pjs/gfx/cairo/quartz-state.patch

1191 строка
42 KiB
Diff

diff --git a/gfx/cairo/cairo/src/cairo-quartz-private.h b/gfx/cairo/cairo/src/cairo-quartz-private.h
--- a/gfx/cairo/cairo/src/cairo-quartz-private.h
+++ b/gfx/cairo/cairo/src/cairo-quartz-private.h
@@ -50,30 +50,16 @@ typedef struct cairo_quartz_surface {
CGContextRef cgContext;
CGAffineTransform cgContextBaseCTM;
void *imageData;
cairo_surface_t *imageSurfaceEquiv;
cairo_surface_clipper_t clipper;
cairo_rectangle_int_t extents;
-
- /* These are stored while drawing operations are in place, set up
- * by quartz_setup_source() and quartz_finish_source()
- */
- CGAffineTransform sourceTransform;
-
- CGImageRef sourceImage;
- cairo_surface_t *sourceImageSurface;
- CGRect sourceImageRect;
-
- CGShadingRef sourceShading;
- CGPatternRef sourcePattern;
-
- CGInterpolationQuality oldInterpolationQuality;
} cairo_quartz_surface_t;
typedef struct cairo_quartz_image_surface {
cairo_surface_t base;
cairo_rectangle_int_t extents;
CGImageRef image;
diff --git a/gfx/cairo/cairo/src/cairo-quartz-surface.c b/gfx/cairo/cairo/src/cairo-quartz-surface.c
--- a/gfx/cairo/cairo/src/cairo-quartz-surface.c
+++ b/gfx/cairo/cairo/src/cairo-quartz-surface.c
@@ -1333,36 +1333,59 @@ _cairo_quartz_cairo_repeating_surface_pa
return CAIRO_STATUS_SUCCESS;
}
typedef enum {
DO_SOLID,
DO_SHADING,
DO_PATTERN,
DO_IMAGE,
+ DO_TILED_IMAGE,
DO_UNSUPPORTED,
- DO_NOTHING,
- DO_TILED_IMAGE
+ DO_NOTHING
} cairo_quartz_action_t;
-static cairo_quartz_action_t
+/* State used during a drawing operation. */
+typedef struct {
+ CGContextRef context;
+ cairo_quartz_action_t action;
+
+ // Used with DO_SHADING, DO_IMAGE and DO_TILED_IMAGE
+ CGAffineTransform transform;
+
+ // Used with DO_IMAGE and DO_TILED_IMAGE
+ CGImageRef image;
+ cairo_surface_t *imageSurface;
+ CGRect imageRect;
+
+ // Used with DO_SHADING
+ CGShadingRef shading;
+
+ // Used with DO_PATTERN
+ CGPatternRef pattern;
+} cairo_quartz_drawing_state_t;
+
+static void
_cairo_quartz_setup_fallback_source (cairo_quartz_surface_t *surface,
- const cairo_pattern_t *source)
+ const cairo_pattern_t *source,
+ cairo_quartz_drawing_state_t *state)
{
- CGRect clipBox = CGContextGetClipBoundingBox (surface->cgContext);
+ CGRect clipBox = CGContextGetClipBoundingBox (state->context);
double x0, y0, w, h;
cairo_surface_t *fallback;
CGImageRef img;
cairo_status_t status;
if (clipBox.size.width == 0.0f ||
- clipBox.size.height == 0.0f)
- return DO_NOTHING;
+ clipBox.size.height == 0.0f) {
+ state->action = DO_NOTHING;
+ return;
+ }
x0 = floor(clipBox.origin.x);
y0 = floor(clipBox.origin.y);
w = ceil(clipBox.origin.x + clipBox.size.width) - x0;
h = ceil(clipBox.origin.y + clipBox.size.height) - y0;
/* Create a temporary the size of the clip surface, and position
* it so that the device origin coincides with the original surface */
@@ -1396,73 +1419,79 @@ _cairo_quartz_setup_fallback_source (cai
&fallback->device_transform_inverse);
status = _cairo_surface_paint (fallback,
CAIRO_OPERATOR_SOURCE,
&pattern.base, NULL);
}
#endif
status = _cairo_surface_to_cgimage (&surface->base, fallback, &img);
- if (status)
- return DO_UNSUPPORTED;
- if (img == NULL)
- return DO_NOTHING;
-
- surface->sourceImageRect = CGRectMake (0.0, 0.0, w, h);
- surface->sourceImage = img;
- surface->sourceImageSurface = fallback;
- surface->sourceTransform = CGAffineTransformMakeTranslation (x0, y0);
-
- return DO_IMAGE;
+ if (status) {
+ state->action = DO_UNSUPPORTED;
+ return;
+ }
+ if (img == NULL) {
+ state->action = DO_NOTHING;
+ return;
+ }
+
+ state->imageRect = CGRectMake (0.0, 0.0, w, h);
+ state->image = img;
+ state->imageSurface = fallback;
+ state->transform = CGAffineTransformMakeTranslation (x0, y0);
+ state->action = DO_IMAGE;
}
/*
Quartz does not support repeating radients. We handle repeating gradients
by manually extending the gradient and repeating color stops. We need to
minimize the number of repetitions since Quartz seems to sample our color
function across the entire range, even if part of that range is not needed
for the visible area of the gradient, and it samples with some fixed resolution,
so if the gradient range is too large it samples with very low resolution and
the gradient is very coarse. CreateRepeatingLinearGradientFunction and
CreateRepeatingRadialGradientFunction compute the number of repetitions needed
based on the extents of the object (the clip region cannot be used here since
we don't want the rasterization of the entire gradient to depend on the
clip region).
