == 2, "unexpected count"); AddTransformTranslate(a1->Item(1), aCoeff1, a2->Item(1), aCoeff2, arr->Item(1)); break; } case eCSSKeyword_scale: { NS_ABORT_IF_FALSE(a1->Count() == 2 || a1->Count() == 3, "unexpected count"); NS_ABORT_IF_FALSE(a2->Count() == 2 || a2->Count() == 3, "unexpected count"); // This is different from skew() and translate(), since an // omitted second parameter repeats the first rather than being // zero. // Add Y component of scale. AddTransformScale(a1->Count() == 3 ? a1->Item(2) : a1->Item(1), aCoeff1, a2->Count() == 3 ? a2->Item(2) : a2->Item(1), aCoeff2, arr->Item(2)); // Add X component of scale (which can be merged with case below // in non-DEBUG). AddTransformScale(a1->Item(1), aCoeff1, a2->Item(1), aCoeff2, arr->Item(1)); break; } case eCSSKeyword_scalex: case eCSSKeyword_scaley: { NS_ABORT_IF_FALSE(a1->Count() == 2, "unexpected count"); NS_ABORT_IF_FALSE(a2->Count() == 2, "unexpected count"); AddTransformScale(a1->Item(1), aCoeff1, a2->Item(1), aCoeff2, arr->Item(1)); break; } case eCSSKeyword_skew: { NS_ABORT_IF_FALSE(a1->Count() == 2 || a1->Count() == 3, "unexpected count"); NS_ABORT_IF_FALSE(a2->Count() == 2 || a2->Count() == 3, "unexpected count"); nsCSSValue zero(0.0f, eCSSUnit_Radian); // Add Y component of skew. AddTransformSkew(a1->Count() == 3 ? a1->Item(2) : zero, aCoeff1, a2->Count() == 3 ? a2->Item(2) : zero, aCoeff2, arr->Item(2)); // Add X component of skew (which can be merged with case below // in non-DEBUG). AddTransformSkew(a1->Item(1), aCoeff1, a2->Item(1), aCoeff2, arr->Item(1)); break; } case eCSSKeyword_skewx: case eCSSKeyword_skewy: { NS_ABORT_IF_FALSE(a1->Count() == 2, "unexpected count"); NS_ABORT_IF_FALSE(a2->Count() == 2, "unexpected count"); AddTransformSkew(a1->Item(1), aCoeff1, a2->Item(1), aCoeff2, arr->Item(1)); break; } case eCSSKeyword_rotate: { NS_ABORT_IF_FALSE(a1->Count() == 2, "unexpected count"); NS_ABORT_IF_FALSE(a2->Count() == 2, "unexpected count"); AddCSSValueAngle(a1->Item(1), aCoeff1, a2->Item(1), aCoeff2, arr->Item(1)); break; } case eCSSKeyword_matrix: { NS_ABORT_IF_FALSE(a1->Count() == 7, "unexpected count"); NS_ABORT_IF_FALSE(a2->Count() == 7, "unexpected count"); PRBool dummy; nsStyleTransformMatrix matrix1, matrix2; matrix1.SetToTransformFunction(a1, nsnull, nsnull, dummy); matrix2.SetToTransformFunction(a2, nsnull, nsnull, dummy); *resultTail = AddTransformMatrix(matrix1, aCoeff1, matrix2, aCoeff2); while ((*resultTail)->mNext) { resultTail = &(*resultTail)->mNext; } break; } default: NS_ABORT_IF_FALSE(PR_FALSE, "unknown transform function"); } aList1 = aList1->mNext; aList2 = aList2->mNext; } while (aList1); NS_ABORT_IF_FALSE(!aList2, "list length mismatch"); return result.forget(); } PRBool nsStyleAnimation::AddWeighted(nsCSSProperty aProperty, double aCoeff1, const Value& aValue1, double aCoeff2, const Value& aValue2, Value& aResultValue) { Unit commonUnit = GetCommonUnit(aValue1.GetUnit(), aValue2.GetUnit()); // Maybe need a followup method to convert the inputs into the common // unit-type, if they don't already match it. (Or would it make sense to do // that in GetCommonUnit? in which case maybe ConvertToCommonUnit would be // better.) PRBool success = PR_TRUE; switch (commonUnit) { case eUnit_Null: case eUnit_None: case eUnit_UnparsedString: success = PR_FALSE; break; case eUnit_Enumerated: switch (aProperty) { case eCSSProperty_font_stretch: { // Animate just like eUnit_Integer. PRInt32 result = NS_floor(aCoeff1 * double(aValue1.GetIntValue()) + aCoeff2 * double(aValue2.GetIntValue())); aResultValue.SetIntValue(result, eUnit_Enumerated); break; } default: success = PR_FALSE; break; } break; case eUnit_Visibility: { PRInt32 val1 = aValue1.GetIntValue() == NS_STYLE_VISIBILITY_VISIBLE; PRInt32 val2 = aValue2.GetIntValue() == NS_STYLE_VISIBILITY_VISIBLE; double interp = aCoeff1 * val1 + aCoeff2 * val2; PRInt32 result = interp > 0.0 ? NS_STYLE_VISIBILITY_VISIBLE : NS_STYLE_VISIBILITY_HIDDEN; aResultValue.SetIntValue(result, eUnit_Visibility); break; } case eUnit_Integer: { // http://dev.w3.org/csswg/css3-transitions/#animation-of-property-types- // says we should use floor PRInt32 result = NS_floor(aCoeff1 * double(aValue1.GetIntValue()) + aCoeff2 * double(aValue2.GetIntValue())); if (aProperty == eCSSProperty_font_weight) { NS_ASSERTION(result > 0, "unexpected value"); result -= result % 100; } aResultValue.SetIntValue(result, eUnit_Integer); break; } case eUnit_Coord: { aResultValue.SetCoordValue(NSToCoordRound( aCoeff1 * aValue1.GetCoordValue() + aCoeff2 * aValue2.GetCoordValue())); break; } case eUnit_Percent: { aResultValue.SetPercentValue( aCoeff1 * aValue1.GetPercentValue() + aCoeff2 * aValue2.GetPercentValue()); break; } case eUnit_Float: { aResultValue.SetFloatValue( aCoeff1 * aValue1.GetFloatValue() + aCoeff2 * aValue2.GetFloatValue()); break; } case eUnit_Color: { nscolor color1 = aValue1.GetColorValue(); nscolor color2 = aValue2.GetColorValue(); // FIXME (spec): The CSS transitions spec doesn't say whether // colors are premultiplied, but things work better when they are, // so use premultiplication. Spec issue is still open per // http://lists.w3.org/Archives/Public/www-style/2009Jul/0050.html // To save some math, scale the alpha down to a 0-1 scale, but // leave the color components on a 0-255 scale. double A1 = NS_GET_A(color1) * (1.0 / 255.0); double R1 = NS_GET_R(color1) * A1; double G1 = NS_GET_G(color1) * A1; double B1 = NS_GET_B(color1) * A1; double A2 = NS_GET_A(color2) * (1.0 / 255.0); double R2 = NS_GET_R(color2) * A2; double G2 = NS_GET_G(color2) * A2; double B2 = NS_GET_B(color2) * A2; double Aresf = (A1 * aCoeff1 + A2 * aCoeff2); nscolor resultColor; if (Aresf <= 0.0) { resultColor = NS_RGBA(0, 0, 0, 0); } else { if (Aresf > 1.0) { Aresf = 1.0; } double factor = 1.0 / Aresf; PRUint8 Ares = NSToIntRound(Aresf * 255.0); PRUint8 Rres = ClampColor((R1 * aCoeff1 + R2 * aCoeff2) * factor); PRUint8 Gres = ClampColor((G1 * aCoeff1 + G2 * aCoeff2) * factor); PRUint8 