/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- * * The contents of this file are subject to the Netscape Public License * Version 1.0 (the "NPL"); you may not use this file except in * compliance with the NPL. You may obtain a copy of the NPL at * http://www.mozilla.org/NPL/ * * Software distributed under the NPL is distributed on an "AS IS" basis, * WITHOUT WARRANTY OF ANY KIND, either express or implied. See the NPL * for the specific language governing rights and limitations under the * NPL. * * The Initial Developer of this code under the NPL is Netscape * Communications Corporation. Portions created by Netscape are * Copyright (C) 1998 Netscape Communications Corporation. All Rights * Reserved. */ #ifndef nsIScriptObjectOwner_h__ #define nsIScriptObjectOwner_h__ #include "nscore.h" #include "nsISupports.h" #include "nsIScriptContext.h" class nsIScriptContext; #define NS_ISCRIPTOBJECTOWNER_IID \ { /* 8f6bca7e-ce42-11d1-b724-00600891d8c9 */ \ 0x8f6bca7e, 0xce42, 0x11d1, \ {0xb7, 0x24, 0x00, 0x60, 0x08, 0x91, 0xd8, 0xc9} } \ /** * Creates a link between the script object and its native implementation *

* Every object that wants to be exposed in a script environment should * implement this interface. This interface should guarantee that the same * script object is returned in the context of the same script. *

It does have a bit too much java script information now, that * should be removed in a short time. Ideally this interface will be * language neutral */ class nsIScriptObjectOwner : public nsISupports { public: /** * Return the script object associated with this object. * Create a script object if not present. * * @param aContext the context the script object has to be created in * @param aScriptObject on return will contain the script object * * @return nsresult NS_OK if the script object is successfully returned * **/ NS_IMETHOD GetScriptObject(nsIScriptContext *aContext, void** aScriptObject) = 0; /** * Nuke the current script object. * Next call to GetScriptObject creates a new script object. * **/ NS_IMETHOD ResetScriptObject() = 0; }; #endif // nsIScriptObjectOwner_h__