*/
-static cairo_quartz_action_t
+static void
_cairo_quartz_setup_linear_source (cairo_quartz_surface_t *surface,
const cairo_linear_pattern_t *lpat,
- cairo_rectangle_int_t *extents)
+ cairo_rectangle_int_t *extents,
+ cairo_quartz_drawing_state_t *state)
{
const cairo_pattern_t *abspat = &lpat->base.base;
cairo_matrix_t mat;
CGPoint start, end;
CGFunctionRef gradFunc;
CGColorSpaceRef rgb;
bool extend = abspat->extend == CAIRO_EXTEND_PAD;
if (lpat->base.n_stops == 0) {
- CGContextSetRGBStrokeColor (surface->cgContext, 0., 0., 0., 0.);
- CGContextSetRGBFillColor (surface->cgContext, 0., 0., 0., 0.);
- return DO_SOLID;
+ CGContextSetRGBStrokeColor (state->context, 0., 0., 0., 0.);
+ CGContextSetRGBFillColor (state->context, 0., 0., 0., 0.);
+ state->action = DO_SOLID;
+ return;
}
if (lpat->p1.x == lpat->p2.x &&
lpat->p1.y == lpat->p2.y) {
/* Quartz handles cases where the vector has no length very
* differently from pixman.
* Whatever the correct behaviour is, let's at least have only pixman's
* implementation to worry about.
*/
- return _cairo_quartz_setup_fallback_source (surface, abspat);
+ _cairo_quartz_setup_fallback_source (surface, abspat, state);
+ return;
}
mat = abspat->matrix;
cairo_matrix_invert (&mat);
- _cairo_quartz_cairo_matrix_to_quartz (&mat, &surface->sourceTransform);
+ _cairo_quartz_cairo_matrix_to_quartz (&mat, &state->transform);
rgb = CGColorSpaceCreateDeviceRGB();
start = CGPointMake (_cairo_fixed_to_double (lpat->p1.x),
_cairo_fixed_to_double (lpat->p1.y));
end = CGPointMake (_cairo_fixed_to_double (lpat->p2.x),
_cairo_fixed_to_double (lpat->p2.y));
@@ -1472,31 +1501,32 @@ _cairo_quartz_setup_linear_source (cairo
gradFunc = CreateGradientFunction (&lpat->base);
} else {
gradFunc = CreateRepeatingLinearGradientFunction (surface,
&lpat->base,
&start, &end,
extents);
}
- surface->sourceShading = CGShadingCreateAxial (rgb,
- start, end,
- gradFunc,
- extend, extend);
+ state->shading = CGShadingCreateAxial (rgb,
+ start, end,
+ gradFunc,
+ extend, extend);
CGColorSpaceRelease(rgb);
CGFunctionRelease(gradFunc);
- return DO_SHADING;
+ state->action = DO_SHADING;
}
-static cairo_quartz_action_t
+static void
_cairo_quartz_setup_radial_source (cairo_quartz_surface_t *surface,
const cairo_radial_pattern_t *rpat,
- cairo_rectangle_int_t *extents)
+ cairo_rectangle_int_t *extents,
+ cairo_quartz_drawing_state_t *state)
{
const cairo_pattern_t *abspat = &rpat->base.base;
cairo_matrix_t mat;
CGPoint start, end;
CGFunctionRef gradFunc;
CGColorSpaceRef rgb;
bool extend = abspat->extend == CAIRO_EXTEND_PAD;
double c1x = _cairo_fixed_to_double (rpat->c1.x);
@@ -1505,35 +1535,37 @@ _cairo_quartz_setup_radial_source (cairo
double c2y = _cairo_fixed_to_double (rpat->c2.y);
double r1 = _cairo_fixed_to_double (rpat->r1);
double r2 = _cairo_fixed_to_double (rpat->r2);
double dx = c1x - c2x;
double dy = c1y - c2y;
double centerDistance = sqrt (dx*dx + dy*dy);
if (rpat->base.n_stops == 0) {
- CGContextSetRGBStrokeColor (surface->cgContext, 0., 0., 0., 0.);
- CGContextSetRGBFillColor (surface->cgContext, 0., 0., 0., 0.);
- return DO_SOLID;
+ CGContextSetRGBStrokeColor (state->context, 0., 0., 0., 0.);
+ CGContextSetRGBFillColor (state->context, 0., 0., 0., 0.);
+ state->action = DO_SOLID;
+ return;
}
if (r2 <= centerDistance + r1 + 1e-6 && /* circle 2 doesn't contain circle 1 */
r1 <= centerDistance + r2 + 1e-6) { /* circle 1 doesn't contain circle 2 */
/* Quartz handles cases where neither circle contains the other very
* differently from pixman.
* Whatever the correct behaviour is, let's at least have only pixman's
* implementation to worry about.
* Note that this also catches the cases where r1 == r2.
*/
- return _cairo_quartz_setup_fallback_source (surface, abspat);
+ _cairo_quartz_setup_fallback_source (surface, abspat, state);
+ return;
}
mat = abspat->matrix;
cairo_matrix_invert (&mat);
- _cairo_quartz_cairo_matrix_to_quartz (&mat, &surface->sourceTransform);
+ _cairo_quartz_cairo_matrix_to_quartz (&mat, &state->transform);
rgb = CGColorSpaceCreateDeviceRGB();
start = CGPointMake (c1x, c1y);
end = CGPointMake (c2x, c2y);
if (abspat->extend == CAIRO_EXTEND_NONE ||
abspat->extend == CAIRO_EXTEND_PAD)
@@ -1542,111 +1574,146 @@ _cairo_quartz_setup_radial_source (cairo
} else {
gradFunc = CreateRepeatingRadialGradientFunction (surface,
&rpat->base,
&start, &r1,
&end, &r2,
extents);
}
- surface->sourceShading = CGShadingCreateRadial (rgb,
- start,
- r1,
- end,
- r2,
- gradFunc,
- extend, extend);
+ state->shading = CGShadingCreateRadial (rgb,
+ start,
+ r1,
+ end,
+ r2,
+ gradFunc,
+ extend, extend);
CGColorSpaceRelease(rgb);
CGFunctionRelease(gradFunc);
- return DO_SHADING;
+ state->action = DO_SHADING;
}
-static cairo_quartz_action_t
-_cairo_quartz_setup_source (cairo_quartz_surface_t *surface,
- const cairo_pattern_t *source,
- cairo_rectangle_int_t *extents)
+/**
+ * Sets up internal state to be used to draw the source mask, stored in
+ * cairo_quartz_state_t. Guarantees to call CGContextSaveGState on
+ * surface->cgContext.
