pjs/gfx/2d/DrawTargetDual.cpp

214 строки
7.1 KiB
C++

/* -*- Mode: C++; tab-width: 20; indent-tabs-mode: nil; c-basic-offset: 2 -*-
* ***** BEGIN LICENSE BLOCK *****
* Version: MPL 1.1/GPL 2.0/LGPL 2.1
*
* The contents of this file are subject to the Mozilla Public License Version
* 1.1 (the "License"); you may not use this file except in compliance with
* the License. You may obtain a copy of the License at
* http://www.mozilla.org/MPL/
*
* Software distributed under the License is distributed on an "AS IS" basis,
* WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License
* for the specific language governing rights and limitations under the
* License.
*
* The Original Code is Mozilla Corporation code.
*
* The Initial Developer of the Original Code is Mozilla Foundation.
* Portions created by the Initial Developer are Copyright (C) 2011
* the Initial Developer. All Rights Reserved.
*
* Contributor(s):
* Bas Schouten <bschouten@mozilla.com>
*
* Alternatively, the contents of this file may be used under the terms of
* either the GNU General Public License Version 2 or later (the "GPL"), or
* the GNU Lesser General Public License Version 2.1 or later (the "LGPL"),
* in which case the provisions of the GPL or the LGPL are applicable instead
* of those above. If you wish to allow use of your version of this file only
* under the terms of either the GPL or the LGPL, and not to allow others to
* use your version of this file under the terms of the MPL, indicate your
* decision by deleting the provisions above and replace them with the notice
* and other provisions required by the GPL or the LGPL. If you do not delete
* the provisions above, a recipient may use your version of this file under
* the terms of any one of the MPL, the GPL or the LGPL.
*
* ***** END LICENSE BLOCK ***** */
#include "DrawTargetDual.h"
#include "Tools.h"
namespace mozilla {
namespace gfx {
class DualSurface
{
public:
inline DualSurface(SourceSurface *aSurface)
{
if (aSurface->GetType() != SURFACE_DUAL_DT) {
mA = mB = aSurface;
return;
}
SourceSurfaceDual *ssDual =
static_cast<SourceSurfaceDual*>(aSurface);
mA = ssDual->mA;
mB = ssDual->mB;
}
SourceSurface *mA;
SourceSurface *mB;
};
/* This only needs to split patterns up for SurfacePatterns. Only in that
* case can we be dealing with a 'dual' source (SourceSurfaceDual) and do
* we need to pass separate patterns into our destination DrawTargets.
*/
class DualPattern
{
public:
inline DualPattern(const Pattern &aPattern)
: mPatternsInitialized(false)
{
if (aPattern.GetType() != PATTERN_SURFACE) {
mA = mB = &aPattern;
return;
}
const SurfacePattern *surfPat =
static_cast<const SurfacePattern*>(&aPattern);
if (surfPat->mSurface->GetType() != SURFACE_DUAL_DT) {
mA = mB = &aPattern;
return;
}
const SourceSurfaceDual *ssDual =
static_cast<const SourceSurfaceDual*>(surfPat->mSurface.get());
mA = new (mSurfPatA.addr()) SurfacePattern(ssDual->mA, surfPat->mExtendMode,
surfPat->mMatrix, surfPat->mFilter);
mB = new (mSurfPatB.addr()) SurfacePattern(ssDual->mB, surfPat->mExtendMode,
surfPat->mMatrix, surfPat->mFilter);
mPatternsInitialized = true;
}
inline ~DualPattern()
{
if (mPatternsInitialized) {
mA->~Pattern();
mB->~Pattern();
}
}
ClassStorage<SurfacePattern> mSurfPatA;
ClassStorage<SurfacePattern> mSurfPatB;
const Pattern *mA;
