/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- * * The contents of this file are subject to the Netscape Public * License Version 1.1 (the "License"); you may not use this file * except in compliance with the License. You may obtain a copy of * the License at http://www.mozilla.org/NPL/ * * Software distributed under the License is distributed on an "AS * IS" basis, WITHOUT WARRANTY OF ANY KIND, either express or * implied. See the License for the specific language governing * rights and limitations under the License. * * The Original Code is mozilla.org code. * * The Initial Developer of the Original Code is Netscape Communications * Corporation. Portions created by Netscape are * Copyright (C) 1998 Netscape Communications Corporation. All * Rights Reserved. * * Contributor(s): */ #include "nsIPlatformCharset.h" #include "nsILocaleService.h" #include "nsCOMPtr.h" #include "nsLocaleCID.h" #include "nsIComponentManager.h" #include NS_DEFINE_IID(kLocaleServiceIID,NS_ILOCALESERVICE_IID); NS_DEFINE_CID(kLocaleServiceCID,NS_LOCALESERVICE_CID); NS_DEFINE_IID(kPlatformCharsetIID,NS_IPLATFORMCHARSET_IID); int main(int argc, const char** argv) { nsCOMPtr locale_service; nsCOMPtr locale; nsCOMPtr platform_charset; nsString locale_category; locale_category.AssignWithConversion("NSILOCALE_MESSAGES"); PRUnichar* category_value, *charset; nsString categoryAsNSString, charsetAsNSString; nsresult rv = nsComponentManager::CreateInstance(NS_PLATFORMCHARSET_CONTRACTID,NULL,kPlatformCharsetIID,getter_AddRefs(platform_charset)); rv = nsComponentManager::CreateInstance(kLocaleServiceCID,NULL,kLocaleServiceIID,getter_AddRefs(locale_service)); if (NS_FAILED(rv)) return -1; rv = locale_service->GetSystemLocale(getter_AddRefs(locale)); if (NS_FAILED(rv)) return -1; rv = locale->GetCategory(locale_category.GetUnicode(),&category_value); if (NS_FAILED(rv)) return -1; rv = platform_charset->GetDefaultCharsetForLocale(category_value,&charset); if (NS_FAILED(rv)) return -1; charsetAsNSString = charset; categoryAsNSString = category_value; printf("DefaultCharset for %s is %s\n",categoryAsNSString.ToNewCString(),charsetAsNSString.ToNewCString()); categoryAsNSString.AssignWithConversion("en-US"); rv = platform_charset->GetDefaultCharsetForLocale(categoryAsNSString.GetUnicode(),&charset); if (NS_FAILED(rv)) return -1; charsetAsNSString = charset; printf("DefaultCharset for %s is %s\n",categoryAsNSString.ToNewCString(),charsetAsNSString.ToNewCString()); return 0; }