+ */
+static cairo_quartz_drawing_state_t
+_cairo_quartz_setup_state (cairo_quartz_surface_t *surface,
+ const cairo_pattern_t *source,
+ cairo_operator_t op,
+ cairo_rectangle_int_t *extents)
{
- assert (!(surface->sourceImage || surface->sourceShading || surface->sourcePattern));
-
- surface->oldInterpolationQuality = CGContextGetInterpolationQuality (surface->cgContext);
- CGContextSetInterpolationQuality (surface->cgContext, _cairo_quartz_filter_to_quartz (source->filter));
+ CGContextRef context = surface->cgContext;
+ cairo_quartz_drawing_state_t state;
+ cairo_status_t status;
+
+ state.context = context;
+ state.image = NULL;
+ state.imageSurface = NULL;
+ state.shading = NULL;
+ state.pattern = NULL;
+
+ // Save before we change the pattern, colorspace, etc. so that
+ // we can restore and make sure that quartz releases our
+ // pattern (which may be stack allocated)
+ CGContextSaveGState(context);
+
+ CGContextSetInterpolationQuality (context, _cairo_quartz_filter_to_quartz (source->filter));
+
+ status = _cairo_quartz_surface_set_cairo_operator (surface, op);
+ if (status == CAIRO_INT_STATUS_NOTHING_TO_DO) {
+ state.action = DO_NOTHING;
+ return state;
+ }
+ if (status) {
+ state.action = DO_UNSUPPORTED;
+ return state;
+ }
if (source->type == CAIRO_PATTERN_TYPE_SOLID) {
cairo_solid_pattern_t *solid = (cairo_solid_pattern_t *) source;
- CGContextSetRGBStrokeColor (surface->cgContext,
+ CGContextSetRGBStrokeColor (context,
solid->color.red,
solid->color.green,
solid->color.blue,
solid->color.alpha);
- CGContextSetRGBFillColor (surface->cgContext,
+ CGContextSetRGBFillColor (context,
solid->color.red,
solid->color.green,
solid->color.blue,
solid->color.alpha);
- return DO_SOLID;
+ state.action = DO_SOLID;
+ return state;
}
if (source->type == CAIRO_PATTERN_TYPE_LINEAR) {
const cairo_linear_pattern_t *lpat = (const cairo_linear_pattern_t *)source;
- return _cairo_quartz_setup_linear_source (surface, lpat, extents);
+ _cairo_quartz_setup_linear_source (surface, lpat, extents, &state);
+ return state;
}
if (source->type == CAIRO_PATTERN_TYPE_RADIAL) {
const cairo_radial_pattern_t *rpat = (const cairo_radial_pattern_t *)source;
- return _cairo_quartz_setup_radial_source (surface, rpat, extents);
+ _cairo_quartz_setup_radial_source (surface, rpat, extents, &state);
+ return state;
}
if (source->type == CAIRO_PATTERN_TYPE_SURFACE &&
(source->extend == CAIRO_EXTEND_NONE || (CGContextDrawTiledImagePtr && source->extend == CAIRO_EXTEND_REPEAT)))
{
const cairo_surface_pattern_t *spat = (const cairo_surface_pattern_t *) source;
cairo_surface_t *pat_surf = spat->surface;
CGImageRef img;
cairo_matrix_t m = spat->base.matrix;
cairo_rectangle_int_t extents;
- cairo_status_t status;
CGAffineTransform xform;
CGRect srcRect;
cairo_fixed_t fw, fh;
cairo_bool_t is_bounded;
status = _cairo_surface_to_cgimage ((cairo_surface_t *) surface, pat_surf, &img);
- if (status)
- return DO_UNSUPPORTED;
- if (img == NULL)
- return DO_NOTHING;
+ if (status) {
+ state.action = DO_UNSUPPORTED;
+ return state;
+ }
+ if (img == NULL) {
+ state.action = DO_NOTHING;
+ return state;
+ }
CGContextSetRGBFillColor (surface->cgContext, 0, 0, 0, 1);
- surface->sourceImage = img;
+ state.image = img;
cairo_matrix_invert(&m);
- _cairo_quartz_cairo_matrix_to_quartz (&m, &surface->sourceTransform);
+ _cairo_quartz_cairo_matrix_to_quartz (&m, &state.transform);
is_bounded = _cairo_surface_get_extents (pat_surf, &extents);
assert (is_bounded);
if (source->extend == CAIRO_EXTEND_NONE) {
- surface->sourceImageRect = CGRectMake (0, 0, extents.width, extents.height);
- return DO_IMAGE;
+ state.imageRect = CGRectMake (0, 0, extents.width, extents.height);
+ state.action = DO_IMAGE;
+ return state;
}
/* Quartz seems to tile images at pixel-aligned regions only -- this
* leads to seams if the image doesn't end up scaling to fill the
* space exactly. The CGPattern tiling approach doesn't have this
* problem. Check if we're going to fill up the space (within some
* epsilon), and if not, fall back to the CGPattern type.