const Pattern *mB;
bool mPatternsInitialized;
};
void
DrawTargetDual::DrawSurface(SourceSurface *aSurface, const Rect &aDest, const Rect &aSource,
const DrawSurfaceOptions &aSurfOptions, const DrawOptions &aOptions)
{
DualSurface surface(aSurface);
mA->DrawSurface(surface.mA, aDest, aSource, aSurfOptions, aOptions);
mB->DrawSurface(surface.mB, aDest, aSource, aSurfOptions, aOptions);
}
void
DrawTargetDual::DrawSurfaceWithShadow(SourceSurface *aSurface, const Point &aDest,
const Color &aColor, const Point &aOffset,
Float aSigma, CompositionOp aOp)
{
DualSurface surface(aSurface);
mA->DrawSurfaceWithShadow(surface.mA, aDest, aColor, aOffset, aSigma, aOp);
mB->DrawSurfaceWithShadow(surface.mB, aDest, aColor, aOffset, aSigma, aOp);
}
void
DrawTargetDual::CopySurface(SourceSurface *aSurface, const IntRect &aSourceRect,
const IntPoint &aDestination)
{
DualSurface surface(aSurface);
mA->CopySurface(surface.mA, aSourceRect, aDestination);
mB->CopySurface(surface.mB, aSourceRect, aDestination);
}
void
DrawTargetDual::FillRect(const Rect &aRect, const Pattern &aPattern, const DrawOptions &aOptions)
{
DualPattern pattern(aPattern);
mA->FillRect(aRect, *pattern.mA, aOptions);
mB->FillRect(aRect, *pattern.mB, aOptions);
}
void
DrawTargetDual::StrokeRect(const Rect &aRect, const Pattern &aPattern,
const StrokeOptions &aStrokeOptions, const DrawOptions &aOptions)
{
DualPattern pattern(aPattern);
mA->StrokeRect(aRect, *pattern.mA, aStrokeOptions, aOptions);
mB->StrokeRect(aRect, *pattern.mB, aStrokeOptions, aOptions);
}
void
DrawTargetDual::StrokeLine(const Point &aStart, const Point &aEnd, const Pattern &aPattern,
const StrokeOptions &aStrokeOptions, const DrawOptions &aOptions)
{
DualPattern pattern(aPattern);
mA->StrokeLine(aStart, aEnd, *pattern.mA, aStrokeOptions, aOptions);
mB->StrokeLine(aStart, aEnd, *pattern.mB, aStrokeOptions, aOptions);
}
void
DrawTargetDual::Stroke(const Path *aPath, const Pattern &aPattern,
const StrokeOptions &aStrokeOptions, const DrawOptions &aOptions)
{
DualPattern pattern(aPattern);
mA->Stroke(aPath, *pattern.mA, aStrokeOptions, aOptions);
mB->Stroke(aPath, *pattern.mB, aStrokeOptions, aOptions);
}
void
DrawTargetDual::Fill(const Path *aPath, const Pattern &aPattern, const DrawOptions &aOptions)
{
DualPattern pattern(aPattern);
mA->Fill(aPath, *pattern.mA, aOptions);
mB->Fill(aPath, *pattern.mB, aOptions);
}
void
DrawTargetDual::FillGlyphs(ScaledFont *aScaledFont, const GlyphBuffer &aBuffer,
const Pattern &aPattern, const DrawOptions &aOptions,
const GlyphRenderingOptions *aRenderingOptions)
{
DualPattern pattern(aPattern);
mA->FillGlyphs(aScaledFont, aBuffer, *pattern.mA, aOptions, aRenderingOptions);
mB->FillGlyphs(aScaledFont, aBuffer, *pattern.mB, aOptions, aRenderingOptions);
}
void
DrawTargetDual::Mask(const Pattern &aSource, const Pattern &aMask, const DrawOptions &aOptions)
{
DualPattern source(aSource);
DualPattern mask(aMask);
mA->Mask(*source.mA, *mask.mA, aOptions);
mB->Mask(*source.mB, *mask.mB, aOptions);
}
TemporaryRef<DrawTarget>
DrawTargetDual::CreateSimilarDrawTarget(const IntSize &aSize, SurfaceFormat aFormat) const
{
RefPtr<DrawTarget> dtA = mA->CreateSimilarDrawTarget(aSize, aFormat);
RefPtr<DrawTarget> dtB = mB->CreateSimilarDrawTarget(aSize, aFormat);
return new DrawTargetDual(dtA, dtB);
}
}
}