Bres = ClampColor((B1 * aCoeff1 + B2 * aCoeff2) * factor); resultColor = NS_RGBA(Rres, Gres, Bres, Ares); } aResultValue.SetColorValue(resultColor); break; } case eUnit_CSSValuePair: { const nsCSSValuePair *pair1 = aValue1.GetCSSValuePairValue(); const nsCSSValuePair *pair2 = aValue2.GetCSSValuePairValue(); if (pair1->mXValue.GetUnit() != pair2->mXValue.GetUnit() || pair1->mYValue.GetUnit() != pair2->mYValue.GetUnit()) { // At least until we have calc() return PR_FALSE; } nsAutoPtr result(new nsCSSValuePair); static nsCSSValue nsCSSValuePair::* const pairValues[] = { &nsCSSValuePair::mXValue, &nsCSSValuePair::mYValue }; for (PRUint32 i = 0; i < NS_ARRAY_LENGTH(pairValues); ++i) { nsCSSValue nsCSSValuePair::*member = pairValues[i]; NS_ABORT_IF_FALSE((pair1->*member).GetUnit() == (pair2->*member).GetUnit(), "should have returned above"); switch ((pair1->*member).GetUnit()) { case eCSSUnit_Pixel: AddCSSValuePixel(aCoeff1, pair1->*member, aCoeff2, pair2->*member, result->*member); break; case eCSSUnit_Percent: AddCSSValuePercent(aCoeff1, pair1->*member, aCoeff2, pair2->*member, result->*member); break; default: NS_ABORT_IF_FALSE(PR_FALSE, "unexpected unit"); return PR_FALSE; } } aResultValue.SetAndAdoptCSSValuePairValue(result.forget(), eUnit_CSSValuePair); break; } case eUnit_CSSRect: { const nsCSSRect *rect1 = aValue1.GetCSSRectValue(); const nsCSSRect *rect2 = aValue2.GetCSSRectValue(); if (rect1->mTop.GetUnit() != rect2->mTop.GetUnit() || rect1->mRight.GetUnit() != rect2->mRight.GetUnit() || rect1->mBottom.GetUnit() != rect2->mBottom.GetUnit() || rect1->mLeft.GetUnit() != rect2->mLeft.GetUnit()) { // At least until we have calc() return PR_FALSE; } nsAutoPtr result(new nsCSSRect); for (PRUint32 i = 0; i < NS_ARRAY_LENGTH(nsCSSRect::sides); ++i) { nsCSSValue nsCSSRect::*member = nsCSSRect::sides[i]; NS_ABORT_IF_FALSE((rect1->*member).GetUnit() == (rect2->*member).GetUnit(), "should have returned above"); switch ((rect1->*member).GetUnit()) { case eCSSUnit_Pixel: AddCSSValuePixel(aCoeff1, rect1->*member, aCoeff2, rect2->*member, result->*member); break; case eCSSUnit_Auto: if (float(aCoeff1 + aCoeff2) != 1.0f) { // Interpolating between two auto values makes sense; // adding in other ratios does not. return PR_FALSE; } (result->*member).SetAutoValue(); break; case eCSSUnit_RectIsAuto: // Standalone "auto" value isn't interpolatable return PR_FALSE; default: NS_ABORT_IF_FALSE(PR_FALSE, "unexpected unit"); return PR_FALSE; } } aResultValue.SetAndAdoptCSSRectValue(result.forget(), eUnit_CSSRect); break; } case eUnit_Dasharray: { const nsCSSValueList *list1 = aValue1.GetCSSValueListValue(); const nsCSSValueList *list2 = aValue2.GetCSSValueListValue(); PRUint32 len1 = 0, len2 = 0; for (const nsCSSValueList *v = list1; v; v = v->mNext) { ++len1; } for (const nsCSSValueList *v = list2; v; v = v->mNext) { ++len2; } NS_ABORT_IF_FALSE(len1 > 0 && len2 > 0, "unexpected length"); if (list1->mValue.GetUnit() == eCSSUnit_None || list2->mValue.GetUnit() == eCSSUnit_None) { // One of our values is "none". Can't do addition with that. NS_ABORT_IF_FALSE( (list1->mValue.GetUnit() != eCSSUnit_None || len1 == 1) && (list2->mValue.GetUnit() != eCSSUnit_None || len2 == 1), "multi-value valuelist with 'none' as first element"); return PR_FALSE; } nsAutoPtr result; nsCSSValueList **resultTail = getter_Transfers(result); for (PRUint32 i = 0, i_end = lcm(len1, len2); i != i_end; ++i) { const nsCSSValue &v1 = list1->mValue; const nsCSSValue &v2 = list2->mValue; NS_ABORT_IF_FALSE(v1.GetUnit() == eCSSUnit_Number || v1.GetUnit() == eCSSUnit_Percent, "unexpected"); NS_ABORT_IF_FALSE(v2.GetUnit() == eCSSUnit_Number || v2.GetUnit() == eCSSUnit_Percent, "unexpected"); if (v1.GetUnit() != v2.GetUnit()) { // Can't animate between lengths and percentages (until calc()). return PR_FALSE; } nsCSSValueList *item = new nsCSSValueList; if (!item) { return PR_FALSE; } *resultTail = item; resultTail = &item->mNext; if (v1.GetUnit() == eCSSUnit_Number) { AddCSSValueNumber(aCoeff1, v1, aCoeff2, v2, item->mValue); } else { AddCSSValuePercent(aCoeff1, v1, aCoeff2, v2, item->mValue); } list1 = list1->mNext; if (!list1) { list1 = aValue1.GetCSSValueListValue(); } list2 = list2->mNext; if (!list2) { list2 = aValue2.GetCSSValueListValue(); } } aResultValue.SetAndAdoptCSSValueListValue(result.forget(), eUnit_Dasharray); break; } case eUnit_Shadow: { // This is implemented according to: // http://dev.w3.org/csswg/css3-transitions/#animation-of-property-types- // and the third item in the summary of: // http://lists.w3.org/Archives/Public/www-style/2009Jul/0050.html const nsCSSValueList *shadow1 = aValue1.GetCSSValueListValue(); const nsCSSValueList *shadow2 = aValue2.GetCSSValueListValue(); nsAutoPtr result; nsCSSValueList **resultTail = getter_Transfers(result); while (shadow1 && shadow2) { if (!AddShadowItems(aCoeff1, shadow1->mValue, aCoeff2, shadow2->mValue, resultTail)) { return PR_FALSE; } shadow1 = shadow1->mNext; shadow2 = shadow2->mNext; } if (shadow1 || shadow2) { const nsCSSValueList *longShadow; double longCoeff; if (shadow1) { longShadow = shadow1; longCoeff = aCoeff1; } else { longShadow = shadow2; longCoeff = aCoeff2; } while (longShadow) { // Passing coefficients that add to less than 1 produces the // desired result of interpolating "0 0 0 transparent" with // the current shadow. if (!AddShadowItems(longCoeff, longShadow->mValue, 0.0, longShadow->mValue, resultTail)) { return PR_FALSE; break; } longShadow = longShadow->mNext; } } aResultValue.SetAndAdoptCSSValueListValue(result.forget(), eUnit_Shadow); break; } case eUnit_Transform: { const nsCSSValueList *list1 = aValue1.GetCSSValueListValue(); const nsCSSValueList *list2 = aValue2.GetCSSValueListValue(); // We want to avoid the matrix decomposition when we can, since // avoiding it can produce better results both for compound // transforms and for skew and skewY (see below). We can do this // in two cases: // (1) if one of the transforms is 