*/
- xform = CGAffineTransformConcat (CGContextGetCTM (surface->cgContext),
- surface->sourceTransform);
+ xform = CGAffineTransformConcat (CGContextGetCTM (context),
+ state.transform);
srcRect = CGRectMake (0, 0, extents.width, extents.height);
srcRect = CGRectApplyAffineTransform (srcRect, xform);
fw = _cairo_fixed_from_double (srcRect.size.width);
fh = _cairo_fixed_from_double (srcRect.size.height);
if ((fw & CAIRO_FIXED_FRAC_MASK) <= CAIRO_FIXED_EPSILON &&
@@ -1657,111 +1724,109 @@ _cairo_quartz_setup_source (cairo_quartz
srcRect.size.width = round(srcRect.size.width);
srcRect.size.height = round(srcRect.size.height);
xform = CGAffineTransformInvert (xform);
srcRect = CGRectApplyAffineTransform (srcRect, xform);
- surface->sourceImageRect = srcRect;
-
- return DO_TILED_IMAGE;
+ state.imageRect = srcRect;
+ state.action = DO_TILED_IMAGE;
+ return state;
}
/* Fall through to generic SURFACE case */
}
if (source->type == CAIRO_PATTERN_TYPE_SURFACE) {
CGFloat patternAlpha = 1.0f;
CGColorSpaceRef patternSpace;
CGPatternRef pattern;
cairo_int_status_t status;
status = _cairo_quartz_cairo_repeating_surface_pattern_to_quartz (surface, source, &pattern);
- if (status == CAIRO_INT_STATUS_NOTHING_TO_DO)
- return DO_NOTHING;
- if (status)
- return DO_UNSUPPORTED;
-
- // Save before we change the pattern, colorspace, etc. so that
- // we can restore and make sure that quartz releases our
- // pattern (which may be stack allocated)
- CGContextSaveGState(surface->cgContext);
-
- patternSpace = CGColorSpaceCreatePattern(NULL);
- CGContextSetFillColorSpace (surface->cgContext, patternSpace);
- CGContextSetFillPattern (surface->cgContext, pattern, &patternAlpha);
- CGContextSetStrokeColorSpace (surface->cgContext, patternSpace);
- CGContextSetStrokePattern (surface->cgContext, pattern, &patternAlpha);
+ if (status == CAIRO_INT_STATUS_NOTHING_TO_DO) {
+ state.action = DO_NOTHING;
+ return state;
+ }
+ if (status) {
+ state.action = DO_UNSUPPORTED;
+ return state;
+ }
+
+ patternSpace = CGColorSpaceCreatePattern (NULL);
+ CGContextSetFillColorSpace (context, patternSpace);
+ CGContextSetFillPattern (context, pattern, &patternAlpha);
+ CGContextSetStrokeColorSpace (context, patternSpace);
+ CGContextSetStrokePattern (context, pattern, &patternAlpha);
CGColorSpaceRelease (patternSpace);
/* Quartz likes to munge the pattern phase (as yet unexplained
* why); force it to 0,0 as we've already baked in the correct
* pattern translation into the pattern matrix
*/
- CGContextSetPatternPhase (surface->cgContext, CGSizeMake(0,0));
-
- surface->sourcePattern = pattern;
-
- return DO_PATTERN;
+ CGContextSetPatternPhase (context, CGSizeMake(0,0));
+
+ state.pattern = pattern;
+ state.action = DO_PATTERN;
+ return state;
}
- return DO_UNSUPPORTED;
+ state.action = DO_UNSUPPORTED;
+ return state;
}
+/**
+ * 1) Tears down internal state used to draw the source
+ * 2) Does CGContextRestoreGState(state->context)
+ */
static void
-_cairo_quartz_teardown_source (cairo_quartz_surface_t *surface,
- const cairo_pattern_t *source)
+_cairo_quartz_teardown_state (cairo_quartz_drawing_state_t *state)
{
- CGContextSetInterpolationQuality (surface->cgContext, surface->oldInterpolationQuality);
-
- if (surface->sourceImage) {
- CGImageRelease(surface->sourceImage);
- surface->sourceImage = NULL;
-
- cairo_surface_destroy(surface->sourceImageSurface);
- surface->sourceImageSurface = NULL;
+ if (state->image) {
+ CGImageRelease(state->image);
}
- if (surface->sourceShading) {
- CGShadingRelease(surface->sourceShading);
- surface->sourceShading = NULL;
+ if (state->imageSurface) {
+ cairo_surface_destroy(state->imageSurface);
}
- if (surface->sourcePattern) {
- CGPatternRelease(surface->sourcePattern);
- // To tear down the pattern and colorspace
- CGContextRestoreGState(surface->cgContext);
-
- surface->sourcePattern = NULL;
+ if (state->shading) {
+ CGShadingRelease(state->shading);
}
+
+ if (state->pattern) {
+ CGPatternRelease(state->pattern);
+ }
+
+ CGContextRestoreGState(state->context);
}
static void
-_cairo_quartz_draw_image (cairo_quartz_surface_t *surface, cairo_operator_t op, cairo_quartz_action_t action)
+_cairo_quartz_draw_image (cairo_quartz_drawing_state_t *state, cairo_operator_t op)
{
- assert (surface && surface->sourceImage && (action == DO_IMAGE || action == DO_TILED_IMAGE));
-
- CGContextConcatCTM (surface->cgContext, surface->sourceTransform);
- CGContextTranslateCTM (surface->cgContext, 0, surface->sourceImageRect.size.height);
- CGContextScaleCTM (surface->cgContext, 1, -1);
-
- if (action == DO_IMAGE) {
- CGContextDrawImage (surface->cgContext, surface->sourceImageRect, surface->sourceImage);
- if (!_cairo_operator_bounded_by_source(op)) {
- CGContextBeginPath (surface->cgContext);
- CGContextAddRect (surface->cgContext, surface->sourceImageRect);
- CGContextAddRect (surface->cgContext, CGContextGetClipBoundingBox (surface->cgContext));
- CGContextSetRGBFillColor (surface->cgContext, 0, 0, 0, 0);
- CGContextEOFillPath (surface->cgContext);
+ assert (state && state->image && (state->action == DO_IMAGE || state->action == DO_TILED_IMAGE));
+
