/* ***** BEGIN LICENSE BLOCK ***** * Version: MPL 1.1/GPL 2.0/LGPL 2.1 * * The contents of this file are subject to the Mozilla Public License Version * 1.1 (the "License"); you may not use this file except in compliance with * the License. You may obtain a copy of the License at * http://www.mozilla.org/MPL/ * * Software distributed under the License is distributed on an "AS IS" basis, * WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License * for the specific language governing rights and limitations under the * License. * * The Original Code is Mozilla. * * The Initial Developer of the Original Code is * Netscape Communications Corporation. * Portions created by the Initial Developer are Copyright (C) 2002 * the Initial Developer. All Rights Reserved. * * Contributor(s): * Darin Fisher * Brian Stell * Frank Tang * Brendan Eich * Sergei Dolgov * Jungshik Shin * * Alternatively, the contents of this file may be used under the terms of * either the GNU General Public License Version 2 or later (the "GPL"), or * the GNU Lesser General Public License Version 2.1 or later (the "LGPL"), * in which case the provisions of the GPL or the LGPL are applicable instead * of those above. If you wish to allow use of your version of this file only * under the terms of either the GPL or the LGPL, and not to allow others to * use your version of this file under the terms of the MPL, indicate your * decision by deleting the provisions above and replace them with the notice * and other provisions required by the GPL or the LGPL. If you do not delete * the provisions above, a recipient may use your version of this file under * the terms of any one of the MPL, the GPL or the LGPL. * * ***** END LICENSE BLOCK ***** */ #include "xpcom-private.h" //----------------------------------------------------------------------------- // XP_MACOSX or XP_BEOS //----------------------------------------------------------------------------- #if defined(XP_BEOS) || defined(XP_MACOSX) #include "nsAString.h" #include "nsReadableUtils.h" #include "nsString.h" NS_COM nsresult NS_CopyNativeToUnicode(const nsACString &input, nsAString &output) { CopyUTF8toUTF16(input, output); return NS_OK; } NS_COM nsresult NS_CopyUnicodeToNative(const nsAString &input, nsACString &output) { CopyUTF16toUTF8(input, output); return NS_OK; } void NS_StartupNativeCharsetUtils() { } void NS_ShutdownNativeCharsetUtils() { } //----------------------------------------------------------------------------- // XP_UNIX //----------------------------------------------------------------------------- #elif defined(XP_UNIX) #include // mbtowc, wctomb #include // setlocale #include "nscore.h" #include "prlock.h" #include "nsAString.h" #include "nsReadableUtils.h" // // choose a conversion library. we used to use mbrtowc/wcrtomb under Linux, // but that doesn't work for non-BMP characters whether we use '-fshort-wchar' // or not (see bug 206811 and // news://news.mozilla.org:119/bajml3$fvr1@ripley.netscape.com). we now use // iconv for all platforms where nltypes.h and nllanginfo.h are present // along with iconv. // #if defined(HAVE_ICONV) && defined(HAVE_NL_TYPES_H) && defined(HAVE_LANGINFO_CODESET) #define USE_ICONV 1 #else #define USE_STDCONV 1 #endif static void isolatin1_to_utf16(const char **input, PRUint32 *inputLeft, PRUnichar **output, PRUint32 *outputLeft) { while (*inputLeft && *outputLeft) { **output = (unsigned char) **input; (*input)++; (*inputLeft)--; (*output)++; (*outputLeft)--; } } static void utf16_to_isolatin1(const PRUnichar **input, PRUint32 *inputLeft, char **output, PRUint32 *outputLeft) { while (*inputLeft && *outputLeft) { **output = (unsigned char) **input; (*input)++; (*inputLeft)--; (*output)++; (*outputLeft)--; } } //----------------------------------------------------------------------------- // conversion using iconv //----------------------------------------------------------------------------- #if defined(USE_ICONV) #include // CODESET #include // nl_langinfo #include // iconv_open, iconv, iconv_close #include #if defined(HAVE_ICONV_WITH_CONST_INPUT) #define ICONV_INPUT(x) (x) #else #define ICONV_INPUT(x) ((char **)x) #endif // solaris definitely needs this, but we'll enable it by default // just in case... but we know for sure that iconv(3) in glibc // doesn't need this. #if !defined(__GLIBC__) #define ENABLE_UTF8_FALLBACK_SUPPORT #endif #define INVALID_ICONV_T ((iconv_t) -1) static inline size_t xp_iconv(iconv_t converter, const char **input, size_t *inputLeft, char **output, size_t *outputLeft) { size_t res, outputAvail = outputLeft ? *outputLeft : 0; res = iconv(converter, ICONV_INPUT(input), inputLeft, output, outputLeft); if (res == (size_t) -1) { // on some platforms (e.g., linux) iconv will fail with // E2BIG if it cannot convert _all_ of its input. it'll // still adjust all of the in/out params correctly, so we // can ignore this error. the assumption is that we will // be called again to complete the conversion. if ((errno == E2BIG) && (*outputLeft < outputAvail)) res = 0; } return res; } static inline void xp_iconv_reset(iconv_t converter) { // NOTE: the man pages on Solaris claim that you can pass NULL // for all parameter to reset the converter, but beware the // evil Solaris crash if you go down this route >:-) const char *zero_char_in_ptr = NULL; char *zero_char_out_ptr = NULL; size_t zero_size_in = 0, zero_size_out = 0; xp_iconv(converter, &zero_char_in_ptr, &zero_size_in, &zero_char_out_ptr, &zero_size_out); } static inline iconv_t xp_iconv_open(const char **to_list, const char **from_list) { iconv_t res; const char **from_name; const char **to_name; // try all possible combinations to locate a converter. to_name = to_list; while (*to_name) { if (**to_name) { from_name = from_list; while (*from_name) { if (**from_name) { res = iconv_open(*to_name, *from_name); if (res != INVALID_ICONV_T) return res; } from_name++; } } to_name++; } return INVALID_ICONV_T; } /* * PRUnichar[] is NOT a UCS-2 array BUT a UTF-16 string. Therefore, we * have to use UTF-16 with iconv(3) on platforms where it's supported. * However, the way UTF-16 and UCS-2 are interpreted varies across platforms * and implementations of iconv(3). On Tru64, it also depends on the environment * variable. To avoid the trouble arising from byte-swapping * (bug 208809), we have to try UTF-16LE/BE and UCS-2LE/BE before falling * back to UTF-16 and UCS-2 and variants. We assume that UTF-16 and UCS-2 * on systems without UTF-16LE/BE and UCS-2LE/BE have the native endianness, * which isn't the case of glibc 2.1.x, for which we use 'UNICODELITTLE' * and 'UNICODEBIG'. It's also not true of Tru64 V4 when the environment * variable ICONV_BYTEORDER is set to 'big-endian', about which not much * can be done other than adding a note in the release notes. (bug 206811) */ static const char *UTF_16_NAMES[] = { #if defined(IS_LITTLE_ENDIAN) "UTF-16LE", #if defined(__GLIBC__) "UNICODELITTLE", #endif "UCS-2LE", #else "UTF-16BE", #if defined(__GLIBC__) "UNICODEBIG", #endif "UCS-2BE", #endif "UTF-16", "UCS-2", "UCS2", "UCS_2", "ucs-2", "ucs2", "ucs_2", NULL }; #if defined(ENABLE_UTF8_FALLBACK_SUPPORT) static const char *UTF_8_NAMES[] = { "UTF-8", "UTF8", "UTF_8", "utf-8", "utf8", "utf_8", NULL }; #endif static const char *ISO_8859_1_NAMES[] = { "ISO-8859-1", #if !defined(__GLIBC__) "ISO8859-1", "ISO88591", "ISO_8859_1", "ISO8859_1", "iso-8859-1", "iso8859-1", "iso88591", "iso_8859_1", "iso8859_1", #endif NULL }; class nsNativeCharsetConverter { public: nsNativeCharsetConverter(); ~nsNativeCharsetConverter(); nsresult NativeToUnicode(const char **input , PRUint32 *inputLeft, PRUnichar **output, PRUint32 *outputLeft); nsresult UnicodeToNative(const PRUnichar **input , PRUint32 *inputLeft, char **output, PRUint32 *outputLeft); static void GlobalInit(); static void GlobalShutdown(); private: static iconv_t gNativeToUnicode; static iconv_t gUnicodeToNative; #if