pjs/content/smil/test/test_smilTextZoom.xhtml

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<html xmlns="http://www.w3.org/1999/xhtml">
<head>
<title>Test for SMIL Animation Behavior with textZoom</title>
<script type="text/javascript" src="/tests/SimpleTest/SimpleTest.js"></script>
<script type="text/javascript" src="smilTestUtils.js"></script>
<link rel="stylesheet" type="text/css" href="/tests/SimpleTest/test.css" />
</head>
<body>
<p id="display"></p>
<div id="content" style="display: none">
<svg xmlns="http://www.w3.org/2000/svg" width="300px" height="200px"
onload="this.pauseAnimations()">
<text y="100px" x="0px" style="font-size: 5px">
abc
<animate attributeName="font-size" attributeType="CSS" fill="freeze"
from="20px" to="40px" begin="1s" dur="1s"/>
</text>
<rect y="100px" x="50px" style="stroke-width: 5px">
<animate attributeName="stroke-width" attributeType="CSS" fill="freeze"
from="20px" to="40px" begin="1s" dur="1s"/>
</rect>
</svg>
</div>
<pre id="test">
<script class="testbody" type="text/javascript">
<![CDATA[
SimpleTest.waitForExplicitFinish();
// Helper function
function verifyStyle(aNode, aPropertyName, aExpectedVal)
{
var computedVal = SMILUtil.getComputedStyleSimple(aNode, aPropertyName);
is(computedVal, aExpectedVal, "computed value of " + aPropertyName);
}
function main()
{
if (!SMILUtil.isSMILEnabled()) {
ok(false, "SMIL dosn't seem to be enabled");
SimpleTest.finish();
return;
}
// Start out pause
var svg = SMILUtil.getSVGRoot();
ok(svg.animationsPaused(), "should be paused by <svg> load handler");
is(svg.getCurrentTime(), 0, "should be paused at 0 in <svg> load handler");
// Get handle on nsIMarkupDocumentViewer
netscape.security.PrivilegeManager.enablePrivilege('UniversalXPConnect');
const CI = Components.interfaces;
var docshell = window.QueryInterface(CI.nsIInterfaceRequestor).getInterface(CI.nsIWebNavigation).QueryInterface(CI.nsIDocShell);
var mudv = docshell.contentViewer.QueryInterface(CI.nsIMarkupDocumentViewer);
// Set text zoom to 2x
var origTextZoom = mudv.textZoom;
mudv.textZoom = 2;
try {
// Verify computed style values at various points during animation.
// * Correct behavior is for the computed values of 'font-size' to be
// exactly twice as large as their corresponding specified values.
// (Mozilla's SVG code divides out the textZoom factor from these computed
// values when rendering, to obtain the correct font-size.)
// * I also include tests for an identical animation of the "stroke-width"
// property, which should _not_ be affected by textZoom.
var text = document.getElementsByTagName("text")[0];
var rect = document.getElementsByTagName("rect")[0];
verifyStyle(text, "font-size", "10px");
verifyStyle(rect, "stroke-width", "5px");
svg.setCurrentTime(1);
verifyStyle(text, "font-size", "40px");
verifyStyle(rect, "stroke-width", "20px");
svg.setCurrentTime(1.5);
verifyStyle(text, "font-size", "60px");
verifyStyle(rect, "stroke-width", "30px");
svg.setCurrentTime(2);
verifyStyle(text, "font-size", "80px");
verifyStyle(rect, "stroke-width", "40px");
svg.setCurrentTime(3);
verifyStyle(text, "font-size", "80px");
verifyStyle(rect, "stroke-width", "40px");
} catch (e) {
// If anything goes wrong, make sure we restore textZoom before bubbling
// the exception upwards, so that we don't mess up subsequent tests.
mudv.textZoom = origTextZoom;
throw e;
}
// We're done! Restore original text-zoom before finishing
mudv.textZoom = origTextZoom;
SimpleTest.finish();
}
window.addEventListener("load", main, false);
]]>
</script>
</pre>
</body>
</html>