pjs/dom/plugins/base/nsIPluginInstanceOwner.idl

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/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
/* ***** BEGIN LICENSE BLOCK *****
* Version: MPL 1.1/GPL 2.0/LGPL 2.1
*
* The contents of this file are subject to the Mozilla Public License Version
* 1.1 (the "License"); you may not use this file except in compliance with
* the License. You may obtain a copy of the License at
* http://www.mozilla.org/MPL/
*
* Software distributed under the License is distributed on an "AS IS" basis,
* WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License
* for the specific language governing rights and limitations under the
* License.
*
* The Original Code is mozilla.org code.
*
* The Initial Developer of the Original Code is
* Netscape Communications Corporation.
* Portions created by the Initial Developer are Copyright (C) 1998
* the Initial Developer. All Rights Reserved.
*
* Contributor(s):
*
* Alternatively, the contents of this file may be used under the terms of
* either the GNU General Public License Version 2 or later (the "GPL"), or
* the GNU Lesser General Public License Version 2.1 or later (the "LGPL"),
* in which case the provisions of the GPL or the LGPL are applicable instead
* of those above. If you wish to allow use of your version of this file only
* under the terms of either the GPL or the LGPL, and not to allow others to
* use your version of this file under the terms of the MPL, indicate your
* decision by deleting the provisions above and replace them with the notice
* and other provisions required by the GPL or the LGPL. If you do not delete
* the provisions above, a recipient may use your version of this file under
* the terms of any one of the MPL, the GPL or the LGPL.
*
* ***** END LICENSE BLOCK ***** */
#include "nsISupports.idl"
#include "nspluginroot.idl"
#include "nsIInputStream.idl"
interface nsIDocument;
%{C++
#include "npapi.h"
#include "nsNPAPIPluginInstance.h"
class nsPluginEvent;
%}
[ptr] native nsNPAPIPluginInstancePtr(nsNPAPIPluginInstance);
// Do not make this interface scriptable, because the virtual functions in C++
// blocks will make script call the wrong functions.
[uuid(23bd0a76-a5dc-4a1d-be76-13d7a0dfd9ff)]
interface nsIPluginInstanceOwner : nsISupports
{
/**
* Let the owner know what its instance is
*/
void setInstance(in nsNPAPIPluginInstancePtr aInstance);
/**
* Get the instance associated with this owner.
*/
nsNPAPIPluginInstancePtr getInstance();
/**
* Get a handle to the window structure of the owner.
* This pointer cannot be made persistent by the caller.
*/
void getWindow(in NPWindowStarRef aWindow);
/**
* Get the display mode for the plugin instance.
*/
readonly attribute PRInt32 mode;
/**
* Create a place for the plugin to live in the owner's
* environment. this may or may not create a window
* depending on the windowless state of the plugin instance.
*/
void createWidget();
%{C++
/**
* Called when there is a valid target so that the proper
* frame can be updated with new content. will not be called
* with nsnull aTarget.
*/
NS_IMETHOD
GetURL(const char *aURL, const char *aTarget,
nsIInputStream *aPostStream,
void *aHeadersData, PRUint32 aHeadersDataLen) = 0;
%}
/**
* Show a status message in the host environment.
*/
void showStatus(in string aStatusMsg);
%{C++
NS_IMETHOD ShowStatus(const PRUnichar *aStatusMsg) = 0;
%}
/**
* Get the associated document.
*/
readonly attribute nsIDocument document;
/**
* Invalidate the rectangle
*/
void invalidateRect(in NPRectPtr aRect);
/**
* Invalidate the region
*/
void invalidateRegion(in NPRegion aRegion);
/**
* Have the plugin recomposited.
*/
void redrawPlugin();
/**
* Get NetscapeWindow, corresponds to NPNVnetscapeWindow
*/
void getNetscapeWindow(in voidPtr aValue);
/**
* Show native context menu
*/
%{C++
virtual NPError ShowNativeContextMenu(NPMenu* menu, void* event) = 0;
virtual NPBool ConvertPoint(double sourceX, double sourceY, NPCoordinateSpace sourceSpace,
double *destX, double *destY, NPCoordinateSpace destSpace) = 0;
virtual NPError InitAsyncSurface(NPSize *size, NPImageFormat format,
void *initData, NPAsyncSurface *surface) = 0;
virtual NPError FinalizeAsyncSurface(NPAsyncSurface *surface) = 0;
virtual void SetCurrentAsyncSurface(NPAsyncSurface *surface, NPRect *changed) = 0;
%}
void setEventModel(in PRInt32 eventModel);
%{C++
virtual void SendIdleEvent() = 0;
%}
/**
* Call NPP_SetWindow on the plugin.
*/
void callSetWindow();
};