defined(ENABLE_UTF8_FALLBACK_SUPPORT) static iconv_t gNativeToUTF8; static iconv_t gUTF8ToNative; static iconv_t gUnicodeToUTF8; static iconv_t gUTF8ToUnicode; #endif static PRLock *gLock; static PRBool gInitialized; static void LazyInit(); static void Lock() { if (gLock) PR_Lock(gLock); } static void Unlock() { if (gLock) PR_Unlock(gLock); } }; iconv_t nsNativeCharsetConverter::gNativeToUnicode = INVALID_ICONV_T; iconv_t nsNativeCharsetConverter::gUnicodeToNative = INVALID_ICONV_T; #if defined(ENABLE_UTF8_FALLBACK_SUPPORT) iconv_t nsNativeCharsetConverter::gNativeToUTF8 = INVALID_ICONV_T; iconv_t nsNativeCharsetConverter::gUTF8ToNative = INVALID_ICONV_T; iconv_t nsNativeCharsetConverter::gUnicodeToUTF8 = INVALID_ICONV_T; iconv_t nsNativeCharsetConverter::gUTF8ToUnicode = INVALID_ICONV_T; #endif PRLock *nsNativeCharsetConverter::gLock = nsnull; PRBool nsNativeCharsetConverter::gInitialized = PR_FALSE; void nsNativeCharsetConverter::LazyInit() { const char *blank_list[] = { "", NULL }; const char **native_charset_list = blank_list; const char *native_charset = nl_langinfo(CODESET); if (native_charset == nsnull) { NS_ERROR("native charset is unknown"); // fallback to ISO-8859-1 native_charset_list = ISO_8859_1_NAMES; } else native_charset_list[0] = native_charset; gNativeToUnicode = xp_iconv_open(UTF_16_NAMES, native_charset_list); gUnicodeToNative = xp_iconv_open(native_charset_list, UTF_16_NAMES); #if defined(ENABLE_UTF8_FALLBACK_SUPPORT) if (gNativeToUnicode == INVALID_ICONV_T) { gNativeToUTF8 = xp_iconv_open(UTF_8_NAMES, native_charset_list); gUTF8ToUnicode = xp_iconv_open(UTF_16_NAMES, UTF_8_NAMES); NS_ASSERTION(gNativeToUTF8 != INVALID_ICONV_T, "no native to utf-8 converter"); NS_ASSERTION(gUTF8ToUnicode != INVALID_ICONV_T, "no utf-8 to utf-16 converter"); } if (gUnicodeToNative == INVALID_ICONV_T) { gUnicodeToUTF8 = xp_iconv_open(UTF_8_NAMES, UTF_16_NAMES); gUTF8ToNative = xp_iconv_open(native_charset_list, UTF_8_NAMES); NS_ASSERTION(gUnicodeToUTF8 != INVALID_ICONV_T, "no utf-16 to utf-8 converter"); NS_ASSERTION(gUTF8ToNative != INVALID_ICONV_T, "no utf-8 to native converter"); } #else NS_ASSERTION(gNativeToUnicode != INVALID_ICONV_T, "no native to utf-16 converter"); NS_ASSERTION(gUnicodeToNative != INVALID_ICONV_T, "no utf-16 to native converter"); #endif /* * On Solaris 8 (and newer?), the iconv modules converting to UCS-2 * prepend a byte order mark unicode character (BOM, u+FEFF) during * the first use of the iconv converter. The same is the case of * glibc 2.2.9x and Tru64 V5 (see bug 208809) when 'UTF-16' is used. * However, we use 'UTF-16LE/BE' in both cases, instead so that we * should be safe. But just in case... * * This dummy conversion gets rid of the BOMs and fixes bug 153562. */ char dummy_input[1] = { ' ' }; char dummy_output[4]; if (gNativeToUnicode != INVALID_ICONV_T) { const char *input = dummy_input; size_t input_left = sizeof(dummy_input); char *output = dummy_output; size_t output_left = sizeof(dummy_output); xp_iconv(gNativeToUnicode, &input, &input_left, &output, &output_left); } #if defined(ENABLE_UTF8_FALLBACK_SUPPORT) if (gUTF8ToUnicode != INVALID_ICONV_T) { const char *input = dummy_input; size_t input_left = sizeof(dummy_input); char *output = dummy_output; size_t output_left = sizeof(dummy_output); xp_iconv(gUTF8ToUnicode, &input, &input_left, &output, &output_left); } #endif gInitialized = PR_TRUE; } void nsNativeCharsetConverter::GlobalInit() { gLock = PR_NewLock(); NS_ASSERTION(gLock, "lock creation failed"); } void nsNativeCharsetConverter::GlobalShutdown() { if (gLock) { PR_DestroyLock(gLock); gLock = nsnull; } if (gNativeToUnicode != INVALID_ICONV_T) { iconv_close(gNativeToUnicode); gNativeToUnicode = INVALID_ICONV_T; } if (gUnicodeToNative != INVALID_ICONV_T) { iconv_close(gUnicodeToNative); gUnicodeToNative = INVALID_ICONV_T; } #if defined(ENABLE_UTF8_FALLBACK_SUPPORT) if (gNativeToUTF8 != INVALID_ICONV_T) { iconv_close(gNativeToUTF8); gNativeToUTF8 = INVALID_ICONV_T; } if (gUTF8ToNative != INVALID_ICONV_T) { iconv_close(gUTF8ToNative); gUTF8ToNative = INVALID_ICONV_T; } if (gUnicodeToUTF8 != INVALID_ICONV_T) { iconv_close(gUnicodeToUTF8); gUnicodeToUTF8 = INVALID_ICONV_T; } if (gUTF8ToUnicode != INVALID_ICONV_T) { iconv_close(gUTF8ToUnicode); gUTF8ToUnicode = INVALID_ICONV_T; } #endif gInitialized = PR_FALSE; } nsNativeCharsetConverter::nsNativeCharsetConverter() { Lock(); if (!gInitialized) LazyInit(); } nsNativeCharsetConverter::~nsNativeCharsetConverter() { // reset converters for next time if (gNativeToUnicode != INVALID_ICONV_T) xp_iconv_reset(gNativeToUnicode); if (gUnicodeToNative != INVALID_ICONV_T) xp_iconv_reset(gUnicodeToNative); #if defined(ENABLE_UTF8_FALLBACK_SUPPORT) if (gNativeToUTF8 != INVALID_ICONV_T) xp_iconv_reset(gNativeToUTF8); if (gUTF8ToNative != INVALID_ICONV_T) xp_iconv_reset(gUTF8ToNative); if (gUnicodeToUTF8 != INVALID_ICONV_T) xp_iconv_reset(gUnicodeToUTF8); if (gUTF8ToUnicode != INVALID_ICONV_T) xp_iconv_reset(gUTF8ToUnicode); #endif Unlock(); } nsresult nsNativeCharsetConverter::NativeToUnicode(const char **input, PRUint32 *inputLeft, PRUnichar **output, PRUint32 *outputLeft) { size_t res = 0; size_t inLeft = (size_t) *inputLeft; size_t outLeft = (size_t) *outputLeft * 2; if (gNativeToUnicode != INVALID_ICONV_T) { res = xp_iconv(gNativeToUnicode, input, &inLeft, (char **) output, &outLeft); *inputLeft = inLeft; *outputLeft = outLeft / 2; if (res != (size_t) -1) return NS_OK; NS_WARNING("conversion from native to utf-16 failed"); // reset converter xp_iconv_reset(gNativeToUnicode); } #if defined(ENABLE_UTF8_FALLBACK_SUPPORT) else if ((gNativeToUTF8 != INVALID_ICONV_T) && (gUTF8ToUnicode != INVALID_ICONV_T)) { // convert first to UTF8, then from UTF8 to UCS2 const char *in = *input; char ubuf[1024]; // we assume we're always called with enough space in |output|, // so convert many chars at a time... while (inLeft) { char *p = ubuf; size_t n = sizeof(ubuf); res = xp_iconv(gNativeToUTF8, &in, &inLeft, &p, &n); if (res == (size_t) -1) { NS_ERROR("conversion from native to utf-8 failed"); break; } NS_ASSERTION(outLeft > 0, "bad assumption"); p = ubuf; n = sizeof(ubuf) - n; res = xp_iconv(gUTF8ToUnicode, (const char **) &p, &n, (char **) output, &outLeft); if (res == (size_t) -1) { NS_ERROR("conversion from utf-8 to utf-16 failed"); break; } } (*input) += (*inputLeft - inLeft); *inputLeft = inLeft; *outputLeft = outLeft / 2; if (res != (size_t) -1) return NS_OK; // reset converters xp_iconv_reset(gNativeToUTF8); xp_iconv_reset(gUTF8ToUnicode); } #endif // fallback: zero-pad and hope for the best // XXX This is lame and we have to do better. isolatin1_to_utf16(input, inputLeft, output, outputLeft); return NS_OK; } nsresult nsNativeCharsetConverter::UnicodeToNative(const PRUnichar **input, PRUint32 *inputLeft, char **output, PRUint32 *outputLeft) { size_t res = 0; size_t inLeft = (size_t) *inputLeft * 2; size_t outLeft = (size_t) *outputLeft; if (gUnicodeToNative != INVALID_ICONV_T) { res = xp_iconv(gUnicodeToNative, (const char **) input, &inLeft, output, &outLeft); if (res != (size_t) -1) { *inputLeft = inLeft / 2; *outputLeft = outLeft; return NS_OK; } NS_ERROR("iconv failed"); // reset converter xp_iconv_reset(gUnicodeToNative); } #if defined(ENABLE_UTF8_FALLBACK_SUPPORT) else if ((gUnicodeToUTF8 != INVALID_ICONV_T) && (gUTF8ToNative != INVALID_ICONV_T)) { const char *in = (const char *) *input; char ubuf[6]; // max utf-8 char length (really only needs to be 4 bytes) // convert one uchar at a time... while (inLeft && outLeft) { char *p = ubuf; size_t n = sizeof(ubuf), one_uchar = sizeof(PRUnichar); res = xp_iconv(gUnicodeToUTF8, &in, &one_uchar, &p, &n); if (res == (size_t) -1) { NS_ERROR("conversion from utf-16 to utf-8 failed"); break; } p = ubuf; n = sizeof(ubuf) - n; res = xp_iconv(gUTF8ToNative, (const char **) &p, &n, output, &outLeft); if (res == (size_t) -1) { if (errno == E2BIG) { // not enough