+ CGContextConcatCTM (state->context, state->transform);
+ CGContextTranslateCTM (state->context, 0, state->imageRect.size.height);
+ CGContextScaleCTM (state->context, 1, -1);
+
+ if (state->action == DO_IMAGE) {
+ CGContextDrawImage (state->context, state->imageRect, state->image);
+ if (!_cairo_operator_bounded_by_source (op)) {
+ CGContextBeginPath (state->context);
+ CGContextAddRect (state->context, state->imageRect);
+ CGContextAddRect (state->context, CGContextGetClipBoundingBox (state->context));
+ CGContextSetRGBFillColor (state->context, 0, 0, 0, 0);
+ CGContextEOFillPath (state->context);
}
} else
- CGContextDrawTiledImagePtr (surface->cgContext, surface->sourceImageRect, surface->sourceImage);
+ CGContextDrawTiledImagePtr (state->context, state->imageRect, state->image);
}
/*
* get source/dest image implementation
*/
/* Read the image from the surface's front buffer */
@@ -2098,52 +2163,44 @@ _cairo_quartz_surface_get_extents (void
static cairo_int_status_t
_cairo_quartz_surface_paint (void *abstract_surface,
cairo_operator_t op,
const cairo_pattern_t *source,
cairo_clip_t *clip)
{
cairo_quartz_surface_t *surface = (cairo_quartz_surface_t *) abstract_surface;
cairo_int_status_t rv = CAIRO_STATUS_SUCCESS;
- cairo_quartz_action_t action;
+ cairo_quartz_drawing_state_t state;
ND((stderr, "%p _cairo_quartz_surface_paint op %d source->type %d\n", surface, op, source->type));
if (IS_EMPTY(surface))
return CAIRO_STATUS_SUCCESS;
rv = _cairo_surface_clipper_set_clip (&surface->clipper, clip);
if (unlikely (rv))
return rv;
- rv = _cairo_quartz_surface_set_cairo_operator (surface, op);
- if (unlikely (rv))
- return rv == CAIRO_INT_STATUS_NOTHING_TO_DO ? CAIRO_STATUS_SUCCESS : rv;
-
- action = _cairo_quartz_setup_source (surface, source, NULL);
-
- if (action == DO_SOLID || action == DO_PATTERN) {
- CGContextFillRect (surface->cgContext, CGRectMake(surface->extents.x,
- surface->extents.y,
- surface->extents.width,
- surface->extents.height));
- } else if (action == DO_SHADING) {
- CGContextSaveGState (surface->cgContext);
- CGContextConcatCTM (surface->cgContext, surface->sourceTransform);
- CGContextDrawShading (surface->cgContext, surface->sourceShading);
- CGContextRestoreGState (surface->cgContext);
- } else if (action == DO_IMAGE || action == DO_TILED_IMAGE) {
- CGContextSaveGState (surface->cgContext);
- _cairo_quartz_draw_image (surface, op, action);
- CGContextRestoreGState (surface->cgContext);
- } else if (action != DO_NOTHING) {
+ state = _cairo_quartz_setup_state (surface, source, op, NULL);
+
+ if (state.action == DO_SOLID || state.action == DO_PATTERN) {
+ CGContextFillRect (state.context, CGRectMake(surface->extents.x,
+ surface->extents.y,
+ surface->extents.width,
+ surface->extents.height));
+ } else if (state.action == DO_SHADING) {
+ CGContextConcatCTM (state.context, state.transform);
+ CGContextDrawShading (state.context, state.shading);
+ } else if (state.action == DO_IMAGE || state.action == DO_TILED_IMAGE) {
+ _cairo_quartz_draw_image (&state, op);
+ } else if (state.action != DO_NOTHING) {
rv = CAIRO_INT_STATUS_UNSUPPORTED;
}
- _cairo_quartz_teardown_source (surface, source);
+ _cairo_quartz_teardown_state (&state);
ND((stderr, "-- paint\n"));
return rv;
}
static cairo_bool_t
_cairo_quartz_source_needs_extents (const cairo_pattern_t *source)
{
@@ -2170,91 +2227,83 @@ _cairo_quartz_surface_fill (void *abstra
cairo_path_fixed_t *path,
cairo_fill_rule_t fill_rule,
double tolerance,
cairo_antialias_t antialias,
cairo_clip_t *clip)
{
cairo_quartz_surface_t *surface = (cairo_quartz_surface_t *) abstract_surface;
cairo_int_status_t rv = CAIRO_STATUS_SUCCESS;
- cairo_quartz_action_t action;
+ cairo_quartz_drawing_state_t state;
quartz_stroke_t stroke;
CGPathRef path_for_unbounded = NULL;
ND((stderr, "%p _cairo_quartz_surface_fill op %d source->type %d\n", surface, op, source->type));
if (IS_EMPTY(surface))
return CAIRO_STATUS_SUCCESS;
rv = _cairo_surface_clipper_set_clip (&surface->clipper, clip);
if (unlikely (rv))
return rv;
- rv = _cairo_quartz_surface_set_cairo_operator (surface, op);
- if (unlikely (rv))
- return rv == CAIRO_INT_STATUS_NOTHING_TO_DO ? CAIRO_STATUS_SUCCESS : rv;
-
- CGContextSaveGState (surface->cgContext);
-
- CGContextSetShouldAntialias (surface->cgContext, (antialias != CAIRO_ANTIALIAS_NONE));
-
if (_cairo_quartz_source_needs_extents (source))
{
/* We don't need precise extents since these are only used to
compute the number of gradient reptitions needed to cover the
object. */
cairo_rectangle_int_t path_extents;
_cairo_path_fixed_approximate_fill_extents (path, &path_extents);
- action = _cairo_quartz_setup_source (surface, source, &path_extents);
+ state = _cairo_quartz_setup_state (surface, source, op, &path_extents);
} else {
- action = _cairo_quartz_setup_source (surface, source, NULL);
+ state = _cairo_quartz_setup_state (surface, source, op, NULL);
}
- CGContextBeginPath (surface->cgContext);
-
- stroke.cgContext = surface->cgContext;
+ CGContextSetShouldAntialias (state.context, (antialias != CAIRO_ANTIALIAS_NONE));
+
+ CGContextBeginPath (state.context);
+