'none' // (2) if the lists have the same length and the transform // functions match nsAutoPtr result; if (list1->mValue.GetUnit() == eCSSUnit_None) { if (list2->mValue.GetUnit() == eCSSUnit_None) { result = new nsCSSValueList; if (result) { result->mValue.SetNoneValue(); } } else { result = AddTransformLists(list2, aCoeff2, list2, 0); } } else { if (list2->mValue.GetUnit() == eCSSUnit_None) { result = AddTransformLists(list1, aCoeff1, list1, 0); } else { PRBool match = PR_TRUE; { const nsCSSValueList *item1 = list1, *item2 = list2; do { nsCSSKeyword func1 = nsStyleTransformMatrix::TransformFunctionOf( item1->mValue.GetArrayValue()); nsCSSKeyword func2 = nsStyleTransformMatrix::TransformFunctionOf( item2->mValue.GetArrayValue()); if (func1 != func2) { break; } item1 = item1->mNext; item2 = item2->mNext; } while (item1 && item2); if (item1 || item2) { // Either |break| above or length mismatch. match = PR_FALSE; } } if (match) { result = AddTransformLists(list1, aCoeff1, list2, aCoeff2); } else { PRBool dummy; nsStyleTransformMatrix matrix1 = nsStyleTransformMatrix::ReadTransforms(list1, nsnull, nsnull, dummy), matrix2 = nsStyleTransformMatrix::ReadTransforms(list2, nsnull, nsnull, dummy); result = AddTransformMatrix(matrix1, aCoeff1, matrix2, aCoeff2); } } } aResultValue.SetAndAdoptCSSValueListValue(result.forget(), eUnit_Transform); return PR_TRUE; } case eUnit_CSSValuePairList: { const nsCSSValuePairList *list1 = aValue1.GetCSSValuePairListValue(); const nsCSSValuePairList *list2 = aValue2.GetCSSValuePairListValue(); nsAutoPtr result; nsCSSValuePairList **resultTail = getter_Transfers(result); do { nsCSSValuePairList *item = new nsCSSValuePairList; if (!item) { break; // to failure case } *resultTail = item; resultTail = &item->mNext; static nsCSSValue nsCSSValuePairList::* const pairListValues[] = { &nsCSSValuePairList::mXValue, &nsCSSValuePairList::mYValue, }; for (PRUint32 i = 0; i < NS_ARRAY_LENGTH(pairListValues); ++i) { const nsCSSValue &v1 = list1->*(pairListValues[i]); const nsCSSValue &v2 = list2->*(pairListValues[i]); nsCSSValue &vr = item->*(pairListValues[i]); if (v1.GetUnit() != v2.GetUnit()) { success = PR_FALSE; break; // to failure case } switch (v1.GetUnit()) { case eCSSUnit_Pixel: AddCSSValuePixel(aCoeff1, v1, aCoeff2, v2, vr); break; case eCSSUnit_Percent: AddCSSValuePercent(aCoeff1, v1, aCoeff2, v2, vr); break; default: if (v1 == v2) { vr = v1; } else { success = PR_FALSE; } break; } } if (!success) { break; // to failure case } list1 = list1->mNext; list2 = list2->mNext; } while (list1 && list2); if (list1 || list2) { // We can't interpolate lists of different lengths. (Also, // failure cases above break to here.) success = PR_FALSE; } else { aResultValue.SetAndAdoptCSSValuePairListValue(result.forget()); } break; } default: NS_NOTREACHED("Can't interpolate using the given common unit"); success = PR_FALSE; break; } return success; } already_AddRefed BuildStyleRule(nsCSSProperty aProperty, nsIContent* aTargetElement, const nsAString& aSpecifiedValue, PRBool aUseSVGMode) { // Set up an empty CSS Declaration nsCSSDeclaration* declaration = new nsCSSDeclaration(); if (!declaration) { NS_WARNING("Failed to allocate nsCSSDeclaration"); return nsnull; } PRBool changed; // ignored, but needed as outparam for ParseProperty nsIDocument* doc = aTargetElement->GetOwnerDoc(); nsCOMPtr baseURI = aTargetElement->GetBaseURI(); nsCOMPtr styleRule; nsCSSParser parser(doc->CSSLoader()); if (aUseSVGMode) { #ifdef MOZ_SVG parser.SetSVGMode(PR_TRUE); #else NS_NOTREACHED("aUseSVGMode should not be set"); #endif } nsCSSProperty propertyToCheck = nsCSSProps::IsShorthand(aProperty) ? nsCSSProps::SubpropertyEntryFor(aProperty)[0] : aProperty; // The next clause performs the following, in sequence: Initialize our // declaration, get a parser, parse property, check that parsing succeeded, // and build a rule for the resulting declaration. If any of these steps // fails, we bail out and delete the declaration. if (!declaration->InitializeEmpty() || !parser || NS_FAILED(parser.ParseProperty(aProperty, aSpecifiedValue, doc->GetDocumentURI(), baseURI, aTargetElement->NodePrincipal(), declaration, &changed, PR_FALSE)) || // check whether property parsed without CSS parsing errors !declaration->HasNonImportantValueFor(propertyToCheck) || NS_FAILED(NS_NewCSSStyleRule(getter_AddRefs(styleRule), nsnull, declaration))) { NS_WARNING("failure in BuildStyleRule"); declaration->RuleAbort(); // deletes declaration return nsnull; } return styleRule.forget(); } inline already_AddRefed LookupStyleContext(nsIContent* aElement) { nsIDocument* doc = aElement->GetCurrentDoc(); nsIPresShell* shell = doc->GetShell(); if (!shell) { return nsnull; } return nsComputedDOMStyle::GetStyleContextForElement(aElement->AsElement(), nsnull, shell); } /** * Helper function: StyleWithDeclarationAdded * Creates a nsStyleRule with the specified property set to the specified * value, and returns a nsStyleContext for this rule, as a sibling of the * given element's nsStyleContext. * * If we fail to parse |aSpecifiedValue| for |aProperty|, this method will * return nsnull. * * @param aProperty The property whose value we're customizing in the * custom style context. * @param aTargetElement The element whose style context we'll use as a * sibling for our custom style context. * @param aSpecifiedValue The value for |aProperty| in our custom style * context. * @param aUseSVGMode A flag to indicate whether we should parse * |aSpecifiedValue| in SVG mode. * @return The generated custom nsStyleContext, or nsnull on failure. */ already_AddRefed StyleWithDeclarationAdded(nsCSSProperty aProperty, nsIContent* aTargetElement, const nsAString& aSpecifiedValue, PRBool aUseSVGMode) { NS_ABORT_IF_FALSE(aTargetElement, "null target element"); NS_ABORT_IF_FALSE(aTargetElement->GetCurrentDoc(), "element needs to be in a document " "if we're going to look up its style context"); // Look up style context for our target element