room for last uchar... back up and return. in -= sizeof(PRUnichar); res = 0; } else NS_ERROR("conversion from utf-8 to native failed"); break; } inLeft -= sizeof(PRUnichar); } if (res != (size_t) -1) { (*input) += (*inputLeft - inLeft/2); *inputLeft = inLeft/2; *outputLeft = outLeft; return NS_OK; } // reset converters xp_iconv_reset(gUnicodeToUTF8); xp_iconv_reset(gUTF8ToNative); } #endif // fallback: truncate and hope for the best utf16_to_isolatin1(input, inputLeft, output, outputLeft); return NS_OK; } #endif // USE_ICONV //----------------------------------------------------------------------------- // conversion using mb[r]towc/wc[r]tomb //----------------------------------------------------------------------------- #if defined(USE_STDCONV) #if defined(HAVE_WCRTOMB) || defined(HAVE_MBRTOWC) #include // mbrtowc, wcrtomb #endif class nsNativeCharsetConverter { public: nsNativeCharsetConverter(); nsresult NativeToUnicode(const char **input , PRUint32 *inputLeft, PRUnichar **output, PRUint32 *outputLeft); nsresult UnicodeToNative(const PRUnichar **input , PRUint32 *inputLeft, char **output, PRUint32 *outputLeft); static void GlobalInit(); static void GlobalShutdown() { } private: static PRBool gWCharIsUnicode; #if defined(HAVE_WCRTOMB) || defined(HAVE_MBRTOWC) mbstate_t ps; #endif }; PRBool nsNativeCharsetConverter::gWCharIsUnicode = PR_FALSE; nsNativeCharsetConverter::nsNativeCharsetConverter() { #if defined(HAVE_WCRTOMB) || defined(HAVE_MBRTOWC) memset(&ps, 0, sizeof(ps)); #endif } void nsNativeCharsetConverter::GlobalInit() { // verify that wchar_t for the current locale is actually unicode. // if it is not, then we should avoid calling mbtowc/wctomb and // just fallback on zero-pad/truncation conversion. // // this test cannot be done at build time because the encoding of // wchar_t may depend on the runtime locale. sad, but true!! // // so, if wchar_t is unicode then converting an ASCII character // to wchar_t should not change its numeric value. we'll just // check what happens with the ASCII 'a' character. // // this test is not perfect... obviously, it could yield false // positives, but then at least ASCII text would be converted // properly (or maybe just the 'a' character) -- oh well :( char a = 'a'; unsigned int w = 0; int res = mbtowc((wchar_t *) &w, &a, 1); gWCharIsUnicode = (res != -1 && w == 'a'); #ifdef DEBUG if (!gWCharIsUnicode) NS_WARNING("wchar_t is not unicode (unicode conversion will be lossy)"); #endif } nsresult nsNativeCharsetConverter::NativeToUnicode(const char **input, PRUint32 *inputLeft, PRUnichar **output, PRUint32 *outputLeft) { if (gWCharIsUnicode) { int incr; // cannot use wchar_t here since it may have been redefined (e.g., // via -fshort-wchar). hopefully, sizeof(tmp) is sufficient XP. unsigned int tmp = 0; while (*inputLeft && *outputLeft) { #ifdef HAVE_MBRTOWC incr = (int) mbrtowc((wchar_t *) &tmp, *input, *inputLeft, &ps); #else // XXX is this thread-safe? incr = (int) mbtowc((wchar_t *) &tmp, *input, *inputLeft); #endif if (incr < 0) { NS_WARNING("mbtowc failed: possible charset mismatch"); // zero-pad and hope for the best tmp = (unsigned char) **input; incr = 1; } **output = (PRUnichar) tmp; (*input) += incr; (*inputLeft) -= incr; (*output)++; (*outputLeft)--; } } else { // wchar_t isn't unicode, so the best we can do is treat the // input as if it is isolatin1 :( isolatin1_to_utf16(input, inputLeft, output, outputLeft); } return NS_OK; } nsresult nsNativeCharsetConverter::UnicodeToNative(const PRUnichar **input, PRUint32 *inputLeft, char **output, PRUint32 *outputLeft) { if (gWCharIsUnicode) { int incr; while (*inputLeft && *outputLeft >= MB_CUR_MAX) { #ifdef HAVE_WCRTOMB incr = (int) wcrtomb(*output, (wchar_t) **input, &ps); #else // XXX is this thread-safe? incr = (int) wctomb(*output, (wchar_t) **input); #endif if (incr < 0) { NS_WARNING("mbtowc failed: possible charset mismatch"); **output = (unsigned char) **input; // truncate incr = 