+ stroke.cgContext = state.context;
stroke.ctm_inverse = NULL;
rv = _cairo_quartz_cairo_path_to_quartz_context (path, &stroke);
if (rv)
goto BAIL;
if (!_cairo_operator_bounded_by_mask(op) && CGContextCopyPathPtr)
- path_for_unbounded = CGContextCopyPathPtr (surface->cgContext);
-
- if (action == DO_SOLID || action == DO_PATTERN) {
+ path_for_unbounded = CGContextCopyPathPtr (state.context);
+
+ if (state.action == DO_SOLID || state.action == DO_PATTERN) {
if (fill_rule == CAIRO_FILL_RULE_WINDING)
- CGContextFillPath (surface->cgContext);
+ CGContextFillPath (state.context);
else
- CGContextEOFillPath (surface->cgContext);
- } else if (action == DO_SHADING) {
+ CGContextEOFillPath (state.context);
+ } else if (state.action == DO_SHADING) {
// we have to clip and then paint the shading; we can't fill
// with the shading
if (fill_rule == CAIRO_FILL_RULE_WINDING)
- CGContextClip (surface->cgContext);
+ CGContextClip (state.context);
else
- CGContextEOClip (surface->cgContext);
-
- CGContextConcatCTM (surface->cgContext, surface->sourceTransform);
- CGContextDrawShading (surface->cgContext, surface->sourceShading);
- } else if (action == DO_IMAGE || action == DO_TILED_IMAGE) {
+ CGContextEOClip (state.context);
+
+ CGContextConcatCTM (state.context, state.transform);
+ CGContextDrawShading (state.context, state.shading);
+ } else if (state.action == DO_IMAGE || state.action == DO_TILED_IMAGE) {
if (fill_rule == CAIRO_FILL_RULE_WINDING)
- CGContextClip (surface->cgContext);
+ CGContextClip (state.context);
else
- CGContextEOClip (surface->cgContext);
-
- _cairo_quartz_draw_image (surface, op, action);
- } else if (action != DO_NOTHING) {
+ CGContextEOClip (state.context);
+
+ _cairo_quartz_draw_image (&state, op);
+ } else if (state.action != DO_NOTHING) {
rv = CAIRO_INT_STATUS_UNSUPPORTED;
}
BAIL:
- _cairo_quartz_teardown_source (surface, source);
-
- CGContextRestoreGState (surface->cgContext);
+ _cairo_quartz_teardown_state (&state);
if (path_for_unbounded) {
unbounded_op_data_t ub;
ub.op = UNBOUNDED_STROKE_FILL;
ub.u.stroke_fill.cgPath = path_for_unbounded;
ub.u.stroke_fill.fill_rule = fill_rule;
_cairo_quartz_fixup_unbounded_operation (surface, &ub, antialias);
@@ -2274,44 +2323,49 @@ _cairo_quartz_surface_stroke (void *abst
cairo_matrix_t *ctm,
cairo_matrix_t *ctm_inverse,
double tolerance,
cairo_antialias_t antialias,
cairo_clip_t *clip)
{
cairo_quartz_surface_t *surface = (cairo_quartz_surface_t *) abstract_surface;
cairo_int_status_t rv = CAIRO_STATUS_SUCCESS;
- cairo_quartz_action_t action;
+ cairo_quartz_drawing_state_t state;
quartz_stroke_t stroke;
CGAffineTransform origCTM, strokeTransform;
CGPathRef path_for_unbounded = NULL;
ND((stderr, "%p _cairo_quartz_surface_stroke op %d source->type %d\n", surface, op, source->type));
if (IS_EMPTY(surface))
return CAIRO_STATUS_SUCCESS;
rv = _cairo_surface_clipper_set_clip (&surface->clipper, clip);
if (unlikely (rv))
return rv;
- rv = _cairo_quartz_surface_set_cairo_operator (surface, op);
- if (unlikely (rv))
- return rv == CAIRO_INT_STATUS_NOTHING_TO_DO ? CAIRO_STATUS_SUCCESS : rv;
+ if (_cairo_quartz_source_needs_extents (source))
+ {
+ cairo_rectangle_int_t path_extents;
+ _cairo_path_fixed_approximate_stroke_extents (path, style, ctm, &path_extents);
+ state = _cairo_quartz_setup_state (surface, source, op, &path_extents);
+ } else {
+ state = _cairo_quartz_setup_state (surface, source, op, NULL);
+ }
// Turning antialiasing off used to cause misrendering with
// single-pixel lines (e.g. 20,10.5 -> 21,10.5 end up being rendered as 2 pixels).
// That's been since fixed in at least 10.5, and in the latest 10.4 dot releases.
- CGContextSetShouldAntialias (surface->cgContext, (antialias != CAIRO_ANTIALIAS_NONE));
- CGContextSetLineWidth (surface->cgContext, style->line_width);
- CGContextSetLineCap (surface->cgContext, _cairo_quartz_cairo_line_cap_to_quartz (style->line_cap));
- CGContextSetLineJoin (surface->cgContext, _cairo_quartz_cairo_line_join_to_quartz (style->line_join));
- CGContextSetMiterLimit (surface->cgContext, style->miter_limit);
-
- origCTM = CGContextGetCTM (surface->cgContext);
+ CGContextSetShouldAntialias (state.context, (antialias != CAIRO_ANTIALIAS_NONE));
+ CGContextSetLineWidth (state.context, style->line_width);
+ CGContextSetLineCap (state.context, _cairo_quartz_cairo_line_cap_to_quartz (style->line_cap));
+ CGContextSetLineJoin (state.context, _cairo_quartz_cairo_line_join_to_quartz (style->line_join));
+ CGContextSetMiterLimit (state.context, style->miter_limit);
+
+ origCTM = CGContextGetCTM (state.context);
if (style->dash && style->num_dashes) {
#define STATIC_DASH 32
CGFloat sdash[STATIC_DASH];
CGFloat *fdash = sdash;
double offset = style->dash_offset;
unsigned int max_dashes = style->num_dashes;
unsigned int k;
@@ -2330,90 +2384,75 @@ _cairo_quartz_surface_stroke (void *abst
if (max_dashes > STATIC_DASH)
fdash = _cairo_malloc_ab (max_dashes, sizeof (CGFloat));
if (fdash == NULL)
return _cairo_error (CAIRO_STATUS_NO_MEMORY);
for (k = 0; k < max_dashes; k++)
fdash[k] = (CGFloat) style->dash[k % style->num_dashes];
}