nsRefPtr styleContext = LookupStyleContext(aTargetElement); if (!styleContext) { return nsnull; } // Parse specified value into a temporary nsICSSStyleRule nsCOMPtr styleRule = BuildStyleRule(aProperty, aTargetElement, aSpecifiedValue, aUseSVGMode); if (!styleRule) { return nsnull; } styleRule->RuleMatched(); // Create a temporary nsStyleContext for the style rule nsCOMArray ruleArray; ruleArray.AppendObject(styleRule); nsStyleSet* styleSet = styleContext->PresContext()->StyleSet(); return styleSet->ResolveStyleByAddingRules(styleContext, ruleArray); } PRBool nsStyleAnimation::ComputeValue(nsCSSProperty aProperty, nsIContent* aTargetElement, const nsAString& aSpecifiedValue, PRBool aUseSVGMode, Value& aComputedValue) { // XXXbz aTargetElement should be an Element NS_ABORT_IF_FALSE(aTargetElement, "null target element"); NS_ABORT_IF_FALSE(aTargetElement->GetCurrentDoc(), "we should only be able to actively animate nodes that " "are in a document"); nsRefPtr tmpStyleContext = StyleWithDeclarationAdded(aProperty, aTargetElement, aSpecifiedValue, aUseSVGMode); if (!tmpStyleContext) { return PR_FALSE; } if (nsCSSProps::IsShorthand(aProperty) || nsCSSProps::kAnimTypeTable[aProperty] == eStyleAnimType_None) { // Just capture the specified value aComputedValue.SetUnparsedStringValue(nsString(aSpecifiedValue)); return PR_TRUE; } // Extract computed value of our property from the temporary style rule return ExtractComputedValue(aProperty, tmpStyleContext, aComputedValue); } PRBool nsStyleAnimation::UncomputeValue(nsCSSProperty aProperty, nsPresContext* aPresContext, const Value& aComputedValue, void* aSpecifiedValue) { NS_ABORT_IF_FALSE(aPresContext, "null pres context"); switch (aComputedValue.GetUnit()) { case eUnit_Normal: NS_ABORT_IF_FALSE(nsCSSProps::kTypeTable[aProperty] == eCSSType_Value, "type mismatch"); static_cast(aSpecifiedValue)->SetNormalValue(); break; case eUnit_Auto: NS_ABORT_IF_FALSE(nsCSSProps::kTypeTable[aProperty] == eCSSType_Value, "type mismatch"); static_cast(aSpecifiedValue)->SetAutoValue(); break; case eUnit_None: if (nsCSSProps::kAnimTypeTable[aProperty] == eStyleAnimType_PaintServer) { NS_ABORT_IF_FALSE(nsCSSProps::kTypeTable[aProperty] == eCSSType_ValuePair, "type mismatch"); static_cast(aSpecifiedValue)-> SetBothValuesTo(nsCSSValue(eCSSUnit_None)); } else { NS_ABORT_IF_FALSE(nsCSSProps::kTypeTable[aProperty] == eCSSType_Value, "type mismatch"); static_cast(aSpecifiedValue)->SetNoneValue(); } break; case eUnit_Enumerated: case eUnit_Visibility: NS_ABORT_IF_FALSE(nsCSSProps::kTypeTable[aProperty] == eCSSType_Value, "type mismatch"); static_cast(aSpecifiedValue)-> SetIntValue(aComputedValue.GetIntValue(), eCSSUnit_Enumerated); break; case eUnit_Integer: NS_ABORT_IF_FALSE(nsCSSProps::kTypeTable[aProperty] == eCSSType_Value, "type mismatch"); static_cast(aSpecifiedValue)-> SetIntValue(aComputedValue.GetIntValue(), eCSSUnit_Integer); break; case eUnit_Coord: { NS_ABORT_IF_FALSE(nsCSSProps::kTypeTable[aProperty] == eCSSType_Value, "type mismatch"); nscoordToCSSValue(aComputedValue.GetCoordValue(), *static_cast(aSpecifiedValue)); break; } case eUnit_Percent: NS_ABORT_IF_FALSE(nsCSSProps::kTypeTable[aProperty] == eCSSType_Value, "type mismatch"); static_cast(aSpecifiedValue)-> SetPercentValue(aComputedValue.GetPercentValue()); break; case eUnit_Float: NS_ABORT_IF_FALSE(nsCSSProps::kTypeTable[aProperty] == eCSSType_Value, "type mismatch"); static_cast(aSpecifiedValue)-> SetFloatValue(aComputedValue.GetFloatValue(), eCSSUnit_Number); break; case eUnit_Color: // colors can be alone, or part of a paint server if (nsCSSProps::kAnimTypeTable[aProperty] == eStyleAnimType_PaintServer) { NS_ABORT_IF_FALSE(nsCSSProps::kTypeTable[aProperty] == eCSSType_ValuePair, "type mismatch"); nsCSSValue val; val.SetColorValue(aComputedValue.GetColorValue()); static_cast(aSpecifiedValue)-> SetBothValuesTo(val); } else { NS_ABORT_IF_FALSE(nsCSSProps::kTypeTable[aProperty] == eCSSType_Value, "type mismatch"); static_cast(aSpecifiedValue)-> SetColorValue(aComputedValue.GetColorValue()); } break; case eUnit_CSSValuePair: NS_ABORT_IF_FALSE(nsCSSProps::kTypeTable[aProperty] == eCSSType_ValuePair, "type mismatch"); *static_cast(aSpecifiedValue) = *aComputedValue.GetCSSValuePairValue(); break; case eUnit_CSSRect: NS_ABORT_IF_FALSE(nsCSSProps::kTypeTable[aProperty] == eCSSType_Rect, "type mismatch"); *static_cast(aSpecifiedValue) = *aComputedValue.GetCSSRectValue(); break; case eUnit_Dasharray: case eUnit_Shadow: case eUnit_Transform: NS_ABORT_IF_FALSE(nsCSSProps::kTypeTable[aProperty] == eCSSType_ValueList, "type mismatch"); *static_cast(aSpecifiedValue) = aComputedValue.GetCSSValueListValue(); break; case eUnit_CSSValuePairList: NS_ABORT_IF_FALSE(nsCSSProps::kTypeTable[aProperty] == eCSSType_ValuePairList, "type mismatch"); *static_cast(aSpecifiedValue) = aComputedValue.GetCSSValuePairListValue(); break; default: return PR_FALSE; } return PR_TRUE; } PRBool nsStyleAnimation::UncomputeValue(nsCSSProperty aProperty, nsPresContext* aPresContext, const Value& aComputedValue, nsAString& aSpecifiedValue) { NS_ABORT_IF_FALSE(aPresContext, "null pres context"); aSpecifiedValue.Truncate(); // Clear outparam, if it's not already empty if (aComputedValue.GetUnit() == eUnit_UnparsedString) { aComputedValue.GetStringValue(aSpecifiedValue); return PR_TRUE; } nsCSSValuePair vp; nsCSSRect rect; void *ptr = nsnull; void *storage; switch (nsCSSProps::kTypeTable[aProperty]) { case eCSSType_Value: storage = &vp.mXValue; break; case eCSSType_Rect: storage = ▭ break; case eCSSType_ValuePair: storage = &vp; break; case eCSSType_ValueList: case eCSSType_ValuePairList: storage = &ptr; break; default: NS_ABORT_IF_FALSE(PR_FALSE, "unexpected case"); storage = nsnull; break; } nsCSSValue value; if (!nsStyleAnimation::UncomputeValue(aProperty, aPresContext, aComputedValue, storage)) { return PR_FALSE; } return nsCSSDeclaration::AppendStorageToString(aProperty, storage, aSpecifiedValue); } inline const