1; } // most likely we're dead anyways if this assertion should fire NS_ASSERTION(PRUint32(incr) <= *outputLeft, "wrote beyond end of string"); (*output) += incr; (*outputLeft) -= incr; (*input)++; (*inputLeft)--; } } else { // wchar_t isn't unicode, so the best we can do is treat the // input as if it is isolatin1 :( utf16_to_isolatin1(input, inputLeft, output, outputLeft); } return NS_OK; } #endif // USE_STDCONV //----------------------------------------------------------------------------- // API implementation //----------------------------------------------------------------------------- NS_COM nsresult NS_CopyNativeToUnicode(const nsACString &input, nsAString &output) { output.Truncate(); PRUint32 inputLen = input.Length(); nsACString::const_iterator iter; input.BeginReading(iter); // // OPTIMIZATION: preallocate space for largest possible result; convert // directly into the result buffer to avoid intermediate buffer copy. // // this will generally result in a larger allocation, but that seems // better than an extra buffer copy. // output.SetLength(inputLen); nsAString::iterator out_iter; output.BeginWriting(out_iter); PRUnichar *result = out_iter.get(); PRUint32 resultLeft = inputLen; const char *buf = iter.get(); PRUint32 bufLeft = inputLen; nsNativeCharsetConverter conv; nsresult rv = conv.NativeToUnicode(&buf, &bufLeft, &result, &resultLeft); if (NS_SUCCEEDED(rv)) { NS_ASSERTION(bufLeft == 0, "did not consume entire input buffer"); output.SetLength(inputLen - resultLeft); } return rv; } NS_COM nsresult NS_CopyUnicodeToNative(const nsAString &input, nsACString &output) { output.Truncate(); nsAString::const_iterator iter, end; input.BeginReading(iter); input.EndReading(end); // cannot easily avoid intermediate buffer copy. char temp[4096]; nsNativeCharsetConverter conv; const PRUnichar *buf = iter.get(); PRUint32 bufLeft = Distance(iter, end); while (bufLeft) { char *p = temp; PRUint32 tempLeft = sizeof(temp); nsresult rv = conv.UnicodeToNative(&buf, &bufLeft, &p, &tempLeft); if (NS_FAILED(rv)) return rv; if (tempLeft < sizeof(temp)) output.Append(temp, sizeof(temp) - tempLeft); } return NS_OK; } void NS_StartupNativeCharsetUtils() { // // need to initialize the locale or else charset conversion will fail. // better not delay this in case some other component alters the locale // settings. // // XXX we assume that we are called early enough that we should // always be the first to care about the locale's charset. // setlocale(LC_CTYPE, ""); nsNativeCharsetConverter::GlobalInit(); } void NS_ShutdownNativeCharsetUtils() { nsNativeCharsetConverter::GlobalShutdown(); } //----------------------------------------------------------------------------- // XP_WIN //----------------------------------------------------------------------------- #elif defined(XP_WIN) #include #include "nsAString.h" NS_COM nsresult NS_CopyNativeToUnicode(const nsACString &input, nsAString &output) { PRUint32 inputLen = input.Length(); nsACString::const_iterator iter; input.BeginReading(iter); const char *buf = iter.get(); // determine length of result PRUint32 resultLen = 0; int n = ::MultiByteToWideChar(CP_ACP, 0, buf, inputLen, NULL, 0); if (n > 0) resultLen += n; // allocate sufficient space output.SetLength(resultLen); if (resultLen > 0) { nsAString::iterator out_iter; output.BeginWriting(out_iter); PRUnichar *result = out_iter.get(); ::MultiByteToWideChar(CP_ACP, 0, buf, inputLen, result, resultLen); } return NS_OK; } NS_COM nsresult NS_CopyUnicodeToNative(const nsAString &input, nsACString &output) { PRUint32 inputLen = input.Length(); nsAString::const_iterator iter; input.BeginReading(iter); const PRUnichar *buf = iter.get(); // determine length of result PRUint32 resultLen = 0; int n = ::WideCharToMultiByte(CP_ACP, 0, buf, inputLen, NULL, 0, NULL, NULL); if (n > 0) resultLen += n; // allocate sufficient space output.SetLength(resultLen); if (resultLen > 0) { nsACString::iterator out_iter; output.BeginWriting(out_iter); // default "defaultChar" is '?', which is an illegal character on windows // file system. That will cause file uncreatable. Change it to '_' const char defaultChar = '_'; char *result = out_iter.get(); ::WideCharToMultiByte(CP_ACP, 0, buf, inputLen, result, resultLen, &defaultChar, NULL); } return NS_OK; } void NS_StartupNativeCharsetUtils() { } void NS_ShutdownNativeCharsetUtils() { } //----------------------------------------------------------------------------- // XP_OS2 //----------------------------------------------------------------------------- #elif defined(XP_OS2) #define INCL_DOS #include #include #include "nsAString.h" #include #include "nsNativeCharsetUtils.h" static UconvObject UnicodeConverter = NULL; NS_COM nsresult NS_CopyNativeToUnicode(const nsACString &input, nsAString &output) { PRUint32 inputLen = input.Length(); nsACString::const_iterator iter; input.BeginReading(iter); const char *inputStr = iter.get(); // determine length of result PRUint32 resultLen = inputLen; output.SetLength(resultLen); nsAString::iterator out_iter; output.BeginWriting(out_iter); UniChar *result = (UniChar*)out_iter.get(); size_t cSubs = 0; size_t resultLeft = resultLen; if (!UnicodeConverter) NS_StartupNativeCharsetUtils(); int unirc = ::UniUconvToUcs(UnicodeConverter, (void**)&inputStr, &inputLen, &result, &resultLeft, &cSubs); NS_ASSERTION(unirc != UCONV_E2BIG, "Path too big"); if (unirc != ULS_SUCCESS) { output.Truncate(); return NS_ERROR_FAILURE; } // Need to update string length to reflect how many bytes were actually // written. output.Truncate(resultLen - resultLeft); return NS_OK; } NS_COM nsresult NS_CopyUnicodeToNative(const nsAString &input, nsACString &output) { size_t inputLen = input.Length(); nsAString::const_iterator iter; input.BeginReading(iter); UniChar* inputStr = (UniChar*) NS_CONST_CAST(PRUnichar*, iter.get()); // maximum length of unicode string of length x converted to native // codepage is x*2 size_t resultLen = inputLen * 2; output.SetLength(resultLen); nsACString::iterator out_iter; output.BeginWriting(out_iter); char *result = out_iter.get(); size_t cSubs = 0; size_t resultLeft = resultLen; if (!UnicodeConverter) NS_StartupNativeCharsetUtils(); int unirc = ::UniUconvFromUcs(UnicodeConverter, &inputStr, &inputLen, (void**)&result, &resultLeft, &cSubs); NS_ASSERTION(unirc != UCONV_E2BIG, "Path too big"); if (unirc != ULS_SUCCESS) { output.Truncate(); return NS_ERROR_FAILURE; } // Need to update string length to reflect how many bytes were actually // written. output.Truncate(resultLen - resultLeft); return NS_OK; } void NS_StartupNativeCharsetUtils() { ULONG ulLength; ULONG ulCodePage; DosQueryCp(sizeof(ULONG), &ulCodePage, &ulLength); UniChar codepage[20]; int unirc = ::UniMapCpToUcsCp(ulCodePage, codepage, 20); if (unirc == ULS_SUCCESS) { unirc = ::UniCreateUconvObject(codepage, &UnicodeConverter); if (unirc == ULS_SUCCESS) { uconv_attribute_t attr; ::UniQueryUconvObject(UnicodeConverter, &attr, sizeof(uconv_attribute_t), NULL, NULL, NULL); attr.options = UCONV_OPTION_SUBSTITUTE_BOTH; attr.subchar_len=1; attr.subchar[0]='_'; ::UniSetUconvObject(UnicodeConverter, &attr); } } } void NS_ShutdownNativeCharsetUtils() { ::UniFreeUconvObject(UnicodeConverter); } //----------------------------------------------------------------------------- // XP_MAC //----------------------------------------------------------------------------- #elif defined(XP_MAC) #include #include #include #include #include "nsAString.h" class nsFSStringConversionMac { public: static nsresult UCSToFS(const nsAString& aIn, nsACString& aOut); static nsresult FSToUCS(const nsACString& ain, nsAString& aOut); static void CleanUp(); private: static TextEncoding GetSystemEncoding(); static nsresult PrepareEncoder(); static nsresult PrepareDecoder(); static UnicodeToTextInfo sEncoderInfo; static TextToUnicodeInfo sDecoderInfo; }; UnicodeToTextInfo nsFSStringConversionMac::sEncoderInfo = nsnull; TextToUnicodeInfo nsFSStringConversionMac::sDecoderInfo = nsnull; nsresult nsFSStringConversionMac::UCSToFS(const nsAString& aIn, nsACString& aOut) { nsresult rv = PrepareEncoder(); if (NS_FAILED(rv)) return rv; OSStatus err = noErr; char stackBuffer[512]; aOut.Truncate(); // for each chunk of |aIn|... nsReadingIterator iter; aIn.BeginReading(iter); PRUint32 fragmentLength = PRUint32(iter.size_forward()); UInt32 bytesLeft = fragmentLength * sizeof(UniChar); do { UInt32 bytesRead = 0, bytesWritten = 0; err = ::ConvertFromUnicodeToText(sEncoderInfo, bytesLeft, (const UniChar*)iter.get(), kUnicodeUseFallbacksMask | kUnicodeLooseMappingsMask, 0, nsnull, nsnull, nsnull, sizeof(stackBuffer), &bytesRead, &bytesWritten, stackBuffer); if (err == kTECUsedFallbacksStatus) err = noErr; else if (err == kTECOutputBufferFullStatus) { bytesLeft -= bytesRead; iter.advance(bytesRead / sizeof(UniChar)); } aOut.Append(stackBuffer, bytesWritten); } while (err == kTECOutputBufferFullStatus); return (err == noErr) ? NS_OK : NS_ERROR_FAILURE; } nsresult nsFSStringConversionMac::FSToUCS(const nsACString& aIn, nsAString& aOut) { nsresult rv = PrepareDecoder(); if (NS_FAILED(rv)) return rv; OSStatus err = noErr; UniChar stackBuffer[512]; aOut.Truncate(0); // for each chunk of |aIn|... nsReadingIterator iter; aIn.BeginReading(iter); PRUint32 fragmentLength = PRUint32(iter.size_forward()); UInt32 bytesLeft = fragmentLength; do { UInt32 bytesRead = 0, bytesWritten = 0; err = ::ConvertFromTextToUnicode(sDecoderInfo, bytesLeft, iter.get(), kUnicodeUseFallbacksMask | kUnicodeLooseMappingsMask, 0, nsnull, nsnull, nsnull, sizeof(stackBuffer), &bytesRead, &bytesWritten, stackBuffer); if (err == kTECUsedFallbacksStatus) err = noErr; else if (err == kTECOutputBufferFullStatus) { bytesLeft -= bytesRead; iter.advance(bytesRead); } aOut.Append((PRUnichar *)stackBuffer, bytesWritten / sizeof(PRUnichar)); } while (err == kTECOutputBufferFullStatus); return (err == noErr) ? NS_OK : NS_ERROR_FAILURE; } void nsFSStringConversionMac::CleanUp() { if (sDecoderInfo) { ::DisposeTextToUnicodeInfo(&sDecoderInfo); sDecoderInfo = nsnull; } if (sEncoderInfo) { ::DisposeUnicodeToTextInfo(&sEncoderInfo); sEncoderInfo = nsnull; } } TextEncoding nsFSStringConversionMac::GetSystemEncoding() { OSStatus err; TextEncoding theEncoding; err = ::UpgradeScriptInfoToTextEncoding(smSystemScript, kTextLanguageDontCare, kTextRegionDontCare, NULL, &theEncoding); if (err != noErr) theEncoding = kTextEncodingMacRoman; return theEncoding; } nsresult nsFSStringConversionMac::PrepareEncoder() { nsresult rv = NS_OK; if (!sEncoderInfo) { OSStatus err; err = ::CreateUnicodeToTextInfoByEncoding(GetSystemEncoding(), &sEncoderInfo); if (err) rv = NS_ERROR_FAILURE; } return rv; } nsresult nsFSStringConversionMac::PrepareDecoder() { nsresult rv = NS_OK; if (!sDecoderInfo) { OSStatus err; err = ::CreateTextToUnicodeInfoByEncoding(GetSystemEncoding(), &sDecoderInfo); if (err) rv = NS_ERROR_FAILURE; } return rv; } NS_COM nsresult NS_CopyNativeToUnicode(const nsACString &input, nsAString &output) { return nsFSStringConversionMac::FSToUCS(input, output); } NS_COM nsresult NS_CopyUnicodeToNative(const nsAString &input, nsACString &output) { return nsFSStringConversionMac::UCSToFS(input, output); } void NS_StartupNativeCharsetUtils() { } void NS_ShutdownNativeCharsetUtils() { nsFSStringConversionMac::CleanUp(); } //----------------------------------------------------------------------------- // default : truncate/zeropad //----------------------------------------------------------------------------- #else #include "nsReadableUtils.h" NS_COM nsresult NS_CopyNativeToUnicode(const nsACString &input, nsAString &output) { CopyASCIItoUCS2(input, output); return NS_OK; } NS_COM nsresult NS_CopyUnicodeToNative(const nsAString &input, nsACString &output) { CopyUCS2toASCII(input, output); return NS_OK; } void NS_StartupNativeCharsetUtils() { } void NS_ShutdownNativeCharsetUtils() { } #endif