- CGContextSetLineDash (surface->cgContext, offset, fdash, max_dashes);
+ CGContextSetLineDash (state.context, offset, fdash, max_dashes);
if (fdash != sdash)
free (fdash);
} else
- CGContextSetLineDash (surface->cgContext, 0, NULL, 0);
-
- CGContextSaveGState (surface->cgContext);
-
-
- if (_cairo_quartz_source_needs_extents (source))
- {
- cairo_rectangle_int_t path_extents;
- _cairo_path_fixed_approximate_stroke_extents (path, style, ctm, &path_extents);
- action = _cairo_quartz_setup_source (surface, source, &path_extents);
- } else {
- action = _cairo_quartz_setup_source (surface, source, NULL);
- }
+ CGContextSetLineDash (state.context, 0, NULL, 0);
_cairo_quartz_cairo_matrix_to_quartz (ctm, &strokeTransform);
- CGContextConcatCTM (surface->cgContext, strokeTransform);
-
- CGContextBeginPath (surface->cgContext);
-
- stroke.cgContext = surface->cgContext;
+ CGContextConcatCTM (state.context, strokeTransform);
+
+ CGContextBeginPath (state.context);
+
+ stroke.cgContext = state.context;
stroke.ctm_inverse = ctm_inverse;
rv = _cairo_quartz_cairo_path_to_quartz_context (path, &stroke);
if (rv)
goto BAIL;
if (!_cairo_operator_bounded_by_mask (op) && CGContextCopyPathPtr)
- path_for_unbounded = CGContextCopyPathPtr (surface->cgContext);
-
- if (action == DO_SOLID || action == DO_PATTERN) {
- CGContextStrokePath (surface->cgContext);
- } else if (action == DO_IMAGE || action == DO_TILED_IMAGE) {
- CGContextReplacePathWithStrokedPath (surface->cgContext);
- CGContextClip (surface->cgContext);
-
- CGContextSetCTM (surface->cgContext, origCTM);
- _cairo_quartz_draw_image (surface, op, action);
- } else if (action == DO_SHADING) {
- CGContextReplacePathWithStrokedPath (surface->cgContext);
- CGContextClip (surface->cgContext);
-
- CGContextSetCTM (surface->cgContext, origCTM);
-
- CGContextConcatCTM (surface->cgContext, surface->sourceTransform);
- CGContextDrawShading (surface->cgContext, surface->sourceShading);
- } else if (action != DO_NOTHING) {
+ path_for_unbounded = CGContextCopyPathPtr (state.context);
+
+ if (state.action == DO_SOLID || state.action == DO_PATTERN) {
+ CGContextStrokePath (state.context);
+ } else if (state.action == DO_IMAGE || state.action == DO_TILED_IMAGE) {
+ CGContextReplacePathWithStrokedPath (state.context);
+ CGContextClip (state.context);
+
+ CGContextSetCTM (state.context, origCTM);
+ _cairo_quartz_draw_image (&state, op);
+ } else if (state.action == DO_SHADING) {
+ CGContextReplacePathWithStrokedPath (state.context);
+ CGContextClip (state.context);
+
+ CGContextSetCTM (state.context, origCTM);
+
+ CGContextConcatCTM (state.context, state.transform);
+ CGContextDrawShading (state.context, state.shading);
+ } else if (state.action != DO_NOTHING) {
rv = CAIRO_INT_STATUS_UNSUPPORTED;
+ goto BAIL;
}
+ if (path_for_unbounded) {
+ CGContextSetCTM (state.context, origCTM);
+ CGContextConcatCTM (state.context, strokeTransform);
+
+ CGContextBeginPath (state.context);
+ CGContextAddPath (state.context, path_for_unbounded);
+ CGPathRelease (path_for_unbounded);
+
+ CGContextReplacePathWithStrokedPath (state.context);
+
+ CGContextAddRect (state.context, CGContextGetClipBoundingBox (state.context));
+
+ CGContextSetRGBFillColor (state.context, 0., 0., 0., 0.);
+ CGContextEOFillPath (state.context);
+ }
+
BAIL:
- _cairo_quartz_teardown_source (surface, source);
-
- CGContextRestoreGState (surface->cgContext);
-
- if (path_for_unbounded) {
- CGContextSaveGState (surface->cgContext);
- CGContextConcatCTM (surface->cgContext, strokeTransform);
-
- CGContextBeginPath (surface->cgContext);
- CGContextAddPath (surface->cgContext, path_for_unbounded);
- CGPathRelease (path_for_unbounded);
-
- CGContextReplacePathWithStrokedPath (surface->cgContext);
-
- CGContextAddRect (surface->cgContext, CGContextGetClipBoundingBox (surface->cgContext));
-
- CGContextSetRGBFillColor (surface->cgContext, 0., 0., 0., 0.);
- CGContextEOFillPath (surface->cgContext);
-
- CGContextRestoreGState (surface->cgContext);
- }
+ _cairo_quartz_teardown_state (&state);
ND((stderr, "-- stroke\n"));
return rv;
}
#if CAIRO_HAS_QUARTZ_FONT
static cairo_int_status_t
_cairo_quartz_surface_show_glyphs (void *abstract_surface,
@@ -2429,17 +2468,17 @@ _cairo_quartz_surface_show_glyphs (void
#define STATIC_BUF_SIZE 64
CGGlyph glyphs_static[STATIC_BUF_SIZE];
CGSize cg_advances_static[STATIC_BUF_SIZE];
CGGlyph *cg_glyphs = &glyphs_static[0];
CGSize *cg_advances = &cg_advances_static[0];
cairo_quartz_surface_t *surface = (cairo_quartz_surface_t *) abstract_surface;
cairo_int_status_t rv = CAIRO_STATUS_SUCCESS;
- cairo_quartz_action_t action;
+ cairo_quartz_drawing_state_t state;
float xprev, yprev;
int i;
CGFontRef cgfref = NULL;
cairo_bool_t isClipping = FALSE;
cairo_bool_t didForceFontSmoothing = FALSE;
if (IS_EMPTY(surface))
@@ -2450,65 +2489,59 @@ _cairo_quartz_surface_show_glyphs (void
if (cairo_scaled_font_get_type (scaled_font) != CAIRO_FONT_TYPE_QUARTZ)
return CAIRO_INT_STATUS_UNSUPPORTED;
rv = _cairo_surface_clipper_set_clip (&surface->clipper, clip);
if (unlikely (rv))
return rv;
- rv = _cairo_quartz_surface_set_cairo_operator (surface, op);
- if (unlikely (rv))