void* StyleDataAtOffset(const void* aStyleStruct, ptrdiff_t aOffset) { return reinterpret_cast(aStyleStruct) + aOffset; } inline void* StyleDataAtOffset(void* aStyleStruct, ptrdiff_t aOffset) { return reinterpret_cast(aStyleStruct) + aOffset; } static void ExtractBorderColor(nsStyleContext* aStyleContext, const void* aStyleBorder, mozilla::css::Side aSide, nsStyleAnimation::Value& aComputedValue) { nscolor color; PRBool foreground; static_cast(aStyleBorder)-> GetBorderColor(aSide, color, foreground); if (foreground) { // FIXME: should add test for this color = aStyleContext->GetStyleColor()->mColor; } aComputedValue.SetColorValue(color); } static PRBool StyleCoordToValue(const nsStyleCoord& aCoord, nsStyleAnimation::Value& aValue) { switch (aCoord.GetUnit()) { case eStyleUnit_Normal: aValue.SetNormalValue(); break; case eStyleUnit_Auto: aValue.SetAutoValue(); break; case eStyleUnit_None: aValue.SetNoneValue(); break; case eStyleUnit_Percent: aValue.SetPercentValue(aCoord.GetPercentValue()); break; case eStyleUnit_Factor: aValue.SetFloatValue(aCoord.GetFactorValue()); break; case eStyleUnit_Coord: aValue.SetCoordValue(aCoord.GetCoordValue()); break; case eStyleUnit_Enumerated: aValue.SetIntValue(aCoord.GetIntValue(), nsStyleAnimation::eUnit_Enumerated); break; case eStyleUnit_Integer: aValue.SetIntValue(aCoord.GetIntValue(), nsStyleAnimation::eUnit_Integer); break; default: return PR_FALSE; } return PR_TRUE; } static void StyleCoordToCSSValue(const nsStyleCoord& aCoord, nsCSSValue& aCSSValue) { switch (aCoord.GetUnit()) { case eStyleUnit_Coord: nscoordToCSSValue(aCoord.GetCoordValue(), aCSSValue); break; case eStyleUnit_Percent: aCSSValue.SetPercentValue(aCoord.GetPercentValue()); break; default: NS_ABORT_IF_FALSE(PR_FALSE, "unexpected unit"); } } /* * Assign |aOutput = aInput|, except with any non-pixel lengths * replaced with the equivalent in pixels. */ static void SubstitutePixelValues(nsStyleContext* aStyleContext, const nsCSSValue& aInput, nsCSSValue& aOutput) { if (aInput.UnitHasArrayValue()) { const nsCSSValue::Array *inputArray = aInput.GetArrayValue(); nsRefPtr outputArray = nsCSSValue::Array::Create(inputArray->Count()); for (size_t i = 0, i_end = inputArray->Count(); i < i_end; ++i) { SubstitutePixelValues(aStyleContext, inputArray->Item(i), outputArray->Item(i)); } aOutput.SetArrayValue(outputArray, aInput.GetUnit()); } else if (aInput.IsLengthUnit() && aInput.GetUnit() != eCSSUnit_Pixel) { PRBool canStoreInRuleTree = PR_TRUE; nscoord len = nsRuleNode::CalcLength(aInput, aStyleContext, aStyleContext->PresContext(), canStoreInRuleTree); aOutput.SetFloatValue(nsPresContext::AppUnitsToFloatCSSPixels(len), eCSSUnit_Pixel); } else { aOutput = aInput; } } PRBool nsStyleAnimation::ExtractComputedValue(nsCSSProperty aProperty, nsStyleContext* aStyleContext, Value& aComputedValue) { NS_ABORT_IF_FALSE(0 <= aProperty && aProperty < eCSSProperty_COUNT_no_shorthands, "bad property"); const void* styleStruct = aStyleContext->GetStyleData(nsCSSProps::kSIDTable[aProperty]); ptrdiff_t ssOffset = nsCSSProps::kStyleStructOffsetTable[aProperty]; nsStyleAnimType animType = nsCSSProps::kAnimTypeTable[aProperty]; NS_ABORT_IF_FALSE(0 <= ssOffset || animType == eStyleAnimType_Custom, "must be dealing with animatable property"); switch (animType) { case eStyleAnimType_Custom: switch (aProperty) { // For border-width, ignore the border-image business (which // only exists until we update our implementation to the current // spec) and use GetComputedBorder #define BORDER_WIDTH_CASE(prop_, side_) \ case prop_: \ aComputedValue.SetCoordValue( \ static_cast(styleStruct)-> \ GetComputedBorder().side_); \ break; BORDER_WIDTH_CASE(eCSSProperty_border_bottom_width, bottom) BORDER_WIDTH_CASE(eCSSProperty_border_left_width_value, left) BORDER_WIDTH_CASE(eCSSProperty_border_right_width_value, right) BORDER_WIDTH_CASE(eCSSProperty_border_top_width, top) #undef BORDER_WIDTH_CASE case eCSSProperty__moz_column_rule_width: aComputedValue.SetCoordValue( static_cast(styleStruct)-> GetComputedColumnRuleWidth()); break; case eCSSProperty_border_bottom_color: ExtractBorderColor(aStyleContext, styleStruct, NS_SIDE_BOTTOM, aComputedValue); break; case eCSSProperty_border_left_color_value: ExtractBorderColor(aStyleContext, styleStruct, NS_SIDE_LEFT, aComputedValue); break; case eCSSProperty_border_right_color_value: ExtractBorderColor(aStyleContext, styleStruct, NS_SIDE_RIGHT, aComputedValue); break; case eCSSProperty_border_top_color: ExtractBorderColor(aStyleContext, styleStruct, NS_SIDE_TOP, aComputedValue); break; case eCSSProperty_outline_color: { const nsStyleOutline *styleOutline = static_cast(styleStruct); nscolor color; #ifdef GFX_HAS_INVERT // This isn't right. And note that outline drawing itself // goes through this codepath via GetVisitedDependentColor. styleOutline->GetOutlineColor(color); #else if (!styleOutline->GetOutlineColor(color)) color = aStyleContext->GetStyleColor()->mColor; #endif aComputedValue.SetColorValue(color); break; } case eCSSProperty__moz_column_rule_color: { const nsStyleColumn *styleColumn = static_cast(styleStruct); nscolor color; if (styleColumn->mColumnRuleColorIsForeground) { color = aStyleContext->GetStyleColor()->mColor; } else { color = styleColumn->mColumnRuleColor; } aComputedValue.SetColorValue(color); break; } case eCSSProperty__moz_column_count: { const nsStyleColumn *styleColumn = static_cast(styleStruct); if (styleColumn->mColumnCount == NS_STYLE_COLUMN_COUNT_AUTO) { aComputedValue.SetAutoValue(); } else { aComputedValue.SetIntValue(styleColumn->mColumnCount, eUnit_Integer); } break; } case eCSSProperty_border_spacing: { const nsStyleTableBorder *styleTableBorder = static_cast(styleStruct); nsCSSValuePair *pair = new nsCSSValuePair; if (!pair) { return PR_FALSE; } nscoordToCSSValue(styleTableBorder->mBorderSpacingX, pair->mXValue); nscoordToCSSValue(styleTableBorder->mBorderSpacingY, pair->mYValue); aComputedValue.SetAndAdoptCSSValuePairValue(pair, eUnit_CSSValuePair); break; } case eCSSProperty__moz_transform_origin: { const nsStyleDisplay *styleDisplay = static_cast(styleStruct); nsCSSValuePair *pair = new nsCSSValuePair; if (!pair) { return PR_FALSE; } StyleCoordToCSSValue(styleDisplay->mTransformOrigin[0], pair->mXValue); StyleCoordToCSSValue(styleDisplay->mTransformOrigin[1], pair->mYValue); aComputedValue.SetAndAdoptCSSValuePairValue(pair, eUnit_CSSValuePair); break; } case eCSSProperty_stroke_dasharray: { const nsStyleSVG *svg = static_cast(styleStruct); NS_ABORT_IF_FALSE((svg->mStrokeDasharray != nsnull) == (svg->mStrokeDasharrayLength != 0), "pointer/length mismatch"); nsAutoPtr result; if (svg->mStrokeDasharray) { NS_ABORT_IF_FALSE(svg->mStrokeDasharrayLength > 0, "non-null list should have positive length"); nsCSSValueList **resultTail = getter_Transfers(result); for (PRUint32 i = 0, i_end = svg->mStrokeDasharrayLength; i != i_end; ++i) { nsCSSValueList *item = new nsCSSValueList; if (!item) { return PR_FALSE; } *resultTail = item; resultTail = &item->mNext; const nsStyleCoord &coord = svg->mStrokeDasharray[i]; nsCSSValue &value = item->mValue; switch (coord.GetUnit()) { case eStyleUnit_Coord: // Number means the same thing as length; we want to // animate them the same way. Normalize both to number // since it has more accuracy (float vs nscoord). value.SetFloatValue(nsPresContext:: AppUnitsToFloatCSSPixels(coord.GetCoordValue()), eCSSUnit_Number); break; case eStyleUnit_Factor: value.SetFloatValue(coord.GetFactorValue(), eCSSUnit_Number); break; case eStyleUnit_Percent: value.SetPercentValue(coord.GetPercentValue()); break; default: NS_ABORT_IF_FALSE(PR_FALSE, "unexpected unit"); return PR_FALSE; } } } else { result = new nsCSSValueList; if (!result) { return PR_FALSE; } result->mValue.SetNoneValue(); } aComputedValue.SetAndAdoptCSSValueListValue(result.forget(), eUnit_Dasharray); break; } case eCSSProperty_font_stretch: { PRInt16 stretch = static_cast(styleStruct)->mFont.stretch; PR_STATIC_ASSERT(NS_STYLE_FONT_STRETCH_ULTRA_CONDENSED == -4); PR_STATIC_ASSERT(NS_STYLE_FONT_STRETCH_ULTRA_EXPANDED == 4); if (stretch < NS_STYLE_FONT_STRETCH_ULTRA_CONDENSED || stretch > NS_STYLE_FONT_STRETCH_ULTRA_EXPANDED) { return PR_FALSE; } aComputedValue.SetIntValue(stretch, eUnit_Enumerated); return PR_TRUE; } case eCSSProperty_font_weight: { PRUint16 weight = static_cast(styleStruct)->mFont.weight; if (weight % 100 != 0) { return PR_FALSE; } aComputedValue.SetIntValue(weight, eUnit_Integer); return PR_TRUE; } case eCSSProperty_image_region: { const nsStyleList *list = static_cast(styleStruct); const nsRect &srect = list->mImageRegion; if (srect.IsEmpty()) { aComputedValue.SetAutoValue(); break; } nsCSSRect *vrect = new nsCSSRect; nscoordToCSSValue(srect.x, vrect->mLeft); nscoordToCSSValue(srect.y, vrect->mTop); nscoordToCSSValue(srect.XMost(), vrect->mRight); nscoordToCSSValue(srect.YMost(), vrect->mBottom); aComputedValue.SetAndAdoptCSSRectValue(vrect, eUnit_CSSRect); break; } case eCSSProperty_clip: { const nsStyleDisplay *display = static_cast(styleStruct); nsCSSRect *vrect = new nsCSSRect; if (!(display->mClipFlags & NS_STYLE_CLIP_RECT)) { vrect->SetAllSidesTo(nsCSSValue(eCSSUnit_RectIsAuto)); } else { const nsRect &srect = display->mClip; if (display->mClipFlags & NS_STYLE_CLIP_TOP_AUTO) { vrect->mTop.SetAutoValue(); } else { nscoordToCSSValue(srect.y, vrect->mTop); } if (display->mClipFlags & NS_STYLE_CLIP_RIGHT_AUTO) { vrect->mRight.SetAutoValue(); } else { nscoordToCSSValue(srect.XMost(), vrect->mRight); } if (display->mClipFlags & NS_STYLE_CLIP_BOTTOM_AUTO) { vrect->mBottom.SetAutoValue(); } else { nscoordToCSSValue(srect.YMost(), vrect->mBottom); } if (display->mClipFlags & NS_STYLE_CLIP_LEFT_AUTO) { vrect->mLeft.SetAutoValue(); } else { nscoordToCSSValue(srect.x, vrect->mLeft); } } aComputedValue.SetAndAdoptCSSRectValue(vrect, eUnit_CSSRect); break; } case eCSSProperty_background_position: { const nsStyleBackground *bg = static_cast(styleStruct); nsCSSValuePairList *result = nsnull; nsCSSValuePairList **resultTail = &result; NS_ABORT_IF_FALSE(bg->mPositionCount > 0, "unexpected count"); for (PRUint32 i = 0, i_end = bg->mPositionCount; i != i_end; ++i) { nsCSSValuePairList *item = new nsCSSValuePairList; *resultTail = item; resultTail = &item->mNext; const nsStyleBackground::Position &pos = bg->mLayers[i].mPosition; if (pos.mXIsPercent) { item->mXValue.SetPercentValue(pos.mXPosition.mFloat); } else { nscoordToCSSValue(pos.mXPosition.mCoord, item->mXValue); } if (pos.mYIsPercent) { item->mYValue.SetPercentValue(pos.mYPosition.mFloat); } else { nscoordToCSSValue(pos.mYPosition.mCoord, item->mYValue); } } aComputedValue.SetAndAdoptCSSValuePairListValue(result); break; } case eCSSProperty_background_size: { const nsStyleBackground *bg = static_cast(styleStruct); nsCSSValuePairList *result = nsnull; nsCSSValuePairList **resultTail = &result; NS_ABORT_IF_FALSE(bg->mSizeCount > 0, "unexpected count"); for (PRUint32 i = 0, i_end = bg->mSizeCount; i != i_end; ++i) { nsCSSValuePairList *item = new nsCSSValuePairList; *resultTail = item; resultTail = &item->mNext; const nsStyleBackground::Size &size = bg->mLayers[i].mSize; switch (size.mWidthType) { case nsStyleBackground::Size::eContain: case nsStyleBackground::Size::eCover: item->mXValue.SetIntValue(size.mWidthType, eCSSUnit_Enumerated); break; case nsStyleBackground::Size::ePercentage: item->mXValue.SetPercentValue(size.mWidth.mFloat); break; case nsStyleBackground::Size::eAuto: item->mXValue.SetAutoValue(); break; case nsStyleBackground::Size::eLength: nscoordToCSSValue(size.mWidth.mCoord, item->mXValue); break; } switch (size.mHeightType) { case nsStyleBackground::Size::eContain: case nsStyleBackground::Size::eCover: // leave it null break; case nsStyleBackground::Size::ePercentage: item->mYValue.SetPercentValue(size.mHeight.mFloat); break; case nsStyleBackground::Size::eAuto: item->mYValue.SetAutoValue(); break; case nsStyleBackground::Size::eLength: nscoordToCSSValue(size.mHeight.mCoord, item->mYValue); break; } } aComputedValue.SetAndAdoptCSSValuePairListValue(result); break; } case eCSSProperty__moz_transform: { const nsStyleDisplay *display = static_cast(styleStruct); nsAutoPtr result; if (display->mSpecifiedTransform) { // Clone, and convert all lengths (not percents) to pixels. nsCSSValueList **resultTail = getter_Transfers(result); for (const nsCSSValueList *l = display->mSpecifiedTransform; l; l = l->mNext) { nsCSSValueList *clone = new nsCSSValueList; *resultTail = clone; resultTail = &clone->mNext; SubstitutePixelValues(aStyleContext, l->mValue, clone->mValue); } } else { result = new nsCSSValueList(); result->mValue.SetNoneValue(); } aComputedValue.SetAndAdoptCSSValueListValue(result.forget(), eUnit_Transform); break; } default: NS_ABORT_IF_FALSE(PR_FALSE, "missing property implementation"); return PR_FALSE; }; return PR_TRUE; case eStyleAnimType_Coord: return StyleCoordToValue(*static_cast( StyleDataAtOffset(styleStruct, ssOffset)), aComputedValue); case eStyleAnimType_Sides_Top: case eStyleAnimType_Sides_Right: case eStyleAnimType_Sides_Bottom: case eStyleAnimType_Sides_Left: { PR_STATIC_ASSERT(0 == NS_SIDE_TOP); PR_STATIC_ASSERT(eStyleAnimType_Sides_Right - eStyleAnimType_Sides_Top == NS_SIDE_RIGHT); PR_STATIC_ASSERT(eStyleAnimType_Sides_Bottom - eStyleAnimType_Sides_Top == NS_SIDE_BOTTOM); PR_STATIC_ASSERT(eStyleAnimType_Sides_Left - eStyleAnimType_Sides_Top == NS_SIDE_LEFT); const nsStyleCoord &coord = static_cast( StyleDataAtOffset(styleStruct, ssOffset))-> Get(mozilla::css::Side(animType - eStyleAnimType_Sides_Top)); return StyleCoordToValue(coord, aComputedValue); } case eStyleAnimType_Corner_TopLeft: case eStyleAnimType_Corner_TopRight: case eStyleAnimType_Corner_BottomRight: case eStyleAnimType_Corner_BottomLeft: { PR_STATIC_ASSERT(0 == NS_CORNER_TOP_LEFT); PR_STATIC_ASSERT(eStyleAnimType_Corner_TopRight - eStyleAnimType_Corner_TopLeft == NS_CORNER_TOP_RIGHT); PR_STATIC_ASSERT(eStyleAnimType_Corner_BottomRight - eStyleAnimType_Corner_TopLeft == NS_CORNER_BOTTOM_RIGHT); PR_STATIC_ASSERT(eStyleAnimType_Corner_BottomLeft - eStyleAnimType_Corner_TopLeft == NS_CORNER_BOTTOM_LEFT); const nsStyleCorners *corners = static_cast( StyleDataAtOffset(styleStruct, ssOffset)); PRUint8 fullCorner = animType - eStyleAnimType_Corner_TopLeft; const nsStyleCoord &horiz = corners->Get(NS_FULL_TO_HALF_CORNER(fullCorner, PR_FALSE)); const nsStyleCoord &vert = corners->Get(NS_FULL_TO_HALF_CORNER(fullCorner, PR_TRUE)); nsCSSValuePair *pair = new nsCSSValuePair; if (!pair) { return PR_FALSE; } StyleCoordToCSSValue(horiz, pair->mXValue); StyleCoordToCSSValue(vert, pair->mYValue); aComputedValue.SetAndAdoptCSSValuePairValue(pair, eUnit_CSSValuePair); return PR_TRUE; } case eStyleAnimType_nscoord: aComputedValue.SetCoordValue(*static_cast( StyleDataAtOffset(styleStruct, ssOffset))); return PR_TRUE; case eStyleAnimType_EnumU8: aComputedValue.SetIntValue(*static_cast( StyleDataAtOffset(styleStruct, ssOffset)), eUnit_Enumerated); return PR_TRUE; case eStyleAnimType_float: aComputedValue.SetFloatValue(*static_cast( StyleDataAtOffset(styleStruct, ssOffset))); if (aProperty == eCSSProperty_font_size_adjust && aComputedValue.GetFloatValue() == 0.0f) { // In nsStyleFont, we set mFont.sizeAdjust to 0 to represent // font-size-adjust: none. Here, we have to treat this as a keyword // instead of a float value, to make sure we don't end up doing // interpolation with it. aComputedValue.SetNoneValue(); } return PR_TRUE; case eStyleAnimType_Color: aComputedValue.SetColorValue(*static_cast( StyleDataAtOffset(styleStruct, ssOffset))); return PR_TRUE; case eStyleAnimType_PaintServer: { const nsStyleSVGPaint &paint = *static_cast( StyleDataAtOffset(styleStruct, ssOffset)); // FIXME: At some point in the future, we should animate gradients. if (paint.mType == eStyleSVGPaintType_Color) { aComputedValue.SetColorValue(paint.mPaint.mColor); return PR_TRUE; } if (paint.mType == eStyleSVGPaintType_None) { aComputedValue.SetNoneValue(); return PR_TRUE; } return PR_FALSE; } case eStyleAnimType_Shadow: { const nsCSSShadowArray *shadowArray = *static_cast*>( StyleDataAtOffset(styleStruct, ssOffset)); if (!shadowArray) { aComputedValue.SetAndAdoptCSSValueListValue(nsnull, eUnit_Shadow); return PR_TRUE; } nsAutoPtr result; nsCSSValueList **resultTail = getter_Transfers(result); for (PRUint32 i = 0, i_end = shadowArray->Length(); i < i_end; ++i) { const nsCSSShadowItem *shadow = shadowArray->ShadowAt(i); // X, Y, Radius, Spread, Color, Inset nsRefPtr arr = nsCSSValue::Array::Create(6); nscoordToCSSValue(shadow->mXOffset, arr->Item(0)); nscoordToCSSValue(shadow->mYOffset, arr->Item(1)); nscoordToCSSValue(shadow->mRadius, arr->Item(2)); // NOTE: This code sometimes stores mSpread: 0 even when // the parser would be required to leave it null. nscoordToCSSValue(shadow->mSpread, arr->Item(3)); if (shadow->mHasColor) { arr->Item(4).SetColorValue(shadow->mColor); } if (shadow->mInset) { arr->Item(5).SetIntValue(NS_STYLE_BOX_SHADOW_INSET, eCSSUnit_Enumerated); } nsCSSValueList *resultItem = new nsCSSValueList; if (!resultItem) { return PR_FALSE; } resultItem->mValue.SetArrayValue(arr, eCSSUnit_Array); *resultTail = resultItem; resultTail = &resultItem->mNext; } aComputedValue.SetAndAdoptCSSValueListValue(result.forget(), eUnit_Shadow); return PR_TRUE; } case eStyleAnimType_None: NS_NOTREACHED("shouldn't use on non-animatable properties"); } return PR_FALSE; } nsStyleAnimation::Value::Value(PRInt32 aInt, Unit aUnit, IntegerConstructorType) { NS_ASSERTION(IsIntUnit(aUnit), "unit must be of integer type"); mUnit = aUnit; mValue.mInt = aInt; } nsStyleAnimation::Value::Value(nscoord aLength, CoordConstructorType) { mUnit = eUnit_Coord; mValue.mCoord = aLength; } nsStyleAnimation::Value::Value(float aPercent, PercentConstructorType) { mUnit = eUnit_Percent; mValue.mFloat = aPercent; } nsStyleAnimation::Value::Value(float aFloat, FloatConstructorType) { mUnit = eUnit_Float; mValue.mFloat = aFloat; } nsStyleAnimation::Value::Value(nscolor aColor, ColorConstructorType) { mUnit = eUnit_Color; mValue.mColor = aColor; } nsStyleAnimation::Value& nsStyleAnimation::Value::operator=(const Value& aOther) { FreeValue(); mUnit = aOther.mUnit; switch (mUnit) { case eUnit_Null: case eUnit_Normal: case eUnit_Auto: case eUnit_None: break; case eUnit_Enumerated: case eUnit_Visibility: case eUnit_Integer: mValue.mInt = aOther.mValue.mInt; break; case eUnit_Coord: mValue.mCoord = aOther.mValue.mCoord; break; case eUnit_Percent: case eUnit_Float: mValue.mFloat = aOther.mValue.mFloat; break; case eUnit_Color: mValue.mColor = aOther.mValue.mColor; break; case eUnit_CSSValuePair: NS_ABORT_IF_FALSE(aOther.mValue.mCSSValuePair, "value pairs may not be null"); mValue.mCSSValuePair = new nsCSSValuePair(*aOther.mValue.mCSSValuePair); if (!mValue.mCSSValuePair) { mUnit = eUnit_Null; } break; case eUnit_CSSRect: NS_ABORT_IF_FALSE(aOther.mValue.mCSSRect, "rects may not be null"); mValue.mCSSRect = new nsCSSRect(*aOther.mValue.mCSSRect); if (!mValue.mCSSRect) { mUnit = eUnit_Null; } break; case eUnit_Dasharray: case eUnit_Shadow: case eUnit_Transform: NS_ABORT_IF_FALSE(mUnit == eUnit_Shadow || aOther.mValue.mCSSValueList, "value lists other than shadows may not be null"); if (aOther.mValue.mCSSValueList) { mValue.mCSSValueList = aOther.mValue.mCSSValueList->Clone(); if (!mValue.mCSSValueList) { mUnit = eUnit_Null; } } else { mValue.mCSSValueList = nsnull; } break; case eUnit_CSSValuePairList: NS_ABORT_IF_FALSE(aOther.mValue.mCSSValuePairList, "value pair lists may not be null"); mValue.mCSSValuePairList = aOther.mValue.mCSSValuePairList->Clone(); if (!mValue.mCSSValuePairList) { mUnit = eUnit_Null; } break; case eUnit_UnparsedString: NS_ABORT_IF_FALSE(aOther.mValue.mString, "expecting non-null string"); mValue.mString = aOther.mValue.mString; mValue.mString->AddRef(); break; } return *this; } void nsStyleAnimation::Value::SetNormalValue() { FreeValue(); mUnit = eUnit_Normal; } void nsStyleAnimation::Value::SetAutoValue() { FreeValue(); mUnit = eUnit_Auto; } void nsStyleAnimation::Value::SetNoneValue() { FreeValue(); mUnit = eUnit_None; } void nsStyleAnimation::Value::SetIntValue(PRInt32 aInt, Unit aUnit) { NS_ASSERTION(IsIntUnit(aUnit), "unit must be of integer type"); FreeValue(); mUnit = aUnit; mValue.mInt = aInt; } void nsStyleAnimation::Value::SetCoordValue(nscoord aLength) { FreeValue(); mUnit = eUnit_Coord; mValue.mCoord = aLength; } void nsStyleAnimation::Value::SetPercentValue(float aPercent) { FreeValue(); mUnit = eUnit_Percent; mValue.mFloat = aPercent; } void nsStyleAnimation::Value::SetFloatValue(float aFloat) { FreeValue(); mUnit = eUnit_Float; mValue.mFloat = aFloat; } void nsStyleAnimation::Value::SetColorValue(nscolor aColor) { FreeValue(); mUnit = eUnit_Color; mValue.mColor = aColor; } void nsStyleAnimation::Value::SetUnparsedStringValue(const nsString& aString) { FreeValue(); mUnit = eUnit_UnparsedString; mValue.mString = nsCSSValue::BufferFromString(aString); if (NS_UNLIKELY(!mValue.mString)) { // not much we can do here; just make sure that our promise of a // non-null mValue.mString holds for string units. mUnit = eUnit_Null; } } void nsStyleAnimation::Value::SetAndAdoptCSSValuePairValue( nsCSSValuePair *aValuePair, Unit aUnit) { FreeValue(); NS_ABORT_IF_FALSE(IsCSSValuePairUnit(aUnit), "bad unit"); NS_ABORT_IF_FALSE(aValuePair != nsnull, "value pairs may not be null"); mUnit = aUnit; mValue.mCSSValuePair = aValuePair; // take ownership } void nsStyleAnimation::Value::SetAndAdoptCSSRectValue(nsCSSRect *aRect, Unit aUnit) { FreeValue(); NS_ABORT_IF_FALSE(IsCSSRectUnit(aUnit), "bad unit"); NS_ABORT_IF_FALSE(aRect != nsnull, "value pairs may not be null"); mUnit = aUnit; mValue.mCSSRect = aRect; // take ownership } void nsStyleAnimation::Value::SetAndAdoptCSSValueListValue( nsCSSValueList *aValueList, Unit aUnit) { FreeValue(); NS_ABORT_IF_FALSE(IsCSSValueListUnit(aUnit), "bad unit"); NS_ABORT_IF_FALSE(aUnit != eUnit_Dasharray || aValueList != nsnull, "dasharrays may not be null"); mUnit = aUnit; mValue.mCSSValueList = aValueList; // take ownership } void nsStyleAnimation::Value::SetAndAdoptCSSValuePairListValue( nsCSSValuePairList *aValuePairList) { FreeValue(); NS_ABORT_IF_FALSE(aValuePairList, "may not be null"); mUnit = eUnit_CSSValuePairList; mValue.mCSSValuePairList = aValuePairList; // take ownership } void nsStyleAnimation::Value::FreeValue() { if (IsCSSValueListUnit(mUnit)) { delete mValue.mCSSValueList; } else if (IsCSSValuePairUnit(mUnit)) { delete mValue.mCSSValuePair; } else if (IsCSSRectUnit(mUnit)) { delete mValue.mCSSRect; } else if (IsCSSValuePairListUnit(mUnit)) { delete mValue.mCSSValuePairList; } else if (IsStringUnit(mUnit)) { NS_ABORT_IF_FALSE(mValue.mString, "expecting non-null string"); mValue.mString->Release(); } } PRBool nsStyleAnimation::Value::operator==(const Value& aOther) const { if (mUnit != aOther.mUnit) { return PR_FALSE; } switch (mUnit) { case eUnit_Null: case eUnit_Normal: case eUnit_Auto: case eUnit_None: return PR_TRUE; case eUnit_Enumerated: case eUnit_Visibility: case eUnit_Integer: return mValue.mInt == aOther.mValue.mInt; case eUnit_Coord: return mValue.mCoord == aOther.mValue.mCoord; case eUnit_Percent: case eUnit_Float: return mValue.mFloat == aOther.mValue.mFloat; case eUnit_Color: return mValue.mColor == aOther.mValue.mColor; case eUnit_CSSValuePair: return *mValue.mCSSValuePair == *aOther.mValue.mCSSValuePair; case eUnit_CSSRect: return *mValue.mCSSRect == *aOther.mValue.mCSSRect; case eUnit_Dasharray: case eUnit_Shadow: case eUnit_Transform: return nsCSSValueList::Equal(mValue.mCSSValueList, aOther.mValue.mCSSValueList); case eUnit_CSSValuePairList: return nsCSSValuePairList::Equal(mValue.mCSSValuePairList, aOther.mValue.mCSSValuePairList); case eUnit_UnparsedString: return (NS_strcmp(GetStringBufferValue(), aOther.GetStringBufferValue()) == 0); } NS_NOTREACHED("incomplete case"); return PR_FALSE; }