- return rv == CAIRO_INT_STATUS_NOTHING_TO_DO ? CAIRO_STATUS_SUCCESS : rv;
-
- CGContextSaveGState (surface->cgContext);
-
if (_cairo_quartz_source_needs_extents (source))
{
cairo_rectangle_int_t glyph_extents;
_cairo_scaled_font_glyph_device_extents (scaled_font, glyphs, num_glyphs,
&glyph_extents, NULL);
- action = _cairo_quartz_setup_source (surface, source, &glyph_extents);
+ state = _cairo_quartz_setup_state (surface, source, op, &glyph_extents);
} else {
- action = _cairo_quartz_setup_source (surface, source, NULL);
+ state = _cairo_quartz_setup_state (surface, source, op, NULL);
}
- if (action == DO_SOLID || action == DO_PATTERN) {
- CGContextSetTextDrawingMode (surface->cgContext, kCGTextFill);
- } else if (action == DO_IMAGE || action == DO_TILED_IMAGE || action == DO_SHADING) {
- CGContextSetTextDrawingMode (surface->cgContext, kCGTextClip);
+ if (state.action == DO_SOLID || state.action == DO_PATTERN) {
+ CGContextSetTextDrawingMode (state.context, kCGTextFill);
+ } else if (state.action == DO_IMAGE || state.action == DO_TILED_IMAGE || state.action == DO_SHADING) {
+ CGContextSetTextDrawingMode (state.context, kCGTextClip);
isClipping = TRUE;
} else {
- if (action != DO_NOTHING)
+ if (state.action != DO_NOTHING)
rv = CAIRO_INT_STATUS_UNSUPPORTED;
goto BAIL;
}
/* this doesn't addref */
cgfref = _cairo_quartz_scaled_font_get_cg_font_ref (scaled_font);
- CGContextSetFont (surface->cgContext, cgfref);
- CGContextSetFontSize (surface->cgContext, 1.0);
+ CGContextSetFont (state.context, cgfref);
+ CGContextSetFontSize (state.context, 1.0);
switch (scaled_font->options.antialias) {
case CAIRO_ANTIALIAS_SUBPIXEL:
- CGContextSetShouldAntialias (surface->cgContext, TRUE);
- CGContextSetShouldSmoothFonts (surface->cgContext, TRUE);
+ CGContextSetShouldAntialias (state.context, TRUE);
+ CGContextSetShouldSmoothFonts (state.context, TRUE);
if (CGContextSetAllowsFontSmoothingPtr &&
- !CGContextGetAllowsFontSmoothingPtr (surface->cgContext))
+ !CGContextGetAllowsFontSmoothingPtr (state.context))
{
didForceFontSmoothing = TRUE;
- CGContextSetAllowsFontSmoothingPtr (surface->cgContext, TRUE);
+ CGContextSetAllowsFontSmoothingPtr (state.context, TRUE);
}
break;
case CAIRO_ANTIALIAS_NONE:
- CGContextSetShouldAntialias (surface->cgContext, FALSE);
+ CGContextSetShouldAntialias (state.context, FALSE);
break;
case CAIRO_ANTIALIAS_GRAY:
- CGContextSetShouldAntialias (surface->cgContext, TRUE);
- CGContextSetShouldSmoothFonts (surface->cgContext, FALSE);
+ CGContextSetShouldAntialias (state.context, TRUE);
+ CGContextSetShouldSmoothFonts (state.context, FALSE);
break;
case CAIRO_ANTIALIAS_DEFAULT:
/* Don't do anything */
break;
}
if (num_glyphs > STATIC_BUF_SIZE) {
cg_glyphs = (CGGlyph*) _cairo_malloc_ab (num_glyphs, sizeof(CGGlyph));
@@ -2532,17 +2565,17 @@ _cairo_quartz_surface_show_glyphs (void
textTransform = CGAffineTransformScale (textTransform, 1.0, -1.0);
textTransform = CGAffineTransformConcat (CGAffineTransformMake(scaled_font->ctm.xx,
-scaled_font->ctm.yx,
-scaled_font->ctm.xy,
scaled_font->ctm.yy,
0., 0.),
textTransform);
- CGContextSetTextMatrix (surface->cgContext, textTransform);
+ CGContextSetTextMatrix (state.context, textTransform);
/* Convert our glyph positions to glyph advances. We need n-1 advances,
* since the advance at index 0 is applied after glyph 0. */
xprev = glyphs[0].x;
yprev = glyphs[0].y;
cg_glyphs[0] = glyphs[0].index;
@@ -2569,40 +2602,38 @@ _cairo_quartz_surface_show_glyphs (void
#if 0
for (i = 0; i < num_glyphs; i++) {
ND((stderr, "[%d: %d %f,%f]\n", i, cg_glyphs[i], cg_advances[i].width, cg_advances[i].height));
}
#endif
/* Translate to the first glyph's position before drawing */
- ctm = CGContextGetCTM (surface->cgContext);
- CGContextTranslateCTM (surface->cgContext, glyphs[0].x, glyphs[0].y);
-
- CGContextShowGlyphsWithAdvances (surface->cgContext,
+ ctm = CGContextGetCTM (state.context);
+ CGContextTranslateCTM (state.context, glyphs[0].x, glyphs[0].y);
+
+ CGContextShowGlyphsWithAdvances (state.context,
cg_glyphs,
cg_advances,
num_glyphs);
- CGContextSetCTM (surface->cgContext, ctm);
-
- if (action == DO_IMAGE || action == DO_TILED_IMAGE) {
- _cairo_quartz_draw_image (surface, op, action);
- } else if (action == DO_SHADING) {
- CGContextConcatCTM (surface->cgContext, surface->sourceTransform);
- CGContextDrawShading (surface->cgContext, surface->sourceShading);
+ CGContextSetCTM (state.context, ctm);
+
+ if (state.action == DO_IMAGE || state.action == DO_TILED_IMAGE) {
+ _cairo_quartz_draw_image (&state, op);
+ } else if (state.action == DO_SHADING) {
+ CGContextConcatCTM (state.context, state.transform);
+ CGContextDrawShading (state.context, state.shading);
}
BAIL:
- _cairo_quartz_teardown_source (surface, source);
-
if (didForceFontSmoothing)
- CGContextSetAllowsFontSmoothingPtr (surface->cgContext, FALSE);
-
- CGContextRestoreGState (surface->cgContext);
+ CGContextSetAllowsFontSmoothingPtr (state.context, FALSE);
+
+ _cairo_quartz_teardown_state (&state);
if (rv == CAIRO_STATUS_SUCCESS &&
cgfref &&
!_cairo_operator_bounded_by_mask (op))
{
unbounded_op_data_t ub;
ub.op = UNBOUNDED_SHOW_GLYPHS;